diff --git a/ART_TODO.txt b/ART_TODO.txt index 8644ae63..43c1cb6f 100644 --- a/ART_TODO.txt +++ b/ART_TODO.txt @@ -46,9 +46,6 @@ PORTRAITS the two would have to be updated) * Heinric the Redbeard (enemy leader from the first scenario; can be either a City Militia or a Lieutenant, depending on difficulty) (low priority) -* Portrait of Kyobaine with the winter clothes she was able to buy after convincing - Gawen to give her some extra money (see {KYOBAINE_DRUID} macro in - macros/elvish_macros.cfg) * better older-looking mage for the medic who heals Gawen in S01 (low priority) * portraits for some of the less-important units with descriptive names, e.g. "John the Baldhead" (a peasant discoverable in S13), "Fat Bart" (an enemy diff --git a/ART_authors.txt b/ART_authors.txt index ce3b60f5..fb09d767 100644 --- a/ART_authors.txt +++ b/ART_authors.txt @@ -42,8 +42,8 @@ from mainline Wesnoth. ruvio_broken.png was commissioned from a Twitter user who uses the handle @olivia_lucy46 -akladian_wiseman.png, akladian_holyman.png, and akladian_wonderman.png were -commissioned from Onehourlate +akladian_wiseman.png, akladian_holyman.png, akladian_wonderman.png, and +kyobaine_winter.png were commissioned from Onehourlate other were made by me (A.D.Danilecki). In general, if a portrait is ugly, most likely I did it :) @@ -109,7 +109,7 @@ STORY IMAGES which I then rendered with my tablet and modified. * ruins of weldyn, ruvio at freetown, story ruvio, story_leftme, story_cametome, fall of freetown, haeltin_defense: Łukasz Zaręba. - Made especially for ANO :) Story_leftme was slightly retouched (changing colour + Made especially for ANO :-D Story_leftme was slightly retouched (changing color of hair and some little touches to Lorin's face) by me, but those changes are almost invisible. @@ -119,4 +119,6 @@ Some images and tiles were created by Reiner "Tiles" Prokein. Snowshoes image wa made by Mathbrush (aka brirush84) for SotBEEE. Souls are from the Default L0 Era by MoonyDragon (aka moonymeric). Hero-leader ellipses are taken from mainline Wesnoth and renamed so that they are used when appropriate. The halo for the "obscures" -ability is taken from The Dark Hordes. +ability is taken from The Dark Hordes. Young (level 0) saurians are taken from UMC +"Across The Ocean" by SkyOne, Inky, and Alex Jarocha-Ernst. Rancher is from UMC +"A Story of the Northlands" by zepko. diff --git a/_main.cfg b/_main.cfg index 3d18d35a..c0dc01c1 100644 --- a/_main.cfg +++ b/_main.cfg @@ -89,7 +89,7 @@ Version "+{~{LDR_PATH}/dist/VERSION} {./_editor.cfg} -# wmllint: general spellings Wesnoth Wesnothian Wesnothians Elensefar lich Gweddry Mal-Ravanal Dacyn Weldyn orcish dwarvish +# wmllint: general spellings Wesnoth Wesnothian Wesnothians Elensefar lich Gweddry Mal-Ravanal Dacyn Weldyn orcish dwarvish exp # wmllint: directory spellings Gawen Ruvio Vattin Yahyazad Akladian Akladians Darknite Darknites Grekulak Huon Ryedric Deorien Gallorae Hoyre # wmllint: directory spellings Raedwood Caerwyn Orannon Guilcorta Okladia Okladian Carrenemoe Carrenemoes Cryne Buffin mixling Gaeltin Hyer # wmllint: directory spellings Saoren Graeme Borraine Gwidle Easkladia Mithrandil Saorduc Oyre Mathauri Bontom Skagrrak Gauri Mavourneen diff --git a/about.cfg b/about.cfg index 645d673e..7a5b5386 100644 --- a/about.cfg +++ b/about.cfg @@ -202,6 +202,10 @@ name="CelticMinstrel" comment="WML assistance" [/entry] + [entry] + name="Toranks" + comment="for bug reports and pull requests" + [/entry] [entry] name=_"all others from the Wesnoth forums" [/entry] diff --git a/images/akladian/akl-lord.png b/images/akladian/akl-lord.png index 8d924508..41c656d1 100644 Binary files a/images/akladian/akl-lord.png and b/images/akladian/akl-lord.png differ diff --git a/images/portraits/kyobaine_winter.png b/images/portraits/kyobaine_winter.png new file mode 100644 index 00000000..590586f9 Binary files /dev/null and b/images/portraits/kyobaine_winter.png differ diff --git a/macros/ano-14macros.cfg b/macros/ano-14macros.cfg index 3ad49007..45a3ee1d 100644 --- a/macros/ano-14macros.cfg +++ b/macros/ano-14macros.cfg @@ -144,7 +144,12 @@ #enddef #define LORIN_KAREN_COMPV {IF ano_competition equals end} - # (already did the competition in a previous scenario) +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + #po: inside LORIN_KAREN_COMPV macro; this is the case where Lorin and Karen already did their killing competition in a previous scenario: + {MSGW_Gawen _"Good thing Lorin and Karen seem to have stopped being so competitive with one another; hopefully they can start to get along now..."} + {END_IF_WITHOUT_ELSE} +#endif {ELSE} {IF_HAVE_UNIT (Lady Lorin)} {IF ano_competition_l greater_than $ano_competition_k} @@ -166,11 +171,23 @@ {MESSAGE (Karen) (portraits/karen.png) (Karen) _"That's what I meant. You have not won, great super killing machine, so you have lost."} {ELSE} - # TODO: put something here +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + {DEBUGMSG1 "TODO: put something here (1)"} + {ELSE} + {DEBUGMSG1 "There should probably be dialogue for the killing competition ending in this state... (1)"} + {END_IF} +#endif {TWO_END_IFs} {END_IF} {ELSE} - # TODO: put something here +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + {DEBUGMSG1 "TODO: put something here (2)"} + {ELSE} + {DEBUGMSG1 "There should probably be dialogue for the killing competition ending in this state... (2)"} + {END_IF} +#endif {END_IF} {VARIABLE ano_competition end} {VARIABLE ano_competition_k 0} @@ -178,6 +195,9 @@ # FIXME: why is this here? {IF ano_bug_fix equals yes} {CLEAR_VARIABLE ano_bug_fix} +#ifdef DEBUG_MODE + {DEBUGMSG1 "Restarting the competition in an attempt to fix a bug..."} +#endif {VARIABLE ano_competition start} {END_IF_WITHOUT_ELSE} #enddef diff --git a/macros/debug.cfg b/macros/debug.cfg index 8273952b..8f2da5cb 100644 --- a/macros/debug.cfg +++ b/macros/debug.cfg @@ -32,3 +32,77 @@ [/event] #endif #enddef + +#define TALK_TO_UNIT +#ifdef DEBUG_MODE + [event] + name=turn 1 + [set_menu_item] + description=_"say hello to..." + id=say_hello + [show_if] + [have_unit] + x,y=$x1,$y1 + [/have_unit] + [/show_if] + [command] + [message] + x,y=$x1,$y1 + message=_"Hello." + [/message] + [store_unit] + [filter] + x,y=$x1,$y1 + [/filter] + variable=selected_unit + [/store_unit] + {MSGOPTI6 (narrator) (misc/qmark.png) + (_"Please tell me...") + (_"your name") (name) + (_"the path to your portrait") (portrait) + (_"your ID") (id) + (_"your usage") (usage) + (_"your alignment") (alignment) + (_"I changed my mind") (nvm) + } + {IF ano_opt equals name} + [message] + speaker=$selected_unit.id + message=_"My name is $selected_unit.name|." + [/message] + {ELSE_IF ano_opt equals portrait} + [message] + speaker=$selected_unit.id + message=_"The path to my portrait is $selected_unit.profile|." + [/message] + {ELSE_IF ano_opt equals id} + [message] + speaker=$selected_unit.id + message=_"My ID is $selected_unit.id|." + [/message] + {ELSE_IF ano_opt equals usage} + [message] + speaker=$selected_unit.id + message=_"My usage is $selected_unit.usage|." + [/message] + {ELSE_IF ano_opt equals alignment} + [message] + speaker=$selected_unit.id + message=_"I am $selected_unit.alignment|." + [/message] + {ELSE} + [redraw][/redraw] + {END_IF} + {FOUR_END_IFs} + {CLEAR_VARIABLE selected_unit} + [/command] + [/set_menu_item] + [/event] + [event] + name=victory + [clear_menu_item] + id=say_hello + [/clear_menu_item] + [/event] +#endif +#enddef diff --git a/macros/elvish_macros.cfg b/macros/elvish_macros.cfg index 5a08df3e..d982784c 100644 --- a/macros/elvish_macros.cfg +++ b/macros/elvish_macros.cfg @@ -110,21 +110,39 @@ {IF ano_kyobaine_recalled greater_than 4} {IF ano_loyal_kyobaine equals false} {VARIABLE ano_loyal_kyobaine true} + # TODO: test this: + [if] + [found_item] + id=Kyobaine_winter_cloak + [/found_item] + [or] + [variable] + name=ano_kyobaine_has_cloak + equals=yes + [/variable] + [/or] + [then] + {VARIABLE ano_kyobaine_portrait "portraits/kyobaine_winter.png"} + [/then] + [else] + {VARIABLE ano_kyobaine_portrait "portraits/kyobaine.png"} + [/else] + [/if] #po: a more phonetic spelling of "Ahem" (noise made when clearing one's throat): {MSGm_Gawen _"Ekhem."} - {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"What?"} + {MESSAGE (Kyobaine) ($ano_kyobaine_portrait|) (Kyobaine) _"What?"} #po: Gawen is speaking to Kyobaine, an elvish woman. He is repeating what Milildur and Elorain were earlier speaking; these strings should be similar. Elorain earlier said: My lord, I fought with you so many battles etc {MSGm_Gawen _"Well, you fought with me so many battles..."} - {MESSAGE (Kyobaine) (portraits/kyobaine.png) () _"...Aaand?"} + {MESSAGE (Kyobaine) ($ano_kyobaine_portrait|) () _"...Aaand?"} #po: again, see previously: {MSGm_Gawen _"Well, you know, I thought that I should no longer treat you like a hired soldier..."} #po: "ask me out" as in, on a date: - {MESSAGE (Kyobaine) (portraits/kyobaine.png) () _"What?!? Are you trying to ask me out or something?"} + {MESSAGE (Kyobaine) ($ano_kyobaine_portrait|) () _"What?!? Are you trying to ask me out or something?"} {MSGm_Gawen _"...Eee?"} - {MESSAGE (Kyobaine) (portraits/kyobaine.png) () _"No offense, but... it's not like I have something against males in general. It's more like I like them less hairy. And less... human. Anything more? No? Good. Let's get back to the business. And don't forget about my 20 gold pieces."} - + {MESSAGE (Kyobaine) ($ano_kyobaine_portrait|) () _"No offense, but... it's not like I have something against males in general. It's more like I like them less hairy. And less... human. Anything more? No? Good. Let's get back to the business. And don't forget about my 20 gold pieces."} + {CLEAR_VARIABLE ano_kyobaine_portrait} {END_IF_WITHOUT_ELSE} {END_IF_WITHOUT_ELSE} {END_IF_WITHOUT_ELSE} @@ -140,8 +158,22 @@ [/filter] {VARIABLE ano_kyobaine_complained 0} + # She has to advance before she can be recalled, so her portrait always ought to be her standard one in this event + # (i.e., she can't have her winter portrait yet) #po: Kyobaine advances to Elvish Druid {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"How on earth I am supposed to walk in these clothes during winter? It's frigging cold!"} + [if] + [have_unit] + id=Kyobaine + trait=snow_shoes + [/have_unit] + [then] + #po: Gawen speaking to Kyobaine: + {MSGW_Gawen _"But you're wearing snowshoes though."} + #po: Kyobaine speaking to Gawen: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"Do you seriously think that helps with the fact that it's my BARE FEET I have strapped into them? The holes in their webbing are enormous! The snow gets right through!"} + [/then] + [/if] [/event] [event] @@ -159,22 +191,70 @@ #po: The talk between Kyobaine as Elvish Druid and Gawen, during winter {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"Oooh, no. I refuse to fight in these conditions, as long as I'm clad as such."} {MSGW_Gawen _"What do you mean? Your clothes are just fine."} - # TODO: what if she put on snowshoes in a previous scenario? - {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"For the spring. The least you can do is to give me proper shoes. You expect me to walk in this snow barefoot??"} - {MSGW_Gawen _"That's ridiculous."} - {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"I couldn't agree more. Call me when you have new shoes."} + [if] + [have_unit] + id=Kyobaine + trait=snow_shoes + [/have_unit] + [then] + #po: Kyobaine asks Gawen for different clothes when she's wearing snowshoes: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"Except for the snowshoes, these are clothes for the spring. The least you can do is to give me a proper cloak. You expect me to fight when I'm shivering and have goosebumps??"} + {MSGW_Gawen _"That's ridiculous."} + #po: Kyobaine asks Gawen for different clothes when she's wearing snowshoes: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"I couldn't agree more. Call me when you have a new cloak."} + [/then] + [else] + #po: the old version of Kyobaine's request to Gawen: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"For the spring. The least you can do is to give me proper shoes. You expect me to walk in this snow barefoot??"} + {MSGW_Gawen _"That's ridiculous."} + #po: the old version of Kyobaine's request to Gawen: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"I couldn't agree more. Call me when you have new shoes."} + [/else] + [/if] {MSGOPTI2 (Gawen Hagarthen) (portraits/gawen_winter.png) (_"Well...") (_"All right, how about I give you 25 gold pieces instead of 20?") (yes) (_"All right, we will wait for the spring.") (no)} {IF ano_opt equals yes} {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"You think you can bribe me, an elvish druid, with gold? Oh well. This will allow me to buy better winter clothes."} - # TODO: come up with new art to show Kyobaine's better winter clothes [gold] amount=15 side=1 [/gold] + [hide_unit] + id="Kyobaine" + [/hide_unit] + [modify_unit] + [filter] + id=Kyobaine + [/filter] + [object] + id=Kyobaine_winter_cloak + duration=forever + silent=yes + [effect] + apply_to=profile + portrait=portraits/kyobaine_winter.png + [/effect] + [/object] + [/modify_unit] + {VARIABLE ano_kyobaine_has_cloak yes} + [delay] + time=1000 + [/delay] + {MSGW_Gawen _"Uh... she is coming back, isn't she?"} + [delay] + time=1000 + [/delay] + [unhide_unit] + id="Kyobaine" + [/unhide_unit] + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) _"...yes?"} + {MSGW_Gawen _"...!"} + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) _"...why do you look so surprised? I did say I was going to buy better winter clothes, didn't I? I think this cloak shall do just fine."} + {MSGW_Gawen _"...yes, well, indeed! Carry on, then!"} + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) _"Humans... their reactions can be so strange sometimes..."} {ELSE} {VARIABLE ano_kyobaine_complained 2} [hide_unit] diff --git a/macros/messages.cfg b/macros/messages.cfg index eb0a8187..2d6a6238 100644 --- a/macros/messages.cfg +++ b/macros/messages.cfg @@ -117,7 +117,23 @@ {MESSAGE (Milildur) (portraits/milildur.png) (Milildur) ({_TEXT})} {ELSE} {IF_HAVE_UNIT (Kyobaine)} - {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) ({_TEXT})} + [if] + [found_item] + id=Kyobaine_winter_cloak + [/found_item] + [or] + [variable] + name=ano_kyobaine_has_cloak + equals=yes + [/variable] + [/or] + [then] + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) ({_TEXT})} + [/then] + [else] + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) ({_TEXT})} + [/else] + [/if] {END_IF_WITHOUT_ELSE} {END_IF} {END_IF} diff --git a/macros/units.cfg b/macros/units.cfg index 142bc82a..04e98b9c 100644 --- a/macros/units.cfg +++ b/macros/units.cfg @@ -85,3 +85,27 @@ [/modify_unit] [/event] #enddef + +# based on GIVE_MALIN_EXPERIENCE from DiD, except tweaked to accept arbitrary units: +#define GIVE_UNIT_EXPERIENCE ID EXP + [store_unit] + [filter] + id={ID} + [/filter] + variable=ano_gainer + [/store_unit] + + {VARIABLE experience_gained {EXP}} + {VARIABLE_OP ano_gainer.experience add $experience_gained|} + [floating_text] + x,y=$ano_gainer.x,$ano_gainer.y + text="" + _ "+$experience_gained| exp" + "" + [/floating_text] + {CLEAR_VARIABLE experience_gained} + + [unstore_unit] + variable=ano_gainer + [/unstore_unit] + + {CLEAR_VARIABLE ano_gainer} +#enddef diff --git a/maps/RaedwoodEast.map b/maps/RaedwoodEast.map index 571221a5..dae34d98 100644 --- a/maps/RaedwoodEast.map +++ b/maps/RaedwoodEast.map @@ -1,26 +1,26 @@ Gg, Gg, Ce, Ce, Ce, Gg, Rd, Gg, Rd, Gs, Gg, Gs, Gs^Fp, Ww, Gs^Fp, Gg, Re, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Gg, Gg Gg, Gg, Ce, 1 Ke, Ce, Gg, Rd, Gg, Rd, Gs, Gg^Vh, Gs, Gs^Fp, Ww, 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Rp, Ce, Re, Gg, Gg^Vh, Gg, Gg +Gg, Gg, Gs, Rd, Rd, Gg, Gg, Ww, Ww, Gg, Ww, Ww, Ww, Gg^Vh, Rd, Rp, Rp, Rp, Rp, Rp, 3 Ke, Rd, Rd, Gg, Gs, Gs, Gs +Gs, Gs, Gg, Gg^Vh, Gg, Rd, Rd, Gg, Gg, Ww, Gg, Gg, Rd, Ww^Bw/, Re, Ce, Ce, Gg^Ve, Rp, Ce, Gg^Ve, Ce, Re, Rd, Gg, Gg, Gg +Gs^Fp, Gs^Fp, Gg, Gg, Re, Re, Gg, Rd, Rd, Gg^Vh, Rd, Rd, Gs^Fp, Ww, Ww, Re, Gg, Ce, Ce, Gg^Ve, Ce, Ce, Re, Rd, Rd, Gg, Gg +Gs^Fp, Gs^Fp, Gs^Fp, Gg, Re, Gg, Gg, Gg, Gg, Rd, Gg, Gg, Gg, Gg, Ww, Gg, Gg^Efm, Gg, Gg, Ce, Gg, Re, Gg, Gg, Rd, Gg, Gg +Gs^Fp, Gs^Fp, Gs^Fp, Gs^Fp, Wwf, Ww, Ww, Gs^Fp, Ww, Ww, Ww, Gs^Fp, Ww, Ww, Gg, Gg, Gg, Gg^Efm, Gg^Efm, Gg, Gg, Gg, Gs^Fp, Gg, Rd, Gs^Fp, Gs^Fp Ww, Ww, Ww, Ww, Gg, Gg, Gg, Ww, Gg, Gs^Fp, Gg, Ww, Gg, Ww, Gg, Gs^Fp, Gs^Fp, Gg, Gg, Gg, Gs^Fp, Gg, Gs^Fp, Gs^Fp, Rd, Gs^Fp, Gs^Fp Gg, Gg, Gs^Fp, Gg, Re, Gg^Vh, Gs, Gs, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg^Vh, Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Gs, Gs^Fp, Gg, Gg, Rd, Rd, Rd -Gs^Fp, Gs^Fp, Gg, Gg, Re, Gg, Gg, Gg, Gg, Gg, Gg, Hh, Hh, Gg, Gg, Ww, Ww, Gg, Gs^Fp, Gs, Gg^Vh, Gs, Re, Rd, Gg, Gg, Gg -Gg, Gg, Gg, Re, Gg, Gg, Re, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Re, Gg, Re, Re, Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp -Gg, Gg, Gg, Re, Re, Re, Chr, Gg, Gg, Gg, Gg, Gg, Gg, Hh, Gs^Fp, Gs^Fp, Wwf, Re, Gg, Gg, Gg, Gs^Fp, Gg, Gs^Fp, Gg, Gg, Gg -Gs^Fp, Gs^Fp, Gg, Re, Re, Chr, 2 Kh, Chr, Gg, Gs, Gg, Gg, Gg, Gg, Re, Re, Ww, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Gg, Gs^Fp, Gg, Gg -Gs^Fp, Gs^Fp, Gg, Gg, Re, Chr, Chr, Chr, Gg, Gs, Gg^Vh, Gg, Gg, Re, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Gs^Fp, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Gg -Gg, Gg, Gs^Fp, Gg, Re, Re, Re, Re, Re, Re, Re, Re, Gg, Gg, Gg, Gs^Fp, Gg, Ww, Gs^Fp, Gg, Gg, Gs, Gs^Fp, Hh, Hh, Gs^Fp, Gs^Fp -Gg, Gg, Gs^Fp, Gs^Fp, Gg, Rd, Re, Re, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gs^Fp, Ww, Gg, Gg, Gg, Gs, Hh, Hh, Gg, Gg, Gg -Gs^Fp, Gs^Fp, Gg^Vh, Gg, Rd, Rd, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Ww, Ww, Ww, Gs^Fp, Gs^Fp, Gg^Vh, Gs^Fp, Gg, Gs^Fp, Hh, Hh -Gs, Gs, Rd, Rd, Hh, Gs^Fp, Gs^Fp, Hh, Gg, Gg, Gg, Gg, Gs^Fp, Gg, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Ww, Gs^Fp, Gg, Gg, Gg, Hh, Hh, Gs^Fp, Gs^Fp +Gs^Fp, Gs^Fp, Gg, Gg, Re, Gg, Gg, Gg, Gg^Efm, Gg^Efm, Gg, Hh, Hh, Gg, Gg, Ww, Ww, Gg, Gs^Fp, Gs, Gg^Vh, Gs, Re, Rd, Gg, Gg, Gg +Gg, Gg, Gg, Re, Gg, Gg, Rd, Gg, Gg^Efm, Gg^Efm, Gg^Efm, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Re, Gg, Re, Re, Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp +Gg, Gg, Gg, Re, Rd, Rd, Chr, Gg, Gg, Gg, Gg, Gg^Efm, Gg, Hh, Gs^Fp, Gs^Fp, Wwf, Re, Gg, Gg, Gg, Gs^Fp, Gg, Gs^Fp, Gg, Gg, Gg +Gs^Fp, Gs^Fp, Gg, Re, Rd, Chr, 2 Kh, Chr, Gs, Gs, Gg, Gg^Efm, Gg, Gg, Re, Re, Ww, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Gg, Gs^Fp, Gg, Gg +Gs^Fp, Gs^Fp, Gg, Gg, Rd, Chr, Chr, Chr, Gd, Gs, Gg^Vh, Gg, Gg, Re, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Gs^Fp, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Gg +Gg, Gg, Gs^Fp, Gg, Rd, Rd^Esd, Rd^Esd, Rd, Rd, Rd, Re, Re, Gg, Gg, Gg, Gs^Fp, Gg, Ww, Gs^Fp, Gg, Gg, Gs, Gs^Fp, Hh, Hh, Gs^Fp, Gs^Fp +Gg, Gg, Gs^Fp, Gs^Fp, Gg, Rd, Rd, Rd, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gs^Fp, Ww, Gg, Gg, Gg, Gs, Hh, Hh, Gg, Gg, Gg +Gs^Fp, Gs^Fp, Gg^Vh, Gg, Rd, Rd, Gg, Gg, Gg, Gg^Efm, Gg^Efm, Gg^Efm, Gg, Gs^Fp, Gg, Gg, Ww, Ww, Ww, Gs^Fp, Gs^Fp, Gg^Vh, Gs^Fp, Gg, Gs^Fp, Hh, Hh +Gs, Gs, Rd, Rd, Hh, Gs^Fp, Gs^Fp, Hh, Gg, Gg^Efm, Gg, Gg, Gs^Fp, Gg, Gs^Fp, Gs^Fp, Ww, Gs^Fp, Ww, Gs^Fp, Gg, Gg, Gg, Hh, Hh, Gs^Fp, Gs^Fp Rd, Rd, Gg, Gs^Fp, Gg, Hh, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Gg, Ww, Ww, Gs^Fp, Gs^Fp, Gs^Fp, Ww, Hh, Hh, Gs^Fp, Hh, Gg, Gg, Gg -Gg, Gg, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Ww, Ww, Gg, Gg, Gs^Fp, Gg, Gg, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg +Gg, Gg, Hh, Gg, Gg, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gs^Fp, Ww, Ww, Gg, Gg, Gs^Fp, Gg, Gg, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg Gg, Gg, Hh, Hh, Gg, Gg, Gg^Vh, Gg, Gg, Gg, Gs^Fp, Gg, Ww, Gg, Gs^Fp, Gg, Gs^Fp, Gg, Ww, Ww, Gs^Fp, Gg, Gg, Hh, Hh, Gg, Gg -Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Ww, Gg, Gs^Fp, Gs^Fp, Ww, Ww, Hh, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Hh, Gg, Gg, Gg +Gg, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Gg, Gg, Gg, Gg^Efm, Gg, Gs^Fp, Gs^Fp, Ww, Gg, Gs^Fp, Gs^Fp, Ww, Ww, Hh, Gg, Gs^Fp, Gs^Fp, Gs^Fp, Hh, Gg, Gg, Gg Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Ww, Ww, Gs^Fp, Ww, Hh, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gg Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gs^Fp, Gg, Ww, Ww, Gs^Fp, Ww, Hh, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gg diff --git a/scenarios/01_Breaking_the_Circle.cfg b/scenarios/01_Breaking_the_Circle.cfg index 18ccef46..090faf9f 100644 --- a/scenarios/01_Breaking_the_Circle.cfg +++ b/scenarios/01_Breaking_the_Circle.cfg @@ -128,6 +128,7 @@ {GOLD4 120 110 100 90} {INCOME4 1 0 -1 -2} canrecruit=yes + unrenamable=yes hitpoints={ON_DIFFICULTY4 8 7 6 5} # FIXME: setting his hitpoints here is pointless, since the poison just drops it to 1 anyways side=1 [unit] @@ -248,6 +249,7 @@ side=1 x=2 y=18 + unrenamable=yes [modifications] {TRAIT_LOYAL} #ifdef EASY @@ -267,6 +269,7 @@ side=1 x=4 y=18 + unrenamable=yes [modifications] {TRAIT_LOYAL} #ifdef EASY @@ -289,6 +292,7 @@ side=1 x=4 y=17 + unrenamable=yes [modifications] {TRAIT_LOYAL} #ifdef EASY @@ -308,6 +312,7 @@ side=1 x=2 y=18 + unrenamable=yes [modifications] {TRAIT_LOYAL} [/modifications] @@ -326,11 +331,14 @@ team_name=enemy #ifdef EASY type=City Militia + # Peasant = fighter recruit=Peasant #else type=Lieutenant + # City Militia = fighter recruit=Peasant,City Militia #ifdef NIGHTMARE + # Fencer = fighter, Heavy Infantryman = fighter extra_recruit=Fencer,Heavy Infantryman [modifications] {TRAIT_LOYAL_HERO} diff --git a/scenarios/02_Fighting_for_Passage.cfg b/scenarios/02_Fighting_for_Passage.cfg index 5390fb4a..fe636e18 100644 --- a/scenarios/02_Fighting_for_Passage.cfg +++ b/scenarios/02_Fighting_for_Passage.cfg @@ -65,6 +65,7 @@ profile=portraits/gawen.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Akladian Clansman,Akladian Wiseman {GOLD4 120 110 100 90} @@ -405,6 +406,7 @@ id="Lady Lorin" to_x,to_y=13,12 [/move_unit] + {GIVE_UNIT_EXPERIENCE (Lady Lorin) {ON_DIFFICULTY4 20 15 10 5}} {CLEAR_VARIABLE adjacent_locs} {CLEAR_VARIABLE random} [/event] diff --git a/scenarios/03_Coronation.cfg b/scenarios/03_Coronation.cfg index 102d6128..c0a612c1 100644 --- a/scenarios/03_Coronation.cfg +++ b/scenarios/03_Coronation.cfg @@ -97,6 +97,7 @@ profile=portraits/gawen.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Akladian Clansman [unit] diff --git a/scenarios/04_Battle_of_Barnon.cfg b/scenarios/04_Battle_of_Barnon.cfg index ea84d544..31b32dd4 100644 --- a/scenarios/04_Battle_of_Barnon.cfg +++ b/scenarios/04_Battle_of_Barnon.cfg @@ -64,6 +64,7 @@ type=Young Hagarthen profile=portraits/gawen.png canrecruit=yes + unrenamable=yes side=1 # Look, I get that this scenario is supposed to be hard, but it also gets boring testing it so many times # with such a small selection of units for recruiting... Maybe we could add something else here? @@ -248,6 +249,7 @@ team_name=good type=Lord Bor Cryne facing=ne + # (all fighters) recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Sturmknight,Akladian Darknite,Akladian Raider,Akladian Pikeneer {GOLD4 220 240 260 280} {INCOME4 12 14 16 18} # this income is modified later; see "new turn" event below @@ -288,7 +290,8 @@ team_name=good type=Akladian Lord facing=nw - recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Raider, Akladian Pikeneer + # (all fighters) + recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Raider,Akladian Pikeneer {GOLD4 150 180 210 240} {INCOME4 7 11 15 19} # this income is modified later; see "new turn" event below {ANO_ENEMY_LEADER_TRAITS} diff --git a/scenarios/05_The_Swamp_Things.cfg b/scenarios/05_The_Swamp_Things.cfg index 90b8a983..f08a2364 100644 --- a/scenarios/05_The_Swamp_Things.cfg +++ b/scenarios/05_The_Swamp_Things.cfg @@ -62,9 +62,10 @@ {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} team_name=bad + # Skirmisher = scout, Augur = healer, Oracle = archer, Devotee = archer, Young = fighter recruit=Saurian Skirmisher,Saurian Augur,Saurian Oracle,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,archer,healer + recruitment_pattern=scout,archer,healer,fighter recruitment_more={ON_DIFFICULTY4 "0" "0,1" "1" "1,2"} grouping=defensive {QUANTITY4 aggression 0.1 0.2 0.3 0.4} @@ -86,9 +87,10 @@ {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} team_name=bad + # Skirmisher = scout, Augur = healer, Soothsayer = healer, Devotee = archer, Young = fighter recruit=Saurian Skirmisher,Saurian Augur,Saurian Soothsayer,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,scout,healer + recruitment_pattern=scout,scout,healer,healer,archer,fighter recruitment_more={ON_DIFFICULTY4 "0" "0,1" "1" "1,2"} grouping=offensive {QUANTITY4 aggression 0.4 0.5 0.6 0.7} diff --git a/scenarios/07_Ally_From_the_Past.cfg b/scenarios/07_Ally_From_the_Past.cfg index c2e47a08..c3ca6b6e 100644 --- a/scenarios/07_Ally_From_the_Past.cfg +++ b/scenarios/07_Ally_From_the_Past.cfg @@ -70,6 +70,7 @@ facing=nw team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Fencer,Peasant [unit] @@ -86,6 +87,7 @@ #endif [/modifications] canrecruit=yes + unrenamable=yes [/unit] [unit] id=Karen @@ -94,8 +96,9 @@ x=17 y=19 facing=sw + unrenamable=yes [modifications] - {TRAIT_LOYAL} + {TRAIT_LOYAL_HERO} #ifdef EASY {TRAIT_FEARLESS} #endif diff --git a/scenarios/08_Outlaw_Base.cfg b/scenarios/08_Outlaw_Base.cfg index 6cbe6bfc..603e2217 100644 --- a/scenarios/08_Outlaw_Base.cfg +++ b/scenarios/08_Outlaw_Base.cfg @@ -32,6 +32,7 @@ facing=ne team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Fencer,Peasant,Bowman,Spearman # Default gold when left unspecified is 100: @@ -43,6 +44,7 @@ name=_"Rob Roe" controller=ai canrecruit=yes + unrenamable=yes team_name=bad type=Outlaw profile=portraits/humans/thug.png @@ -452,6 +454,7 @@ x,y=$ano_robroe_unit.x,$ano_robroe_unit.y experience=$ano_robroe_unit.experience moves=$ano_robroe_unit.moves + unrenamable=yes # Man, Rob Roe *sucks* ;-) - Malin random_traits=no # I'm in doubt here: diff --git a/scenarios/09_Hired_Swords.cfg b/scenarios/09_Hired_Swords.cfg index e2204329..56cf0f68 100644 --- a/scenarios/09_Hired_Swords.cfg +++ b/scenarios/09_Hired_Swords.cfg @@ -154,6 +154,7 @@ side=2 type=Akladian Chieftain team_name=bad + # (all fighters) recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Raider id=Oyre Mathauri name=_"Oyre Mathauri" @@ -173,11 +174,13 @@ side=3 type=Akladian Chieftain team_name=bad + # (all fighters) recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Raider id=Reumario name=_"Reumario" facing=sw canrecruit=yes + unrenamable=yes {GOLD4 100 115 130 145} {INCOME4 0 1 2 3} [ai] diff --git a/scenarios/11_Council_in_Freetown.cfg b/scenarios/11_Council_in_Freetown.cfg index 9387bea2..55ff6fee 100644 --- a/scenarios/11_Council_in_Freetown.cfg +++ b/scenarios/11_Council_in_Freetown.cfg @@ -237,6 +237,7 @@ type=Elvish Shaman id=Kyobaine name=_"Kyobaine" + unrenamable=yes profile=portraits/kyobaine.png gender=female x=2 @@ -252,6 +253,7 @@ type=Elvish Scout id=Kyobaine name=_"Kyobaine" + unrenamable=yes profile=portraits/kyobaine.png x=2 y=1 @@ -272,6 +274,7 @@ type=Elvish Fighter id=Kyobaine name=_"Kyobaine" + unrenamable=yes profile=portraits/kyobaine.png gender=female x=2 @@ -288,6 +291,7 @@ type=Elvish Archer id=Kyobaine name=_"Kyobaine" + unrenamable=yes profile=portraits/kyobaine.png gender=female x=2 @@ -312,6 +316,7 @@ type=Elvish Ranger id=Elorain name=_"Elorain" + unrenamable=yes profile=portraits/elorain.png gender=female x=11 @@ -340,6 +345,7 @@ type=Elvish Captain id=Milildur name=_"Milildur" + unrenamable=yes profile=portraits/milildur.png x=13 y=13 diff --git a/scenarios/12_Leaving_Raedwood.cfg b/scenarios/12_Leaving_Raedwood.cfg index 748bdce5..dc9a3d87 100644 --- a/scenarios/12_Leaving_Raedwood.cfg +++ b/scenarios/12_Leaving_Raedwood.cfg @@ -73,6 +73,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 {INCOME4 6 5 4 3} # Gold is handled in the start event, but declare some here just in case: @@ -88,6 +89,7 @@ team_name=bad type=Akladian Lord facing=sw + # (all fighters) recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Raider,Akladian Sturmknight {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} @@ -108,6 +110,7 @@ team_name=bad type=Akladian Lord facing=ne + # (all fighters) recruit=Akladian Clansman,Akladian Warrior,Akladian Light Infantry,Akladian Pikeneer,Akladian Raider,Akladian Sturmknight,Akladian Darknite {GOLD4 110 115 120 125} {INCOME4 2 3 4 5} diff --git a/scenarios/13_Scouting.cfg b/scenarios/13_Scouting.cfg index c5aa7abd..59ccf262 100644 --- a/scenarios/13_Scouting.cfg +++ b/scenarios/13_Scouting.cfg @@ -333,6 +333,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 income=-5 [/side] @@ -350,6 +351,8 @@ {LABEL 7 20 (_"To Barnon")} {LABEL 4 5 (_"Hyeton")} + {TALK_TO_UNIT} + [event] name=prestart {RECALLXY (Karen) 1 22} @@ -440,6 +443,33 @@ terrain=Aa [/terrain] +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + {IF_HAVE_UNIT_ANY (Kyobaine)} + {RECALLXY (Kyobaine) 1 1} + {MSG_EMK _"Hello."} + [message] + # wmllint: recognize Kyobaine + speaker=Kyobaine + message=_"Do you like my clothes?" + [/message] + [if] + [found_item] + # wmllint: recognize Kyobaine_winter_cloak + id=Kyobaine_winter_cloak + [/found_item] + [then] + {MSGW_Gawen _"Yes."} + [/then] + [else] + #po: debug message only for developers; ok to skip translating: + {MSGW_Gawen _"Darn it, it looks like the [found_item] tag doesn't work across scenarios..."} + [/else] + [/if] + {END_IF_WITHOUT_ELSE} + {END_IF_WITHOUT_ELSE} +#endif + [objectives] side=1 # Warning: if these notes get much longer, they start to get cut off: diff --git a/scenarios/14a_Scouting_Near_Barnon.cfg b/scenarios/14a_Scouting_Near_Barnon.cfg index 746221ba..bad2bfde 100644 --- a/scenarios/14a_Scouting_Near_Barnon.cfg +++ b/scenarios/14a_Scouting_Near_Barnon.cfg @@ -48,6 +48,7 @@ type=Young Hagarthen profile=portraits/gawen_winter.png canrecruit=yes + unrenamable=yes side=1 {GOLD4 140 130 120 110} {INCOME4 3 2 1 0} @@ -148,7 +149,7 @@ {GOLD4 100 110 120 130} {INCOME4 2 4 6 8} [ai] - recruitment_pattern=fighter,fighter,archer + recruitment_pattern=fighter,fighter,archer,scout simple_targeting=yes caution=0.0 aggression=0.3 diff --git a/scenarios/14b_Bontom.cfg b/scenarios/14b_Bontom.cfg index 1d6f4b13..c8e04eb2 100644 --- a/scenarios/14b_Bontom.cfg +++ b/scenarios/14b_Bontom.cfg @@ -32,7 +32,8 @@ [heals] id=basic_healing affect_allies=yes - name= _"heals +2, cures poison" + name= _"basic healing" + description= _"heals +2, cures poison" value=2 poison=cured [affect_adjacent] @@ -138,6 +139,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Fencer,Peasant {GOLD4 160 140 120 100} @@ -218,7 +220,7 @@ {GOLD4 80 90 100 110} {INCOME4 2 3 4 5} [ai] - recruitment_pattern=fighter,mixed fighter,fighter,healer,fighter,archer,fighter + recruitment_pattern=fighter,mixed fighter,fighter,healer,fighter,archer,fighter,scout simple_targeting=yes caution={ON_DIFFICULTY4 0.71 0.73 0.75 0.77} aggression={ON_DIFFICULTY4 0.35 0.28 0.21 0.14} @@ -300,11 +302,12 @@ equals="Akladian Lord" [/variable] [then] - {PLACE_IMAGE (akladian/akl-lord.png) 1 1} + # Maybe reposition a bit so his head fits inside the cage better? I dunno... + {PLACE_IMAGE ("akladian/akl-lord.png~TC(1, magenta)") 1 1} {PLACE_IMAGE (items/cage.png) 1 1} [/then] [else] - {PLACE_IMAGE (akladian/akl-chieftain.png) 1 1} + {PLACE_IMAGE ("akladian/akl-chieftain.png~TC(1, magenta)") 1 1} {PLACE_IMAGE (items/cage.png) 1 1} [/else] [/if] @@ -464,8 +467,8 @@ {MSGW_Gawen _"I'm sorry Reme, but we simply couldn't succeed."} {MSGW_Lorin _"Good. Reme left me, we left him, so balance in the universe is preserved."} {VARIABLE ano_reme_saved no} - # FIXME: this still fires the victory event, causing Reme to be freed anyways: - {NEXT_SCENARIO_CONTINUE 13_Scouting} + # FIXME: this macro still fires the victory event, causing Reme to be freed anyways: + {NEXT_SCENARIO_CONTINUE 13_Scouting} # see: https://github.com/nemaara/A_New_Order/issues/79 {ELSE} [allow_undo][/allow_undo] {END_IF} @@ -1000,7 +1003,8 @@ [heals] id=basic_healing affect_allies=yes - name= _"heals +2, cures poison" + name= _"basic healing" + description= _"heals +2, cures poison" value=2 poison=cured [affect_adjacent] diff --git a/scenarios/14c_She_Wolf_of_Haeltin.cfg b/scenarios/14c_She_Wolf_of_Haeltin.cfg index 3e646522..d8e0f419 100644 --- a/scenarios/14c_She_Wolf_of_Haeltin.cfg +++ b/scenarios/14c_She_Wolf_of_Haeltin.cfg @@ -31,6 +31,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 [/side] [side] @@ -89,6 +90,15 @@ variable="ano_andrey_stored" find_vacant=yes [/unstore_unit] + # Yahyazad may also need to be unpoisoned: + [heal_unit] + [filter] + id=Majid Yahyazad + [/filter] + amount=full + moves=full + restore_statuses=yes + [/heal_unit] {RECALL (Ruvio)} {RECALL (Karen)} diff --git a/scenarios/14d_Avenging_Ruen.cfg b/scenarios/14d_Avenging_Ruen.cfg index a5059bb2..d842a114 100644 --- a/scenarios/14d_Avenging_Ruen.cfg +++ b/scenarios/14d_Avenging_Ruen.cfg @@ -38,6 +38,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Fencer,Peasant {GOLD4 140 130 120 110} @@ -53,11 +54,12 @@ team_name=orcish canrecruit=yes side=2 + # Grunt = fighter, Warrior = fighter, Wolf Rider = scout, Archer = archer, Troll Whelp = fighter, Pillager = scout, Spearman = fighter, Shaman = mixed fighter recruit=Orcish Grunt,Orcish Warrior,Wolf Rider,Orcish Archer,Troll Whelp,Goblin Pillager,Goblin Spearman,Orcish Shaman {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} [ai] - recruitment_pattern=fighter,archer,fighter,mixed fighter,fighter + recruitment_pattern=fighter,archer,fighter,mixed fighter,fighter,scout caution=0.75 aggression=0.2 grouping=defensive @@ -78,11 +80,12 @@ team_name=orcish canrecruit=yes side=3 + # Warrior = fighter, Wolf Rider = scout, Archer = archer, Assassin = mixed fighter, Slayer = mixed fighter, Troll = fighter, Shaman = mixed fighter recruit=Orcish Warrior,Wolf Rider,Orcish Archer,Orcish Assassin,Orcish Slayer,Troll,Orcish Shaman {GOLD4 120 130 140 150} {INCOME4 2 3 4 5} [ai] - recruitment_pattern=fighter,mixed fighter,fighter,healer,fighter,archer,fighter + recruitment_pattern=fighter,mixed fighter,fighter,1,fighter,archer,fighter,scout caution=0.5 aggression=0.2 grouping=offensive diff --git a/scenarios/14e_Saorduc_Swamps.cfg b/scenarios/14e_Saorduc_Swamps.cfg index 3d822068..938d2e99 100644 --- a/scenarios/14e_Saorduc_Swamps.cfg +++ b/scenarios/14e_Saorduc_Swamps.cfg @@ -78,6 +78,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 190 160 130 100} # Can be increased to {9 7 5 3} if players other than me (egallager) also report @@ -94,9 +95,10 @@ {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} team_name=bad + # Skirmisher = scout, Augur = healer, Oracle = archer, Devotee = archer, Young = fighter recruit=Saurian Skirmisher,Saurian Augur,Saurian Oracle,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,archer,healer + recruitment_pattern=scout,archer,healer,fighter recruitment_more={ON_DIFFICULTY4 "0,1" "1" "1,2" "2"} aggression=0.3 caution=0.5 @@ -116,9 +118,10 @@ {GOLD4 100 110 120 130} {INCOME4 2 3 4 5} team_name=bad + # Skirmisher = scout, Augur = healer, Soothsayer = healer, Devotee = archer, Young = fighter recruit=Saurian Skirmisher,Saurian Augur,Saurian Soothsayer,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,scout,healer + recruitment_pattern=scout,scout,healer,healer,archer,fighter recruitment_more={ON_DIFFICULTY4 "0,1" "1" "1,2" "2"} grouping=defensive aggression=0.3 @@ -138,9 +141,10 @@ {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} team_name=bad + # Skirmisher = scout, Augur = healer, Soothsayer = healer, Devotee = archer, Young = fighter recruit=Saurian Ambusher,Saurian Augur,Saurian Soothsayer,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,scout,healer + recruitment_pattern=scout,scout,healer,archer,fighter recruitment_more={ON_DIFFICULTY4 "0,1" "1" "1,2" "2"} grouping=offensive aggression=0.5 @@ -160,9 +164,10 @@ {GOLD4 100 110 120 130} {INCOME4 1 2 3 4} team_name=bad + # Skirmisher = scout, Augur = healer, Soothsayer = healer, Devotee = archer, Young = fighter recruit=Saurian Skirmisher,Saurian Augur,Saurian Soothsayer,Saurian Devotee,Young Saurian [ai] - recruitment_pattern=scout,scout,healer + recruitment_pattern=scout,healer,healer,archer,fighter recruitment_more={ON_DIFFICULTY4 "0,1" "1" "1,2" "2"} grouping=offensive aggression=0.5 @@ -220,6 +225,10 @@ # This variable is only used later on EASY, so it can stay inside this ifdef: {VARIABLE gawen_commented 0} #endif +#ifdef NORMAL + # Just 1 extra pair of snowshoes here: + {OBJ_SNOWSHOES 2 1 SaorducShoes2} +#endif # NORMAL [/event] [event] @@ -581,6 +590,25 @@ [/terrain] [/event] #endif +#ifdef NORMAL + [event] + name=die + [filter] + race=lizard + x,y=8,5 + [/filter] + [filter_second] + side=1 + x,y=7,5 + [/filter_second] + #po: NORMAL difficulty; condition to trigger is a bit harder than the one from EASY: + {MSG_unit _"My fight with that lizard revealed a path through the snow here!"} + [terrain] + x,y=8,5 + terrain=Re + [/terrain] + [/event] +#endif [event] name=die diff --git a/scenarios/15_Back_in_Freetown.cfg b/scenarios/15_Back_in_Freetown.cfg index c010a032..a426f4d7 100644 --- a/scenarios/15_Back_in_Freetown.cfg +++ b/scenarios/15_Back_in_Freetown.cfg @@ -46,6 +46,7 @@ profile=portraits/gawen_winter.png team_name=good canrecruit=yes + unrenamable=yes side=1 [/side] [side] diff --git a/scenarios/15a_The_Preparations.cfg b/scenarios/15a_The_Preparations.cfg index a7b6d47c..6e4d09c9 100644 --- a/scenarios/15a_The_Preparations.cfg +++ b/scenarios/15a_The_Preparations.cfg @@ -34,6 +34,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 [/side] @@ -259,6 +260,7 @@ {END_IF_WITHOUT_ELSE} {END_WHILE} + # TODO: give option to go to Raedwood East: {MSGOPTI2 (Ruvio) (portraits/ruvio.png) (_"My lord, we know an orcish group attacked a few villages north of here. Huon Ryedric was going to go there to defend the villages, but I thought you might want to use the occasion, you know, to check out our troops before you make any final decisions on which soldiers to choose for our quest.") (_"Yes, definitely.") (yes) @@ -294,6 +296,8 @@ {MSG_Ruvio _"Karen, you will stay here, with your mother and sisters. It's too dangerous for you."} {MSG_Karen _"Of courrrrrse."} {NEXT_SCENARIO_CONTINUE (15b_Repelling_the_Orcs)} + {ELSE_IF ano_opt equals do_secret_scenario} + {NEXT_SCENARIO_CONTINUE (15c_Raedwood_East)} {ELSE} {CLEAR_VARIABLE ano_reme_prisoned} {CLEAR_VARIABLE ano_lorin_joined} @@ -332,7 +336,7 @@ variable=ano_yahyazad_stored [/store_unit] {NEXT_SCENARIO_CONTINUE (16_Choosing_the_Best)} - {END_IF} + {TWO_END_IFs} #should NEVER happen [endlevel] diff --git a/scenarios/15b_Repelling_the_Orcs.cfg b/scenarios/15b_Repelling_the_Orcs.cfg index f4a5b7f6..099f0bc7 100644 --- a/scenarios/15b_Repelling_the_Orcs.cfg +++ b/scenarios/15b_Repelling_the_Orcs.cfg @@ -30,6 +30,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 facing=nw {GOLD4 120 110 100 90} @@ -44,11 +45,12 @@ canrecruit=yes side=2 facing=se + # Wolf Rider = scout, Archer = archer, Troll Whelp = fighter, Troll = fighter, Warrior = fighter recruit=Wolf Rider,Orcish Archer,Troll Whelp,Troll,Orcish Warrior {GOLD4 110 120 130 140} {INCOME4 1 2 3 4} [ai] - recruitment_pattern=fighter,fighter + recruitment_pattern=fighter,fighter,1,scout,archer caution=0.8 aggression=0.2 [/ai] diff --git a/scenarios/15c_Raedwood_East.cfg b/scenarios/15c_Raedwood_East.cfg new file mode 100644 index 00000000..587da20c --- /dev/null +++ b/scenarios/15c_Raedwood_East.cfg @@ -0,0 +1,681 @@ +#textdomain wesnoth-A_New_Order +[scenario] + name = _ "Raedwood East" + id=15c_Raedwood_East + map_data="{~add-ons/A_New_Order/maps/RaedwoodEast.map}" + next_scenario=16_Choosing_the_Best + {INTRO_AND_SCENARIO_MUSIC silence.ogg elvish-theme.ogg} + {EXTRA_SCENARIO_MUSIC theme_of_a_new_order.ogg} + {EXTRA_SCENARIO_MUSIC elf-land.ogg} + {EXTRA_SCENARIO_MUSIC breaking_the_chains.ogg} + {EXTRA_SCENARIO_MUSIC journeys_end.ogg} + {EXTRA_SCENARIO_MUSIC traveling_minstrels.ogg} + {EXTRA_SCENARIO_MUSIC wanderer.ogg} +#ifdef DEBUG_MODE + turns=unlimited +#else + {TURNS4 18 16 14 12} +#endif + [story] + [part] + # TODO: rewrite (will need to form a smooth transition from whatever I decide to do for a menu option in S15a): + story=_"And so Gawen and his party went to the eastern part of Raedwood." + [/part] + [/story] + {DAWN} + {MORNING} + {AFTERNOON} + {DUSK} + {FIRST_WATCH} + {SECOND_WATCH} + victory_when_enemies_defeated=yes # TODO: might want to remove this if I can think of a more interesting objective... + [side] + controller=human + id=Gawen Hagarthen + name=_"Gawen Hagarthen" + type=Hagarthen + profile=portraits/gawen_was.png + team_name=good + canrecruit=yes + unrenamable=yes + side=1 + facing=se + {GOLD4 120 110 100 90} + {INCOME4 2 1 0 -1} + [/side] + [side] + controller=ai + # wmllint: local spellings Velkon Elch + id=Velkon Elch + name=_"Velkon Elch" +#ifdef NIGHTMARE + type=Fire Dragon +#else +#ifdef HARD + type=Drake Flameheart +#else + type=Drake Flare +#endif +#endif + team_name=firelovers + canrecruit=yes + side=2 + facing=ne + recruit=Drake Burner,Fire Drake,Drake Clasher,Drake Fighter,Drake Glider,Dune Burner,Red Mage,Fire Ant,Fire Guardian,Jinn,Orcish Archer,Troll Shaman,Goblin Pillager + {GOLD4 280 285 290 295} + {INCOME4 3 5 7 9} + [ai] + recruitment_diversity={ON_DIFFICULTY4 6.6 5.5 4.4 3.3} + recruitment_more="Drake Burner" + [goal] + [criteria] #NOTE: this is a SUF, because we're targeting a unit + race=wose + [/criteria] + value=6 # (unsure whether an increasing or decreasing pattern makes more sense...) + [/goal] + [goal] + [criteria] #NOTE: this is a SUF, because we're targeting a unit + side=1,2 + [filter_location] + terrain=*^F* + [/filter_location] + [/criteria] + value=5 + [/goal] # + [goal] + [criteria] #NOTE: this is a SUF, because we're targeting a unit + race=elf + [/criteria] + value=4 + [/goal] + [goal] + name=protect_unit + [criteria] #NOTE: this is a SUF, because we're protecting a unit + side=2 + id=Velkon Elch + canrecruit=yes + [/criteria] + protect_radius=2 + value=3 + [/goal] + [goal] + name=target_location + [criteria] #NOTE: this is a SLF, because we're targeting a location + terrain=*^F* + include_border=no + [/criteria] + value=2 + [/goal] + [goal] + name=protect_location + [criteria] #NOTE: this is a SLF, because we're protecting a location + x,y=6,14 + [/criteria] + protect_radius=2 + value=1 + [/goal] + aggression={ON_DIFFICULTY4 0.5 0.6 0.7 0.8} + leader_aggression="-5.5" +#ifdef EASY + villages_per_scout=2 +#else + villages_per_scout=3 +#endif + scout_village_targeting=4.4 # (scouts go for villages more) + village_value={ON_DIFFICULTY4 0.6 0.7 0.8 0.9} # (everyone else goes for villages less) + [/ai] + # An attempt to prevent the enemy leader from suiciding too early: + [ai] + turns=1-2 + passive_leader=yes + [/ai] # + [/side] + {STARTING_VILLAGES 2 {ON_DIFFICULTY4 4 5 6 8}} # (doesn't quite fit a pattern because we need to grab certain villages) + # Limit level 2 recruits: + {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Fire Drake" {ON_DIFFICULTY4 1 2 3 4}} + {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Red Mage" {ON_DIFFICULTY4 1 2 3 4}} + {LIMIT_CONTEMPORANEOUS_RECRUITS 2 Jinn {ON_DIFFICULTY4 1 2 3 4}} + {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Troll Shaman" {ON_DIFFICULTY4 1 2 3 4}} + {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Goblin Pillager" {ON_DIFFICULTY4 1 2 3 4}} + + [side] + controller=ai + id=Quësel + name=_"Quësel" +#ifdef EASY + type=Elvish Avenger +#else + type=Elvish Ranger +#endif + team_name=good # TODO: add chances for them to turn on you (later) + canrecruit=yes + side=3 + facing=sw + recruit=Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Wose Sapling +#ifdef DEBUG_MODE + extra_recruit=Wose +#endif + {GOLD4 190 180 170 160} + {INCOME4 4 3 2 1} + [ai] +#ifdef DEBUG_MODE + # to test the wose death events better: + recruitment_more="Wose Sapling, Wose" +#endif + [goal] + name=protect_location + [criteria] #NOTE: this is a SLF, because we're protecting a location + terrain=*^F* + [/criteria] + protect_radius=1 + value=7 + [/goal] + grouping=defensive + [avoid] + # everything except castle, keep, village, forest, flowers, regular hills, overgrown cobbles + terrain=!,C*,K*,*^V*,*^F*,*^Efm,Hh,Rp + [/avoid] + [/ai] + [/side] + + [event] + name=prestart + {IF_HAVE_UNIT_ANY (Reme Carrenemoe)} + {RECALL (Reme Carrenemoe)} + {END_IF_WITHOUT_ELSE} + {RECALL (Ruvio)} + # The elves get all the elvish villages: + {CAPTURE_VILLAGES_OF_TYPE Gg^Ve 3 19 4 4} + [/event] + + [event] + name=start + {MESSAGE (Quësel) () (Quësel) _"You there, you must be the emissaries from Freetown! Please help us! The drakes are trying to burn down our forest!"} + {IF_HAVE_UNIT_ANY (Elorain)} + {RECALL (Elorain)} + {ELSE} + {IF_HAVE_UNIT_ANY (Milildur)} + {RECALL (Milildur)} + {ELSE} + {IF_HAVE_UNIT_ANY (Kyobaine)} + {RECALL (Kyobaine)} + {ELSE} + {IF_HAVE_UNIT_ANY (Mithrandil)} + {RECALL (Mithrandil)} # (not actually a unit that you can have on your side yet, but I may change that) + {ELSE} + {RECALL (Karen)} + {RECALL (Karl Regven)} + {MSG_Karen _"Hello there! You missed me, of course?"} + {MESSAGE (Karl Regven) (portraits/regven.png) (Karl Regven) _"Forgive me, my lord. I know how it looks, but I really was trying."} + {MSGm_Gawen _"I was kind of expecting you."} + {FOUR_END_IFs} + {MSG_EMK _"Quësel! While it may be a good thing to see you again, what a shame it is that it must be under such dire circumstances! Have no fear, for we are prepared to pierce straight through these beasts' scaly hides!"} + [objectives] + side=1 + [objective] + description=_"Kill Velkon Elch" + condition=win + [/objective] + [objective] + description=_"Death of Ruvio" + condition=lose + [/objective] + [objective] + description=_"Death of Gawen Hagarthen" + condition=lose + [/objective] + [objective] + description=_"Death of Karen" + condition=lose + [show_if] + [have_unit] + id=Karen + [/have_unit] + [/show_if] + [/objective] + [objective] + description=_"The forest burns down" + condition=lose + [/objective] + [objective] + description=_"The drakes kill Quësel" + condition=lose + [/objective] + {OBJECTIVE_NOTES _"Woses standing on campfires will take damage every turn."} + {TURNS_RUN_OUT} + [/objectives] + {VARIABLE ano_wose_burn_counter 0} + [/event] + + [event] + name=recruit + [filter] + side=2 + [not] + race=drake + [/not] + [/filter] + [redraw][/redraw] + [scroll_to_unit] + id=$unit.id + highlight=yes + [/scroll_to_unit] + # If Velkon Elch is a fire dragon, it might be blocking the recruited unit, + # so make Velkon Elch more transparent so that the recruited unit is more visible: + [modify_unit] + [filter] + id=Velkon Elch + [/filter] + [object] + id=temp_transparency + duration=turn + silent=yes + [effect] + apply_to=image_mod + # TODO: might want to tune this better so it looks nicer: + replace="O(50%)" + [/effect] + [/object] + [/modify_unit] + [redraw][/redraw] + [lock_view][/lock_view] + [delay] + time=456 + [/delay] + # Need to write these message tags out in full for extra keys: + [message] + speaker=Gawen Hagarthen + message=_"I thought you said that it was drakes that were attacking you?" + image="portraits/gawen_was.png~RIGHT()" + caption=_"Gawen" + scroll=no + [/message] + [message] + speaker=Quësel + message=_"Well, yes, but they seem to have attracted fire-lovers of all kinds to their side..." + image_pos=right + scroll=no + [/message] + [remove_object] + id=Velkon Elch + object_id=temp_transparency + [/remove_object] + [redraw][/redraw] + [unlock_view][/unlock_view] + [/event] + + [event] + name=last breath + [filter] + id=Quësel + [/filter] + [filter_second] + side=2 + [/filter_second] + {MESSAGE (Quësel) () (Quësel) _"Those blasted woodburners have overrun us! Raedwood is doomed now!"} + [/event] # + + [event] + name=die + [filter] + id=Quësel + [/filter] + [filter_second] + side=2 + [/filter_second] + [endlevel] + result=defeat + [/endlevel] + [/event] # + + # WIP: forest burning code + # (macro copied and renamed from IftU S16) +#define ANO_BURN_SOUNDS _DELAY + [sound] + name="torch.ogg" + [/sound] + + [delay] + time={_DELAY} + [/delay] + + [sound] + name="wose-die.ogg" + [/sound] +#enddef + + [event] + name=attacker hits + first_time_only=no + [filter] + side=2 + [has_attack] + type=fire + [/has_attack] + [/filter] + [filter_attack] + type=fire + [/filter_attack] + [filter_second] + [filter_location] + terrain=*^F* + [/filter_location] + [/filter_second] + {ANO_BURN_SOUNDS 200} + [terrain] + x,y=$x2,$y2 + layer=overlay + terrain="^Ecf" + [/terrain] + [fire_event] + name=check_forests_left + [/fire_event] + [/event] + +#define ANO_BURN_FOREST _TERR_IN _TERR_OUT + [event] + name=moveto + first_time_only=no + [filter] + side=2 + [has_attack] + type=fire + [/has_attack] + [filter_location] + terrain={_TERR_IN} + [/filter_location] + [/filter] + {ANO_BURN_SOUNDS 200} + [terrain] + x,y=$x1,$y1 + terrain={_TERR_OUT} + [/terrain] + [cancel_action][/cancel_action] + [fire_event] + name=check_forests_left + [/fire_event] + [/event] +#enddef + + # Order matters here, in order to avoid event-chaining: + {ANO_BURN_FOREST Re^Ecf Rd^Dr} + {ANO_BURN_FOREST Gd^Fdw Re^Ecf} +#ifdef NIGHTMARE + # skip straight to fire: + {ANO_BURN_FOREST Gs^Fp Gd^Ecf} + {ANO_BURN_FOREST Re^Fdw Rd^Ecf} +#else + # intermediate step before fire essentially gives forests an extra hitpoint: + {ANO_BURN_FOREST Gs^Fp Gd^Fdw} + # let fires be put out: + {ANO_BURN_FOREST Gg^Ecf Gd^Esd} + {ANO_BURN_FOREST Gs^Ecf Rd^Esd} + {ANO_BURN_FOREST Gd^Ecf Rd^Edt} + # this one just skips fire completely: + {ANO_BURN_FOREST Re^Fdw Rd^Edb} +#endif + +#undef ANO_BURN_FOREST + +#define ANO_WOSE_DIE _TERR_IN _TERR_OUT + [event] + name=die + first_time_only=no + [filter] + race=wose + [filter_location] + terrain={_TERR_IN} + [/filter_location] + [/filter] + [filter_second] + side=2 + [has_attack] + type=fire + [/has_attack] + [/filter_second] + [filter_second_attack] + type=fire + [/filter_second_attack] + # Use this variable check to try to avoid chaining: + [if] + [variable] + name=ano_wose_burn_counter + equals=0 + [/variable] + [then] + {ANO_BURN_SOUNDS 200} + [terrain] + x,y=$x1,$y1 + terrain={_TERR_OUT} + [/terrain] + [if] + [have_unit] + x,y=$x1,$y1 + [/have_unit] + [and] + [have_unit] + x,y=$x2,$y2 + [/have_unit] + [/and] + [then] + [kill] + x,y=$x1,$y1 + animate=yes + fire_event=no + [secondary_unit] + x,y=$x2,$y2 + [/secondary_unit] + # secondary_unit uses primary_attack: + [primary_attack] + type=fire + [/primary_attack] + [/kill] + [/then] + [else] + [cancel_action][/cancel_action] + [/else] + [/if] + [fire_event] + name=check_forests_left + [/fire_event] + [/then] + [else] + [break][/break] + [/else] + [/if] + {INCREMENT ano_wose_burn_counter} + [/event] +#enddef + + # I'm listing more terrains here than we actually use, + # just in case I modify the map more later: + {ANO_WOSE_DIE Gg^Efm Gg} # remove flowers + {ANO_WOSE_DIE Gs^Efm Gs} # likewise + {ANO_WOSE_DIE Gd^Efm Gd} # likewise + {ANO_WOSE_DIE Gg Gs} # green -> semi-dry + {ANO_WOSE_DIE Gs Gd} # semi-dry -> dry + {ANO_WOSE_DIE Gll Gd} # leafy -> dry + {ANO_WOSE_DIE Gd Re} # dry -> regular dirt + {ANO_WOSE_DIE Re Rd} # regular dirt -> dry dirt + {ANO_WOSE_DIE Rb Rd} # dark dirt -> dry dirt + {ANO_WOSE_DIE Rp Rr} # overgrown cobbles -> regular cobbles + {ANO_WOSE_DIE Rr Qlf} # regular cobbles -> lava + {ANO_WOSE_DIE Mm Md} # regular mountains -> dry mountains + {ANO_WOSE_DIE Md Mv} # dry mountains -> volcano + {ANO_WOSE_DIE Hh Hhd} # regular hills -> dry hills + {ANO_WOSE_DIE Hhd Hd} # dry hills -> dunes + {ANO_WOSE_DIE Ce Cer} # encampment -> ruined encampment + {ANO_WOSE_DIE Ke Ker} # encampment keep -> ruined encampment keep +#ifdef EASY + {ANO_WOSE_DIE Gg^Ecf Gs^Dr} # fire burns out + {ANO_WOSE_DIE Gs^Ecf Gd^Esd} # likewise + {ANO_WOSE_DIE Gd^Ecf Rd^Dr} # likewise + {ANO_WOSE_DIE Re^Ecf Rd^Esd} # likewise +#endif + {ANO_WOSE_DIE Gg^Vh Gs^Vhr} # cottage -> ruined cottage + # I was having a chaining problem here, too, but hopefully the new events + # I added below will help keep me from having to reorder them... + +#undef ANO_WOSE_DIE + + [event] + name=attack + first_time_only=no + [filter] + race=wose + [/filter] + [fire_event] + name=reset_wose_counter + [/fire_event] + [/event] + + [event] + name=attack + first_time_only=no + [filter_second] + race=wose + [/filter_second] + [fire_event] + name=reset_wose_counter + [/fire_event] + [/event] + + [event] + name=new turn,side turn + id=turn_upkeep + first_time_only=no + [fire_event] + name=reset_wose_counter + [/fire_event] + [fire_event] + name=check_forests_left + [/fire_event] + [/event] + [event] + name=new turn + id=fire_spreads + first_time_only=no +#ifdef EASY + [redraw][/redraw] +#else + # WIP: code to allow the fire to spread from campfires here: + [store_locations] + terrain=*^F* + [filter_adjacent_location] + terrain=*^Ecf + [/filter_adjacent_location] + variable=locs_to_burn + [/store_locations] + [foreach] + array=locs_to_burn + [do] +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + {DEBUGMSG1 "iteration $i points to tile at $locs_to_burn[$i].x,$locs_to_burn[$i].y"} + {END_IF_WITHOUT_ELSE} +#endif + [scroll_to] + x,y=$locs_to_burn[$i].x,$locs_to_burn[$i].y + [/scroll_to] + [lock_view][/lock_view] + {ANO_BURN_SOUNDS 200} + [terrain] + x,y=$locs_to_burn[$i].x,$locs_to_burn[$i].y + layer=overlay + terrain="^Ecf" + [/terrain] + [redraw][/redraw] + {DELAY 200} + [unlock_view][/unlock_view] + [/do] + [/foreach] + {CLEAR_VARIABLE locs_to_burn} +#endif + [fire_event] + name=check_forests_left + [/fire_event] + [/event] + +#undef ANO_BURN_SOUNDS + + [event] + name=reset_wose_counter + first_time_only=no + [if] + [variable] + name=ano_wose_burn_counter + greater_than=0 + [/variable] + [then] +#ifdef DEBUG_MODE + {IF_DEBUG_MODE_IS_ACTUALLY_ON} + {DEBUGMSG1 "Resetting wose burn counter from $ano_wose_burn_counter to 0..."} + {END_IF_WITHOUT_ELSE} +#endif + {VARIABLE ano_wose_burn_counter 0} + [/then] + [else] + [break][/break] + [/else] + [/if] + [/event] + + [event] + name=side 3 turn + first_time_only=no + [harm_unit] + [filter] + race=wose + [filter_location] + terrain=*^Ecf + [/filter_location] + [/filter] + amount={ON_DIFFICULTY4 3 4 5 6} + damage_type=fire + kill=yes + fire_event=yes + animate=defender + [/harm_unit] + [/event] + + # WIP: checks for how much forest has been burned and inflict defeat if there are none left + [event] + name=check_forests_left + first_time_only=no + # TODO: this is almost never reached; haven't figured out how to test it yet... + [if] + [have_location] + terrain=*^F* + count=0 + include_borders=no + [/have_location] + [then] + {MESSAGE (Quësel) () (Quësel) _"Oh no! Our dear Raedwood, burned to ash! The free peoples of the forest shall no longer have a refuge from Akladian tyranny! We have failed!"} + [endlevel] + result=defeat + [/endlevel] + [/then] + [elseif] + [have_location] + terrain=*^F* + count=1 + include_borders=no + [/have_location] + [then] + {MESSAGE (Quësel) () (Quësel) _"Be careful! Our forest is almost gone!"} + [/then] + [/elseif] + [/if] + [/event] + + # TODO: some sort of condition to cause the elves to turn on you if you don't treat them right + + # WIP: victory event + [event] + name=victory + {CLEAR_VARIABLE ano_wose_burn_counter} + [/event] + + {ALL_ANO_DEATHS} + {ELVISH_KILLING} +[/scenario] diff --git a/scenarios/16_Choosing_the_Best.cfg b/scenarios/16_Choosing_the_Best.cfg index 68b50166..e69d6663 100644 --- a/scenarios/16_Choosing_the_Best.cfg +++ b/scenarios/16_Choosing_the_Best.cfg @@ -112,6 +112,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 facing=ne # (this gold shouldn't be necessary since your recalls get refunded anyways, but just in case, make sure we have enough for all {18 15 12 9} of them anyways) @@ -137,8 +138,17 @@ id=Lady Lorin [/filter] # Give her her haircut: - profile=portraits/lorin_wilczyca.png + [object] + id=Lorin_haircut + duration=forever + silent=yes + [effect] + apply_to=profile + portrait=portraits/lorin_wilczyca.png + [/effect] + [/object] [/modify_unit] + {VARIABLE ano_lorin_has_haircut yes} # (not used anywhere yet, but that may change) {TELEPORT (Lady Lorin) 15 16} {IF_HAVE_UNIT_ANY (Reme Carrenemoe)} {RECALL (Reme Carrenemoe)} @@ -147,6 +157,8 @@ # Majid Yahyazad should be stored already (and plus he left, as Lorin says later), so there is no need to recall him or store him here. [/event] + {TALK_TO_UNIT} + [event] name=start {CLEAR_VARIABLE ano_tmp} @@ -186,7 +198,7 @@ {MSGm_Lorin _"You know, I was starting to take a fancy to him. But after last night, he finally... no, don't ask me. I won't answer."} {MSGm_Gawen _"I thought he, I mean he and you..."} {MSGm_Lorin _"My son, because you lost your memory, you probably forgot about some of our customs. In our tradition, a widow cannot ever have another man again, under penalty of very severe punishment."} - {MSG_Ruvio _"Wait a minute. Your father, Gawen, married Lorin after death of your mother, didn't he?"} + {MSG_Ruvio _"Wait a minute. Your father, Gawen, married Lorin after the death of your mother, didn't he?"} {MSGm_Lorin _"Who allowed you to listen, underling? This discussion is between two worthy people. Go and bother someone else."} {MSG_Ruvio _"Your step-mother is really starting to get on my nerves."} {MSGm_Lorin _"I said, a widow cannot have another man, whether it be another husband or in any other way. A man can. There was a time when men could even have a few wives at once. There are women who defy that old custom; some go unpunished. But I am wife to a king, and am held to a higher standard. What can perhaps be forgiven a normal woman cannot be tolerated of a king's wife."} @@ -279,6 +291,49 @@ {RECRUIT_RECALL16} [/event] + [event] + name=recall + [filter] + # wmllint: recognize Kyobaine + id=Kyobaine + [/filter] + [if] + [found_item] + # wmllint: recognize Kyobaine_winter_cloak + id=Kyobaine_winter_cloak + [/found_item] + [or] + [variable] + name=ano_kyobaine_has_cloak + equals=yes + [/variable] + [/or] + [then] + {MSGm_Gawen _"Say, Kyobaine..."} + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) _"...yes?"} + {MSGm_Gawen _"It's getting to be spring now... do you think you still really need that winter cloak?"} + {MESSAGE (Kyobaine) (portraits/kyobaine_winter.png) (Kyobaine) _"You're right, it is starting to get rather warm with it on..."} + [remove_object] + id=Kyobaine + object_id=Kyobaine_winter_cloak + [/remove_object] + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"...and, there we go."} + {MSGm_Gawen _"Good, just making sure you're comfortable."} + {CLEAR_VARIABLE ano_kyobaine_has_cloak} + [/then] + [else] + {IF ano_kyobaine_complained greater_than_equal_to 2} + {MSGm_Gawen _"Say, Kyobaine..."} + #po: threateningly: + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"Do you REALLY feel like trying your luck, human?"} + {MSGm_Gawen _"...you're right, never mind."} + {ELSE} + {MESSAGE (Kyobaine) (portraits/kyobaine.png) (Kyobaine) _"Hm, I feel as though I may have missed out on something... oh well."} + {END_IF} + [/else] + [/if] + [/event] + [event] name=time over [endlevel] diff --git a/scenarios/17_Sneaking_out_of_Raedwood.cfg b/scenarios/17_Sneaking_out_of_Raedwood.cfg index 934ca408..a0fd63e8 100644 --- a/scenarios/17_Sneaking_out_of_Raedwood.cfg +++ b/scenarios/17_Sneaking_out_of_Raedwood.cfg @@ -153,6 +153,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes # szopen says that most players should have more than 300 gp at start at this scenario. # He also says that from savegames sent to him it seemed that he could expect average player # performance to be better than his by something like 30%. diff --git a/scenarios/18_Start_of_the_Quest.cfg b/scenarios/18_Start_of_the_Quest.cfg index b6e61abb..071ac9d9 100644 --- a/scenarios/18_Start_of_the_Quest.cfg +++ b/scenarios/18_Start_of_the_Quest.cfg @@ -47,6 +47,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 income=-6 facing=se @@ -76,6 +77,8 @@ {LABEL 19 18 (_"Laville")} {LABEL 2 15 (_"To the Oracle")} + {TALK_TO_UNIT} + [event] name=prestart diff --git a/scenarios/19a_The_Woods_of_Okladia.cfg b/scenarios/19a_The_Woods_of_Okladia.cfg index 25c404e8..996efd08 100644 --- a/scenarios/19a_The_Woods_of_Okladia.cfg +++ b/scenarios/19a_The_Woods_of_Okladia.cfg @@ -35,6 +35,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 170 160 150 140} {INCOME4 3 2 1 0} diff --git a/scenarios/19b_Entering_Okladia.cfg b/scenarios/19b_Entering_Okladia.cfg index d5ad79cb..a369eaf1 100644 --- a/scenarios/19b_Entering_Okladia.cfg +++ b/scenarios/19b_Entering_Okladia.cfg @@ -35,6 +35,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 170 160 150 140} {INCOME4 3 2 1 0} diff --git a/scenarios/19c_The_Oracle.cfg b/scenarios/19c_The_Oracle.cfg index fb44d37c..c116ada0 100644 --- a/scenarios/19c_The_Oracle.cfg +++ b/scenarios/19c_The_Oracle.cfg @@ -45,6 +45,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes facing=ne side=1 #ifdef NIGHTMARE @@ -69,6 +70,7 @@ team_name=good canrecruit=yes side=2 + # Spearman = fighter, Bowman = archer, Peasant = fighter, Swordsman = fighter, Mage = mixed fighter, City Militia = fighter recruit=Spearman,Bowman,Peasant,Swordsman,Mage,City Militia {INCOME4 6 5 4 3} {GOLD4 140 130 120 110} @@ -558,6 +560,7 @@ canrecruit=yes facing=ne side=3 + # Warrior = fighter, Wolf Rider = scout, Archer = archer, Assassin = mixed fighter, Slayer = mixed fighter, Troll = fighter, Shaman = mixed fighter recruit=Orcish Warrior,Wolf Rider,Orcish Archer,Orcish Assassin,Orcish Slayer,Troll,Orcish Shaman {GOLD4 170 180 190 200} {INCOME4 2 3 4 5} @@ -781,6 +784,7 @@ canrecruit=yes facing=nw side=4 + # Outlaw = mixed fighter, Bandit = fighter, Footpad = scout, Trapper = archer recruit=Outlaw,Bandit,Footpad,Trapper {GOLD4 160 170 180 190} {INCOME4 2 3 4 5} diff --git a/scenarios/20_Okladia.cfg b/scenarios/20_Okladia.cfg index cd1f485e..f7d16eec 100644 --- a/scenarios/20_Okladia.cfg +++ b/scenarios/20_Okladia.cfg @@ -69,11 +69,14 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 170 160 150 140} income=-4 [/side] + {TALK_TO_UNIT} + [event] name=prestart {SETOKLADIAVAR} diff --git a/scenarios/21a_Abducted_Bride.cfg b/scenarios/21a_Abducted_Bride.cfg index 4256b7f1..9f31bf81 100644 --- a/scenarios/21a_Abducted_Bride.cfg +++ b/scenarios/21a_Abducted_Bride.cfg @@ -106,6 +106,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 198 174 150 126} # Instead of an income of {9 7 5 3} I'll try nerfing enemy gold amounts later instead: @@ -436,6 +437,7 @@ [unit] id=Euridica name=_"Euridica" + unrenamable=yes type=Peasant girl x=17 y=6 diff --git a/scenarios/21b_Haunted_Place.cfg b/scenarios/21b_Haunted_Place.cfg index af58d896..77dce29c 100644 --- a/scenarios/21b_Haunted_Place.cfg +++ b/scenarios/21b_Haunted_Place.cfg @@ -31,6 +31,7 @@ facing=ne team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 120 110 100 90} {INCOME4 3 2 1 0} diff --git a/scenarios/21c_Ruins_of_the_Past.cfg b/scenarios/21c_Ruins_of_the_Past.cfg index 85a81475..80cf5c92 100644 --- a/scenarios/21c_Ruins_of_the_Past.cfg +++ b/scenarios/21c_Ruins_of_the_Past.cfg @@ -101,6 +101,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 [/side] [side] @@ -111,6 +112,7 @@ profile=portraits/deorien.png team_name=good canrecruit=yes + unrenamable=yes side=2 [/side] [event] diff --git a/scenarios/22_Leaving_Okladia.cfg b/scenarios/22_Leaving_Okladia.cfg index 82a66510..f11a02a5 100644 --- a/scenarios/22_Leaving_Okladia.cfg +++ b/scenarios/22_Leaving_Okladia.cfg @@ -128,10 +128,10 @@ #enddef #define GAWEN_ATTACKING A X Y - # FIXME: can't use "{A}" for message captions here because that can lead to the caption being displayed as literally "second_unit": - {MESSAGE ({A}) () () _"Wait! Before we cross our blades, I must know something. Tell me your name: for I think I saw your face some time ago, and now... Maybe I heard it wrong, but aren't your people calling you Gawen Hagarthen?"} + # The "${A}.name" formulation here is to prevent the caption from being displayed as literally "second_unit": + {MESSAGE ({A}) () (${A}.name) _"Wait! Before we cross our blades, I must know something. Tell me your name: for I think I saw your face some time ago, and now... Maybe I heard it wrong, but aren't your people calling you Gawen Hagarthen?"} {MSGm_Gawen _"I am Gawen Hagarthen."} - {MESSAGE ({A}) () () _"Gawen Hagarthen, king of Vakladia?"} + {MESSAGE ({A}) () (${A}.name) _"Gawen Hagarthen, king of Vakladia?"} {MSGm_Gawen _"I am Gawen Hagarthen. I was crowned king in Vattin and betrayed by my own lords during the battle of Barnon."} {IF ano_harnen equals spared} {IF ano_harnen_heard equals gawen} @@ -191,6 +191,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 {GOLD4 190 170 150 130} {INCOME4 3 2 1 0} diff --git a/scenarios/23_Trapped.cfg b/scenarios/23_Trapped.cfg index 09cb6b52..5a032701 100644 --- a/scenarios/23_Trapped.cfg +++ b/scenarios/23_Trapped.cfg @@ -133,6 +133,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 facing=n # Now that the dunefolk price is less, the player doesn't need as much gold here: @@ -326,18 +327,21 @@ # Might want to mess with this further due to Dunefolk changes; something (probably wmllint) caused there to be duplicate "Dune Rider" entries in here previously, for example: recruit=Dune Burner,Dune Scorcher,Dune Herbalist,Dune Alchemist,Dune Apothecary,Dune Rider,Dune Horse Archer,Dune Raider,Dune Sunderer,Dune Rover,Dune Explorer,Dune Skirmisher,Dune Falconer,Dune Strider,Dune Soldier,Dune Captain,Dune Spearguard,Dune Swordsman # (reordered to match the web table better; now they are grouped by tree) + # Burner = archer, Scorcher = archer, Herbalist = healer, Alchemist = mixed fighter, Apothecary = healer, Rider = scout, + # Horse Archer = archer, Raider = scout, Sunderer = fighter, Rover = mixed fighter, Explorer = mixed fighter, Skirmisher = fighter, + # Falconer = mixed fighter, Strider = mixed fighter, Soldier = fighter, Captain = fighter, Spearguard = fighter, Swordsman = fighter {GOLD4 100 120 140 160} {INCOME4 20 22 24 26} [ai] {NO_SCOUTS} - recruitment_pattern=fighter,fighter,healer,fighter + recruitment_pattern=fighter,fighter,healer,fighter,mixed fighter caution=0.4 aggression=0.6 grouping=no [/ai] [ai] time_of_day=dusk,dawn - recruitment_pattern=fighter,fighter,archer,fighter + recruitment_pattern=fighter,fighter,archer,fighter,mixed fighter,scout caution=0.2 aggression=0.8 grouping=offensive diff --git a/scenarios/24_Fall_of_Freetown.cfg b/scenarios/24_Fall_of_Freetown.cfg index a77e6c3f..07b79ca7 100644 --- a/scenarios/24_Fall_of_Freetown.cfg +++ b/scenarios/24_Fall_of_Freetown.cfg @@ -64,6 +64,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 facing=ne income=0 diff --git a/scenarios/25_The_Awakening.cfg b/scenarios/25_The_Awakening.cfg index d5628369..f1ae9a1b 100644 --- a/scenarios/25_The_Awakening.cfg +++ b/scenarios/25_The_Awakening.cfg @@ -263,6 +263,7 @@ profile=portraits/gawen_was.png team_name=good canrecruit=yes + unrenamable=yes side=1 facing=se # list here explicitly the bare minimum recruits list player will have after previous scenario; @@ -286,13 +287,14 @@ canrecruit=yes side=2 facing=ne - recruit=Spearman,Javelineer,Bowman,Peasant,Swordsman,Mage + # Spearman = fighter, Javelineer = fighter, Bowman = archer, Peasant = fighter, Swordsman = fighter, Mage = mixed fighter, White Mage = healer + recruit=Spearman,Javelineer,Bowman,Peasant,Swordsman,Mage,White Mage {INCOME4 9 7 5 3} {GOLD4 250 220 190 160} [ai] {NO_SCOUTS} passive_leader=no - recruitment_pattern=fighter,fighter,healer,fighter + recruitment_pattern=fighter,fighter,healer,fighter,archer,mixed fighter caution=0.25 aggression=0.5 grouping=defensive @@ -354,11 +356,12 @@ canrecruit=yes side=3 facing=se # (could also be "ne") + # Warrior = fighter, Wolf Rider = scout, Archer = archer, Assassin = mixed fighter, Slayer = mixed fighter, Troll = fighter, Shaman = mixed fighter recruit=Orcish Warrior,Wolf Rider,Orcish Archer,Orcish Assassin,Orcish Slayer,Troll,Orcish Shaman {GOLD4 200 215 230 245} {INCOME4 4 5 6 7} [ai] - recruitment_pattern=fighter,mixed fighter,fighter,healer,fighter,1 + recruitment_pattern=fighter,mixed fighter,fighter,mixed fighter,fighter,1,scout caution=0.5 aggression=0.2 grouping=offensive diff --git a/scenarios/26_Return_of_the_King.cfg b/scenarios/26_Return_of_the_King.cfg index 39ff770a..c4a84c6f 100644 --- a/scenarios/26_Return_of_the_King.cfg +++ b/scenarios/26_Return_of_the_King.cfg @@ -47,6 +47,7 @@ profile=portraits/gawen_matured.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Akladian Clansman [/side] diff --git a/scenarios/27_Orannon.cfg b/scenarios/27_Orannon.cfg index 79e78ffc..a98a743f 100644 --- a/scenarios/27_Orannon.cfg +++ b/scenarios/27_Orannon.cfg @@ -74,6 +74,7 @@ type=Young Hagarthen profile=portraits/gawen_matured.png canrecruit=yes + unrenamable=yes side=1 facing=nw recruit=Akladian Wiseman,Akladian Clansman,Akladian Warrior @@ -98,12 +99,13 @@ canrecruit=yes side=2 facing=ne + # Spearman = fighter, Javelineer = fighter, Bowman = archer, Peasant = fighter, Swordsman = fighter, Mage = mixed fighter, Pikeman = fighter recruit=Spearman,Javelineer,Bowman,Peasant,Swordsman,Mage,White Mage,Pikeman {INCOME4 10 9 8 7} {GOLD4 330 295 260 225} [ai] passive_leader=yes - recruitment_pattern=fighter,fighter,fighter,healer,fighter + recruitment_pattern=fighter,fighter,fighter,healer,fighter,archer,mixed fighter caution=0.25 aggression=0.5 grouping=defensive diff --git a/scenarios/28_Lorin.cfg b/scenarios/28_Lorin.cfg index 7e24a188..435aa8d6 100644 --- a/scenarios/28_Lorin.cfg +++ b/scenarios/28_Lorin.cfg @@ -94,6 +94,7 @@ profile=portraits/gawen_matured.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Akladian Clansman [/side] @@ -114,6 +115,7 @@ canrecruit=yes team_name=good type=Akladian Lord + profile=portraits/luc.png [/side] [side] side=4 @@ -123,6 +125,7 @@ canrecruit=yes team_name=good type=Akladian Lord + profile=portraits/gauri.png [/side] # wmllint: recognize Reme Carrenemoe # wmllint: recognize Deorien diff --git a/scenarios/29_Epilogue.cfg b/scenarios/29_Epilogue.cfg index bfef17af..97464309 100644 --- a/scenarios/29_Epilogue.cfg +++ b/scenarios/29_Epilogue.cfg @@ -103,11 +103,13 @@ profile=portraits/gawen_matured.png team_name=good canrecruit=yes + unrenamable=yes side=1 recruit=Akladian Clansman [/side] [event] name=start + {CLEAR_VARIABLE ano_lorin_has_haircut} [endlevel] result=victory bonus=no diff --git a/scenarios/30_Final.cfg b/scenarios/30_Final.cfg index 9e51a4c9..f4744ba6 100644 --- a/scenarios/30_Final.cfg +++ b/scenarios/30_Final.cfg @@ -65,6 +65,7 @@ type=Akladian Lady team_name=good canrecruit=yes + unrenamable=yes side=1 [/side] [event] diff --git a/translations/wesnoth-A_New_Order.pot b/translations/wesnoth-A_New_Order.pot index b8eca39c..52f4d989 100644 --- a/translations/wesnoth-A_New_Order.pot +++ b/translations/wesnoth-A_New_Order.pot @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" -"POT-Creation-Date: 2023-03-01 00:24 UTC\n" +"POT-Creation-Date: 2023-03-04 23:18 UTC\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -56,7 +56,7 @@ msgstr "" #. [unit_type]: id=Oracle, race=human #. [unit]: type=Oracle, id=Oracle #: A_New_Order/units/others/Oracle.cfg:6 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1775 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1779 msgid "Oracle" msgstr "" @@ -79,11 +79,11 @@ msgstr "" #. [event] #. [unit]: id=Karen, type=Ruvios Daughter #: A_New_Order/units/others/Ruvios_Daughter.cfg:4 -#: A_New_Order/scenarios/13_Scouting.cfg:686 -#: A_New_Order/scenarios/13_Scouting.cfg:696 -#: A_New_Order/scenarios/13_Scouting.cfg:707 -#: A_New_Order/scenarios/13_Scouting.cfg:715 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:92 +#: A_New_Order/scenarios/13_Scouting.cfg:716 +#: A_New_Order/scenarios/13_Scouting.cfg:726 +#: A_New_Order/scenarios/13_Scouting.cfg:737 +#: A_New_Order/scenarios/13_Scouting.cfg:745 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:94 msgid "Karen" msgstr "" @@ -114,17 +114,17 @@ msgstr "" #. [event] #. [unit]: id=Ruvio, type=Ruvio #: A_New_Order/units/others/Ruvio.cfg:4 -#: A_New_Order/scenarios/20_Okladia.cfg:435 -#: A_New_Order/scenarios/20_Okladia.cfg:444 -#: A_New_Order/scenarios/20_Okladia.cfg:454 -#: A_New_Order/scenarios/20_Okladia.cfg:462 -#: A_New_Order/scenarios/13_Scouting.cfg:685 -#: A_New_Order/scenarios/13_Scouting.cfg:695 -#: A_New_Order/scenarios/13_Scouting.cfg:706 -#: A_New_Order/scenarios/13_Scouting.cfg:714 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:77 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:558 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:566 +#: A_New_Order/scenarios/20_Okladia.cfg:438 +#: A_New_Order/scenarios/20_Okladia.cfg:447 +#: A_New_Order/scenarios/20_Okladia.cfg:457 +#: A_New_Order/scenarios/20_Okladia.cfg:465 +#: A_New_Order/scenarios/13_Scouting.cfg:715 +#: A_New_Order/scenarios/13_Scouting.cfg:725 +#: A_New_Order/scenarios/13_Scouting.cfg:736 +#: A_New_Order/scenarios/13_Scouting.cfg:744 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:78 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:561 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:569 msgid "Ruvio" msgstr "" @@ -749,81 +749,109 @@ msgstr "" #. [event] #. a more phonetic spelling of "Ahem" (noise made when clearing one's throat): -#: A_New_Order/macros/elvish_macros.cfg:126 +#: A_New_Order/macros/elvish_macros.cfg:132 msgid "Ekhem." msgstr "" #. [event] #. [then] -#: A_New_Order/macros/elvish_macros.cfg:127 +#: A_New_Order/macros/elvish_macros.cfg:133 #: A_New_Order/macros/conversations.cfg:45 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:665 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:686 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:668 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:688 msgid "What?" msgstr "" #. [event] #. Gawen is speaking to Kyobaine, an elvish woman. He is repeating what Milildur and Elorain were earlier speaking; these strings should be similar. Elorain earlier said: My lord, I fought with you so many battles etc -#: A_New_Order/macros/elvish_macros.cfg:130 +#: A_New_Order/macros/elvish_macros.cfg:136 msgid "Well, you fought with me so many battles..." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:132 +#: A_New_Order/macros/elvish_macros.cfg:138 msgid "...Aaand?" msgstr "" #. [event] #. again, see previously: -#: A_New_Order/macros/elvish_macros.cfg:134 +#: A_New_Order/macros/elvish_macros.cfg:140 msgid "Well, you know, I thought that I should no longer treat you like a hired soldier..." msgstr "" #. [event] #. "ask me out" as in, on a date: -#: A_New_Order/macros/elvish_macros.cfg:136 +#: A_New_Order/macros/elvish_macros.cfg:142 msgid "What?!? Are you trying to ask me out or something?" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:137 +#: A_New_Order/macros/elvish_macros.cfg:143 msgid "...Eee?" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:138 +#: A_New_Order/macros/elvish_macros.cfg:144 msgid "No offense, but... it's not like I have something against males in general. It's more like I like them less hairy. And less... human. Anything more? No? Good. Let's get back to the business. And don't forget about my 20 gold pieces." msgstr "" #. [event] #. Kyobaine advances to Elvish Druid -#: A_New_Order/macros/elvish_macros.cfg:156 +#: A_New_Order/macros/elvish_macros.cfg:164 msgid "How on earth I am supposed to walk in these clothes during winter? It's frigging cold!" msgstr "" +#. [then] +#. Gawen speaking to Kyobaine: +#: A_New_Order/macros/elvish_macros.cfg:172 +msgid "But you're wearing snowshoes though." +msgstr "" + +#. [then] +#. Kyobaine speaking to Gawen: +#: A_New_Order/macros/elvish_macros.cfg:174 +msgid "Do you seriously think that helps with the fact that it's my BARE FEET I have strapped into them? The holes in their webbing are enormous! The snow gets right through!" +msgstr "" + #. [event] #. The talk between Kyobaine as Elvish Druid and Gawen, during winter -#: A_New_Order/macros/elvish_macros.cfg:172 +#: A_New_Order/macros/elvish_macros.cfg:192 msgid "Oooh, no. I refuse to fight in these conditions, as long as I'm clad as such." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:173 +#: A_New_Order/macros/elvish_macros.cfg:193 msgid "What do you mean? Your clothes are just fine." msgstr "" -#. [event] -#: A_New_Order/macros/elvish_macros.cfg:175 -msgid "For the spring. The least you can do is to give me proper shoes. You expect me to walk in this snow barefoot??" +#. [then] +#. Kyobaine asks Gawen for different clothes when she's wearing snowshoes: +#: A_New_Order/macros/elvish_macros.cfg:201 +msgid "Except for the snowshoes, these are clothes for the spring. The least you can do is to give me a proper cloak. You expect me to fight when I'm shivering and have goosebumps??" msgstr "" -#. [event] -#: A_New_Order/macros/elvish_macros.cfg:176 +#. [then] +#. [else] +#: A_New_Order/macros/elvish_macros.cfg:202 +#: A_New_Order/macros/elvish_macros.cfg:209 msgid "That's ridiculous." msgstr "" -#. [event] -#: A_New_Order/macros/elvish_macros.cfg:177 +#. [then] +#. Kyobaine asks Gawen for different clothes when she's wearing snowshoes: +#: A_New_Order/macros/elvish_macros.cfg:204 +msgid "I couldn't agree more. Call me when you have a new cloak." +msgstr "" + +#. [else] +#. the old version of Kyobaine's request to Gawen: +#: A_New_Order/macros/elvish_macros.cfg:208 +msgid "For the spring. The least you can do is to give me proper shoes. You expect me to walk in this snow barefoot??" +msgstr "" + +#. [else] +#. the old version of Kyobaine's request to Gawen: +#: A_New_Order/macros/elvish_macros.cfg:211 msgid "I couldn't agree more. Call me when you have new shoes." msgstr "" @@ -831,75 +859,75 @@ msgstr "" #. [scenario]: id=25_The_Awakening #. [scenario]: id=22_Leaving_Okladia #. [scenario]: id=14e_Saorduc_Swamps -#: A_New_Order/macros/elvish_macros.cfg:179 +#: A_New_Order/macros/elvish_macros.cfg:215 #: A_New_Order/macros/ano-20macros.cfg:331 #: A_New_Order/scenarios/25_The_Awakening.cfg:23 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:198 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:411 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:199 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:412 #: A_New_Order/scenarios/23_Trapped.cfg:20 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:599 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:600 #: A_New_Order/scenarios/22_Leaving_Okladia.cfg:147 #: A_New_Order/scenarios/22_Leaving_Okladia.cfg:155 #: A_New_Order/scenarios/22_Leaving_Okladia.cfg:170 -#: A_New_Order/scenarios/27_Orannon.cfg:1429 +#: A_New_Order/scenarios/27_Orannon.cfg:1431 #: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:16 msgid "Well..." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:180 +#: A_New_Order/macros/elvish_macros.cfg:216 msgid "All right, how about I give you 25 gold pieces instead of 20?" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:181 +#: A_New_Order/macros/elvish_macros.cfg:217 msgid "All right, we will wait for the spring." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:183 +#: A_New_Order/macros/elvish_macros.cfg:219 msgid "You think you can bribe me, an elvish druid, with gold? Oh well. This will allow me to buy better winter clothes." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:209 +#: A_New_Order/macros/elvish_macros.cfg:246 msgid "Uh... she is coming back, isn't she?" msgstr "" #. [event] #. [then] -#: A_New_Order/macros/elvish_macros.cfg:216 -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:295 +#: A_New_Order/macros/elvish_macros.cfg:253 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:313 msgid "...yes?" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:217 +#: A_New_Order/macros/elvish_macros.cfg:254 msgid "...!" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:218 +#: A_New_Order/macros/elvish_macros.cfg:255 msgid "...why do you look so surprised? I did say I was going to buy better winter clothes, didn't I? I think this cloak shall do just fine." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:219 +#: A_New_Order/macros/elvish_macros.cfg:256 msgid "...yes, well, indeed! Carry on, then!" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:220 +#: A_New_Order/macros/elvish_macros.cfg:257 msgid "Humans... their reactions can be so strange sometimes..." msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:226 +#: A_New_Order/macros/elvish_macros.cfg:263 msgid "Hey, give back my gold!" msgstr "" #. [event] -#: A_New_Order/macros/elvish_macros.cfg:230 +#: A_New_Order/macros/elvish_macros.cfg:267 msgid "Stingy bastard." msgstr "" @@ -931,7 +959,7 @@ msgstr "" #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:33 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:36 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:37 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:608 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:611 msgid "loyal" msgstr "" @@ -1027,7 +1055,7 @@ msgstr "" #. [event] #: A_New_Order/macros/conversations.cfg:48 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:251 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:254 msgid "What?!?" msgstr "" @@ -1090,8 +1118,8 @@ msgstr "" #. [event] #: A_New_Order/macros/deaths.cfg:43 -#: A_New_Order/scenarios/23_Trapped.cfg:580 -#: A_New_Order/scenarios/23_Trapped.cfg:593 +#: A_New_Order/scenarios/23_Trapped.cfg:584 +#: A_New_Order/scenarios/23_Trapped.cfg:597 msgid "Dunefolk die without fear!" msgstr "" @@ -1328,25 +1356,25 @@ msgstr "" #. [objective]: condition=lose #: A_New_Order/macros/ano-01_06macros.cfg:255 #: A_New_Order/macros/ano-14macros.cfg:18 -#: A_New_Order/scenarios/25_The_Awakening.cfg:672 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:587 +#: A_New_Order/scenarios/25_The_Awakening.cfg:676 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:588 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:247 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:342 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:387 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:416 -#: A_New_Order/scenarios/23_Trapped.cfg:893 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:476 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:165 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:190 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1521 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:496 -#: A_New_Order/scenarios/27_Orannon.cfg:739 -#: A_New_Order/scenarios/27_Orannon.cfg:1139 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:342 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:538 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:256 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:388 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:417 +#: A_New_Order/scenarios/23_Trapped.cfg:897 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:477 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:166 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:191 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1525 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:499 +#: A_New_Order/scenarios/27_Orannon.cfg:741 +#: A_New_Order/scenarios/27_Orannon.cfg:1141 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:343 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:546 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:258 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:427 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:246 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:249 msgid "Death of Lady Lorin" msgstr "" @@ -1354,10 +1382,10 @@ msgstr "" #: A_New_Order/macros/ano-01_06macros.cfg:259 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:251 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:346 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:500 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:346 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:542 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:260 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:503 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:347 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:550 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:262 msgid "Death of Reme Carrenemoe" msgstr "" @@ -1421,6 +1449,99 @@ msgstr "" msgid "this spot." msgstr "" +#. [set_menu_item]: id=say_hello +#: A_New_Order/macros/debug.cfg:41 +msgid "say hello to..." +msgstr "" + +#. [message] +#. [event] +#: A_New_Order/macros/debug.cfg:51 +#: A_New_Order/scenarios/13_Scouting.cfg:450 +msgid "Hello." +msgstr "" + +#. [command] +#. [event] +#. [scenario]: id=21a_Abducted_Bride +#: A_New_Order/macros/debug.cfg:60 +#: A_New_Order/macros/ano-20macros.cfg:369 +#: A_New_Order/macros/ano-20macros.cfg:376 +#: A_New_Order/macros/ano-20macros.cfg:383 +#: A_New_Order/macros/ano-20macros.cfg:392 +#: A_New_Order/macros/ano-20macros.cfg:399 +#: A_New_Order/macros/ano-20macros.cfg:406 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:17 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:43 +msgid "Please tell me..." +msgstr "" + +#. [command] +#: A_New_Order/macros/debug.cfg:61 +msgid "your name" +msgstr "" + +#. [command] +#: A_New_Order/macros/debug.cfg:62 +msgid "the path to your portrait" +msgstr "" + +#. [command] +#: A_New_Order/macros/debug.cfg:63 +msgid "your ID" +msgstr "" + +#. [command] +#: A_New_Order/macros/debug.cfg:64 +msgid "your usage" +msgstr "" + +#. [command] +#: A_New_Order/macros/debug.cfg:65 +msgid "your alignment" +msgstr "" + +#. [command] +#. [event] +#: A_New_Order/macros/debug.cfg:66 +#: A_New_Order/scenarios/20_Okladia.cfg:442 +#: A_New_Order/scenarios/20_Okladia.cfg:450 +#: A_New_Order/scenarios/20_Okladia.cfg:460 +#: A_New_Order/scenarios/20_Okladia.cfg:467 +#: A_New_Order/scenarios/13_Scouting.cfg:720 +#: A_New_Order/scenarios/13_Scouting.cfg:729 +#: A_New_Order/scenarios/13_Scouting.cfg:739 +#: A_New_Order/scenarios/13_Scouting.cfg:746 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:564 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:571 +msgid "I changed my mind" +msgstr "" + +#. [message]: speaker=$selected_unit.id +#: A_New_Order/macros/debug.cfg:71 +msgid "My name is $selected_unit.name|." +msgstr "" + +#. [message]: speaker=$selected_unit.id +#: A_New_Order/macros/debug.cfg:76 +msgid "The path to my portrait is $selected_unit.profile|." +msgstr "" + +#. [message]: speaker=$selected_unit.id +#: A_New_Order/macros/debug.cfg:81 +msgid "My ID is $selected_unit.id|." +msgstr "" + +#. [message]: speaker=$selected_unit.id +#: A_New_Order/macros/debug.cfg:86 +msgid "My usage is $selected_unit.usage|." +msgstr "" + +#. [message]: speaker=$selected_unit.id +#: A_New_Order/macros/debug.cfg:91 +msgid "I am $selected_unit.alignment|." +msgstr "" + #. [event] #: A_New_Order/macros/ano-20macros.cfg:20 msgid "That's impossible! I still have so much to learn!" @@ -1507,12 +1628,12 @@ msgstr "" #: A_New_Order/macros/ano-20macros.cfg:220 #: A_New_Order/macros/ano-20macros.cfg:240 #: A_New_Order/macros/ano-20macros.cfg:257 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1039 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1055 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1071 -#: A_New_Order/scenarios/23_Trapped.cfg:604 -#: A_New_Order/scenarios/23_Trapped.cfg:620 -#: A_New_Order/scenarios/23_Trapped.cfg:636 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1043 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1059 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1075 +#: A_New_Order/scenarios/23_Trapped.cfg:608 +#: A_New_Order/scenarios/23_Trapped.cfg:624 +#: A_New_Order/scenarios/23_Trapped.cfg:640 msgid "Ha! They were hiding some gold here!" msgstr "" @@ -1525,18 +1646,18 @@ msgstr "" #: A_New_Order/macros/ano-20macros.cfg:225 #: A_New_Order/macros/ano-20macros.cfg:245 #: A_New_Order/macros/ano-20macros.cfg:262 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1044 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1060 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1076 -#: A_New_Order/scenarios/23_Trapped.cfg:610 -#: A_New_Order/scenarios/23_Trapped.cfg:626 -#: A_New_Order/scenarios/23_Trapped.cfg:642 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:675 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:311 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2231 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:373 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:473 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:655 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1048 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1064 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1080 +#: A_New_Order/scenarios/23_Trapped.cfg:614 +#: A_New_Order/scenarios/23_Trapped.cfg:630 +#: A_New_Order/scenarios/23_Trapped.cfg:646 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:676 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:312 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2234 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:376 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:476 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:658 msgid "You have received $gold_amt gold pieces." msgstr "" @@ -1613,7 +1734,7 @@ msgstr "" #. [event] #. [option] #: A_New_Order/macros/ano-20macros.cfg:282 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:382 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:384 msgid "That's all I wanted to know" msgstr "" @@ -1772,9 +1893,9 @@ msgstr "" #. [scenario]: id=13_Scouting #: A_New_Order/macros/ano-20macros.cfg:352 #: A_New_Order/scenarios/13_Scouting.cfg:166 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:229 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:379 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:490 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:232 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:382 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:493 msgid "Because..." msgstr "" @@ -1808,19 +1929,6 @@ msgstr "" msgid "All right then. Ask me, young king." msgstr "" -#. [event] -#. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/macros/ano-20macros.cfg:369 -#: A_New_Order/macros/ano-20macros.cfg:376 -#: A_New_Order/macros/ano-20macros.cfg:383 -#: A_New_Order/macros/ano-20macros.cfg:392 -#: A_New_Order/macros/ano-20macros.cfg:399 -#: A_New_Order/macros/ano-20macros.cfg:406 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:17 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:43 -msgid "Please tell me..." -msgstr "" - #. [event] #: A_New_Order/macros/ano-20macros.cfg:370 #: A_New_Order/macros/ano-20macros.cfg:393 @@ -1844,25 +1952,25 @@ msgstr "" #: A_New_Order/macros/ano-20macros.cfg:395 #: A_New_Order/macros/ano-20macros.cfg:401 #: A_New_Order/macros/ano-20macros.cfg:408 -#: A_New_Order/scenarios/20_Okladia.cfg:309 -#: A_New_Order/scenarios/20_Okladia.cfg:359 -#: A_New_Order/scenarios/20_Okladia.cfg:407 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1111 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1139 +#: A_New_Order/scenarios/20_Okladia.cfg:312 +#: A_New_Order/scenarios/20_Okladia.cfg:362 +#: A_New_Order/scenarios/20_Okladia.cfg:410 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1115 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1143 #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:49 #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:84 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:568 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:570 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:22 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:48 #: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:13 -#: A_New_Order/scenarios/14b_Bontom.cfg:547 -#: A_New_Order/scenarios/14b_Bontom.cfg:554 -#: A_New_Order/scenarios/14b_Bontom.cfg:596 -#: A_New_Order/scenarios/14b_Bontom.cfg:603 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:223 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:312 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:374 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:485 +#: A_New_Order/scenarios/14b_Bontom.cfg:550 +#: A_New_Order/scenarios/14b_Bontom.cfg:557 +#: A_New_Order/scenarios/14b_Bontom.cfg:599 +#: A_New_Order/scenarios/14b_Bontom.cfg:606 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:226 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:315 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:377 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:488 msgid "That's all I wanted to know." msgstr "" @@ -2446,58 +2554,58 @@ msgstr "" #. [objective]: condition=lose #: A_New_Order/macros/ano-14macros.cfg:4 -#: A_New_Order/scenarios/25_The_Awakening.cfg:668 -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:207 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:583 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:351 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:383 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:412 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:188 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:94 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:179 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:161 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:186 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1517 -#: A_New_Order/scenarios/27_Orannon.cfg:747 -#: A_New_Order/scenarios/27_Orannon.cfg:1147 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:221 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:210 +#: A_New_Order/scenarios/25_The_Awakening.cfg:672 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:220 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:584 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:354 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:384 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:413 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:189 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:96 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:180 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:162 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:187 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1521 +#: A_New_Order/scenarios/27_Orannon.cfg:749 +#: A_New_Order/scenarios/27_Orannon.cfg:1149 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:224 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:212 msgid "Death of Ruvio" msgstr "" #. [objective]: condition=lose #: A_New_Order/macros/ano-14macros.cfg:8 -#: A_New_Order/scenarios/25_The_Awakening.cfg:664 -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:211 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:579 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:347 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:379 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:408 -#: A_New_Order/scenarios/23_Trapped.cfg:885 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:468 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:184 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:98 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:175 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:157 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:182 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1513 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:492 -#: A_New_Order/scenarios/27_Orannon.cfg:735 -#: A_New_Order/scenarios/27_Orannon.cfg:1135 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:213 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:206 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:338 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:534 +#: A_New_Order/scenarios/25_The_Awakening.cfg:668 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:224 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:580 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:350 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:380 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:409 +#: A_New_Order/scenarios/23_Trapped.cfg:889 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:469 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:185 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:100 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:176 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:158 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:183 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1517 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:495 +#: A_New_Order/scenarios/27_Orannon.cfg:737 +#: A_New_Order/scenarios/27_Orannon.cfg:1137 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:216 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:208 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:339 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:542 msgid "Death of Gawen Hagarthen" msgstr "" #. [objective]: condition=lose #: A_New_Order/macros/ano-14macros.cfg:12 -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:215 -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:355 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:102 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:217 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:214 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:228 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:358 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:104 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:220 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:216 msgid "Death of Karen" msgstr "" @@ -2648,32 +2756,37 @@ msgstr "" msgid "Do you think, little child, that I will honour you with an answer?" msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:152 +#. inside LORIN_KAREN_COMPV macro; this is the case where Lorin and Karen already did their killing competition in a previous scenario: +#: A_New_Order/macros/ano-14macros.cfg:150 +msgid "Good thing Lorin and Karen seem to have stopped being so competitive with one another; hopefully they can start to get along now..." +msgstr "" + +#: A_New_Order/macros/ano-14macros.cfg:157 msgid "By the way, I won: I scored $ano_competition_l|." msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:154 #: A_New_Order/macros/ano-14macros.cfg:159 +#: A_New_Order/macros/ano-14macros.cfg:164 msgid "Girls, what do you exactly mean by 'scored'? Is it because you are slicing up your fallen foes?" msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:157 +#: A_New_Order/macros/ano-14macros.cfg:162 msgid "By the way, I won: I scored $ano_competition_k|." msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:162 +#: A_New_Order/macros/ano-14macros.cfg:167 msgid "Why such an angry look, Lorin?" msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:163 +#: A_New_Order/macros/ano-14macros.cfg:168 msgid "She lost." msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:165 +#: A_New_Order/macros/ano-14macros.cfg:170 msgid "I have not lost. I have not won." msgstr "" -#: A_New_Order/macros/ano-14macros.cfg:167 +#: A_New_Order/macros/ano-14macros.cfg:172 msgid "That's what I meant. You have not won, great super killing machine, so you have lost." msgstr "" @@ -2742,8 +2855,8 @@ msgstr "" #: A_New_Order/scenarios/15c_Raedwood_East.cfg:35 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:46 #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:151 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:746 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:769 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:747 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:770 #: A_New_Order/scenarios/21d_Ruins_of_Weldyn.cfg:58 #: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:67 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:104 @@ -2764,13 +2877,13 @@ msgstr "" #: A_New_Order/scenarios/27_Orannon.cfg:72 #: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:71 #: A_New_Order/scenarios/08_Outlaw_Base.cfg:29 -#: A_New_Order/scenarios/14b_Bontom.cfg:136 +#: A_New_Order/scenarios/14b_Bontom.cfg:137 #: A_New_Order/scenarios/15_Back_in_Freetown.cfg:44 #: A_New_Order/scenarios/30_Final.cfg:64 #: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:76 #: A_New_Order/scenarios/11_Council_in_Freetown.cfg:31 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:45 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:294 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:297 #: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:62 #: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:63 #: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:124 @@ -2782,182 +2895,182 @@ msgstr "" #. [unit]: id=Deorien, type=Mage of Light #. [event] #. [side]: id=Deorien, type=Mage of Light -#: A_New_Order/scenarios/20_Okladia.cfg:94 -#: A_New_Order/scenarios/20_Okladia.cfg:438 -#: A_New_Order/scenarios/20_Okladia.cfg:455 +#: A_New_Order/scenarios/20_Okladia.cfg:97 +#: A_New_Order/scenarios/20_Okladia.cfg:441 +#: A_New_Order/scenarios/20_Okladia.cfg:458 #: A_New_Order/scenarios/21d_Ruins_of_Weldyn.cfg:70 -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:109 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:110 msgid "Deorien" msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:133 +#: A_New_Order/scenarios/20_Okladia.cfg:136 msgid "What should we do now, Ruvio?" msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:134 +#: A_New_Order/scenarios/20_Okladia.cfg:137 msgid "First, let us find Deorien. And then..." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:135 +#: A_New_Order/scenarios/20_Okladia.cfg:138 msgid "And then, we will curry favor with God by killing that offense to nature, that foulest of creatures, that MAGE." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:136 +#: A_New_Order/scenarios/20_Okladia.cfg:139 msgid "Stop it, Lorin." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:137 +#: A_New_Order/scenarios/20_Okladia.cfg:140 msgid "I can't stop it. I have to care for Gawen. I am his step-mother, and I have to shelter him from God's wrath." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:138 +#: A_New_Order/scenarios/20_Okladia.cfg:141 msgid "I care about him too." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:139 +#: A_New_Order/scenarios/20_Okladia.cfg:142 msgid "Why, I wonder? Some silly promise made to his mother?" msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:140 +#: A_New_Order/scenarios/20_Okladia.cfg:143 msgid "His mother... Gawen's, Haldric's mother... she was my... fiancée. We even had the date of our wedding fixed." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:141 +#: A_New_Order/scenarios/20_Okladia.cfg:144 msgid "Oh my God... Does that mean..." msgstr "" #. [then] #. Note to translators: 'knew' is a biblical euphemism for 'had sex with'; check your own language's translation of the Bible for an equivalent euphemism: -#: A_New_Order/scenarios/20_Okladia.cfg:143 +#: A_New_Order/scenarios/20_Okladia.cfg:146 msgid "No, Lorin. That does not mean anything. I never knew her, neither while we were betrothed, nor after she married Gawen's father. Gawen is assuredly Hagarthen flesh and blood." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:144 +#: A_New_Order/scenarios/20_Okladia.cfg:147 msgid "Ruvio, I didn't know..." msgstr "" #. [then] -#: A_New_Order/scenarios/20_Okladia.cfg:145 +#: A_New_Order/scenarios/20_Okladia.cfg:148 msgid "And maybe it's a mistake to tell you this. I loved your mother, Gawen. And I hated your father. When I look at you, I see her features, not your father's." msgstr "" #. [objectives] -#: A_New_Order/scenarios/20_Okladia.cfg:151 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:137 +#: A_New_Order/scenarios/20_Okladia.cfg:154 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:140 msgid "This is a large-scale map, where you will choose a way to go. You should move Gawen to any of the signpost or any other location to trigger moving to next scenario. Move Gawen to tent to talk with his friends." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:167 +#: A_New_Order/scenarios/20_Okladia.cfg:170 msgid "So, shall we go to the ruins of Weldyn?" msgstr "" #. [event] #. [else] -#: A_New_Order/scenarios/20_Okladia.cfg:168 -#: A_New_Order/scenarios/20_Okladia.cfg:187 -#: A_New_Order/scenarios/20_Okladia.cfg:205 -#: A_New_Order/scenarios/20_Okladia.cfg:225 -#: A_New_Order/scenarios/20_Okladia.cfg:250 -#: A_New_Order/scenarios/13_Scouting.cfg:497 -#: A_New_Order/scenarios/13_Scouting.cfg:521 -#: A_New_Order/scenarios/13_Scouting.cfg:557 -#: A_New_Order/scenarios/13_Scouting.cfg:854 -#: A_New_Order/scenarios/13_Scouting.cfg:887 -#: A_New_Order/scenarios/13_Scouting.cfg:918 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:265 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:460 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:468 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:180 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:240 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:275 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:199 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:190 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:202 -#: A_New_Order/scenarios/14b_Bontom.cfg:460 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:489 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:147 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:171 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:195 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:246 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:387 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:412 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:500 -msgid "Yes, definitely." -msgstr "" - -#. [event] -#. [else] -#: A_New_Order/scenarios/20_Okladia.cfg:169 -#: A_New_Order/scenarios/20_Okladia.cfg:188 -#: A_New_Order/scenarios/20_Okladia.cfg:206 -#: A_New_Order/scenarios/20_Okladia.cfg:226 -#: A_New_Order/scenarios/20_Okladia.cfg:251 -#: A_New_Order/scenarios/13_Scouting.cfg:498 -#: A_New_Order/scenarios/13_Scouting.cfg:522 -#: A_New_Order/scenarios/13_Scouting.cfg:558 -#: A_New_Order/scenarios/13_Scouting.cfg:855 -#: A_New_Order/scenarios/13_Scouting.cfg:888 -#: A_New_Order/scenarios/13_Scouting.cfg:919 +#: A_New_Order/scenarios/20_Okladia.cfg:171 +#: A_New_Order/scenarios/20_Okladia.cfg:190 +#: A_New_Order/scenarios/20_Okladia.cfg:208 +#: A_New_Order/scenarios/20_Okladia.cfg:228 +#: A_New_Order/scenarios/20_Okladia.cfg:253 +#: A_New_Order/scenarios/13_Scouting.cfg:527 +#: A_New_Order/scenarios/13_Scouting.cfg:551 +#: A_New_Order/scenarios/13_Scouting.cfg:587 +#: A_New_Order/scenarios/13_Scouting.cfg:884 +#: A_New_Order/scenarios/13_Scouting.cfg:917 +#: A_New_Order/scenarios/13_Scouting.cfg:948 #: A_New_Order/scenarios/15a_The_Preparations.cfg:266 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:461 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:469 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:181 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:470 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:183 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:243 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:278 #: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:200 #: A_New_Order/scenarios/19b_Entering_Okladia.cfg:191 #: A_New_Order/scenarios/21b_Haunted_Place.cfg:203 -#: A_New_Order/scenarios/14b_Bontom.cfg:461 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:490 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:148 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:172 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:196 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:247 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:388 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:413 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:501 +#: A_New_Order/scenarios/14b_Bontom.cfg:463 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:498 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:150 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:174 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:198 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:249 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:390 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:415 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:503 +msgid "Yes, definitely." +msgstr "" + +#. [event] +#. [else] +#: A_New_Order/scenarios/20_Okladia.cfg:172 +#: A_New_Order/scenarios/20_Okladia.cfg:191 +#: A_New_Order/scenarios/20_Okladia.cfg:209 +#: A_New_Order/scenarios/20_Okladia.cfg:229 +#: A_New_Order/scenarios/20_Okladia.cfg:254 +#: A_New_Order/scenarios/13_Scouting.cfg:528 +#: A_New_Order/scenarios/13_Scouting.cfg:552 +#: A_New_Order/scenarios/13_Scouting.cfg:588 +#: A_New_Order/scenarios/13_Scouting.cfg:885 +#: A_New_Order/scenarios/13_Scouting.cfg:918 +#: A_New_Order/scenarios/13_Scouting.cfg:949 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:267 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:462 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:471 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:184 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:201 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:192 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:204 +#: A_New_Order/scenarios/14b_Bontom.cfg:464 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:499 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:151 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:175 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:199 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:250 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:391 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:416 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:504 msgid "Well, maybe not." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:176 +#: A_New_Order/scenarios/20_Okladia.cfg:179 msgid "My lord, we already visited that place, and we found Deorien there." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:186 +#: A_New_Order/scenarios/20_Okladia.cfg:189 msgid "So, shall we go to these haunted ruins?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:196 -#: A_New_Order/scenarios/20_Okladia.cfg:214 +#: A_New_Order/scenarios/20_Okladia.cfg:199 +#: A_New_Order/scenarios/20_Okladia.cfg:217 msgid "My lord, we already visited that place." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:204 +#: A_New_Order/scenarios/20_Okladia.cfg:207 msgid "So, should we go that way?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:224 -#: A_New_Order/scenarios/20_Okladia.cfg:249 +#: A_New_Order/scenarios/20_Okladia.cfg:227 +#: A_New_Order/scenarios/20_Okladia.cfg:252 msgid "So, should we go back to Vakladia?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:240 -#: A_New_Order/scenarios/20_Okladia.cfg:265 +#: A_New_Order/scenarios/20_Okladia.cfg:243 +#: A_New_Order/scenarios/20_Okladia.cfg:268 msgid "My lord, we have not found Deorien yet." msgstr "" @@ -2966,598 +3079,584 @@ msgstr "" #. FIXME: her signpost is actually west from here, but maybe this villager is just stupid/lying? #. FIXME: her signpost is actually west from here, but maybe this villager is just stupid/lying? #. he is wrong about where Deorien lives, but as he says, he doesn't know, so preserve his mistake on translation: -#: A_New_Order/scenarios/20_Okladia.cfg:274 -#: A_New_Order/scenarios/20_Okladia.cfg:278 -#: A_New_Order/scenarios/20_Okladia.cfg:290 -#: A_New_Order/scenarios/20_Okladia.cfg:296 -#: A_New_Order/scenarios/20_Okladia.cfg:297 -#: A_New_Order/scenarios/20_Okladia.cfg:312 -#: A_New_Order/scenarios/20_Okladia.cfg:314 -#: A_New_Order/scenarios/20_Okladia.cfg:316 -#: A_New_Order/scenarios/20_Okladia.cfg:318 -#: A_New_Order/scenarios/20_Okladia.cfg:320 +#: A_New_Order/scenarios/20_Okladia.cfg:277 +#: A_New_Order/scenarios/20_Okladia.cfg:281 +#: A_New_Order/scenarios/20_Okladia.cfg:293 +#: A_New_Order/scenarios/20_Okladia.cfg:299 +#: A_New_Order/scenarios/20_Okladia.cfg:300 +#: A_New_Order/scenarios/20_Okladia.cfg:315 +#: A_New_Order/scenarios/20_Okladia.cfg:317 +#: A_New_Order/scenarios/20_Okladia.cfg:319 +#: A_New_Order/scenarios/20_Okladia.cfg:321 #: A_New_Order/scenarios/20_Okladia.cfg:323 -#: A_New_Order/scenarios/20_Okladia.cfg:325 -#: A_New_Order/scenarios/20_Okladia.cfg:340 -#: A_New_Order/scenarios/20_Okladia.cfg:342 -#: A_New_Order/scenarios/20_Okladia.cfg:363 -#: A_New_Order/scenarios/20_Okladia.cfg:365 -#: A_New_Order/scenarios/20_Okladia.cfg:382 -#: A_New_Order/scenarios/20_Okladia.cfg:384 +#: A_New_Order/scenarios/20_Okladia.cfg:326 +#: A_New_Order/scenarios/20_Okladia.cfg:328 +#: A_New_Order/scenarios/20_Okladia.cfg:343 +#: A_New_Order/scenarios/20_Okladia.cfg:345 +#: A_New_Order/scenarios/20_Okladia.cfg:366 +#: A_New_Order/scenarios/20_Okladia.cfg:368 +#: A_New_Order/scenarios/20_Okladia.cfg:385 #: A_New_Order/scenarios/20_Okladia.cfg:387 -#: A_New_Order/scenarios/20_Okladia.cfg:389 -#: A_New_Order/scenarios/20_Okladia.cfg:397 -#: A_New_Order/scenarios/20_Okladia.cfg:399 -#: A_New_Order/scenarios/20_Okladia.cfg:410 -#: A_New_Order/scenarios/20_Okladia.cfg:412 -#: A_New_Order/scenarios/20_Okladia.cfg:414 -#: A_New_Order/scenarios/20_Okladia.cfg:416 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:213 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:215 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:227 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:235 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:237 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:239 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:241 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:243 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:267 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:272 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:276 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:278 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:280 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:282 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:292 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:299 +#: A_New_Order/scenarios/20_Okladia.cfg:390 +#: A_New_Order/scenarios/20_Okladia.cfg:392 +#: A_New_Order/scenarios/20_Okladia.cfg:400 +#: A_New_Order/scenarios/20_Okladia.cfg:402 +#: A_New_Order/scenarios/20_Okladia.cfg:413 +#: A_New_Order/scenarios/20_Okladia.cfg:415 +#: A_New_Order/scenarios/20_Okladia.cfg:417 +#: A_New_Order/scenarios/20_Okladia.cfg:419 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:216 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:218 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:230 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:238 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:240 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:242 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:244 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:246 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:270 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:275 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:279 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:281 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:283 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:285 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:295 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:302 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:317 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:333 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:305 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:320 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:336 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:339 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:341 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:343 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:345 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:342 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:344 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:346 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:348 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:349 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:353 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:355 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:366 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:378 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:385 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:410 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:435 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:437 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:439 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:444 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:447 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:451 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:454 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:456 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:460 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:462 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:351 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:352 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:356 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:358 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:369 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:381 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:388 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:413 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:438 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:440 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:442 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:447 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:450 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:454 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:457 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:459 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:463 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:465 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:475 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:477 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:489 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:496 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:498 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:521 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:523 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:525 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:529 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:533 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:535 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:468 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:478 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:480 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:492 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:499 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:501 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:524 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:526 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:528 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:532 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:536 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:538 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:540 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:541 #: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:543 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:546 msgid "Village leader" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:274 +#: A_New_Order/scenarios/20_Okladia.cfg:277 msgid "Thank you once again, noble Gaumhaldric! I've sent my daughter to safety. If not for you, she would still be imprisoned." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:278 +#: A_New_Order/scenarios/20_Okladia.cfg:281 msgid "Please accept this as modest sign of our gratitude." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:281 +#: A_New_Order/scenarios/20_Okladia.cfg:284 msgid "You have received $bride_gold_amt gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:290 +#: A_New_Order/scenarios/20_Okladia.cfg:293 msgid "We are saved! Look who has come - it's Gaumhaldric the legendary!" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:292 +#: A_New_Order/scenarios/20_Okladia.cfg:295 msgid "It's Gaumhaldric, this is true, but he is also Gawen Hagarthen, king of Vakladia, and as Haldric he is king of Wesnoth. Wait, did you say - `saved`?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:294 +#: A_New_Order/scenarios/20_Okladia.cfg:297 msgid "Well, yes, it's me, but why do you need to be saved?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:296 +#: A_New_Order/scenarios/20_Okladia.cfg:299 msgid "My lord, my daughter is the most beautiful girl in these parts. I knew this would bring woe upon us. An Akladian lord wanted her hand in marriage, and she foolishly refused." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:297 +#: A_New_Order/scenarios/20_Okladia.cfg:300 msgid "This Akladian lord, from Skagrrae clan, abducted her and swore to keep her imprisoned until she changed her mind. Please, free her!" msgstr "" #. [event] #. Lorin is about to say "underling" but catches herself: -#: A_New_Order/scenarios/20_Okladia.cfg:299 +#: A_New_Order/scenarios/20_Okladia.cfg:302 msgid "From your description she seems to be a girl with character, even for an under... anyway, we will release her, won't we, Gawen?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:300 +#: A_New_Order/scenarios/20_Okladia.cfg:303 msgid "Yes, of course, but first I want to ask few questions." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:305 -#: A_New_Order/scenarios/20_Okladia.cfg:355 -#: A_New_Order/scenarios/20_Okladia.cfg:403 -#: A_New_Order/scenarios/13_Scouting.cfg:580 -#: A_New_Order/scenarios/13_Scouting.cfg:593 -#: A_New_Order/scenarios/13_Scouting.cfg:618 -#: A_New_Order/scenarios/13_Scouting.cfg:631 -#: A_New_Order/scenarios/13_Scouting.cfg:651 -#: A_New_Order/scenarios/13_Scouting.cfg:664 -#: A_New_Order/scenarios/14b_Bontom.cfg:542 -#: A_New_Order/scenarios/14b_Bontom.cfg:550 -#: A_New_Order/scenarios/14b_Bontom.cfg:591 -#: A_New_Order/scenarios/14b_Bontom.cfg:599 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:218 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:307 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:369 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:480 +#: A_New_Order/scenarios/20_Okladia.cfg:308 +#: A_New_Order/scenarios/20_Okladia.cfg:358 +#: A_New_Order/scenarios/20_Okladia.cfg:406 +#: A_New_Order/scenarios/13_Scouting.cfg:610 +#: A_New_Order/scenarios/13_Scouting.cfg:623 +#: A_New_Order/scenarios/13_Scouting.cfg:648 +#: A_New_Order/scenarios/13_Scouting.cfg:661 +#: A_New_Order/scenarios/13_Scouting.cfg:681 +#: A_New_Order/scenarios/13_Scouting.cfg:694 +#: A_New_Order/scenarios/14b_Bontom.cfg:545 +#: A_New_Order/scenarios/14b_Bontom.cfg:553 +#: A_New_Order/scenarios/14b_Bontom.cfg:594 +#: A_New_Order/scenarios/14b_Bontom.cfg:602 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:221 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:310 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:372 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:483 msgid "Please, tell me..." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:306 -#: A_New_Order/scenarios/20_Okladia.cfg:404 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:219 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:308 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:370 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:481 +#: A_New_Order/scenarios/20_Okladia.cfg:309 +#: A_New_Order/scenarios/20_Okladia.cfg:407 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:222 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:311 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:373 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:484 msgid "Would you fight for me?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:307 -#: A_New_Order/scenarios/20_Okladia.cfg:405 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:567 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:371 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:482 +#: A_New_Order/scenarios/20_Okladia.cfg:310 +#: A_New_Order/scenarios/20_Okladia.cfg:408 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:569 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:374 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:485 msgid "Do you know something about the mage Deorien?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:308 -#: A_New_Order/scenarios/20_Okladia.cfg:358 -#: A_New_Order/scenarios/20_Okladia.cfg:406 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:222 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:311 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:373 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:484 +#: A_New_Order/scenarios/20_Okladia.cfg:311 +#: A_New_Order/scenarios/20_Okladia.cfg:361 +#: A_New_Order/scenarios/20_Okladia.cfg:409 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:225 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:314 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:376 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:487 msgid "Have you heard any interesting news recently?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:312 +#: A_New_Order/scenarios/20_Okladia.cfg:315 msgid "Hard and grueling times are ahead, I can't release anyone to join your army." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:314 -#: A_New_Order/scenarios/20_Okladia.cfg:382 -#: A_New_Order/scenarios/20_Okladia.cfg:412 +#: A_New_Order/scenarios/20_Okladia.cfg:317 +#: A_New_Order/scenarios/20_Okladia.cfg:385 +#: A_New_Order/scenarios/20_Okladia.cfg:415 msgid "Who?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:315 +#: A_New_Order/scenarios/20_Okladia.cfg:318 msgid "Deorien, the great mage." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:316 +#: A_New_Order/scenarios/20_Okladia.cfg:319 msgid "I don't know. Mages were all slaughtered by Akladians long time ago." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:318 +#: A_New_Order/scenarios/20_Okladia.cfg:321 msgid "Our king, Buffin, is gathering an army to invade the neighbouring kingdom of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:319 +#: A_New_Order/scenarios/20_Okladia.cfg:322 msgid "Take over Vakladia? How?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:320 +#: A_New_Order/scenarios/20_Okladia.cfg:323 msgid "The previous king of Vakladia is dead. Usually Akladian lords would elect a new Hagarthen for the throne, but their king left no heir. So they should pick a regent and then send for a Hagarthen from another country, but instead they're just fighting amongst themselves." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:322 +#: A_New_Order/scenarios/20_Okladia.cfg:325 msgid "Gawen Hagarthen is not dead, You see him now with your own eyes." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:323 +#: A_New_Order/scenarios/20_Okladia.cfg:326 msgid "No offense, but I don't care. You wanted news, so I repeated what I've heard." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:325 +#: A_New_Order/scenarios/20_Okladia.cfg:328 msgid "I've heard that Perien, king of Easkladia is besieged in his own capital by Wesnothians. Two brothers in Guilcorta, Luc and Gauri, are quarreling amongst themselves. Our king, Buffin, decided he would invite himself to Vakladia. He thinks none can oppose him." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:326 +#: A_New_Order/scenarios/20_Okladia.cfg:329 msgid "Interesting. Very, very interesting." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:340 +#: A_New_Order/scenarios/20_Okladia.cfg:343 msgid "It's you who defeated the ghosts, aren't you? We will always keep you in our memory." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:342 +#: A_New_Order/scenarios/20_Okladia.cfg:345 msgid "You've defeated the ghosts, then? We don't have much, but please accept this token of our gratitude." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:345 +#: A_New_Order/scenarios/20_Okladia.cfg:348 msgid "You have received $haunted_gold_amt gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:356 +#: A_New_Order/scenarios/20_Okladia.cfg:359 msgid "Will you fight for me?" msgstr "" #. [event] #. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/scenarios/20_Okladia.cfg:357 +#: A_New_Order/scenarios/20_Okladia.cfg:360 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:21 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:47 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:220 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:309 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:223 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:312 msgid "Do you know anything about the mage Deorien?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:363 +#: A_New_Order/scenarios/20_Okladia.cfg:366 msgid "There are no more people left here who can go with you." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:365 +#: A_New_Order/scenarios/20_Okladia.cfg:368 msgid "I can't, but there is one young man who would love to fight for you!" msgstr "" #. [unit]: type=Spearman, id=Gusto -#: A_New_Order/scenarios/20_Okladia.cfg:370 +#: A_New_Order/scenarios/20_Okladia.cfg:373 msgid "Gusto" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:383 -#: A_New_Order/scenarios/20_Okladia.cfg:413 +#: A_New_Order/scenarios/20_Okladia.cfg:386 +#: A_New_Order/scenarios/20_Okladia.cfg:416 msgid "Deorien, a great mage." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:384 -#: A_New_Order/scenarios/20_Okladia.cfg:414 +#: A_New_Order/scenarios/20_Okladia.cfg:387 +#: A_New_Order/scenarios/20_Okladia.cfg:417 msgid "I don't know. Mages were all killed by Akladians long time ago." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:387 +#: A_New_Order/scenarios/20_Okladia.cfg:390 msgid "The greatest news is that you have defeated the ghosts which plagued the neighbourhood." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:389 +#: A_New_Order/scenarios/20_Okladia.cfg:392 msgid "There is a haunted place east from here. People who go there never come back. We don't know what happens to them." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:397 +#: A_New_Order/scenarios/20_Okladia.cfg:400 msgid "Our village is poor, we have no food, we have no gold, we..." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:398 +#: A_New_Order/scenarios/20_Okladia.cfg:401 msgid "I don't want your food or gold. I just want to ask you few questions." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:399 +#: A_New_Order/scenarios/20_Okladia.cfg:402 msgid "We live in terror. Terrible things have taken up residence in the ruins east from here. We are waiting for someone who can free us from fear." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:410 +#: A_New_Order/scenarios/20_Okladia.cfg:413 msgid "No, not really." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:416 +#: A_New_Order/scenarios/20_Okladia.cfg:419 msgid "There is a haunted place to the east. People who go there disappear. We don't know what happens to them." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:434 -#: A_New_Order/scenarios/20_Okladia.cfg:443 -#: A_New_Order/scenarios/20_Okladia.cfg:453 -#: A_New_Order/scenarios/20_Okladia.cfg:461 -#: A_New_Order/scenarios/13_Scouting.cfg:684 -#: A_New_Order/scenarios/13_Scouting.cfg:694 -#: A_New_Order/scenarios/13_Scouting.cfg:705 -#: A_New_Order/scenarios/13_Scouting.cfg:713 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:557 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:565 +#: A_New_Order/scenarios/20_Okladia.cfg:437 +#: A_New_Order/scenarios/20_Okladia.cfg:446 +#: A_New_Order/scenarios/20_Okladia.cfg:456 +#: A_New_Order/scenarios/20_Okladia.cfg:464 +#: A_New_Order/scenarios/13_Scouting.cfg:714 +#: A_New_Order/scenarios/13_Scouting.cfg:724 +#: A_New_Order/scenarios/13_Scouting.cfg:735 +#: A_New_Order/scenarios/13_Scouting.cfg:743 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:560 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:568 msgid "I would love to talk to..." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:436 -#: A_New_Order/scenarios/20_Okladia.cfg:445 -#: A_New_Order/scenarios/13_Scouting.cfg:687 -#: A_New_Order/scenarios/13_Scouting.cfg:708 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:559 +#: A_New_Order/scenarios/20_Okladia.cfg:439 +#: A_New_Order/scenarios/20_Okladia.cfg:448 +#: A_New_Order/scenarios/13_Scouting.cfg:717 +#: A_New_Order/scenarios/13_Scouting.cfg:738 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:562 msgid "Reme" msgstr "" #. [event] #. [scenario]: id=28_Lorin -#: A_New_Order/scenarios/20_Okladia.cfg:437 -#: A_New_Order/scenarios/20_Okladia.cfg:446 -#: A_New_Order/scenarios/20_Okladia.cfg:456 -#: A_New_Order/scenarios/20_Okladia.cfg:463 -#: A_New_Order/scenarios/13_Scouting.cfg:688 -#: A_New_Order/scenarios/13_Scouting.cfg:697 +#: A_New_Order/scenarios/20_Okladia.cfg:440 +#: A_New_Order/scenarios/20_Okladia.cfg:449 +#: A_New_Order/scenarios/20_Okladia.cfg:459 +#: A_New_Order/scenarios/20_Okladia.cfg:466 +#: A_New_Order/scenarios/13_Scouting.cfg:718 +#: A_New_Order/scenarios/13_Scouting.cfg:727 #: A_New_Order/scenarios/28_Lorin.cfg:3 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:560 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:567 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:563 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:570 msgid "Lorin" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:439 -#: A_New_Order/scenarios/20_Okladia.cfg:447 -#: A_New_Order/scenarios/20_Okladia.cfg:457 -#: A_New_Order/scenarios/20_Okladia.cfg:464 -#: A_New_Order/scenarios/13_Scouting.cfg:690 -#: A_New_Order/scenarios/13_Scouting.cfg:699 -#: A_New_Order/scenarios/13_Scouting.cfg:709 -#: A_New_Order/scenarios/13_Scouting.cfg:716 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:561 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:568 -msgid "I changed my mind" -msgstr "" - -#. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:471 -#: A_New_Order/scenarios/13_Scouting.cfg:724 +#: A_New_Order/scenarios/20_Okladia.cfg:474 +#: A_New_Order/scenarios/13_Scouting.cfg:754 msgid "Ruvio, please tell me.." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:472 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:575 +#: A_New_Order/scenarios/20_Okladia.cfg:475 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:578 msgid "Why do you dislike Lorin?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:473 +#: A_New_Order/scenarios/20_Okladia.cfg:476 msgid "Tell me more about you and my mother." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:474 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:577 +#: A_New_Order/scenarios/20_Okladia.cfg:477 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:580 msgid "Tell me about Karen" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:477 +#: A_New_Order/scenarios/20_Okladia.cfg:480 msgid "You must be kidding. That woman is so grating and harsh, I cannot understand why Yahyazad seems to have a crush on her." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:479 +#: A_New_Order/scenarios/20_Okladia.cfg:482 msgid "There's not much to talk about. I told you she was my fiancée. But a few days before our wedding... Gawen, please, don't ask me. It's too painful." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:480 +#: A_New_Order/scenarios/20_Okladia.cfg:483 msgid "But you have a wife now, and you love her, don't you?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:481 +#: A_New_Order/scenarios/20_Okladia.cfg:484 msgid "Yes. I love my wife, and my daughters. But sometimes, just sometimes... I feel like I've betrayed my first love." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:483 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:588 +#: A_New_Order/scenarios/20_Okladia.cfg:486 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:591 msgid "Well, she is my oldest daughter. From her youth she always wanted to be a great fighter, and she always tried to be the best." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:484 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:589 +#: A_New_Order/scenarios/20_Okladia.cfg:487 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:592 msgid "I'm kind of surprised that she is not here with us." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:485 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:590 +#: A_New_Order/scenarios/20_Okladia.cfg:488 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:593 msgid "I ordered Karl to tie her up and lock her room. I think that gave us enough time to escape. This journey is really too dangerous for her. I hope she will remain safe in Freetown." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:490 -#: A_New_Order/scenarios/20_Okladia.cfg:494 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:594 +#: A_New_Order/scenarios/20_Okladia.cfg:493 +#: A_New_Order/scenarios/20_Okladia.cfg:497 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:597 msgid "Hey Reme, what's going on?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:491 +#: A_New_Order/scenarios/20_Okladia.cfg:494 msgid "An alliance with a mage is a disturbing concept, my lord. But I shall try to adjust." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:492 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:597 +#: A_New_Order/scenarios/20_Okladia.cfg:495 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:600 msgid "Nice to hear that." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:495 +#: A_New_Order/scenarios/20_Okladia.cfg:498 msgid "I'm not quite sure. Many people, are starting to hail you as the messiah. You could become king of all Wesnoth and the religious leader of our people." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:496 +#: A_New_Order/scenarios/20_Okladia.cfg:499 msgid "Don't worry about that. You will always be my friend." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:499 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:600 +#: A_New_Order/scenarios/20_Okladia.cfg:502 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:603 msgid "Mother, what's going on?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:502 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:602 +#: A_New_Order/scenarios/20_Okladia.cfg:505 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:605 msgid "Mother? I thought you said I was not your real mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:503 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:603 +#: A_New_Order/scenarios/20_Okladia.cfg:506 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:606 msgid "I'm sorry. I was really angry." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:508 -#: A_New_Order/scenarios/13_Scouting.cfg:799 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:609 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:617 +#: A_New_Order/scenarios/20_Okladia.cfg:511 +#: A_New_Order/scenarios/13_Scouting.cfg:829 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:612 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:620 msgid "Mother, can I have a word with you?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:509 +#: A_New_Order/scenarios/20_Okladia.cfg:512 msgid "Why do you want to kill Deorien?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:510 +#: A_New_Order/scenarios/20_Okladia.cfg:513 msgid "Why have you been so upset recently?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:511 -#: A_New_Order/scenarios/20_Okladia.cfg:528 -#: A_New_Order/scenarios/13_Scouting.cfg:795 -#: A_New_Order/scenarios/13_Scouting.cfg:803 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:613 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:620 +#: A_New_Order/scenarios/20_Okladia.cfg:514 +#: A_New_Order/scenarios/20_Okladia.cfg:531 +#: A_New_Order/scenarios/13_Scouting.cfg:825 +#: A_New_Order/scenarios/13_Scouting.cfg:833 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:616 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:623 msgid "Never mind" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:515 +#: A_New_Order/scenarios/20_Okladia.cfg:518 msgid "Deorien is a mage. Mages deserve to be killed. It is that simple." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:517 +#: A_New_Order/scenarios/20_Okladia.cfg:520 msgid "Please, do not ask. I am starting to regret something I have done. Sometimes I am so happy about it... and yet I know I should have no hope, but still, sometimes..." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:518 -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:185 +#: A_New_Order/scenarios/20_Okladia.cfg:521 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:186 msgid "I don't understand." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:519 +#: A_New_Order/scenarios/20_Okladia.cfg:522 msgid "Neither do I, Gawen. Neither do I." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:524 +#: A_New_Order/scenarios/20_Okladia.cfg:527 msgid "Deorien, can I have a word with you?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:525 +#: A_New_Order/scenarios/20_Okladia.cfg:528 msgid "Why did you wait until I came to you?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:526 +#: A_New_Order/scenarios/20_Okladia.cfg:529 msgid "What are your plans for the future?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:527 +#: A_New_Order/scenarios/20_Okladia.cfg:530 msgid "If Oracle is so respected by Akladians, why does not she simply declare Akladians should love Wesnothians?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:531 +#: A_New_Order/scenarios/20_Okladia.cfg:534 msgid "Why did you and the Oracle wait until I came to Weldyn? Why didn't you declare me messiah before?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:532 +#: A_New_Order/scenarios/20_Okladia.cfg:535 msgid "Because I wasn't sure whether you were the right person. I had to see you in person to decide. Besides, you had to make a name for yourself on your own. You had to become well-known amongst both Akladians and Wesnothians. A year ago you were a boy without a name; now that name has been earned with your own sword." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:534 +#: A_New_Order/scenarios/20_Okladia.cfg:537 msgid "We will declare you king of Wesnoth and Vakladia, and messiah. As the messiah you will become ruler of all Akladians. I hope both Akladians and Wesnothians will back you. Then we will defeat the orcs and any Akladians who still oppose you. Finally, we will stop Grekulak's invasion." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:536 +#: A_New_Order/scenarios/20_Okladia.cfg:539 msgid "Because some things may be spoken only when listener is prepared to listen. You see, young king, I don't know why Akladians respect and listen to Oracle. But I think it may be because what she says does not openly contradict their beliefs. I believe they would quickly declare her a tool of false God once they would stop to like what she tells them." msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:537 +#: A_New_Order/scenarios/20_Okladia.cfg:540 msgid "Then why do you think they won't ignore what she tells them now?" msgstr "" #. [event] -#: A_New_Order/scenarios/20_Okladia.cfg:538 +#: A_New_Order/scenarios/20_Okladia.cfg:541 msgid "Because Akladians are in a desperate position. I think most of them, deep in their hearts, want changes --- but at the same time, they seem to be unable to admit that. Mind you, I may be wrong; but I think they simply need someone to tell them they must change." msgstr "" @@ -3626,491 +3725,491 @@ msgstr "" #. [side]: id=Huon Ryedric, type=General #. [unit]: id=Huon Ryedric, type=Sergeant #. [unit]: id=Huon Ryedric, type=General -#: A_New_Order/scenarios/25_The_Awakening.cfg:282 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:61 -#: A_New_Order/scenarios/28_Lorin.cfg:159 -#: A_New_Order/scenarios/27_Orannon.cfg:94 -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:70 +#: A_New_Order/scenarios/25_The_Awakening.cfg:283 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:62 +#: A_New_Order/scenarios/28_Lorin.cfg:162 +#: A_New_Order/scenarios/27_Orannon.cfg:95 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:71 #: A_New_Order/scenarios/11_Council_in_Freetown.cfg:59 -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:74 -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:65 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:75 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:66 msgid "Huon Ryedric" msgstr "" #. [side]: id=Barhoon Urk, type=Orcish Warlord -#: A_New_Order/scenarios/25_The_Awakening.cfg:351 +#: A_New_Order/scenarios/25_The_Awakening.cfg:354 msgid "Barhoon Urk" msgstr "" #. [side]: id=Hoyre O Barnone, type=Akladian Lord -#: A_New_Order/scenarios/25_The_Awakening.cfg:397 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:97 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:81 +#: A_New_Order/scenarios/25_The_Awakening.cfg:401 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:98 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:82 msgid "Hoyre O Barnone" msgstr "" #. [side]: id=Bar Urien, type=Akladian Lord -#: A_New_Order/scenarios/25_The_Awakening.cfg:489 +#: A_New_Order/scenarios/25_The_Awakening.cfg:493 msgid "Bar Urien" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:630 +#: A_New_Order/scenarios/25_The_Awakening.cfg:634 msgid "Is there any news from Bor Cryne?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:631 +#: A_New_Order/scenarios/25_The_Awakening.cfg:635 msgid "Nothing new, my lord." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:632 +#: A_New_Order/scenarios/25_The_Awakening.cfg:636 msgid "He should already be here! Where is he?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:633 +#: A_New_Order/scenarios/25_The_Awakening.cfg:637 msgid "My lord... This man, they call a messiah..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:634 +#: A_New_Order/scenarios/25_The_Awakening.cfg:638 msgid "This underling? A creature who has usurped the holy name and who will be punished by God!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:635 +#: A_New_Order/scenarios/25_The_Awakening.cfg:639 msgid "But... What about if he really IS a messiah?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:636 +#: A_New_Order/scenarios/25_The_Awakening.cfg:640 msgid "There is no question about it. Believe me, Bar Urien, I have been hearing the voices of the spirits since my youth and God has sent me many messages. Gawen is not the messiah. He is a mixling, one who is unworthy of even honourable death." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:637 +#: A_New_Order/scenarios/25_The_Awakening.cfg:641 msgid "But, I thought, let's just assume for a moment he IS..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:638 +#: A_New_Order/scenarios/25_The_Awakening.cfg:642 msgid "Bar, you are fine warrior and you have always served our clan loyally. But leave the thinking to me." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:639 +#: A_New_Order/scenarios/25_The_Awakening.cfg:643 msgid "But the Oracle..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:640 +#: A_New_Order/scenarios/25_The_Awakening.cfg:644 msgid "There is no 'but'. I have long suspected the Oracle is tool of the evil, not of God." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:641 +#: A_New_Order/scenarios/25_The_Awakening.cfg:645 msgid "I don't want to interrupt you your interesting discussion, but I think you will have chance to ask this Gawen directly about everything." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:642 +#: A_New_Order/scenarios/25_The_Awakening.cfg:646 msgid "Akladians - open the way for me and my army. I am your rightful king, I am the messiah, the hand of God on earth. Whoever opposes me opposes God." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:643 +#: A_New_Order/scenarios/25_The_Awakening.cfg:647 msgid "Cease this blasphemy, foul mixling! You are nothing but a flabby underling." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:645 +#: A_New_Order/scenarios/25_The_Awakening.cfg:649 msgid "Have you already forgotten that you have fled from me before, revered Hoyre? Twice now you have faced me; this time there will be no escape. You will lie dead on the battlefield, unless you recognise me as your king." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:647 +#: A_New_Order/scenarios/25_The_Awakening.cfg:651 msgid "I am your king, Hoyre. Admit that or I will be forced to kill you." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:649 +#: A_New_Order/scenarios/25_The_Awakening.cfg:653 msgid "My king? You, my king? Never! I will rip your heart out! I will cut your hands off and feed the crows with them!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:650 +#: A_New_Order/scenarios/25_The_Awakening.cfg:654 msgid "My lord, Bor Cryne not be far from here. It isn't wise to fight alone against the rebels' army." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:651 +#: A_New_Order/scenarios/25_The_Awakening.cfg:655 msgid "What about you, noble lord? Will you oppose your king and messiah as declared by the Oracle?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:652 +#: A_New_Order/scenarios/25_The_Awakening.cfg:656 msgid "I don't know what to think. But there IS one way to determine whether you are really what you claim to be... whether you are able to defeat us." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:653 +#: A_New_Order/scenarios/25_The_Awakening.cfg:657 msgid "By the way, Gawen, you are really starting to become convincing in your role. You seem to like it, despite your earlier protests." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:654 +#: A_New_Order/scenarios/25_The_Awakening.cfg:658 msgid "Enough talk. We must slay our enemies. To arms!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:655 +#: A_New_Order/scenarios/25_The_Awakening.cfg:659 msgid "Yes, to arms! To think, I am actually agreeing with an underling!" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/25_The_Awakening.cfg:660 +#: A_New_Order/scenarios/25_The_Awakening.cfg:664 #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:338 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:149 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:161 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:90 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:153 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:178 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1505 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:488 -#: A_New_Order/scenarios/27_Orannon.cfg:731 -#: A_New_Order/scenarios/27_Orannon.cfg:1131 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:234 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:246 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:252 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:152 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:164 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:92 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:154 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:179 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1509 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:491 +#: A_New_Order/scenarios/27_Orannon.cfg:733 +#: A_New_Order/scenarios/27_Orannon.cfg:1133 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:243 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:255 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:254 msgid "Kill all enemy leaders" msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/25_The_Awakening.cfg:676 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:391 -#: A_New_Order/scenarios/23_Trapped.cfg:889 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:472 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:169 -#: A_New_Order/scenarios/27_Orannon.cfg:743 -#: A_New_Order/scenarios/27_Orannon.cfg:1143 +#: A_New_Order/scenarios/25_The_Awakening.cfg:680 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:392 +#: A_New_Order/scenarios/23_Trapped.cfg:893 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:473 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:170 +#: A_New_Order/scenarios/27_Orannon.cfg:745 +#: A_New_Order/scenarios/27_Orannon.cfg:1145 msgid "Death of Deorien" msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/25_The_Awakening.cfg:680 -#: A_New_Order/scenarios/27_Orannon.cfg:751 -#: A_New_Order/scenarios/27_Orannon.cfg:1151 +#: A_New_Order/scenarios/25_The_Awakening.cfg:684 +#: A_New_Order/scenarios/27_Orannon.cfg:753 +#: A_New_Order/scenarios/27_Orannon.cfg:1153 msgid "Death of Huon Ryedric" msgstr "" #. [event] #. similar to the usual "time over" message: -#: A_New_Order/scenarios/25_The_Awakening.cfg:792 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:951 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:534 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:852 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:925 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:313 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:303 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1760 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:581 +#: A_New_Order/scenarios/25_The_Awakening.cfg:796 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:952 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:536 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:853 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:926 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:314 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:304 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1764 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:584 msgid "All is lost! Enemy reinforcements have arrived! We have no chance to win now!" msgstr "" #. [unit]: type=Lord Bor Cryne, id=Bor Cryne #. [side]: id=Bor Cryne, type=Lord Bor Cryne -#: A_New_Order/scenarios/25_The_Awakening.cfg:811 -#: A_New_Order/scenarios/03_Coronation.cfg:129 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:245 -#: A_New_Order/scenarios/27_Orannon.cfg:123 +#: A_New_Order/scenarios/25_The_Awakening.cfg:815 +#: A_New_Order/scenarios/03_Coronation.cfg:130 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:246 +#: A_New_Order/scenarios/27_Orannon.cfg:125 msgid "Bor Cryne" msgstr "" #. [unit]: type=Akladian Sturmknight, id=Bors Brien -#: A_New_Order/scenarios/25_The_Awakening.cfg:826 +#: A_New_Order/scenarios/25_The_Awakening.cfg:830 msgid "Bors Brien" msgstr "" #. [unit]: type=Akladian Darknite, id=Bors Dark -#: A_New_Order/scenarios/25_The_Awakening.cfg:840 +#: A_New_Order/scenarios/25_The_Awakening.cfg:844 msgid "Bors Dark" msgstr "" #. [unit]: type=Akladian Wonderman, id=Bors Wonder -#: A_New_Order/scenarios/25_The_Awakening.cfg:848 +#: A_New_Order/scenarios/25_The_Awakening.cfg:852 msgid "Bors Wonder" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:853 +#: A_New_Order/scenarios/25_The_Awakening.cfg:857 msgid "Curses! We are too late." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:854 +#: A_New_Order/scenarios/25_The_Awakening.cfg:858 msgid "Should we attack, my lord?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:855 +#: A_New_Order/scenarios/25_The_Awakening.cfg:859 msgid "No. As usual, Hoyre screwed up everything he possibly could. We will withdraw to the north, and wait until Grekulak arrives to help us." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:858 +#: A_New_Order/scenarios/25_The_Awakening.cfg:862 msgid "My king, I've heard that some of people of Wesnoth have started to take revenge on their own. A few Akladian villages were massacred south of Freetown. What will you do?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:859 +#: A_New_Order/scenarios/25_The_Awakening.cfg:863 msgid "And what do you think he could do? People want revenge, so..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:860 +#: A_New_Order/scenarios/25_The_Awakening.cfg:864 msgid "Revenge on whom? On innocent woman and children?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:861 +#: A_New_Order/scenarios/25_The_Awakening.cfg:865 msgid "Innocent? No Akladian is innocent! Even if they didn't participate in the massacres, maybe their husbands or uncles did, and..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:862 +#: A_New_Order/scenarios/25_The_Awakening.cfg:866 msgid "How many Wesnothians have been brought back from the dead by the killing of Akladian children, Huon? I lost whole family in Freetown. But I don't want to avenge them by killing families of innocent people. It will not bring them back." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:863 +#: A_New_Order/scenarios/25_The_Awakening.cfg:867 msgid "You have to react, my king. If you won't stop this, Akladians with turn away from you and there will be another round of civil war." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:864 +#: A_New_Order/scenarios/25_The_Awakening.cfg:868 msgid "Punish them? Why? They acted out of despair and anger, they lost their whole families at the hands of Akladians, how can you punish them? If you do, a lot of the Wesnothians will turn away from you..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:865 +#: A_New_Order/scenarios/25_The_Awakening.cfg:869 msgid "I now declare amnesty for everyone. But from this moment forward, anyone who wants to spill innocent blood will be hunted by me and my people. People who have already committed crimes should go make a pilgrimage to the Oracle to ask for forgiveness." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:866 +#: A_New_Order/scenarios/25_The_Awakening.cfg:870 msgid "THIS is supposed to be a punishment? Akladians won't like it." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:867 +#: A_New_Order/scenarios/25_The_Awakening.cfg:871 msgid "I am the messiah. Any Akladians who would contest my words are tools of evil and will never be admitted to the land of their ancestors." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:868 +#: A_New_Order/scenarios/25_The_Awakening.cfg:872 msgid "Messiah? You do not actually believe that!?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:869 +#: A_New_Order/scenarios/25_The_Awakening.cfg:873 msgid "Huon, the proper way to address your king is 'your majesty' - or at the least 'my king'. Deorien was right all the time, now I see it clearly. Akladians might rebel against their king and they might definitely rebel against a king of mixed blood. But they cannot rebel against the hand of God on earth." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:870 +#: A_New_Order/scenarios/25_The_Awakening.cfg:874 msgid "The way to Vattin is free of enemies. Let's go." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:881 +#: A_New_Order/scenarios/25_The_Awakening.cfg:885 msgid "Vojta" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:891 +#: A_New_Order/scenarios/25_The_Awakening.cfg:895 msgid "Kuba" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:901 +#: A_New_Order/scenarios/25_The_Awakening.cfg:905 msgid "Matej" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:912 +#: A_New_Order/scenarios/25_The_Awakening.cfg:916 msgid "Rumpel" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:921 +#: A_New_Order/scenarios/25_The_Awakening.cfg:925 msgid "Cimper" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:930 +#: A_New_Order/scenarios/25_The_Awakening.cfg:934 msgid "Camper" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:940 -#: A_New_Order/scenarios/27_Orannon.cfg:1603 +#: A_New_Order/scenarios/25_The_Awakening.cfg:944 +#: A_New_Order/scenarios/27_Orannon.cfg:1605 msgid "My king, we could really use some help here." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:946 -#: A_New_Order/scenarios/27_Orannon.cfg:1609 +#: A_New_Order/scenarios/25_The_Awakening.cfg:950 +#: A_New_Order/scenarios/27_Orannon.cfg:1611 msgid "We are under heavy assault, my king. We really could use some help here." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:960 +#: A_New_Order/scenarios/25_The_Awakening.cfg:964 msgid "The barbarians attack me! I need help NOW!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1021 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1025 msgid "Aaah!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1022 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1026 msgid "What? Mother, are you hurt?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1023 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1027 msgid "No... I'm ok... I'm ok... It was nothing." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1024 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1028 msgid "But what that? Are you wounded?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1025 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1029 msgid "No, Gawen, I've told you I'm OK!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1026 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1030 msgid "The witch most likely accidentally drank a poison she was preparing for someone else." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1027 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1031 msgid "No, my lord. I think I know what's happening with your step-mother, but if she does not want to tell you, neither will I. But be prepared... she may not be able to fight in some of the battles which await us in future." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1028 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1032 msgid "Underling, be silent. You know nothing. You all know nothing. I will fight." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1086 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1090 msgid "No! I haven't avenged my family!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1094 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1098 msgid "Stop! Don't kill me! I will give you a lot of gold if you will spare me!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1095 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1099 msgid "Were you at Freetown?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1096 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1100 msgid "NO! That was Bor Cryne! Don't kill me!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1097 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1101 msgid "I am an empty shell." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1103 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1107 msgid "Before you will pass, I want to ask you one very simple question. Were you with the Akladian army which burned Freetown?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1104 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1108 msgid "No! No! That was Bor Cryne, I swear! I wasn't there!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1107 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1136 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1111 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1140 msgid "Well.." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1108 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1137 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1112 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1141 msgid "Where is Bor Cryne?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1109 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1138 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1113 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1142 msgid "Who gave you the location of Freetown?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1110 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1114 msgid "Do you know who poisoned my mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1114 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1118 msgid "Whenever he is, he should be here instead!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1116 -#: A_New_Order/scenarios/25_The_Awakening.cfg:1144 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1120 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1148 msgid "I don't know! I wasn't at Freetown, really!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1118 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1122 msgid "I don't know! But Uri van Roe or Bor Cryne may know something about that..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1131 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1135 msgid "Don't kill me, Lorin! I knew you when you were a little child, I even played games with you when you were small..." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1132 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1136 msgid "You should've killed me then, when you still had the chance." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1142 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1146 msgid "Whenever he is, he should be here!" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1158 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1162 msgid "You truly are worthy to be our king! The Oracle was right! I never should have listened to Hoyre...." msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1177 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1181 msgid "How could this be possible?" msgstr "" #. [event] -#: A_New_Order/scenarios/25_The_Awakening.cfg:1186 +#: A_New_Order/scenarios/25_The_Awakening.cfg:1190 msgid "I should've stayed in hills in the north..." msgstr "" @@ -4216,7 +4315,7 @@ msgstr "" #. [scenario]: id=13_Scouting #. [message]: speaker=Lady Lorin #: A_New_Order/scenarios/13_Scouting.cfg:154 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:503 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:506 msgid "What about this:" msgstr "" @@ -4367,8 +4466,8 @@ msgstr "" #. [event] #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:409 -#: A_New_Order/scenarios/13_Scouting.cfg:413 +#: A_New_Order/scenarios/13_Scouting.cfg:412 +#: A_New_Order/scenarios/13_Scouting.cfg:416 #: A_New_Order/scenarios/13_Scouting.cfg:281 msgid "We already know what we were sent to find out. We should return to Freetown now." msgstr "" @@ -4440,642 +4539,658 @@ msgstr "" #. [scenario]: id=13_Scouting #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/13_Scouting.cfg:346 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:72 +#: A_New_Order/scenarios/13_Scouting.cfg:347 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:73 msgid "Raedwood Forest" msgstr "" #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:347 +#: A_New_Order/scenarios/13_Scouting.cfg:348 msgid "To Freetown" msgstr "" #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:348 +#: A_New_Order/scenarios/13_Scouting.cfg:349 msgid "To Haeltin" msgstr "" #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:349 +#: A_New_Order/scenarios/13_Scouting.cfg:350 msgid "To Saorduc swamps" msgstr "" #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:350 +#: A_New_Order/scenarios/13_Scouting.cfg:351 msgid "To Barnon" msgstr "" #. [scenario]: id=13_Scouting -#: A_New_Order/scenarios/13_Scouting.cfg:351 +#: A_New_Order/scenarios/13_Scouting.cfg:352 msgid "Hyeton" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:430 +#: A_New_Order/scenarios/13_Scouting.cfg:433 msgid "It is extremely important to everyone to remember not to refer to Gawen by his real name. Always call him Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:431 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:274 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:462 -#: A_New_Order/scenarios/14b_Bontom.cfg:643 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:408 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:342 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:455 +#: A_New_Order/scenarios/13_Scouting.cfg:434 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:275 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:465 +#: A_New_Order/scenarios/14b_Bontom.cfg:646 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:417 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:345 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:458 msgid "Why?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:432 +#: A_New_Order/scenarios/13_Scouting.cfg:435 msgid "First of all, because our people at Freetown aren't ready to have an Akladian leader. Second, because Bor Cryne would send his entire army to pursue us if he heard so much as a whisper of the name Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:433 +#: A_New_Order/scenarios/13_Scouting.cfg:436 msgid "Gaumhaldric... so, is this why my son is not shaving? He wants to hide his real identity under a beard?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:434 +#: A_New_Order/scenarios/13_Scouting.cfg:437 msgid "No, no, no. He HAS to have a beard. All of our great Wesnothian kings had beards!" msgstr "" +#. [message]: speaker=Kyobaine +#: A_New_Order/scenarios/13_Scouting.cfg:454 +msgid "Do you like my clothes?" +msgstr "" + +#. [then] +#: A_New_Order/scenarios/13_Scouting.cfg:462 +msgid "Yes." +msgstr "" + +#. [else] +#. debug message only for developers; ok to skip translating: +#: A_New_Order/scenarios/13_Scouting.cfg:466 +msgid "Darn it, it looks like the [found_item] tag doesn't work across scenarios..." +msgstr "" + #. [objectives] -#: A_New_Order/scenarios/13_Scouting.cfg:446 +#: A_New_Order/scenarios/13_Scouting.cfg:476 msgid "This is a large-scale map, where you may choose a way to go. Move Gawen to a signpost or any other location to move to a new scenario. Move Gawen to the tent to talk with his friends." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:475 +#: A_New_Order/scenarios/13_Scouting.cfg:505 msgid "My lord, we cannot go back to Freetown. We have nothing to report, and we have not found anything about the orcs." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:478 +#: A_New_Order/scenarios/13_Scouting.cfg:508 msgid "My lord, I do not think we should go back to Freetown already. We haven't met with the She-wolf of Haeltin west of here. She may have some great insight, having fought with orcs already." msgstr "" #. [then] -#: A_New_Order/scenarios/13_Scouting.cfg:492 +#: A_New_Order/scenarios/13_Scouting.cfg:522 msgid "We were in Haeltin already. Where would you like to go now?" msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:496 +#: A_New_Order/scenarios/13_Scouting.cfg:526 msgid "Are you sure you want to go there?" msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:502 +#: A_New_Order/scenarios/13_Scouting.cfg:532 msgid "As you wish, my lord." msgstr "" #. [then] -#: A_New_Order/scenarios/13_Scouting.cfg:516 +#: A_New_Order/scenarios/13_Scouting.cfg:546 msgid "We already were in Saorduc. Where to now?" msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:520 +#: A_New_Order/scenarios/13_Scouting.cfg:550 msgid "Are you sure you want to go there? I've told you that I doubt Saurians know anything useful." msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:525 -#: A_New_Order/scenarios/13_Scouting.cfg:527 +#: A_New_Order/scenarios/13_Scouting.cfg:555 +#: A_New_Order/scenarios/13_Scouting.cfg:557 msgid "So, on to Saorduc! Hopefully it is a wise decision and lizard men know something about orcs." msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:531 +#: A_New_Order/scenarios/13_Scouting.cfg:561 msgid "Lizards? We already fought with them. I hate lizards." msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:536 +#: A_New_Order/scenarios/13_Scouting.cfg:566 msgid "That was wise decision, my lord." msgstr "" #. [then] -#: A_New_Order/scenarios/13_Scouting.cfg:552 +#: A_New_Order/scenarios/13_Scouting.cfg:582 msgid "We already scouted near Barnon. Where should we go now?" msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:556 +#: A_New_Order/scenarios/13_Scouting.cfg:586 msgid "Are you sure you want to go there? A lot of enemy soldiers could be near Barnon." msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:560 +#: A_New_Order/scenarios/13_Scouting.cfg:590 msgid "This could be dangerous... but also extremely valuable. We can definitely find out something about orcs there." msgstr "" #. [else] -#: A_New_Order/scenarios/13_Scouting.cfg:563 +#: A_New_Order/scenarios/13_Scouting.cfg:593 msgid "Yes, on other hand, maybe we should search elsewhere." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:573 +#: A_New_Order/scenarios/13_Scouting.cfg:603 msgid "Who is comin' here? What d'ya wanna from us?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:574 -#: A_New_Order/scenarios/13_Scouting.cfg:613 +#: A_New_Order/scenarios/13_Scouting.cfg:604 +#: A_New_Order/scenarios/13_Scouting.cfg:643 msgid "Don't be afraid, I want ask you few question and then I will go." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:575 +#: A_New_Order/scenarios/13_Scouting.cfg:605 msgid "So go on an' ask us, then." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:581 -#: A_New_Order/scenarios/13_Scouting.cfg:619 -#: A_New_Order/scenarios/13_Scouting.cfg:652 +#: A_New_Order/scenarios/13_Scouting.cfg:611 +#: A_New_Order/scenarios/13_Scouting.cfg:649 +#: A_New_Order/scenarios/13_Scouting.cfg:682 msgid "Do you know where the place called Bontom is?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:582 -#: A_New_Order/scenarios/13_Scouting.cfg:594 -#: A_New_Order/scenarios/13_Scouting.cfg:620 -#: A_New_Order/scenarios/13_Scouting.cfg:632 -#: A_New_Order/scenarios/13_Scouting.cfg:653 -#: A_New_Order/scenarios/13_Scouting.cfg:665 +#: A_New_Order/scenarios/13_Scouting.cfg:612 +#: A_New_Order/scenarios/13_Scouting.cfg:624 +#: A_New_Order/scenarios/13_Scouting.cfg:650 +#: A_New_Order/scenarios/13_Scouting.cfg:662 +#: A_New_Order/scenarios/13_Scouting.cfg:683 +#: A_New_Order/scenarios/13_Scouting.cfg:695 msgid "Do you know anything about Reme Carrenemoe?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:583 -#: A_New_Order/scenarios/13_Scouting.cfg:595 -#: A_New_Order/scenarios/13_Scouting.cfg:621 -#: A_New_Order/scenarios/13_Scouting.cfg:633 -#: A_New_Order/scenarios/13_Scouting.cfg:654 -#: A_New_Order/scenarios/13_Scouting.cfg:666 +#: A_New_Order/scenarios/13_Scouting.cfg:613 +#: A_New_Order/scenarios/13_Scouting.cfg:625 +#: A_New_Order/scenarios/13_Scouting.cfg:651 +#: A_New_Order/scenarios/13_Scouting.cfg:663 +#: A_New_Order/scenarios/13_Scouting.cfg:684 +#: A_New_Order/scenarios/13_Scouting.cfg:696 msgid "Have you heard anything about orcs?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:584 -#: A_New_Order/scenarios/13_Scouting.cfg:596 -#: A_New_Order/scenarios/13_Scouting.cfg:622 -#: A_New_Order/scenarios/13_Scouting.cfg:634 -#: A_New_Order/scenarios/13_Scouting.cfg:655 -#: A_New_Order/scenarios/13_Scouting.cfg:667 +#: A_New_Order/scenarios/13_Scouting.cfg:614 +#: A_New_Order/scenarios/13_Scouting.cfg:626 +#: A_New_Order/scenarios/13_Scouting.cfg:652 +#: A_New_Order/scenarios/13_Scouting.cfg:664 +#: A_New_Order/scenarios/13_Scouting.cfg:685 +#: A_New_Order/scenarios/13_Scouting.cfg:697 msgid "Would you want to fight for me?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:585 -#: A_New_Order/scenarios/13_Scouting.cfg:597 -#: A_New_Order/scenarios/13_Scouting.cfg:623 -#: A_New_Order/scenarios/13_Scouting.cfg:635 -#: A_New_Order/scenarios/13_Scouting.cfg:656 -#: A_New_Order/scenarios/13_Scouting.cfg:668 +#: A_New_Order/scenarios/13_Scouting.cfg:615 +#: A_New_Order/scenarios/13_Scouting.cfg:627 +#: A_New_Order/scenarios/13_Scouting.cfg:653 +#: A_New_Order/scenarios/13_Scouting.cfg:665 +#: A_New_Order/scenarios/13_Scouting.cfg:686 +#: A_New_Order/scenarios/13_Scouting.cfg:698 msgid "Go and work, good man." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:608 +#: A_New_Order/scenarios/13_Scouting.cfg:638 msgid "Ah, welcome, we've heard about your victories, Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:610 +#: A_New_Order/scenarios/13_Scouting.cfg:640 msgid "I still can't get used to them calling him Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:611 +#: A_New_Order/scenarios/13_Scouting.cfg:641 msgid "Cute name, isn't it?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:614 +#: A_New_Order/scenarios/13_Scouting.cfg:644 msgid "Anything for you, young knight." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:647 +#: A_New_Order/scenarios/13_Scouting.cfg:677 msgid "Free men from Raedwood forest! You are always welcome here." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:689 -#: A_New_Order/scenarios/13_Scouting.cfg:698 +#: A_New_Order/scenarios/13_Scouting.cfg:719 +#: A_New_Order/scenarios/13_Scouting.cfg:728 msgid "Yahyazad" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:725 +#: A_New_Order/scenarios/13_Scouting.cfg:755 msgid "Where Reme Carrenemoe could possibly be?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:726 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:576 +#: A_New_Order/scenarios/13_Scouting.cfg:756 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:579 msgid "Advise me what could we do now." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:727 +#: A_New_Order/scenarios/13_Scouting.cfg:757 msgid "Tell me about my mother." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:732 +#: A_New_Order/scenarios/13_Scouting.cfg:762 msgid "You are joking, right? He is in our camp!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:734 +#: A_New_Order/scenarios/13_Scouting.cfg:764 msgid "Probably still in that Bontom place the peasants told us about." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:736 +#: A_New_Order/scenarios/13_Scouting.cfg:766 msgid "In some place called Bontom. We could ask peasants about it." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:739 +#: A_New_Order/scenarios/13_Scouting.cfg:769 msgid "I have no idea where your friend may be; I fear we may have already missed our chance to find out about him..." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:741 +#: A_New_Order/scenarios/13_Scouting.cfg:771 msgid "I have no idea where your friend may be; maybe we could ask around some more about him." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:747 +#: A_New_Order/scenarios/13_Scouting.cfg:777 msgid "About your mother? What do you want to know about her?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:748 +#: A_New_Order/scenarios/13_Scouting.cfg:778 msgid "Everything." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:749 +#: A_New_Order/scenarios/13_Scouting.cfg:779 msgid "Well, she was from a royal house. The Akladian king gave her a simple choice: marry him or he would unleash his anger on her family. So, she agreed. I visited her from time to time, singing songs, bringing her news from home... " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:750 +#: A_New_Order/scenarios/13_Scouting.cfg:780 msgid "I think eventually she even warmed up to your father, the king. When she gave birth to you, she gave everything she had for you. But behind her back Akladian clans were conspiring... and finally someone gave her a poisoned cup. She died, slowly, and painfully. I was able to be near her in her final hours. I promised her that I would take care of you." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:751 +#: A_New_Order/scenarios/13_Scouting.cfg:781 msgid "Who poisoned her?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:752 +#: A_New_Order/scenarios/13_Scouting.cfg:782 msgid "I don't know. No one knows." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:754 +#: A_New_Order/scenarios/13_Scouting.cfg:784 msgid "Rob Roe mentioned Lorin's clan once bought some special poison from Outlaws... " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:755 +#: A_New_Order/scenarios/13_Scouting.cfg:785 msgid "And you think that..." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:756 +#: A_New_Order/scenarios/13_Scouting.cfg:786 msgid "Why shouldn't I think that?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:757 +#: A_New_Order/scenarios/13_Scouting.cfg:787 msgid "You are right, Gawen. Akladians have a long history of poisoning each other. You might say it's their national sport. But still... yes, it had escaped my attention before." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:759 +#: A_New_Order/scenarios/13_Scouting.cfg:789 msgid "I wish I had asked around more about poison previously; it's probably too late to find out more now..." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:764 +#: A_New_Order/scenarios/13_Scouting.cfg:794 msgid "Hey Karen, what's up?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:765 +#: A_New_Order/scenarios/13_Scouting.cfg:795 msgid "I just made up a new song about you, want to hear it?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:766 +#: A_New_Order/scenarios/13_Scouting.cfg:796 msgid "You are a gifted girl... fighting, singing, what else can you do?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:767 +#: A_New_Order/scenarios/13_Scouting.cfg:797 msgid "I can also dance. Gawen. When we return to Freetown I could dance for you... " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:768 +#: A_New_Order/scenarios/13_Scouting.cfg:798 msgid "I'm sure I would enjoy watching you dance." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:769 +#: A_New_Order/scenarios/13_Scouting.cfg:799 msgid "Oh, I bet you would!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:771 +#: A_New_Order/scenarios/13_Scouting.cfg:801 msgid "Thank you, Gawen, once again. You have saved my life. I will never forget it, and I will never be able to repay my debt. Earlier my life belonged to you because of duty; now it is yours by choice." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:773 +#: A_New_Order/scenarios/13_Scouting.cfg:803 msgid "Gaumhaldric, an interesting mother you have. Can I ask you a question?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:774 +#: A_New_Order/scenarios/13_Scouting.cfg:804 msgid "Sure, go ahead." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:775 +#: A_New_Order/scenarios/13_Scouting.cfg:805 msgid "Is she spoken for? I mean, is there someone she loves? I have often noticed her gazing up at the sky, far, far away, as if she were thinking about someone... or something." msgstr "" #. [event] #. this is just Gawen's assumption; my own assumption is that she is thinking about what the Oracle told her: -#: A_New_Order/scenarios/13_Scouting.cfg:777 +#: A_New_Order/scenarios/13_Scouting.cfg:807 msgid "I think she must be remembering my father. She has no one else I know about." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:778 +#: A_New_Order/scenarios/13_Scouting.cfg:808 msgid "That is fortunate for me. She seems to have locked her heart up in an unbreakable fortress... but I think I can find a way into her heart. With time and patience, I'm sure I can discover a way to break down those walls. " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:779 +#: A_New_Order/scenarios/13_Scouting.cfg:809 msgid "Majid Yahyazad, Lorin is my step-mother, but she has never really shown any tenderness, even to me. I have always known her to be a harsh and unforgiving woman." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:780 +#: A_New_Order/scenarios/13_Scouting.cfg:810 msgid "I'm afraid pursuing her will come with a heavy price. I think she thinks love is a weakness... she seems more interested in war and finding new ways to cause pain to others." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:781 +#: A_New_Order/scenarios/13_Scouting.cfg:811 msgid "Ah, Gaumhaldric, perhaps you are right, but if it will be as a war to unlock her heart, I am prepared to wage it. I am well-acquainted with the ways of war." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:782 +#: A_New_Order/scenarios/13_Scouting.cfg:812 msgid "Besides, in the end, the war for the affection of a worthy woman is the only war where the price to win is a privilege, not a burden, to pay." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:783 +#: A_New_Order/scenarios/13_Scouting.cfg:813 msgid "You find my step-mother... a worthy challenge, then? " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:784 +#: A_New_Order/scenarios/13_Scouting.cfg:814 msgid "I do... and shall gladly pay the price to try to win her heart. " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:785 +#: A_New_Order/scenarios/13_Scouting.cfg:815 msgid "You have my blessing, noble Majid, for what it's worth. Sometimes the ruthlessness of the 'She-Wolf of Haeltin' still scares even me. " msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:790 +#: A_New_Order/scenarios/13_Scouting.cfg:820 msgid "Mother, may I have a word with you?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:791 +#: A_New_Order/scenarios/13_Scouting.cfg:821 msgid "Your clan once bought poison from outlaws. Why?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:792 -#: A_New_Order/scenarios/13_Scouting.cfg:800 +#: A_New_Order/scenarios/13_Scouting.cfg:822 +#: A_New_Order/scenarios/13_Scouting.cfg:830 msgid "What do you think about Yahyazad?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:793 -#: A_New_Order/scenarios/13_Scouting.cfg:801 +#: A_New_Order/scenarios/13_Scouting.cfg:823 +#: A_New_Order/scenarios/13_Scouting.cfg:831 msgid "What do you know about orcs?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:794 -#: A_New_Order/scenarios/13_Scouting.cfg:802 +#: A_New_Order/scenarios/13_Scouting.cfg:824 +#: A_New_Order/scenarios/13_Scouting.cfg:832 msgid "How did my real mother die?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:808 +#: A_New_Order/scenarios/13_Scouting.cfg:838 msgid "Why do you ask?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:809 +#: A_New_Order/scenarios/13_Scouting.cfg:839 msgid "Well, he seems to be interested in you." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:810 +#: A_New_Order/scenarios/13_Scouting.cfg:840 msgid "Yes, I noticed that. I think one would have to be blind NOT to notice that. But I am not interested in him." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:811 +#: A_New_Order/scenarios/13_Scouting.cfg:841 msgid "Why not? He seems to be a good man." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:812 +#: A_New_Order/scenarios/13_Scouting.cfg:842 msgid "He is an underling." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:813 +#: A_New_Order/scenarios/13_Scouting.cfg:843 msgid "Underling? Mother, why do you still use such words? I am 'underling' too, after all." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:814 +#: A_New_Order/scenarios/13_Scouting.cfg:844 msgid "No! I could never call you that. You are not... I mean... I... oh, you are too young to understand!" msgstr "" #. [event] #. cross-reference to dialogue in S16, Choosing the Best: -#: A_New_Order/scenarios/13_Scouting.cfg:816 +#: A_New_Order/scenarios/13_Scouting.cfg:846 msgid "Besides, you have lost your memory, so you probably do not remember what our customs are regarding widows that betray their dead husbands. I will explain it to you another time." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:818 +#: A_New_Order/scenarios/13_Scouting.cfg:848 msgid "Orcs? They are good fighters. Strong, disciplined, I wish I had such soldiers." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:819 +#: A_New_Order/scenarios/13_Scouting.cfg:849 msgid "Mother, orcs just burn, pillage, and murder! They hate us, and yet you seem to respect them?!?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:820 +#: A_New_Order/scenarios/13_Scouting.cfg:850 msgid "Well, we are burning, pillaging, murdering and hate our enemies too. What's the difference?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:822 +#: A_New_Order/scenarios/13_Scouting.cfg:852 msgid "Poison? What poison? My clan has never bought any poison!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:823 +#: A_New_Order/scenarios/13_Scouting.cfg:853 msgid "Rob Roe told me about it." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:824 +#: A_New_Order/scenarios/13_Scouting.cfg:854 msgid "Can you repeat that name? Rob - Roe. Rob Roe... No, I can't say I remember that name. I don't know anything about my clan buying a poison. But then, I am only a woman, and our clan lord didn't tell me everything." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:827 +#: A_New_Order/scenarios/13_Scouting.cfg:857 msgid "Your mother? Your... why you are asking ME about your mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:828 +#: A_New_Order/scenarios/13_Scouting.cfg:858 msgid "I can't remember anything about her. I would love to hear something about her. Did you know her?" msgstr "" #. [event] #. this is a Suspiciously Specific Denial: https://tvtropes.org/pmwiki/pmwiki.php/Main/SuspiciouslySpecificDenial -#: A_New_Order/scenarios/13_Scouting.cfg:830 +#: A_New_Order/scenarios/13_Scouting.cfg:860 msgid "No! I did not know her! I... I'm sorry Gawen, but I don't know how your mother died or who poisoned her." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:831 +#: A_New_Order/scenarios/13_Scouting.cfg:861 msgid "I wasn't asking you about that." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:848 +#: A_New_Order/scenarios/13_Scouting.cfg:878 msgid "There are no more orcs near this ruins of the village." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:851 +#: A_New_Order/scenarios/13_Scouting.cfg:881 msgid "My lord! This time for sure you will chase off that orcish band, kill all the orcs, and free my people!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:853 +#: A_New_Order/scenarios/13_Scouting.cfg:883 msgid "So, should we take on the orcs?" msgstr "" #. [unit]: type=Peasant, id=Matthews Eagle Eye -#: A_New_Order/scenarios/13_Scouting.cfg:865 +#: A_New_Order/scenarios/13_Scouting.cfg:895 msgid "Matthews Eagle Eye" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:874 +#: A_New_Order/scenarios/13_Scouting.cfg:904 msgid "Someone is hiding here!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:876 +#: A_New_Order/scenarios/13_Scouting.cfg:906 msgid "Ah! Humans! And Akladians with them?! Still, what good fortune!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:878 +#: A_New_Order/scenarios/13_Scouting.cfg:908 msgid "Ah! Humans! And not Akladians! What good fortune!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:880 +#: A_New_Order/scenarios/13_Scouting.cfg:910 msgid "Who are you, and what are you doing here?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:881 +#: A_New_Order/scenarios/13_Scouting.cfg:911 msgid "The orcs burned down my village, Ruen, and they left not long ago. They took many prisoners. I was hiding here, waiting for a miracle. And now the miracle has come!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:882 +#: A_New_Order/scenarios/13_Scouting.cfg:912 msgid "Oh my. It's so funny I think I'm gonna die laughing. Gaumhaldric the Miracle-maker, how about the sound of that?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:883 +#: A_New_Order/scenarios/13_Scouting.cfg:913 msgid "Miracle? What do you mean?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:884 +#: A_New_Order/scenarios/13_Scouting.cfg:914 msgid "You of course will chase that orcish band, kill all the orcs and free my people!" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:886 +#: A_New_Order/scenarios/13_Scouting.cfg:916 msgid "Hm, my lord, do you think we should fullfill this peasant's request?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:893 +#: A_New_Order/scenarios/13_Scouting.cfg:923 msgid "Well, I hope it's wise decision." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:894 +#: A_New_Order/scenarios/13_Scouting.cfg:924 msgid "Of course it is. We are searching for orcs, and those are orcs, isn't it?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:897 -#: A_New_Order/scenarios/13_Scouting.cfg:925 +#: A_New_Order/scenarios/13_Scouting.cfg:927 +#: A_New_Order/scenarios/13_Scouting.cfg:955 msgid "Yes, on other hand maybe we should search elsewhere." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:908 +#: A_New_Order/scenarios/13_Scouting.cfg:938 msgid "We already fought with outlaws from Bontom, my lord." msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:917 +#: A_New_Order/scenarios/13_Scouting.cfg:947 msgid "So, should we go into Bontom?" msgstr "" #. [event] -#: A_New_Order/scenarios/13_Scouting.cfg:922 +#: A_New_Order/scenarios/13_Scouting.cfg:952 msgid "Yes, we should save Reme now." msgstr "" @@ -5097,271 +5212,271 @@ msgid "Freetown" msgstr "" #. [side]: id=Gwidle Turlin, type=General -#: A_New_Order/scenarios/15a_The_Preparations.cfg:43 -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:54 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:44 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:55 #: A_New_Order/scenarios/11_Council_in_Freetown.cfg:41 msgid "Gwidle Turlin" msgstr "" #. [unit]: id=Mithrandil, type=Elvish Lord -#: A_New_Order/scenarios/15a_The_Preparations.cfg:52 -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:62 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:53 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:63 #: A_New_Order/scenarios/11_Council_in_Freetown.cfg:50 msgid "Mithrandil" msgstr "" #. [event] #. EASY difficulty, use most explicit/obvious version of wording for players like me who don't pay attention: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:155 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:156 msgid "...so, you will take eighteen of your very best troops and search for this great mage, Deorien, to try to convince him to join our cause." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:156 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:157 msgid "I understand. My eighteen very best, most experienced soldiers. When should I go?" msgstr "" #. [event] #. NORMAL difficulty, keep this wording closest to what it was before the difficulty split: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:160 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:161 msgid "...so, you will take fifteen of your best troops and search for this great mage, to try to convince him to join our cause." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:161 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:162 msgid "I understand. My fifteen best soldiers. When should I go?" msgstr "" #. [event] #. HARD difficulty, somewhat vaguer than the previous two: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:165 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:166 msgid "...so, you'll take twelve of your troops and search for that mage, to try to convince him to join our cause." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:166 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:167 msgid "I understand. Twelve soldiers. When should I go?" msgstr "" #. [event] #. NIGHTMARE difficulty, vaguest: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:170 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:171 msgid "...so, nine troops. Search for that mage. Got it?" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:171 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:172 msgid "I understand. Nine soldiers. When should I go?" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:173 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:174 msgid "Does that mean that you agree?" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:174 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:175 msgid "Of course." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:175 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:176 msgid "I think you should start your quest after the thaw. After all, you will need some time to pick the best soldiers and train them." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:176 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:177 msgid "If you want, more elves are willing to serve you." msgstr "" #. [event] #. "Swordsmen" were included in this line previously, but he no longer offers them, so I removed them: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:178 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:179 msgid "I could give you some of my soldiers: Bowmen, or Spearmen." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:179 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:180 msgid "Or we could give you some gold." msgstr "" #. [event] #. EASY difficulty, should be clearest and most verbose: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:182 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:183 msgid "Note: you will have to choose eighteen of your very best soldiers soon. Elves and human soldiers, given by Mithrandil and Huon respectively, will be added to your pool of units from which you will make this selection, so consider them as counting against the limit. Choose up to four soldiers now, or more gold if you already have enough soldiers to choose from." msgstr "" #. [event] #. NORMAL difficulty, should be most normal: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:186 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:187 msgid "Note: you will have to choose fifteen of your best soldiers soon. Elves and soldiers given by Huon and Mithrandil count against this limit. Choose four soldiers now." msgstr "" #. [event] #. HARD difficulty, should be vaguer: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:190 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:191 msgid "Note: you will have to choose twelve soldiers soon. Elves and soldiers given by Huon and Mithrandil count against this limit. Choose four soldiers now." msgstr "" #. [event] #. NIGHTMARE difficulty, should be vaguest: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:194 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:195 msgid "Note: you'll have to choose nine soldiers soon. Choose four now (which may count against the limit)." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:199 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:200 msgid "I would want to have more gold" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:200 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:201 msgid "I would want some elves" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:201 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:202 msgid "I would want some of Huon's soldiers" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:202 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:203 msgid "I do not need anything more" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:207 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:208 msgid "You received 25 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:213 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:236 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:214 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:237 msgid "Give me..." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:214 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:215 msgid "an Elvish fighter" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:215 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:216 msgid "an Elvish archer" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:216 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:217 msgid "an Elvish scout" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:217 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:218 msgid "an Elvish shaman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:218 -#: A_New_Order/scenarios/15a_The_Preparations.cfg:239 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:219 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:240 msgid "I've changed my mind" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:221 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:222 msgid "Elvish Fighter" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:224 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:225 msgid "Elvish Archer" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:227 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:228 msgid "Elvish Scout" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:230 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:231 msgid "Elvish Shaman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:237 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:238 msgid "a Bowman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:238 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:239 msgid "a Spearman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:242 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:243 msgid "Bowman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:245 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:246 msgid "Spearman" msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:264 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:265 msgid "My lord, we know an orcish group attacked a few villages north of here. Huon Ryedric was going to go there to defend the villages, but I thought you might want to use the occasion, you know, to check out our troops before you make any final decisions on which soldiers to choose for our quest." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:272 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:273 msgid "Yes, I think that's a great idea." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:273 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:274 msgid "I have to stay here." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:275 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:276 msgid "It is the way of the woman. Don't ask." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:276 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:277 msgid "I shall remain with her, just in case it is something serious." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:295 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:296 msgid "Karen, you will stay here, with your mother and sisters. It's too dangerous for you." msgstr "" #. [event] -#: A_New_Order/scenarios/15a_The_Preparations.cfg:296 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:297 msgid "Of courrrrrse." msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:305 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:306 msgid "So, let's choose our eighteen very best, most experienced troops." msgstr "" #. [event] #. NORMAL difficulty: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:309 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:310 msgid "So, let's choose our fifteen best troops." msgstr "" #. [event] #. HARD difficulty: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:313 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:314 msgid "So, let's choose twelve troops." msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/15a_The_Preparations.cfg:317 +#: A_New_Order/scenarios/15a_The_Preparations.cfg:318 msgid "So, nine troops." msgstr "" @@ -5376,77 +5491,97 @@ msgid "And so Gawen and his party went to the eastern part of Raedwood." msgstr "" #. [side]: id=Velkon Elch, type=Fire Dragon, type=Drake Flameheart, type=Drake Flare -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:49 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:50 msgid "Velkon Elch" msgstr "" #. [side]: id=Quësel, type=Elvish Avenger, type=Elvish Ranger -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:143 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:144 msgid "Quësel" msgstr "" #. [event] -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:197 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:74 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:193 +msgid "You there, you must be the emissaries from Freetown! Please help us! The drakes are trying to burn down our forest!" +msgstr "" + +#. [event] +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:208 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:76 msgid "Hello there! You missed me, of course?" msgstr "" #. [event] -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:198 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:75 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:209 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:77 msgid "Forgive me, my lord. I know how it looks, but I really was trying." msgstr "" #. [event] -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:199 -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:76 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:210 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:78 msgid "I was kind of expecting you." msgstr "" +#. [event] +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:212 +msgid "Quësel! While it may be a good thing to see you again, what a shame it is that it must be under such dire circumstances! Have no fear, for we are prepared to pierce straight through these beasts' scaly hides!" +msgstr "" + #. [objective]: condition=win -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:203 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:216 msgid "Kill Velkon Elch" msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:219 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:237 msgid "The forest burns down" msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:223 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:241 msgid "The drakes kill Quësel" msgstr "" #. [objectives] -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:226 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:244 msgid "Woses standing on campfires will take damage every turn." msgstr "" #. [message]: speaker=Gawen Hagarthen -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:270 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:288 msgid "I thought you said that it was drakes that were attacking you?" msgstr "" #. [message]: speaker=Gawen Hagarthen -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:272 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:290 msgid "Gawen" msgstr "" #. [message]: speaker=Quësel -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:277 +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:295 msgid "Well, yes, but they seem to have attracted fire-lovers of all kinds to their side..." msgstr "" #. [event] -#: A_New_Order/scenarios/15c_Raedwood_East.cfg:298 -msgid "They killed me!" +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:315 +msgid "Those blasted woodburners have overrun us! Raedwood is doomed now!" +msgstr "" + +#. [then] +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:653 +msgid "Oh no! Our dear Raedwood, burned to ash! The free peoples of the forest shall no longer have a refuge from Akladian tyranny! We have failed!" +msgstr "" + +#. [then] +#: A_New_Order/scenarios/15c_Raedwood_East.cfg:665 +msgid "Be careful! Our forest is almost gone!" msgstr "" #. [objective]: condition=win #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:6 -#: A_New_Order/scenarios/14b_Bontom.cfg:387 -#: A_New_Order/scenarios/14b_Bontom.cfg:403 +#: A_New_Order/scenarios/14b_Bontom.cfg:390 +#: A_New_Order/scenarios/14b_Bontom.cfg:406 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:415 msgid "HEROIC: Kill all enemy leaders OR" msgstr "" @@ -5468,177 +5603,177 @@ msgid "Entering the forests surrounding Barnon from the north, I could not stop msgstr "" #. [side]: id=Kariv Rebarnon, type=Akladian Lord -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:59 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:60 msgid "Kariv Rebarnon" msgstr "" #. [side]: id=Baruk Bar, type=Orcish Warrior -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:138 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:139 msgid "Baruk Bar" msgstr "" #. [label] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:171 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:358 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:172 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:361 msgid "Castle of Barnon" msgstr "" #. [label] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:175 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:362 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:176 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:365 msgid "City of Barnon" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:216 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:217 msgid "It seems like only yesterday when I was betrayed on these fields..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:218 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:219 msgid "My lord... I..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:219 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:220 msgid "Reme, don't blame yourself. I know you would have prefered to stay with me that day and fight to the end, but I gave you other orders, and your duty was to follow them. I know it wasn't easy for you." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:221 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:222 msgid "On the other hand, leaving me was quite easy for him. It seems he just needed some practice." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:224 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:225 msgid "Let's be careful. Scouts reported orcs garrisoned east from here. Now, we just have to capture their leader and..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:225 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:226 msgid "...and we will see our great future king Gaumhaldric defeat his enemies in an epic battle, which will be described by bards forevermore!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:226 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:227 msgid "Anyway, what I wanted to say before my offspring so rudely interrupted me, is that we don't have to defeat all of the enemies. We can withdraw after interrogating the Orcish leader." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:227 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:228 msgid "My lord, an army is approaching!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:228 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:229 msgid "Oh, do not worry. Those are probably our people returning from making a deal with the outlaw underlings." msgstr "" #. [objectives] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:233 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:234 msgid "" "Lady Lorin can also interrogate enemy leaders.\n" "You will receive no bonus if withdrawing with Gawen." msgstr "" #. [objectives] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:260 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:261 msgid "You will receive no bonus if withdrawing with Gawen." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:275 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:276 msgid "That's impossible! They are breaking into the city! How, how, how this could happened? Where are my soldiers? My allies? Help me!!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:276 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:277 msgid "Humans... cowards... good only for meat..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:285 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:303 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:286 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:304 msgid "Dear God! Everything is lost! Run for your life!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:293 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:309 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:294 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:310 msgid "Hey, wait, what about our fight?! Coward!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:294 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:310 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:295 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:311 msgid "He ran away! But I will meet him again one day, and next time I will make sure he has no chance to flee..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:324 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:325 msgid "Wait a minute, I know you! You were one of those young chieftains who visited Vattin back in the day..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:325 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:326 msgid "Yes! Yes! That could be! I was at Vattin once!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:326 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:327 msgid "God be praised! I'm glad! I'm really, really glad to meet you again! What is your name, man?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:327 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:328 msgid "Kariv, my lady, yes, Kariv." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:328 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:329 msgid "Do you remember that bawdy ballad you were singing outside my windows while you were drunk?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:329 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:330 msgid "That was you? Oh no!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:330 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:331 msgid "I promised myself that I would take revenge one day. And indeed, God has favored me, because he has let me find you and kill you! Or... maybe you know something about the orcs - why they are here and all?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:331 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:352 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:373 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:332 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:353 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:374 msgid "Orcs? Yes, yes, orcs! They are helping us! They are, uhm, our allies or something!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:332 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:358 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:333 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:359 msgid "He doesn't know anything. Let him go." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:333 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:334 msgid "Put down that knife! You can't - Aaargh!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:334 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:335 msgid "Mother!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:335 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:336 msgid "What? You should have heard what he sang he wanted to do to me..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:336 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:337 msgid "But I had some questions of my own that I wanted to ask him..." msgstr "" @@ -5646,150 +5781,150 @@ msgstr "" #. Konrad2 says "Understand?" should be "Understood?" but I think it is fine as is. Likewise with the question: "what do you know" applies #. to both halves of the sentence, i.e. "what do you know about the orcs?" and "what do you know about why they are here?" so there is #. no need to rewrite the second part of it into its own separate question as "why are they here?" in this line: -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:351 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:352 msgid "Listen, if you'll answer me a few questions I'll let you go. Understand? Now, what do you know about the orcs and why they are here?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:354 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:355 msgid "One last question. What about Reme Carrenemoe, do you know anything about his fate?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:355 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:378 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:356 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:379 msgid "Yes! His clan settlements were attacked by outlaws. They captured him and they are keeping him in some place called Bontom. They will sell him to Bor Cryne, I think." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:372 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:373 msgid "Listen, if you will answer my questions I will let you go. Understand? Now, what do you know about orcs and why they are here?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:374 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:375 msgid "He knows nothing. Let him go." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:376 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:377 msgid "Wait, one last question. What about Reme Carrenemoe, do you know anything about his fate?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:381 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:382 msgid "Oh well..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:403 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:404 msgid "Wait! I wanted to interrogate him..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:411 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:412 msgid "Hey orc! Can you still hear me? Are you okay?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:413 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:414 msgid "Mother earth, a human woman is trying to save me? Such care for a fallen enemy is so rarely found!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:414 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:415 msgid "Trying to save you? Well, not exactly. I want to... wait, I must think of the correct term... terrorize you, yes, that's more what I have on my mind. Let's start with the basics. This is a knife. When a knife is put into human - or, in this case, orcish - flesh, it hurts." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:415 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:416 msgid "Mother! Stop it! This is disgusting and I will not allow it!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:417 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:418 msgid "Hmm... You know what, orc? Let's make a deal... If you will tell me why are you here, allied with Akladians, then I will let you die peacefully. If not, despite my son's cries I will demonstrate to you other fascinating aspects on the topic of what suffering can be induced by a simple knife in hands of an able woman." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:418 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:419 msgid "No, I won't let you! Orc, tell us everything you know and I will let you live." msgstr "" -#. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:420 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:431 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:443 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:256 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:291 -#: A_New_Order/scenarios/14b_Bontom.cfg:690 -#: A_New_Order/scenarios/14b_Bontom.cfg:706 -msgid "I don't know much - only that this was the wish of our guide, Grekulak. He wished Akladians to be allied with us." -msgstr "" - #. [event] #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:421 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:432 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:444 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:221 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:257 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:292 -#: A_New_Order/scenarios/14b_Bontom.cfg:670 -#: A_New_Order/scenarios/14b_Bontom.cfg:696 -#: A_New_Order/scenarios/14b_Bontom.cfg:712 -msgid "Grekulak! I know that name. We should go back to Freetown and report that, that's all we need to know!" +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:259 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:294 +#: A_New_Order/scenarios/14b_Bontom.cfg:693 +#: A_New_Order/scenarios/14b_Bontom.cfg:709 +msgid "I don't know much - only that this was the wish of our guide, Grekulak. He wished Akladians to be allied with us." msgstr "" #. [event] #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:422 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:433 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:445 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:258 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:293 -#: A_New_Order/scenarios/14b_Bontom.cfg:671 -#: A_New_Order/scenarios/14b_Bontom.cfg:697 -#: A_New_Order/scenarios/14b_Bontom.cfg:713 -msgid "Grekulak? That's something to report. We should go back to Freetown then." +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:224 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:260 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:295 +#: A_New_Order/scenarios/14b_Bontom.cfg:673 +#: A_New_Order/scenarios/14b_Bontom.cfg:699 +#: A_New_Order/scenarios/14b_Bontom.cfg:715 +msgid "Grekulak! I know that name. We should go back to Freetown and report that, that's all we need to know!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:429 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:441 -msgid "Orc, do not die, yet! Can you still hear me? I will ask you a few questions, and if you will answer them, I will order someone to bind your wounds and I will let you live." +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:423 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:434 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:446 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:261 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:296 +#: A_New_Order/scenarios/14b_Bontom.cfg:674 +#: A_New_Order/scenarios/14b_Bontom.cfg:700 +#: A_New_Order/scenarios/14b_Bontom.cfg:716 +msgid "Grekulak? That's something to report. We should go back to Freetown then." msgstr "" #. [event] #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:430 #: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:442 +msgid "Orc, do not die, yet! Can you still hear me? I will ask you a few questions, and if you will answer them, I will order someone to bind your wounds and I will let you live." +msgstr "" + +#. [event] +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:431 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:443 msgid "Listen, that won't work! I am well-acquainted with the job of interrogating prisoners. What you're doing isn't even a decent amateur job... this is..." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:434 -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:446 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:435 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:447 msgid "Amazing. Simply, amazing." msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:459 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:179 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:201 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:488 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:460 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:182 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:202 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:497 msgid "My lord, are you sure you want to retreat?" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:574 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:575 msgid "Oh no! New reinforcements have arrived to help our enemies, now we cannot win!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:588 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:589 msgid "Ha! The orcs were hiding some gold here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:589 +#: A_New_Order/scenarios/14a_Scouting_Near_Barnon.cfg:590 msgid "You have received $orc_gold_amt gold pieces." msgstr "" @@ -5915,7 +6050,7 @@ msgstr "" #. [scenario]: id=17_Sneaking_out_of_Raedwood #. [message]: speaker=Lady Lorin #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:22 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:273 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:276 msgid "And now..." msgstr "" @@ -5958,7 +6093,7 @@ msgstr "" #. [event] #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:44 #: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:79 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:563 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:565 msgid "Now, tell me..." msgstr "" @@ -6062,510 +6197,510 @@ msgid "Gawen's soldiers left Freetown and swiftly entered the woods. They marche msgstr "" #. [side]: id=Bar O Raednon, type=Akladian Lord -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:170 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:171 msgid "Bar O Raednon" msgstr "" #. [side]: id=Quivre O Raednon, type=Akladian Lord -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:228 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:229 msgid "Quivre O Raednon" msgstr "" #. [side]: id=Raban Harnen, type=Akladian Lord -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:285 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:286 msgid "Raban Harnen" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:367 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:368 msgid "I hate this forest. I REALLY hate it. Passionately." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:368 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:369 msgid "Shut up, Bar. Over the last year I've heard more than enough of your whining about trees, woods, branches and so on." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:369 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:370 msgid "It's the wind. And the noise... as if the green devils are whispering in the leaves. I really hate this forest." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:374 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:375 msgid "Hold your tongue! Green devils... I've heard they appeared recently in Raedwood. My friend told me there were THOUSANDS of them. I wish I were somewhere else." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:375 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:376 msgid "Like... in bed with your underling so-called 'wife'?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:376 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:377 msgid "I've told you not to call her that! What's wrong with marrying Wesnothian women anyway? If our old king could do it, why not us lesser men?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:377 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:378 msgid "The King is dead. I think God punished him for mixing our holy blood with that of the underlings. And Raban, you should really get rid of your, um, wife-thing." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:378 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:379 msgid "Why? At least Wesnothian woman guarantee healthy children." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:379 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:380 msgid "There is a gossip that this unknown curse put on our women will end. " msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:379 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:380 msgid "Everyone who has forsaken our old ways and is too underling-friendly will soon be as dead as our old king. Or as that mixling, ten-days king, Gawen." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:380 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:381 msgid "Cousin, do not utter that name! I've heard he was seen walking the face of the earth... as if... he had come back from the grave... or perhaps undead..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:381 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:382 msgid "We have to get past these guards. Akladians set up a line of guards around the forest some time ago, when our rebellion was more visible and having some success." msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:385 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:386 msgid "I want to avoid fighting. I only have eighteen seasoned troops, and in this neigborhood I can recruit only peasants. I won't be able to find replacements for any of my veterans, and this is just the beginning of our quest." msgstr "" #. [event] #. NORMAL difficulty: -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:389 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:390 msgid "I want to avoid fighting. I only have fifteen seasoned troops, and in this neigborhood I can recruit only peasants. I won't be able to find replacements for any of my veterans, and this is just the beginning of our quest." msgstr "" #. [event] #. HARD difficulty: -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:393 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:394 msgid "I want to avoid fighting. I only have twelve seasoned troops, and in this neigborhood I can recruit only peasants. I won't be able to find replacements for any of my veterans, and this is just the beginning of our quest." msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:397 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:398 msgid "I want to avoid fighting. I barely have any seasoned troops, and in this neigborhood I can recruit only peasants. I won't be able to find replacements for any of my veterans, and this is just the beginning of our quest." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:399 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:400 msgid "If so, then it is up to you to figure out a strategy which will avoid any losses. While we will have to pass near the guards, and may skirmish with them, there is no need to get into a stand-up fight with them." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:400 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:401 msgid "How typical for an underling, trying to avoid conflict. My son, let's just slaughter them all! More enemies, more honor!" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:401 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:402 msgid "With that kind of attitude, how have you managed to survive this long? We'll want to manage our resources, too - my guess is that we should have at least 250 golden coins at the end of this battle." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:402 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:403 msgid "Hm, there are certainly many decisions to be made here..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:404 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:405 msgid "Well, Gawen, which path will you take? The stealthy route proposed by Ruvio, or the violent route proposed by your stepmother?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:407 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:408 msgid "Well, Gawen, which path will you take? The stealthy route proposed by the underling, or the violent route proposed by the 'She-Wolf of Haeltin'?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:409 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:410 msgid "Well, Gawen, which path will you take? The stealthy route I proposed, or the violent route proposed by your stepmother?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:412 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:413 msgid "I think I'll take the stealthy strategy" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:413 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:414 msgid "I think I'll take the violent strategy" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:414 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:415 msgid "I think I'll forge my own path" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:416 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:417 msgid "Since you have chosen the stealthy strategy, for this scenario only, your units will be more stealthy than normal." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:469 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:470 msgid "Since you have chosen the violent strategy, for this scenario only, your units will be more violent than normal." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:565 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:566 msgid "By choosing neither Ruvio's path nor Lorin's path, you are choosing to leave your units in an unmodified state, as would have been the case before this choice existed." msgstr "" #. [objectives] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:569 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:570 msgid "You can interrogate enemy leaders in this scenario with Gawen, Ruvio, Reme, or Lorin, but the effects may - or may not - be different, depending on the enemy leader and interrogating hero." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:571 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:572 msgid "Move Gawen to south-eastern signpost OR" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:575 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:209 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:238 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:576 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:212 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:241 msgid "Kill all enemy leaders." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:600 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:601 msgid "Wait, Karl, why aren't you guarding Karen?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:601 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:602 msgid "You asked me to come with you, remember?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:602 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:603 msgid "Right, I did... I'm sure she'll be fine..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:625 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:626 msgid "Eeek! The green devils!" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:626 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:627 msgid "Kill them! Kill them all! Hurry! There are thousands of them, everywhere!" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:645 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:646 msgid "You are from the Raednon clan? So, the Raednons are also supporting the treachery of Bor Cryne. Why I am not surprised? I know you are all pig-eaters and swine..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:646 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:647 msgid "Cease your insults, witch. I know you: you are Lorin, the shrew from the Gallorae clan. You soon will be the last of your clan; how does it feel?" msgstr "" #. [event] #. Note to translators: A gelding is an animal that has been castrated. -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:648 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:649 msgid "And you will be soon a gelding. How does IT feel?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:655 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:700 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:656 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:701 msgid "He had some gold in his castle." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:657 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:658 msgid "You receive $bar_gold_amt golden pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:667 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:681 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:668 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:682 msgid "You were a worthy opponent, Quivre of the Raednons. It was good fight." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:668 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:682 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:669 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:683 msgid "Yes, it was." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:669 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:683 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:670 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:684 msgid "If you were as delighted as I was with the fight, please answer a few questions." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:674 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:675 msgid "Another self-important Akladian sent to his barbarian hell. How does it feel, mighty Akladian lord? To be killed by a mere underling?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:675 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:676 msgid "You wouldn't have been able to do this if not for the magical support of that witch, Lorin. It was she who gave you courage, that traitor to her own race." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:676 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:677 msgid "Hmm... Should I feel complimented, or offended?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:688 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:689 msgid "Speak quickly, and I will allow you to go to your ancestors in one piece." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:689 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:690 msgid "Do you think I am afraid of you, witch?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:690 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:691 msgid "No, of course not. You are a brave warrior. I just thought the notion that you will enter heaven without hands, legs, or head might make you a little bit uneasy." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:691 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:692 msgid "Stop it, witch. You can't scare me." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:692 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:693 msgid "Perhaps not, but I think I am going to enjoy trying anyway. Let's start with this little knife you see here." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:702 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:703 msgid "You receive $quivre_gold_amt golden pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:730 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:731 msgid "I killed this one, my lord." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:731 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:732 msgid "A shame we didn't get a chance to interrogate him... oh well." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:737 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:738 msgid "It was honor to fight such an excellent duel. Thank you. You should know, I have no ill feelings towards you. I will not damage your body after you die, so you will enter the afterlife in one piece." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:738 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:739 msgid "Thank you, noble lord. I do not know your name, or how you could be allied with green devils and Wesnothians." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:739 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:740 msgid "My name is Reme Carrenemoe. I think it answers both of your questions." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:740 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:741 msgid "Yes, it does." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:742 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:743 msgid "Gawen, my lord, I think he is still alive. What should we do with him?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:743 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:744 msgid "Kill him!" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:744 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:745 msgid "What? Did I hear correctly? What is your name?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:745 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:768 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:293 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:746 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:769 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:296 msgid "My name is..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:747 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:770 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:295 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:748 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:771 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:298 msgid "Gaumhaldric" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:753 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:754 msgid "Another Akladian lord losing to an aged underling. How do you explain that?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:754 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:755 msgid "My wife is Wesnothian, so I know many Wesnothians. Save your irony for another." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:755 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:756 msgid "Fair enough. You will now answer a few questions." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:757 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:758 msgid "You may now rest in peace." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:758 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:759 msgid "You won't finish me?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:759 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:760 msgid "No. If you're able to survive your wounds, you will be allowed to live." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:764 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:765 msgid "Your face is familiar in some strange way... could it be..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:765 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:766 msgid "If you will answer my questions, I will answer yours." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:767 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:768 msgid "Now, please tell me... Who are you?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:775 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:776 msgid "Mother, do NOT harm this man." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:776 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:777 msgid "But why, my son? He would have gladly harmed me, if given the chance." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:778 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:779 msgid "Hm... you are still alive? There is strong spirit inside of your body. Stand and accept the final blow, but know that I won't damage your body further." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:807 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:808 msgid "Where do we go from here?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:808 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:809 msgid "I say to hell with that mage. Let's go to Vattin and announce that the king has returned..." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:809 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:810 msgid "I strongly suggest we go to the Oracle." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:810 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:811 msgid "...and the FIRST thing we will do in Vattin will be to kill all those who interrupt me when I speak." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:811 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:812 msgid "Mother, Ruvio, could you please just TRY to pretend you like each other?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:812 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:813 msgid "Not really." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:813 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:814 msgid "Who or what is the Oracle anyway?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:814 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:815 msgid "She's a woman, a mage with prophetic abilities. She was the only mage left in Vakladia by Akladians; I have no idea why. When one oracle dies, she is replaced by one of her apprentices. She may be able to sense where Deorien is, because she is also a mage." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:815 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:816 msgid "The Oracle is not a mage, do not listen to him, my son. This worthless underling does not know God, that's why he is mistaken, as usual. If the Oracle knows the future, she is the voice of God on earth. If not, she is a tool of evil." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:816 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:817 msgid "Stop calling him an underling. STOP using that word." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:817 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:818 msgid "But what SHOULD I call him? He IS an underling." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:818 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:819 msgid "And stop calling me your son. You are not my mother. My mother was an underling, wasn't she, Lorin? Poisoned by oh-so-noble Akladians, all full of their own hubris." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:819 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:820 msgid "But why... why you are so angry at me? I... I... then what should I call you? My king? My lord?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:820 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:821 msgid "At this point, I don't care." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:821 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:822 msgid "Then maybe just... Gawen?" msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:822 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:823 msgid "I told you, I don't care." msgstr "" #. [event] -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:823 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:824 msgid "(to herself) But I... I think I care." msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:965 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:973 -#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:980 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:966 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:974 +#: A_New_Order/scenarios/17_Sneaking_out_of_Raedwood.cfg:981 msgid "This is not some skirmish! I think this is a situation which calls for using emergency reserves of gold." msgstr "" @@ -6660,13 +6795,13 @@ msgstr "" #. [unit]: id=Maurice, type=Red Mage #: A_New_Order/scenarios/21d_Ruins_of_Weldyn.cfg:123 -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:162 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:164 msgid "Maurice" msgstr "" #. [unit]: id=Alarice, type=White Mage #: A_New_Order/scenarios/21d_Ruins_of_Weldyn.cfg:138 -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:178 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:180 msgid "Alarice" msgstr "" @@ -6757,262 +6892,262 @@ msgid "I do not mean he was old. He just seemed like he had seen a lot in his li msgstr "" #. [side]: id=Moerre Crynenoj, type=Akladian Chieftain -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:109 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:112 msgid "Moerre Crynenoj" msgstr "" #. [unit]: id=Ore Cruveno, type=Akladian Light Infantry -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:131 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:134 msgid "Ore Cruveno" msgstr "" #. [side]: id=Rebel -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:266 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:269 msgid "Rebel" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:295 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:298 msgid "Finally, you awaken. " msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:296 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:299 msgid "Am I alive? Who are you? Where am I?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:297 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:300 msgid "Be not worried. You are amongst friends, Haldric." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:298 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:301 msgid "But, how... wait, what did you call me? Haldric?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:299 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:302 msgid "That's what your mother named you." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:300 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:303 msgid "My mother never... wait, you are talking about my REAL mother, aren't you? You knew my mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:301 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:304 msgid "Yes, I was her... courtier. I was close to her when she was dying. I promised her that I would watch over you. You have her eyes... I played with you when you were a child, don't you remember me?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:302 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:305 msgid "I remember nothing. But, how..." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:303 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:306 msgid "I have friends in Barnon. One told me you were walking into a trap. I feared I had come too late when I found you; I thought you were dead. Fortunately, you were only unconscious. I took you here and cared for you these past three days." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:313 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:316 msgid "What are you doing here?!" msgstr "" #. [unit]: id=Karl Regven, type=Duelist -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:322 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:325 msgid "Karl Regven" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:333 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:336 msgid "My lord, I was not able to stop her." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:334 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:337 msgid "Don't be too hard on him, father. He really tried. So, this is little Haldric whom you told us about? He looks quite normal, not Akladian at all." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:335 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:338 msgid "Gawen Hagarthen, meet my daughter, Karen. Imagine, I have three more daughters, all with their mother's red hair, at home! I'm afraid, though, that unlike her sisters, Karen inherited my temperment, not my wife's - she absolutely refuses to stay at home!" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:336 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:339 msgid "I can't believe my own eyes! Isn't that Gawen, the little so-called king?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:337 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:340 msgid "Are we gonna kill him?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:338 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:341 msgid "No, our forces are too weak. More Underlings may arrive soon. We should carry word to Bor Cryne immediately; he will reward us well and arrive here with more than enough men to crush them." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:339 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:342 msgid "My lord, we can't let anyone know that you live. No enemy should leave this battlefield alive. There aren't many of them; this should be easy." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:343 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:346 msgid "Kill the enemy leader and all enemy units. Don't allow any enemy unit to reach the north-western signpost, or the village nearby." msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:359 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:362 msgid "Any enemy unit reaches north-western signpost" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:391 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:394 msgid "I will carry the message to Bor Cryne. He will reward me in gold!" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:392 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:395 msgid "It's the end for us. We have no chance to escape now, for Bor Cryne will send his army." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:504 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:507 msgid "No! The Akladian reinforcements have arrived! We are surrounded!" msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:546 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:549 msgid "Wow." msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:547 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:550 msgid "What? Young women like me have to learn to defend ourselves." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:562 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:565 msgid "Isn't that the legendary Ruvio? It's a honour fighting for you! Command!" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:563 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:566 msgid "Today you won't be commanded by me, but by this young man. I will only be his advisor." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:564 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:567 msgid "And who is he? Why should we fight under his command?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:565 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:568 msgid "Because I ask you to. Isn't my word enough?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:566 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:569 msgid "Well then, Ruvio. We'll listen to his orders. We hope you are not mistaken and this young boy can lead us to victory over the Akladian beasts." msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:589 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:592 msgid "Peasants and brawlers? How on earth am I supposed to win battle with those?" msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:590 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:593 msgid "You forgot about me!" msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:591 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:594 msgid "He didn't. He mentioned brawlers already." msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:592 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:595 msgid "True, they are not the best warriors, but you can recruit a lot of them, and they learn quickly. Our opponents are not numerous, and here they can't really recruit more soldiers. It'll be easy, believe me." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:600 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:603 msgid "See, I told you it would be easy." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:601 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:604 msgid "Yes, but only because they had limited soldiers and a fool for a commander. Where to go now?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:602 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:605 msgid "No one is left to inform Bor Cryne and his ilk that you survived the battle. We should go to Freetown next. The Akladians are all around us; we will have to cross the forests of Raedwood, and hope that the bandits living there won't attack us." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:603 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:606 msgid "It's a shame there weren't more Akladians to kill." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:604 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:607 msgid "There is one more left." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:605 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:608 msgid "Where?!" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:606 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:609 msgid "I am Akladian. Do you want to kill me? Go ahead, I won't stop you." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:607 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:610 msgid "Stop it, kids! We've no time for fighting over poorly-chosen words. We have to reach Freetown as soon as possible. Haldric, Freetown is a rallying point for our people, where we are organizing our army. You'll meet the rest of my family there." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:608 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:611 msgid "Ruvio, call me 'Gawen.' I am not used to being called 'Haldric'. I've never heard about Freetown." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:609 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:612 msgid "It's hidden deep within the forests. Its location is our greatest secret. And, get used to being called 'Haldric'. I want everyone to swear they won't tell anyone that this man is the rightful king of Vakladia, Gawen Hagarthen. He is just 'Haldric' now. It'll be far better for you, Haldric, believe me. Much safer." msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:610 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:613 msgid "Why? If Freetown's location is so secret, even if Akladian lords knew that I was still alive, they wouldn't be able to find me, right?" msgstr "" #. [event] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:611 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:614 msgid "I am thinking more about your safety amongst the Wesnothians inside of Freetown. Hagarthens were never really popular there. Let's go." msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:664 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:667 msgid "(low whistle)" msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:666 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:669 msgid "It's just a... you really know how to handle a blade." msgstr "" #. [then] -#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:667 +#: A_New_Order/scenarios/07_Ally_From_the_Past.cfg:670 msgid "If you want, I'll teach you a few things." msgstr "" @@ -7026,9 +7161,9 @@ msgstr "" #. [unit]: id=Lady Lorin, type=Akladian Lady #: A_New_Order/scenarios/05_Unexpected_Guests.cfg:155 #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:24 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1296 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1299 #: A_New_Order/scenarios/06_Separation.cfg:59 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:135 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:136 #: A_New_Order/scenarios/05_The_Swamp_Things.cfg:32 #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:68 #: A_New_Order/scenarios/09_Hired_Swords.cfg:118 @@ -7238,7 +7373,7 @@ msgstr "" #. [event] #. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:565 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:567 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:19 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:45 msgid "What are the plans of king Buffin?" @@ -7246,7 +7381,7 @@ msgstr "" #. [event] #. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:566 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:568 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:20 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:46 msgid "What do you know about the situation in Vakladia?" @@ -7259,7 +7394,7 @@ msgstr "" #. [event] #. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:577 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:579 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:25 msgid "I don't have to explain myself to anyone." msgstr "" @@ -7271,7 +7406,7 @@ msgstr "" #. [event] #. [scenario]: id=21a_Abducted_Bride -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:583 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:585 #: A_New_Order/scenarios/21a_Abducted_Bride.cfg:29 msgid "Vakladia is finished. The whole country is in chaos. I think Bor Cryne, one of their lords, wants to declare himself king, but not many Akladians living there will recognise him. Only Hagarthens can be kings." msgstr "" @@ -7312,243 +7447,243 @@ msgid "The peasants told Gawen that the lord of the neighbouring territory, Bark msgstr "" #. [side]: id=Rurk Skagrrae, type=Akladian Lord -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:118 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:119 msgid "Rurk Skagrrae" msgstr "" #. [side]: id=Bark O Skagrrak, type=Akladian Lord -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:181 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:182 msgid "Bark O Skagrrak" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:315 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:316 msgid "Rurk, report about your preparations." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:316 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:317 msgid "We are ready, my lord. Where will we be going? Is the gossip I've heard about the hordes on our eastern border true?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:317 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:318 msgid "What gossip? Ghosts invading the castles? Rurk, I thought you were a reasonable man. Ghosts and undead are stories for Wesnothians. I think king Buffin is planting such gossip himself to scare Wesnothians and to distract them from thinking about rebelling again." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:318 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:319 msgid "So why are we preparing our army?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:319 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:320 msgid "You don't need to know. You need only to fulfill my orders." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:320 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:321 msgid "They are keeping that poor girl somewhere north of their castle. We have to release her and help her return to her father." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:321 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:322 msgid "...and of course we should kill the cretins who kidnapped her." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:322 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:323 msgid "That isn't necessary." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:323 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:324 msgid "I know." msgstr "" #. [event] #. slightly different from the generic Avenger string, to make it easier to tell which branch is being taken (also Elorain may still be a Ranger): -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:327 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:328 msgid "My Lord, this seems to be an ideal task for an Elf who can ambush like I can. I can sneak right up to the cage and free that girl!" msgstr "" #. [event] #. EASY difficulty; Gawen's request is reason for Elorain getting new abilities: -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:330 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:331 msgid "Okay, but you had best be quick about it; we don't have much time here." msgstr "" #. [event] #. EASY difficulty; "hurry" means "get new abilities" here: -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:332 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:333 msgid "Indeed, I shall hurry on this mission!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:364 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:365 msgid "My Lord, this seems to be an ideal task for an Elvish Avenger. I can sneak right up to the cage and free that girl!" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:371 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:400 -#: A_New_Order/scenarios/23_Trapped.cfg:877 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:460 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:176 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:167 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:372 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:401 +#: A_New_Order/scenarios/23_Trapped.cfg:881 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:461 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:177 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:168 msgid "Kill all enemy leaders OR" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:375 -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:404 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:376 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:405 msgid "Release the peasant girl being kept in a cage and move her to the northern edge of the map." msgstr "" #. [unit]: id=Euridica, type=Peasant girl -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:438 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:439 msgid "Euridica" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:447 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:244 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:279 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:449 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:247 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:282 msgid "Thank you! Thank you!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:448 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:450 msgid "Don't thank me, it's not over yet. You have to escape. I think we can escape to the north." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:449 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:451 msgid "Move the peasant girl to the northern edge of the map." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:460 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:462 msgid "Thank you once again! Now I can go to my village, to my family and fiance!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:467 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:469 msgid "Our task here is finished. Should we withdraw now, my lord?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:479 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:481 msgid "Understood. We shall continue to fight any remnants of her captors' forces until it is completely safe." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:488 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:490 msgid "Father! Father! Everything is going dark!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:489 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:491 msgid "Oh no! We have failed our mission!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:542 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:544 msgid "The poor girl is saved and we may now continue our quest." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:543 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:545 msgid "Yes - Gawen Hagarthen, a great destiny waits for you. Do not permit it to wait for too long." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:553 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:555 msgid "Welcome, noble Bark O Skagrrak. My name is Lorin of Gallorae. Some call me the She-wolf of Haeltin. Have you heard about me?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:554 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:556 msgid "Yes... I've heard about you. You're the hag wife of Hagarthen, the drab harlot from Vattin." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:555 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:557 msgid "Such a funny man you are, Bark. So willing to mock and flout. I wonder whether you will be equally ready to die." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:556 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:558 msgid "Mother, please..." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:557 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:559 msgid "You've heard what he called me! Bark O Skagrrak, my name is Lady Lorin of the Gallorae clan. And my knife is called Truth-sayer. Say hello to it." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:558 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:560 msgid "You think I will be... AAAARGH!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:564 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:566 msgid "Why have you kidnapped this poor girl?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:572 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:574 msgid "She is so beautiful... I want her as a wife and slave, for all eternity." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:573 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:575 msgid "Besides, our women are under an unknown curse; they give birth to few children and many of them are born sick. A Wesnothian woman could give me a son!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:574 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:576 msgid "A slave cannot give a son to a Akladian lord!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:575 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:577 msgid "I don't care! If she would give a life to my son, I would free her, I would made her my first wife, just as she would be of worthy people!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:576 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:578 msgid "You are making me angry. What if she would give a life to a daughter?" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:579 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:581 msgid "Why should I tell you? This is a secret of my king." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:580 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:582 msgid "Secret? I love secrets! I'm a woman, you know. Please share it with me. Preeeetty pleaaaase!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:581 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:583 msgid "Aaargh! Stop it! I will tell you! King Buffin is preparing to invade Vakladia and claim the throne in Vattin. It is empty and it seems that no one will oppose Buffin. The two brothers in Guilcorta are now too busy, so it's a perfect opportunity. The army is ready already." msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:585 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:587 msgid "I don't know who that is!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:632 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:634 msgid "Curses! They are more dangerous that I thought! Bring the reinforcements!" msgstr "" #. [event] -#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:637 +#: A_New_Order/scenarios/21a_Abducted_Bride.cfg:639 msgid "We must do likewise! Bring our own reinforcements!" msgstr "" @@ -7617,308 +7752,308 @@ msgid "King Buffin's army was right behind us - we could almost feel their breat msgstr "" #. [side]: id=Larkin O Travil, type=Akladian Lord -#: A_New_Order/scenarios/23_Trapped.cfg:146 +#: A_New_Order/scenarios/23_Trapped.cfg:147 msgid "Larkin O Travil" msgstr "" #. [side]: id=King Buffin, type=Akladian Lord -#: A_New_Order/scenarios/23_Trapped.cfg:183 +#: A_New_Order/scenarios/23_Trapped.cfg:184 msgid "King Buffin" msgstr "" #. [side]: id={NAME}, type=Akladian Lord -#: A_New_Order/scenarios/23_Trapped.cfg:258 +#: A_New_Order/scenarios/23_Trapped.cfg:259 msgid "{NAME}" msgstr "" #. [side]: id=Dauri Hurionen, type=Akladian Lord -#: A_New_Order/scenarios/23_Trapped.cfg:289 +#: A_New_Order/scenarios/23_Trapped.cfg:290 msgid "Dauri Hurionen" msgstr "" #. [side]: id=Arsham Mahouri, type=Dune Warmaster -#: A_New_Order/scenarios/23_Trapped.cfg:320 +#: A_New_Order/scenarios/23_Trapped.cfg:321 msgid "Arsham Mahouri" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:410 +#: A_New_Order/scenarios/23_Trapped.cfg:414 msgid "Who are you, stranger brave or foolhardy enough to enter Dunefolk land?" msgstr "" #. [unit]: id=Messenger, type=Akladian Homeguard #. [unit]: type=Akladian Clansman, id=Messenger -#: A_New_Order/scenarios/23_Trapped.cfg:435 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:276 +#: A_New_Order/scenarios/23_Trapped.cfg:439 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:277 msgid "Messenger" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:442 +#: A_New_Order/scenarios/23_Trapped.cfg:446 msgid "King Buffin! King Buffin! I bring terrible news for you!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:444 +#: A_New_Order/scenarios/23_Trapped.cfg:448 msgid "King Buffin is dead, boy." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:445 +#: A_New_Order/scenarios/23_Trapped.cfg:449 msgid "Dead? How can that be! " msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:445 -#: A_New_Order/scenarios/23_Trapped.cfg:448 +#: A_New_Order/scenarios/23_Trapped.cfg:449 +#: A_New_Order/scenarios/23_Trapped.cfg:452 msgid "Okladia is in need - undead have invaded our country, they are razing the countryside and murdering our people! " msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:445 +#: A_New_Order/scenarios/23_Trapped.cfg:449 msgid "Without King Buffin, who will lead our army against them?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:447 +#: A_New_Order/scenarios/23_Trapped.cfg:451 msgid "What? Speak quickly, I am a little bit busy here!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:448 +#: A_New_Order/scenarios/23_Trapped.cfg:452 msgid "My king - " msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:448 +#: A_New_Order/scenarios/23_Trapped.cfg:452 msgid " You must return home, with every able soldier in your army, as soon as possible or we shall surely perish!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:449 +#: A_New_Order/scenarios/23_Trapped.cfg:453 msgid "Undead? So the reports I've been hearing were true, after all! You are fortunate, false Gawen, that I my duty to my people calls me away from here... for now." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:455 +#: A_New_Order/scenarios/23_Trapped.cfg:459 msgid "That's not good. I think the wise thing to do would be to withdraw, because without Buffin we will be too weak to defeat this army..." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:478 +#: A_New_Order/scenarios/23_Trapped.cfg:482 msgid "Who's there? Ruvio! Finally, my friend!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:479 +#: A_New_Order/scenarios/23_Trapped.cfg:483 msgid "My lord..." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:480 +#: A_New_Order/scenarios/23_Trapped.cfg:484 msgid "What? Why the long face? Cheer up! Where is Karen?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:481 +#: A_New_Order/scenarios/23_Trapped.cfg:485 msgid "My lord... Gawen, my lord, please forgive me if I can't speak clearly enough. What I saw... I... I don't know if I can even describe it... if I can bear the task of describing it. " msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:492 +#: A_New_Order/scenarios/23_Trapped.cfg:496 msgid " 'This is the Dunefolk territory of Mahour. If you wish to join us, you are welcome; if you wish to fight us, you shall perish.'" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:500 +#: A_New_Order/scenarios/23_Trapped.cfg:504 msgid "My ancestors, I am coming to you with sword in my hand!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:501 +#: A_New_Order/scenarios/23_Trapped.cfg:505 msgid "They are more powerful than I thought! Reinforcements!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:521 +#: A_New_Order/scenarios/23_Trapped.cfg:525 msgid "I am finished! But your leader... before I die, is his name really Gawen Hagarthen?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:522 +#: A_New_Order/scenarios/23_Trapped.cfg:526 msgid "I really am Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:523 -#: A_New_Order/scenarios/23_Trapped.cfg:559 -#: A_New_Order/scenarios/23_Trapped.cfg:566 +#: A_New_Order/scenarios/23_Trapped.cfg:527 +#: A_New_Order/scenarios/23_Trapped.cfg:563 +#: A_New_Order/scenarios/23_Trapped.cfg:570 msgid "Then I am doomed! My spirit will never find rest amongst my ancestors, since I fought my king!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:528 -#: A_New_Order/scenarios/23_Trapped.cfg:534 +#: A_New_Order/scenarios/23_Trapped.cfg:532 +#: A_New_Order/scenarios/23_Trapped.cfg:538 msgid "I am dying... are you going to try to intimidate me, as your step-mother used to do?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:529 +#: A_New_Order/scenarios/23_Trapped.cfg:533 msgid "No, noble Reumario. It was honour for me to fight you. Die in peace." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:535 +#: A_New_Order/scenarios/23_Trapped.cfg:539 msgid "No, noble Aire Reumario. It was honour for me to fight you. Die in peace." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:540 +#: A_New_Order/scenarios/23_Trapped.cfg:544 msgid "King Buffin, my uncle, it has been an honour to fight you. You were a tough opponent." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:541 +#: A_New_Order/scenarios/23_Trapped.cfg:545 msgid "Your uncle? Me? You are just an underling! Even if you ARE really Gawen Hagarthen, your mother was one of those curs! (coughs) My cousin should never have desecrated our family name by marrying her! I spit on you!" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:542 +#: A_New_Order/scenarios/23_Trapped.cfg:546 msgid "Let this be a lesson to you, my idealistic step-son. To some people you may speak only with knife in hand." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:546 +#: A_New_Order/scenarios/23_Trapped.cfg:550 msgid "A king! Ooh, I've never killed a king before. You know, I should feel more exhilirated." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:547 +#: A_New_Order/scenarios/23_Trapped.cfg:551 msgid "So you are Lorin from the Galloraes... best sword-arm among Akladian women... (cough)" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:548 +#: A_New_Order/scenarios/23_Trapped.cfg:552 msgid "You have heard about me even in Okladia!? That's a pleasant surprise. Now, tell me, why were you here, and with a large army to boot?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:549 +#: A_New_Order/scenarios/23_Trapped.cfg:553 msgid "To introduce peace and order into Vakladia and to unite it with my kingdom, Okladia." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:550 +#: A_New_Order/scenarios/23_Trapped.cfg:554 msgid "Wait, do not die yet! I've heard that some of your people were mentioning rumors about strange things in the eastern part of Okladia. What strange things?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:551 +#: A_New_Order/scenarios/23_Trapped.cfg:555 msgid "Ghosts, the long-dead who were seen walking again... zombies... my scouts were giving me contradictory reports. Some of my lords disappeared. I was planning on sending some of my army there immediately after finishing with Vakladia... (cough)" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:552 +#: A_New_Order/scenarios/23_Trapped.cfg:556 msgid "He's died." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:557 +#: A_New_Order/scenarios/23_Trapped.cfg:561 msgid "I am finished! Death is less than fifty paces from me... but before she takes me, please tell me... are you really Gawen Hagarthen?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:558 +#: A_New_Order/scenarios/23_Trapped.cfg:562 msgid "I am really Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:563 +#: A_New_Order/scenarios/23_Trapped.cfg:567 msgid "Another lord killed by my delicate hand. I really should think about starting a collection of souvenirs from each defeated lord. Hmm... maybe the ears?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:564 +#: A_New_Order/scenarios/23_Trapped.cfg:568 msgid "What are you doing with that underling cur, aren't you Lorin of Gallorae?" msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:565 +#: A_New_Order/scenarios/23_Trapped.cfg:569 msgid "Yes, I am. And he is no underling, he is your lord, your king, Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:566 +#: A_New_Order/scenarios/23_Trapped.cfg:570 msgid "Is that so? " msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:581 +#: A_New_Order/scenarios/23_Trapped.cfg:585 msgid "We don't really care how underlings die, as long as they do it quickly and without making too much trouble." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:594 +#: A_New_Order/scenarios/23_Trapped.cfg:598 msgid "See, noble and independent but not-so-smart Dunefolk leader, you could still be alive and on our side instead of being just another body in our path..." msgstr "" #. [event] -#: A_New_Order/scenarios/23_Trapped.cfg:649 +#: A_New_Order/scenarios/23_Trapped.cfg:653 msgid "Ha, the rest of my army is coming!" msgstr "" #. [event] #. EASY difficulty; reference to how the other difficulties provide him with more Clansmen: -#: A_New_Order/scenarios/23_Trapped.cfg:680 +#: A_New_Order/scenarios/23_Trapped.cfg:684 msgid "Hm? I thought another unit of my army would be arriving now..." msgstr "" #. [event] #. EASY difficulty; reference to how the other difficulties provide him with more Clansmen: -#: A_New_Order/scenarios/23_Trapped.cfg:711 +#: A_New_Order/scenarios/23_Trapped.cfg:715 msgid "Where is the rest of that army of mine?!" msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:785 +#: A_New_Order/scenarios/23_Trapped.cfg:789 msgid "Akladians of Vakladia! I am King Buffin. I have come to you to re-introduce peace and order to your lands after the untimely death of your king, my beloved cousin, Gawen Hagarthen. I..." msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:787 +#: A_New_Order/scenarios/23_Trapped.cfg:791 msgid "I AM Gawen Hagarthen. I am starting to tire of repeating that I am alive." msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:788 +#: A_New_Order/scenarios/23_Trapped.cfg:792 msgid "NO! Gawen Ha... No, you are not him! You are... some underling pretending to be my beloved nephew! Kill him!" msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:790 +#: A_New_Order/scenarios/23_Trapped.cfg:794 msgid "We will, but not because we welcome you, Buffin of Okladia. Though you are Hagarthen, nobody has invited you here. But we will discuss that issue later." msgstr "" #. example of full sentence "I hope that with Reumario helping us this won't be as difficult as it might..." etc -#: A_New_Order/scenarios/23_Trapped.cfg:866 +#: A_New_Order/scenarios/23_Trapped.cfg:870 msgid "I hope that with " msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:866 +#: A_New_Order/scenarios/23_Trapped.cfg:870 msgid " helping us this won't be as difficult as it might otherwise be, but we still should be prepared for serious losses." msgstr "" -#: A_New_Order/scenarios/23_Trapped.cfg:868 +#: A_New_Order/scenarios/23_Trapped.cfg:872 msgid "I'm afraid this battle may be extremely difficult. We must be prepared for serious losses, unfortunately." msgstr "" #. [objectives] #. [note] -#: A_New_Order/scenarios/23_Trapped.cfg:875 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:174 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:165 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1533 +#: A_New_Order/scenarios/23_Trapped.cfg:879 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:175 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:166 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1537 msgid "There are no interrogations in this scenario." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/23_Trapped.cfg:881 +#: A_New_Order/scenarios/23_Trapped.cfg:885 msgid "Survive to the end of time limit" msgstr "" @@ -8029,247 +8164,247 @@ msgid "Inside of the burned village of Ruen, Gawen's soldiers found massacred bo msgstr "" #. [side]: id=Uruk Lug, type=Orcish Warlord -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:51 -#: A_New_Order/scenarios/14b_Bontom.cfg:207 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:52 +#: A_New_Order/scenarios/14b_Bontom.cfg:209 msgid "Uruk Lug" msgstr "" #. [side]: id=Baruk Gar, type=Orcish Warlord -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:76 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:78 msgid "Baruk Gar" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:135 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:138 msgid "Revenge!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:142 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:145 msgid "I think they keep captured villagers in the dungeons of their castles. It's time to free them and kill the orcs!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:143 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:146 msgid "All right. We are going to free the peasants, kill the orcs, and remember that we have to interrogate their leaders. Maybe they know something of interest to us." msgstr "" #. [objectives] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:147 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:159 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:150 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:162 msgid "You may withdraw by moving Gawen Hagarthen to the signpost south of your initial position." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:184 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:187 msgid "We have no time and forces to defeat the orcs here. Retreat!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:194 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:197 msgid "Listen up, you large orc in my small hands. How high can a big orc sing when I use this knife?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:195 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:198 msgid "Wait wait wait, human woman. Do orc no harm." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:196 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:199 msgid "This human woman will do no harm if the orcish idiot will answer all my questions. Why are you here? Why are you allied with Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:197 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:200 msgid "My boss know everything, I know nothing. We are here for having fun and good meat I think." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:203 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:206 msgid "Hey, hey, don't die so fast, I haven't finished asking you!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:208 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:211 msgid "I don't want to waste too much time, so answer me now: There is an alliance between traitors from the Akladian race and Orcs. Why?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:209 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:212 msgid "And why should I tell you, stupid woman?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:210 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:213 msgid "THAT is for calling me stupid woman. And THAT is gratis. Speak!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:211 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:214 msgid "Don't... We were ordered by Grekulak to listen to the Akladians... why he ordered us to ally with them I do not know.." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:212 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:215 msgid "Who is Grekulak? Why he allied with Akladian traitors?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:213 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:216 msgid "Grekulak... is... our... guide... he..." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:214 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:217 msgid "He? He what? Answer me, come on!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:220 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:223 msgid "Lady Lorin, stop it. He is dead. He can't tell us anything more." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:222 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:225 msgid "This is what you wanted, right? To know who is behind this alliance? Now you know, it is 'Grekulak' - who or whatever that is." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:223 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:226 msgid "Maybe you are right. We should go back to Freetown then." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:229 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:264 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:232 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:267 msgid "I will let you live, if you will tell me few things." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:230 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:265 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:233 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:268 msgid "Yes, yes, I will answer, yummie... liver. What kind of liver it would be?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:231 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:266 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:234 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:269 msgid "What??" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:232 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:267 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:235 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:270 msgid "What kind of liver it will be? Human liver, uhmm, or delicious liver of Elvish woman?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:233 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:268 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:236 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:271 msgid "No, no, you did not understand me. I will LET you LIVE, not GET you LIVER. Why are you here, allied with Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:234 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:269 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:237 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:272 msgid "My boss would know. I know nothing, I am great warrior, not great thinker." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:236 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:271 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:239 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:274 msgid "My lord! Do not let him go! He was beating and killing my friends and family members! If you won't kill him, I will!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:239 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:274 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:242 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:277 msgid "Should I spare him?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:241 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:276 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:244 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:279 msgid "No." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:246 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:281 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:249 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:284 msgid "Aaaargh!!" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:253 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:288 -#: A_New_Order/scenarios/14b_Bontom.cfg:687 -#: A_New_Order/scenarios/14b_Bontom.cfg:703 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:256 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:291 +#: A_New_Order/scenarios/14b_Bontom.cfg:690 +#: A_New_Order/scenarios/14b_Bontom.cfg:706 msgid "I will allow you to live, if you will tell me few things." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:254 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:289 -#: A_New_Order/scenarios/14b_Bontom.cfg:688 -#: A_New_Order/scenarios/14b_Bontom.cfg:704 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:257 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:292 +#: A_New_Order/scenarios/14b_Bontom.cfg:691 +#: A_New_Order/scenarios/14b_Bontom.cfg:707 msgid "Ask then, human." msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:255 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:290 -#: A_New_Order/scenarios/14b_Bontom.cfg:566 -#: A_New_Order/scenarios/14b_Bontom.cfg:615 -#: A_New_Order/scenarios/14b_Bontom.cfg:689 -#: A_New_Order/scenarios/14b_Bontom.cfg:705 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:258 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:293 +#: A_New_Order/scenarios/14b_Bontom.cfg:569 +#: A_New_Order/scenarios/14b_Bontom.cfg:618 +#: A_New_Order/scenarios/14b_Bontom.cfg:692 +#: A_New_Order/scenarios/14b_Bontom.cfg:708 msgid "Why are you allied with Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:303 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:306 msgid "That's what waits for all orcs that fall into my hands!!" msgstr "" #. [unit]: type=Peasant, id=John the Smith -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:317 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:320 msgid "John the Smith" msgstr "" #. [unit]: type=Peasant, id=Paul the Small -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:331 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:334 msgid "Paul the Small" msgstr "" #. [unit]: type=Peasant, id=Quick Herman -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:346 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:349 msgid "Quick Herman" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:357 -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:410 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:360 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:413 msgid "Hurray! We are free! Now, death to the orcs!" msgstr "" #. [unit]: type=Peasant, id=Gonzales the Steelhand -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:371 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:374 msgid "Gonzales the Steelhand" msgstr "" #. [unit]: type=Peasant, id=Owaec -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:385 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:388 msgid "Owaec" msgstr "" #. [unit]: type=Peasant, id=Fast Robin -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:399 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:402 msgid "Fast Robin" msgstr "" #. [event] -#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:484 -#: A_New_Order/scenarios/14b_Bontom.cfg:889 +#: A_New_Order/scenarios/14d_Avenging_Ruen.cfg:487 +#: A_New_Order/scenarios/14b_Bontom.cfg:892 msgid "Oh no! New reinforcements have arrived to help our enemies, now we have no chances to defeat them!" msgstr "" @@ -8285,260 +8420,260 @@ msgid "Finally one of them said that Lady Lorin committed some kind of terrible msgstr "" #. [side]: id=Graeme O Borraine, type=Akladian Lord -#: A_New_Order/scenarios/28_Lorin.cfg:103 -#: A_New_Order/scenarios/03_Coronation.cfg:120 -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:56 +#: A_New_Order/scenarios/28_Lorin.cfg:104 +#: A_New_Order/scenarios/03_Coronation.cfg:121 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:57 msgid "Graeme O Borraine" msgstr "" #. [side]: id=Luc Hagarthen, type=Akladian Lord #. [unit]: id=Luc Hagarthen, type=Akladian Lord -#: A_New_Order/scenarios/28_Lorin.cfg:112 -#: A_New_Order/scenarios/27_Orannon.cfg:812 +#: A_New_Order/scenarios/28_Lorin.cfg:113 +#: A_New_Order/scenarios/27_Orannon.cfg:814 msgid "Luc Hagarthen" msgstr "" #. [side]: id=Gauri Hagarthen, type=Akladian Lord #. [unit]: id=Gauri Hagarthen, type=Akladian Lord -#: A_New_Order/scenarios/28_Lorin.cfg:121 -#: A_New_Order/scenarios/27_Orannon.cfg:827 +#: A_New_Order/scenarios/28_Lorin.cfg:123 +#: A_New_Order/scenarios/27_Orannon.cfg:829 msgid "Gauri Hagarthen" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:204 +#: A_New_Order/scenarios/28_Lorin.cfg:207 msgid "What does this mean? Where is my step-mother? What have you done to her and why? Speak, I demand an explanation!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:205 +#: A_New_Order/scenarios/28_Lorin.cfg:208 msgid "My king, I apologise. People acted a bit hastily. I hope you won't take offense to it, your majesty." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:206 +#: A_New_Order/scenarios/28_Lorin.cfg:209 msgid "Forget my majesty, where is she?" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:207 +#: A_New_Order/scenarios/28_Lorin.cfg:210 msgid "Well, I don't know how to say it delicately. Lady Lorin is..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:208 +#: A_New_Order/scenarios/28_Lorin.cfg:211 msgid "The witch is pregnant!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:209 +#: A_New_Order/scenarios/28_Lorin.cfg:212 msgid "She's what?!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:210 +#: A_New_Order/scenarios/28_Lorin.cfg:213 msgid "She is pregnant. It has been almost two years since her husband - your father - died, and that means she must have betrayed him." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:211 +#: A_New_Order/scenarios/28_Lorin.cfg:214 msgid "Our customs are very specific about this. A widow cannot marry any other man, and cannot know any other man in... a physical way." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:212 +#: A_New_Order/scenarios/28_Lorin.cfg:215 msgid "In other words, the witch must die." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:213 +#: A_New_Order/scenarios/28_Lorin.cfg:216 msgid "Remember, that she's the king's step-mother." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:214 +#: A_New_Order/scenarios/28_Lorin.cfg:217 msgid "That's ridiculous. I want her to be released immediately, and then ..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:215 +#: A_New_Order/scenarios/28_Lorin.cfg:218 msgid "You want to start your rule with a gross violation of one of our most important customs? We agreed for some rights for Wesnothians, we tolerate the presence of MAGES here and even the ELVES, but changing the very foundations of our way of life?" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:216 +#: A_New_Order/scenarios/28_Lorin.cfg:219 msgid "I am the messiah! I declare that those customs are no longer valid! Release her!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:217 +#: A_New_Order/scenarios/28_Lorin.cfg:220 msgid "If you do this, then I couldn't be loyal to you. My people would turn away from me." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:218 +#: A_New_Order/scenarios/28_Lorin.cfg:221 msgid "Neither could I." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:219 +#: A_New_Order/scenarios/28_Lorin.cfg:222 msgid "Nor me. To do so would be the gravest offense you could give to your father." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:220 +#: A_New_Order/scenarios/28_Lorin.cfg:223 msgid "That's ridiculous! If it were some other woman, I'm sure you would not be so stringent about it!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:221 +#: A_New_Order/scenarios/28_Lorin.cfg:224 msgid "But this is NOT 'some other woman,' but the wife of one king and step-mother of another." msgstr "" #. [event] #. Gawen is about to say "That's ridiculous!" (or something similar) before turning to Ruvio and Huon for backup: -#: A_New_Order/scenarios/28_Lorin.cfg:223 +#: A_New_Order/scenarios/28_Lorin.cfg:226 msgid "That's... Ruvio, Huon!" msgstr "" #. [event] #. Huon pauses before saying "noble lords" because he isn't used to referring to Akladians as such yet, and is repressing his contempt for them: -#: A_New_Order/scenarios/28_Lorin.cfg:225 +#: A_New_Order/scenarios/28_Lorin.cfg:228 msgid "My king, we cannot risk another civil war over the fate of one woman. You must listen to those... noble lords. You are king of both Akladians and Wesnothians and you should respect the customs of both nations." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:226 +#: A_New_Order/scenarios/28_Lorin.cfg:229 msgid "For heaven's sake, Huon, it was NOT her who gave the location of Freetown to Bor Cryne!" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:227 +#: A_New_Order/scenarios/28_Lorin.cfg:230 msgid "You must decide, my lord. Also, we have to find the father of the child. He would have to be killed as well, because such a man's life is offensive before God's eyes." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:228 +#: A_New_Order/scenarios/28_Lorin.cfg:231 msgid "(whispering to himself) Oh no, Majid..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:229 +#: A_New_Order/scenarios/28_Lorin.cfg:232 msgid "My lord?" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:230 +#: A_New_Order/scenarios/28_Lorin.cfg:233 msgid "Nothing." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:231 +#: A_New_Order/scenarios/28_Lorin.cfg:234 msgid "Noble lords, my king. I am a mage, and I know how you feel about me. However, I have a proposal, which I hope will satisfy both the assembled lords and the king." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:232 +#: A_New_Order/scenarios/28_Lorin.cfg:235 msgid "Why must we kill her? I am familiar with your customs, and I've heard of women which were left alive after betraying their husbands. Only their eyes - not their lives - were taken." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:233 +#: A_New_Order/scenarios/28_Lorin.cfg:236 msgid "It's the same. A man or woman who cannot see is dead, since he belongs to the darkness." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:234 +#: A_New_Order/scenarios/28_Lorin.cfg:237 msgid "Exactly. So, take only the eyes of Lorin but leave her alive." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:235 +#: A_New_Order/scenarios/28_Lorin.cfg:238 msgid "Leave her alive, so she could remain here, amongst us? No, that's..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:236 +#: A_New_Order/scenarios/28_Lorin.cfg:239 msgid "She could also be exiled." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:237 +#: A_New_Order/scenarios/28_Lorin.cfg:240 msgid "...and one more thing: why punish an innocent child for the crime of the father and mother? Let the child live." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:238 +#: A_New_Order/scenarios/28_Lorin.cfg:241 msgid "But if we put out Lorin's eyes, she will surely miscarry." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:239 +#: A_New_Order/scenarios/28_Lorin.cfg:242 msgid "My magical training is in the healing arts. I know ways to shield the child and protect it." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:240 +#: A_New_Order/scenarios/28_Lorin.cfg:243 msgid "Stop it! Deorien, I don't know who is more cruel - these Akladian lords, or you, who should, as a white mage, protect every life." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:241 +#: A_New_Order/scenarios/28_Lorin.cfg:244 msgid "My king, my proposal is, in the end, a way to protect both her and her child. And it also protects Wesnoth. One woman is not worth civil war. And you know it." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:242 +#: A_New_Order/scenarios/28_Lorin.cfg:245 msgid "Bring her." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:258 +#: A_New_Order/scenarios/28_Lorin.cfg:261 msgid "My mother... Lorin... You..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:259 +#: A_New_Order/scenarios/28_Lorin.cfg:262 msgid "You have betrayed the spirit of your husband. Only your blood will satisfy him. Your eyes will be taken away, and you will never again see the light, neither here, nor in the lands of the ancestors. May God punish you in the worst possible way." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:260 +#: A_New_Order/scenarios/28_Lorin.cfg:263 msgid "Despicable doxy, who is the father of the child?" msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:261 +#: A_New_Order/scenarios/28_Lorin.cfg:264 msgid "The wind and the rain. I don't know the father's name." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:262 +#: A_New_Order/scenarios/28_Lorin.cfg:265 msgid "Take her to the torture chamber! They will wipe this proud smile out of your face, witch." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:263 +#: A_New_Order/scenarios/28_Lorin.cfg:266 msgid "You are in my castle, Luc. Lady Lorin said she doesn't know the father's name. We will leave it at that." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:264 +#: A_New_Order/scenarios/28_Lorin.cfg:267 msgid "Deorien... Before they kill me... my child... you are a white mage, can you do something so it..." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:265 +#: A_New_Order/scenarios/28_Lorin.cfg:268 msgid "You are upset, so you weren't listening. You won't be killed, Lorin. Only your eyes will taken and you will be exiled. I will do what is necessary to ensure your child survives this." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:266 +#: A_New_Order/scenarios/28_Lorin.cfg:269 msgid "Mage... I... (pause) Lady Lorin thanks you." msgstr "" #. [event] -#: A_New_Order/scenarios/28_Lorin.cfg:267 +#: A_New_Order/scenarios/28_Lorin.cfg:270 msgid "You will all leave my chambers immediately. The king wishes to be alone." msgstr "" @@ -8684,451 +8819,451 @@ msgid "My king, my brother only opposed you because he didn't know it was you. P msgstr "" #. [side]: id=Rauke Harnen, type=Akladian Lord -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:203 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:204 msgid "Rauke Harnen" msgstr "" #. [side]: id=Bal Riddon, type=Akladian Lord -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:230 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:231 msgid "Bal Riddon" msgstr "" #. [side]: id=Dauri Travil, type=Akladian Lord -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:294 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:295 msgid "Dauri Travil" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:425 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:426 msgid "Have you heard, Rauke? You will have another king very soon now." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:426 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:428 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:427 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:429 msgid "No kidding." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:427 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:428 msgid "No, really. Now, when Gawen Hagarthen was killed and you were unable to impose any sign of order, our king, which as it seems will soon be also your king, decided to help you and bring back the law." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:429 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:430 msgid "After he cleans Vakladia of the marauders, brawlers and bandits, he will call for an election for a new king, where you, of course, will have the chance to show your gratitude by giving him the crown." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:430 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:431 msgid "Are you going somewhere with this speech, or are you just talking because you love to hear yourself talk?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:431 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:432 msgid "Well, Rauke, what will you do when King Buffin Hagarthen appears here? You will of course join us? I know a few people who are quite close to the king, I might just put in a good word with them for you..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:434 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:435 msgid "Anyone who tries to pass my outpost with arms in his hands and treachery in his heart will never return to his home. Gawen Hagarthen is alive. My brother Raban saw him and even talked with him. He is our rightful king and he will return to us." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:436 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:437 msgid "I will do as my heart leads me. Not long ago, my brother fought a Wesnothian leader, Gaumhaldric. He told me this Gaumhaldric looked just like our king Gawen... but when asked, he answered that his name was 'Gaumhaldric.' I think our throne must be empty. Either Gawen is dead, or - if he indeed was Gaumhaldric - he lied and is therefore unworthy to be our king." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:439 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:440 msgid "I don't know what to think about this. My brother, Raban, died recently fighting with someone who - according to many - looked like our king Gawen's twin brother." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:441 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:442 msgid "I don't know what to think about this. My brother, Raban, fought with someone who - according to many - looked like our king Gawen's twin brother. He was left alive by one of the Wesnothians fighting for this young leader, who goes by the name 'Gaumhaldric.' There are many rumors about him..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:445 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:448 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:446 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:449 msgid "This doesn't look good, my lord. We weren't expecting this many enemies here. And our scouts are reporting that Buffin's army is just behind us." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:452 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:453 msgid "Aaah, the glory of battle! My son, fodder for our swords lies ahead. Let's kill them all, and if they are worthy opponents, let's cut their hearts out and eat them. Speaking of eating, I am really hungry..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:453 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:454 msgid "My king, is mother of your majesty always this... hmm..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:454 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:455 msgid "Bloodthirsty? I am not sure. She has been behaving very oddly of late... mother, you should really stop eating so much. You are starting to gain weight." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:455 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:456 msgid "I will lose it in battle. Charge!" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:464 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:465 msgid "Reach the northern edge of the map with Gawen." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:508 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:509 msgid "For our king, Gawen Haldric Hagarthen!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:509 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:510 msgid "Your king? You are fighting for the ghost of long dead boy? And why would you call him Haldric?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:535 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:567 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:536 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:568 msgid "You oppose Gawen Hagarthen, your own king." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:536 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:568 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:537 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:569 msgid "Our king? And where is he? Is he hiding behind your backs?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:544 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:545 msgid "Now, feel the wrath of ancient power. Your God is expressing his anger through me, because you are opposing his messiah!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:569 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:570 msgid "My name is Reme Carrenemoe. You doubt my word?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:570 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:571 msgid "If he is really Gawen Hagarthen, why does he send others to fight?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:592 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:593 msgid "He lost consciousness already? Sigh. I hoped we could ask him few questions. But then again, he didn't seem like a guy who would actually KNOW anything." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:598 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:599 msgid "What are you waiting for? Finish me!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:600 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:601 msgid "Then die, if that's what you want!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:601 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:602 msgid "You were worthy opponent" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:605 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:606 msgid "If that's your wish" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:608 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:609 msgid "Why should I do that? You fought like a real man, and I respect you. Rauke, I want you to know that I consider you a good warrior and a fine Akladian. I will ensure your body is buried with all honours." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:610 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:611 msgid "Maybe you are worthy to be our king after all..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:611 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:612 msgid "Tell me what has happened recently in Vakladia?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:613 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:614 msgid "Nothing changed much. Everyone is fighting with everyone. Bor Cryne and his allies are trying to impose themselves as supreme rulers with the help of the orcs, but even their successes with the rebels have not given them any authority." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:614 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:615 msgid "In Easkladia, king Perien died during the final battle with the Wesnothians. He broke through the Wesnothian lines right to their king. He slew their king, but he was in turn killed by underlings. The battle then ended, undecided, but the Easkladian capital was saved and the underlings withdrew without their king." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:615 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:646 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:657 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:616 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:647 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:658 msgid "There are multiple rumors about a messiah who will come and unite all the Akladians and lead them into true greatness... (coughs) ...and... (coughs)" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:616 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:647 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:659 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:617 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:648 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:660 msgid "He is dead now. Lie in peace, warrior. I will keep my promise" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:621 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:759 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:622 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:760 msgid "A mage! A mage has defeated me! A creature from the dark past allied with you? God will punish you!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:625 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:626 msgid "Rauke, I like you. That's why I don't want you to scream in pain and agony. What do you say you help me out?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:626 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:627 msgid "Help yourself, fat witch." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:627 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:628 msgid "Fat? That's really unfair. I didn't say anything about you being bald. Now, tell me what happened recently in Vakladia, and..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:628 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:629 msgid "And..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:629 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:630 msgid "You will avoid unspeakable pain" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:630 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:631 msgid "I will honour you by burying you properly" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:635 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:636 msgid "You think you can frighten me with mere words? Ha! Ha! Ha! I am an Akladian lord, and I am not afraid... I am half-dead already..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:636 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:637 msgid "Only half-dead, mind you. It means you can still feel the pain" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:637 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:638 msgid "Aaargh! No! Not there! Aaargh! Stop, stop it!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:638 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:639 msgid "I won't allow for any more of that, mother. Stop it! Stop it right now!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:639 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:640 msgid "Oh, rats, I think I've lost my delicate, feminine touch. My blade slipped and I've killed him too soon. Sigh." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:642 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:643 msgid "Honour me? That's so.. so unlikely of you, Lorin." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:643 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:644 msgid "LADY Lorin, if you don't mind. How do you know what's unlikely for me? You were a fine warrior, and I grow tired of being called emotionless and cruel by my step-son. Would you please tell me about what happened in Vakladia recently?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:644 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:655 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:645 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:656 msgid "Nothing's changed much. Everyone is fighting with everyone. Bor Cryne and his allies are trying to impose themselves as supreme rulers with the help of the orcs, but even their successes with the rebels have not given them any authority." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:645 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:656 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:646 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:657 msgid "In Easkladia, king Perien died during the final battle with the Wesnothians. He broke through the Wesnothian lines right to their king. He slew their king, but he was in turn slain by underlings. The battle then ended, undecided, but the Easkladian capital was saved and the underlings withdrew without their king." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:652 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:653 msgid "You were a worthy fighter, noble Rauke Harnen. I will do everything to bury your body properly according to our customs." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:653 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:654 msgid "So were you, noble Reme. I've heard about the fate of your clan and family - please, accept my deepest condolences." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:654 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:655 msgid "People die and join their ancestors. I am happy their death was honourable. Please, before you die - could you tell me about what happened in Vakladia recently?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:669 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:670 msgid "Hmm... seems that he had some gold..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:687 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:702 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:688 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:703 msgid "Hmm... seems that the traitor had some gold..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:692 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:693 msgid "Bal Riddon has received 40 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:707 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:708 msgid "Dauri Travil has received 40 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:716 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:717 msgid "Eeek! They killed the boss! Bring reinforcements!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:754 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:763 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:755 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:764 msgid "Bal Riddon, before you die, I want you to tell me a few things about the plans of your king, Buffin." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:755 -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:764 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:756 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:765 msgid "Ask him yourself, then. I won't tell you anything." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:765 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:766 msgid "Nonono, you have not understood me. I WANT you to tell me few things about the plans of your king. Now, we will start with the basics." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:766 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:767 msgid "Wait! I will tell you what I know. King Buffin wants to use the opportunity he sees here, with Gawen dead, Perien dead, and the two other Hagarthens in Guilcorta busy with quarrels. He wants to trump up some fake election and elect himself king of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:767 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:768 msgid "Gawen is not dead, I assure you." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:768 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:769 msgid "But there is something strange... I've heard strange rumors. Something is happening at our eastern border. Many of the lords from the eastern part of Okladia have not answered the call of Buffin to assemble at his camp." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:769 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:770 msgid "Okladian lords are cowards, what's so strange about that? Do you know anything else? No? Die then." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:774 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:775 msgid "You were worthy fighter, noble Bal Riddon" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:775 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:776 msgid "So were you, Reme. So were you. You behaved honourably, so before I die, I want to warn you: you are headed straight into a trap." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:776 -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:157 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:777 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:158 msgid "What do you mean by that?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:777 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:778 msgid "An army of orcs and Akladians is gathering north of here. They are probably there because they want to head off the army of my king, Buffin. You will be trapped between those two armies. Go back to Okladia and try to find another way." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:778 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:779 msgid "We have no choice. We have to tread this path." msgstr "" #. [message]: speaker=narrator #. TODO: think of something better to put here: -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:791 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:792 msgid "This signpost is illegible, unfortunately." msgstr "" #. [event] #. reference to the event where King Buffin's vanguard starts appearing: -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:854 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:855 msgid "Wait... the last time enemy reinforcements arrived..." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:855 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:856 msgid "No, Gawen is correct! There are too many of them now!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:872 -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:321 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:311 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:873 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:322 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:312 msgid "We've won! What should we do now?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:873 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:874 msgid "We march straight on to Vattin! Boy, I really feel hungry now. This fight has made me STARVING." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:874 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:875 msgid "I think, my king, we should go to Freetown, so the Wesnothian rebels from Vakladia can see you and acknowledge you as king. We must hurry, because king Buffin is right behind us." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:875 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:876 msgid "Nonono, not to Freetown! There is nothing worth seeing in Freetown!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:876 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:877 msgid "Yes, there is definitely something worth seeing in that city. In fact, I can't wait to see her." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:877 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:878 msgid "Her?" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:878 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:879 msgid "Mother, I'll explain later. Let's go!" msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:934 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:935 msgid "Gee, don't panic. That's only the vanguard of King Buffin's army. I assure you that we still have every opportunity to win." msgstr "" #. [event] -#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:986 +#: A_New_Order/scenarios/22_Leaving_Okladia.cfg:987 msgid "I have strange feeling of dejavu... Hey, $tmp, take care of yourself, would you? " msgstr "" @@ -9193,233 +9328,233 @@ msgid "But I had no such chance. The next day, Gwidle woke me before dawn and I msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:161 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:173 msgid "Wonderful day... Perfect for starting a quest. You slept well?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:169 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:181 msgid "Well... Not really. Hm... Where is Karen?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:170 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:182 msgid "She is still asleep. Yesterday was too much for my poor daughter." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:171 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:183 msgid "I looked into her room. Her dancer's outfit was in a pile on the floor, and she was sound asleep in her bed. Maybe she tried... you know... to show you how good a dancer she is, but I couldn't wake her." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:172 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:184 msgid "Uhm... how old is your daughter anyway?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:173 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:185 msgid "Poor child. When I saw her staggering to her room last night, she barely could walk." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:174 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:186 msgid "Mother! What have you done with your hair?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:182 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:194 msgid "Hair? My hair? I decided that it would be a hindrance in battle, so I cut it." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:183 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:195 msgid "Hrm... you could have asked someone else to do it for you. Hm... and where is Yahyazad?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:184 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:196 msgid "He left Freetown." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:185 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:197 msgid "Huh? Why?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:186 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:198 msgid "You know, I was starting to take a fancy to him. But after last night, he finally... no, don't ask me. I won't answer." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:187 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:199 msgid "I thought he, I mean he and you..." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:188 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:200 msgid "My son, because you lost your memory, you probably forgot about some of our customs. In our tradition, a widow cannot ever have another man again, under penalty of very severe punishment." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:189 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:201 msgid "Wait a minute. Your father, Gawen, married Lorin after the death of your mother, didn't he?" msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:190 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:202 msgid "Who allowed you to listen, underling? This discussion is between two worthy people. Go and bother someone else." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:191 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:203 msgid "Your step-mother is really starting to get on my nerves." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:192 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:204 msgid "I said, a widow cannot have another man, whether it be another husband or in any other way. A man can. There was a time when men could even have a few wives at once. There are women who defy that old custom; some go unpunished. But I am wife to a king, and am held to a higher standard. What can perhaps be forgiven a normal woman cannot be tolerated of a king's wife." msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:195 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:207 msgid "My, what a wonderful culture you have. But we can speak on this later. Now, Gawen, choose the eighteen very best troops to take along with us." msgstr "" #. [event] #. NORMAL difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:199 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:211 msgid "My, what a wonderful culture you have. But we can speak on this later. Now, Gawen, choose the fifteen best troops to take along with us." msgstr "" #. [event] #. HARD difficulty; intentionally truncated a bit compared to the previous 2 difficulties: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:203 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:215 msgid "My, what a wonderful culture you have. But we can speak on this later. Now, Gawen, choose twelve troops." msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:207 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:219 msgid "My, what a wonderful culture you have. But... well, anyways, Gawen, choose your nine troops." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:216 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:228 msgid "I want to join you in your quest." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:223 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:235 msgid "I will also join you in your quest." msgstr "" #. [event] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:225 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:237 msgid "I will join you in your quest." msgstr "" #. [objectives] #. EASY difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:231 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:243 msgid "There is too little space to recall all 18 units at once. Move the units out of the castle to make room for others. The units will be able to move (in this scenario only!!) immediately after recalling, so do not push end turn button." msgstr "" #. [objectives] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:231 -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:235 -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:239 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:243 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:247 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:251 msgid " Important Note: do not UNDO the recall, units recalled are always counted even if you have undone the recall." msgstr "" #. [objectives] #. NORMAL difficulty; "this time" is supposed to be slightly more vague than "(in this scenario only!!)": -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:235 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:247 msgid "There is too little space to recall all 15 units at once. Move the units out of the castle to make room for others. The units will be able to move this time immediately after recalling, so do not push end turn button." msgstr "" #. [objectives] #. HARD difficulty; supposed to be shorter and vaguer than on the two easier difficulties: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:239 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:251 msgid "There is too little space to recall all 12 units at once. Move the units away to make room. The units will have “haste” (to borrow a term from a famous trading card game), so avoid ending your turn prematurely." msgstr "" #. [note] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:244 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:256 msgid "Any units not recalled will be left behind in Freetown. Players who normally avoid recalling their level 3 units to save them for later in the campaign may want to forgo that strategy this time." msgstr "" #. [objective]: condition=win #. EASY difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:249 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:261 msgid "Recall eighteen troops. OR" msgstr "" #. [objective]: condition=win #. NORMAL difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:253 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:265 msgid "Recall fifteen troops. OR" msgstr "" #. [objective]: condition=win #. HARD difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:257 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:269 msgid "Recall twelve troops. OR" msgstr "" #. [objective]: condition=win #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:261 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:273 msgid "Recall nine troops. OR" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:266 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:278 msgid "End turn if you do not want or can't recall more troops." msgstr "" #. [then] #. [else] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:294 -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:307 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:312 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:326 msgid "Say, Kyobaine..." msgstr "" #. [then] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:296 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:314 msgid "It's getting to be spring now... do you think you still really need that winter cloak?" msgstr "" #. [then] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:297 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:315 msgid "You're right, it is starting to get rather warm with it on..." msgstr "" #. [then] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:302 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:320 msgid "...and, there we go." msgstr "" #. [then] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:303 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:321 msgid "Good, just making sure you're comfortable." msgstr "" #. [else] #. threateningly: -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:309 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:328 msgid "Do you REALLY feel like trying your luck, human?" msgstr "" #. [else] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:310 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:329 msgid "...you're right, never mind." msgstr "" #. [else] -#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:312 +#: A_New_Order/scenarios/16_Choosing_the_Best.cfg:331 msgid "Hm, I feel as though I may have missed out on something... oh well." msgstr "" @@ -9444,153 +9579,153 @@ msgid "Enough of these thoughts. Gawen has been officially crowned king. Lorin w msgstr "" #. [unit]: id=Royal guard, type=Akladian Shieldguard -#: A_New_Order/scenarios/03_Coronation.cfg:104 -#: A_New_Order/scenarios/03_Coronation.cfg:111 +#: A_New_Order/scenarios/03_Coronation.cfg:105 +#: A_New_Order/scenarios/03_Coronation.cfg:112 msgid "Royal guard" msgstr "" #. [side]: id=Uri van Roe, type=Akladian Lord -#: A_New_Order/scenarios/03_Coronation.cfg:139 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:285 -#: A_New_Order/scenarios/27_Orannon.cfg:206 +#: A_New_Order/scenarios/03_Coronation.cfg:140 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:287 +#: A_New_Order/scenarios/27_Orannon.cfg:208 msgid "Uri van Roe" msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:210 +#: A_New_Order/scenarios/03_Coronation.cfg:211 msgid "Lords of Vakladia, it is a honour to have you here as guests. I hope you will all serve me as loyally as you did my father." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:211 +#: A_New_Order/scenarios/03_Coronation.cfg:212 msgid "On our way here, we were met by an assassin, hired by someone to kill Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:212 +#: A_New_Order/scenarios/03_Coronation.cfg:213 msgid "Who would dare to do such terrible thing!?! Did you have time to interrogate him?" msgstr "" #. [then] -#: A_New_Order/scenarios/03_Coronation.cfg:219 +#: A_New_Order/scenarios/03_Coronation.cfg:220 msgid "Yes. He confessed to be hired by an Akladian lord." msgstr "" #. [then] -#: A_New_Order/scenarios/03_Coronation.cfg:220 +#: A_New_Order/scenarios/03_Coronation.cfg:221 msgid "It's strange, the way fear makes cowards into liars. What else did he say?" msgstr "" #. [then] -#: A_New_Order/scenarios/03_Coronation.cfg:221 +#: A_New_Order/scenarios/03_Coronation.cfg:222 msgid "Something like: 'argh.' He died before I could ask him more questions." msgstr "" #. [then] -#: A_New_Order/scenarios/03_Coronation.cfg:222 +#: A_New_Order/scenarios/03_Coronation.cfg:223 msgid "Are you suggesting that there are those amongst us who could stoop to such a low thing!? That accusation is outrageous!" msgstr "" #. [else] -#: A_New_Order/scenarios/03_Coronation.cfg:225 +#: A_New_Order/scenarios/03_Coronation.cfg:226 msgid "Unfortunately, no." msgstr "" #. [else] -#: A_New_Order/scenarios/03_Coronation.cfg:226 +#: A_New_Order/scenarios/03_Coronation.cfg:227 msgid "Unfortunately, indeed. It was probably one of the underling leaders." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:229 +#: A_New_Order/scenarios/03_Coronation.cfg:230 msgid "There are lords whom I do not see here. Can anyone explain their absence?" msgstr "" #. [event] #. Graeme is about to say "mixling" before rephrasing: -#: A_New_Order/scenarios/03_Coronation.cfg:231 +#: A_New_Order/scenarios/03_Coronation.cfg:232 msgid "There are some who doubt that a mix... that the son of an underling... could legally be our king." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:232 +#: A_New_Order/scenarios/03_Coronation.cfg:233 msgid "Remember, you are talking about my mother." msgstr "" #. [event] #. Note to translators: "callow" means "inexperienced": -#: A_New_Order/scenarios/03_Coronation.cfg:235 +#: A_New_Order/scenarios/03_Coronation.cfg:236 msgid "My lord, this is only the uncomfortable truth. Hard times are ahead. Underlings are revolting against us. Those we chose not to conquer in the past are having ridiculous thoughts of taking our God-given lands. Some are saying that we need a strong and battle-tested king of our own kin, not - forgive me my words, I am only repeating what others are saying - a callow mixling child." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:237 +#: A_New_Order/scenarios/03_Coronation.cfg:238 msgid "All of those who so believe are traitors who will be punished. And those who remain loyal to us will be rewarded." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:238 +#: A_New_Order/scenarios/03_Coronation.cfg:239 msgid "(murmuring) She dares to speak about loyalty..." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:239 +#: A_New_Order/scenarios/03_Coronation.cfg:240 msgid "We will attack the traitors immediately." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:240 +#: A_New_Order/scenarios/03_Coronation.cfg:241 msgid "My lady, you should really reconsider. Those lords are our friends, truly disturbed about future of our kingdom and our people. To keep the kingdom strong, we need them alive as friends, not dead." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:241 +#: A_New_Order/scenarios/03_Coronation.cfg:242 msgid "I prefer a dead enemy to an uncertain ally. We must be absolutely certain of your loyalty and about which side you are choosing to back. It is time to make a decision and commit to our rule. Reme?" msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:242 +#: A_New_Order/scenarios/03_Coronation.cfg:243 msgid "I have always been loyal to the Hagarthen family." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:249 +#: A_New_Order/scenarios/03_Coronation.cfg:250 msgid "And you, noble Graeme?" msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:250 +#: A_New_Order/scenarios/03_Coronation.cfg:251 msgid "I serve the crown." msgstr "" #. [event] #. [option] -#: A_New_Order/scenarios/03_Coronation.cfg:256 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:340 +#: A_New_Order/scenarios/03_Coronation.cfg:257 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:342 msgid "Uri van Roe?" msgstr "" #. [event] #. Uri van Roe isn't exactly referring to Gawen as "the true king" here; he believes there is a different true king: -#: A_New_Order/scenarios/03_Coronation.cfg:258 +#: A_New_Order/scenarios/03_Coronation.cfg:259 msgid "Hail the true king of Vakladia." msgstr "" #. [event] #. [option] -#: A_New_Order/scenarios/03_Coronation.cfg:265 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:346 +#: A_New_Order/scenarios/03_Coronation.cfg:266 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:348 msgid "Bor Cryne?" msgstr "" #. [event] #. Bor Cryne intentionally phrases this ambiguously (i.e., note that "what is best for the kingdom" isn't necessarily the same as "Gawen"): -#: A_New_Order/scenarios/03_Coronation.cfg:267 +#: A_New_Order/scenarios/03_Coronation.cfg:268 msgid "I will always loyally serve what is best for the kingdom of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/03_Coronation.cfg:272 +#: A_New_Order/scenarios/03_Coronation.cfg:273 msgid "To guarantee your fealty, I insist that each of you send your first-born son to the court of Vattin, where he shall learn how to best serve the crown." msgstr "" @@ -9600,36 +9735,36 @@ msgid "The Woods of Okladia" msgstr "" #. [side]: id=Raul O Barron, type=Akladian Lord -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:47 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:48 msgid "Raul O Barron" msgstr "" #. [side]: id=Marlin Barrae, type=Akladian Lord -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:113 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:114 msgid "Marlin Barrae" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:180 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:171 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:181 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:172 msgid "Reach the signpost with Gawen." msgstr "" #. [event] -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:198 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:189 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:199 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:190 msgid "So, shall we continue our journey?" msgstr "" #. [event] -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:211 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:201 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:212 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:202 msgid "We'd better get hurrying, Gawen! If we don't make it to the signpost in time, reinforcements could arrive and trap us!" msgstr "" #. [event] -#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:322 -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:312 +#: A_New_Order/scenarios/19a_The_Woods_of_Okladia.cfg:323 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:313 msgid "We've got to hurry before the enemy reinforcements arrive here. Let's go." msgstr "" @@ -9644,27 +9779,27 @@ msgid "The scouts brought news: a small orcish party was roaming the countryside msgstr "" #. [side]: id=Uruk Marlaf, type=Orcish Warlord -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:41 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:42 msgid "Uruk Marlaf" msgstr "" #. [event] -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:71 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:73 msgid "So, I think this should be easy. There's only one Orcish leader. Take him down and his band will scatter." msgstr "" #. [objectives] -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:80 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:82 msgid "There are no hidden elements in this scenario. The Orcish leader can't be interrogated. This scenario is intended for gathering more experience for Gawen's troops. Remember, you will be forced to choose only your eighteen very best troops in the next scenario." msgstr "" #. [objectives] -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:83 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:85 msgid "There are no hidden elements in this scenario. The Orcish leader can't be interrogated. This scenario is intended for gathering more experience for Gawen's troops. Remember, you will be forced to choose only your fifteen best troops in the next scenario." msgstr "" #. [objectives] -#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:86 +#: A_New_Order/scenarios/15b_Repelling_the_Orcs.cfg:88 msgid "There are no hidden elements in this scenario. The Orcish leader can't be interrogated. This scenario is intended for gathering more experience for Gawen's troops. Remember, you will be forced to choose only twelve of your troops in the next scenario." msgstr "" @@ -9674,12 +9809,12 @@ msgid "Entering Okladia" msgstr "" #. [side]: id=Bar O Warhol, type=Akladian Lord -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:47 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:48 msgid "Bar O Warhol" msgstr "" #. [side]: id=Ripe Scud, type=Akladian Lord -#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:84 +#: A_New_Order/scenarios/19b_Entering_Okladia.cfg:85 msgid "Ripe Scud" msgstr "" @@ -9760,113 +9895,113 @@ msgid "Nothing broke the silence except the footfalls of the march of Gawen's so msgstr "" #. [side]: id=Mal-Ulrival, type=Dark Sorcerer -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:41 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:42 msgid "Mal-Ulrival" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:143 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:144 msgid "Be careful, my lord. We do not know what may hide in those ruins." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:144 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:145 msgid "Whatever it is, it will be soon dead." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:145 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:146 msgid "Ha, more candidates to be turned into mindless slaves! Come to me!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:146 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:147 msgid "I get the impression that, whatever it is, it may already be dead." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:147 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:148 msgid "Alive or dead, it will make no difference to my sword!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:148 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:149 msgid "Those are Grekulak's scouts, it seems. We should clear the ruins of them. It should be a fairly easy task. If I may advise something, you may wish to use this occasion to train newly-recruited mages." msgstr "" #. [objectives] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:176 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:237 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:249 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:177 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:246 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:258 msgid "You may withdraw by moving Gawen to signpost." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:263 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:264 msgid "The ruins are cleansed of the foul undead. But we still have more things to do." msgstr "" #. [event] #. yes, this is technically an incorrect usage of "begs the question", but Lorin isn't a logician, #. so she's allowed to make the mistake of using it in the more colloquial sense: -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:267 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:268 msgid "More things to do... which begs the question... when do we get around to killing that mage?" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:273 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:274 msgid "Well, I've never before met anyone like you. You will tell me everything you know, or I will familiarize you with all the delicious kinds of pain which can be caused by this small knife." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:274 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:275 msgid "What are you waiting for, flesh-bag? Come on, try your best!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:275 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:276 msgid "You think I am joking? You think you will be able resist me? Many before you have thought so, too." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:276 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:277 msgid "Aaargh! The pain! Oh, yes! Yes! More!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:277 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:278 msgid "If Yahyazad were here, he might be jealous - it appears that Lorin and this guy would make a perfect pair." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:278 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:279 msgid "If you think that, you don't know Yahyazad. I bet he would be jealous." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:279 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:280 msgid "Stop it! I hate this foul man! My techniques will not work on one who enjoys it. Die!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:286 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:287 msgid "I failed my mission - but I do not fear death!" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:290 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:295 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:291 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:296 msgid "Who are you? What are you doing here?" msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:291 -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:296 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:292 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:297 msgid "I am here to prepare the way for someone mightier, who will come very soon now. Beware of his army - he creeps closer with every passing night. And your every heartbeat brings you a step closer to your death..." msgstr "" #. [event] -#: A_New_Order/scenarios/21b_Haunted_Place.cfg:306 +#: A_New_Order/scenarios/21b_Haunted_Place.cfg:307 msgid "This castle seems to have been abandoned not long ago. The previous owners were probably either killed or scared off by the undead. They left some gold here, it seems." msgstr "" @@ -9887,7 +10022,7 @@ msgid "When we arrived, we found the city of the Oracle besieged. Four different msgstr "" #. [side]: id=Matthias Ramon, type=General -#: A_New_Order/scenarios/19c_The_Oracle.cfg:67 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:68 msgid "Matthias Ramon" msgstr "" @@ -9923,43 +10058,43 @@ msgstr "" #. [unit]: type=Peasant, id=Oracle's Guard 31 #. [unit]: type=Peasant, id=Oracle's Guard 32 #. [unit]: type=Peasant, id=Oracle's Guard 33 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:137 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:149 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:162 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:176 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:187 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:198 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:210 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:223 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:236 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:249 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:262 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:275 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:288 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:301 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:313 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:326 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:339 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:352 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:363 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:376 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:387 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:400 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:413 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:426 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:439 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:452 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:466 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:484 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:498 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:511 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:523 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:535 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:139 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:151 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:164 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:178 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:189 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:200 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:212 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:225 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:238 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:251 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:264 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:277 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:290 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:303 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:315 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:328 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:341 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:354 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:365 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:378 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:389 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:402 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:415 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:428 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:441 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:454 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:468 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:486 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:500 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:513 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:525 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:537 msgid "Oracle's Guard" msgstr "" #. [side]: id=Baruk Urk, type=Orcish Warlord -#: A_New_Order/scenarios/19c_The_Oracle.cfg:553 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:555 msgid "Baruk Urk" msgstr "" @@ -9973,21 +10108,21 @@ msgstr "" #. [unit]: type=Orcish Grunt, id=Orc 8 #. [unit]: type=Orcish Grunt, id=Orc 9 #. [unit]: type=Orcish Grunt, id=Orc 10 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:649 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:662 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:673 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:684 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:695 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:708 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:721 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:734 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:747 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:760 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:652 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:665 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:676 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:687 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:698 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:711 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:724 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:737 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:750 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:763 msgid "Orc" msgstr "" #. [side]: id=Fat Bart, type=Fugitive -#: A_New_Order/scenarios/19c_The_Oracle.cfg:778 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:781 msgid "Fat Bart" msgstr "" @@ -10001,43 +10136,43 @@ msgstr "" #. [unit]: type=Fugitive, id=Outlaw 8 #. [unit]: type=Fugitive, id=Outlaw 9 #. [unit]: type=Trapper, id=Outlaw 10 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:878 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:891 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:904 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:917 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:928 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:939 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:950 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:963 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:976 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:989 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:882 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:895 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:908 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:921 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:932 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:943 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:954 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:967 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:980 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:993 msgid "Outlaw" msgstr "" #. [side]: id=Burke Barien, type=Akladian Lord -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1007 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1011 msgid "Burke Barien" msgstr "" #. [unit]: type=Akladian Warrior, id=Barien -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1066 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1070 msgid "Barien" msgstr "" #. [unit]: type=Akladian Warrior, id=Burien #. [unit]: type=Akladian Raider, id=Burien -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1079 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1117 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1083 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1121 msgid "Burien" msgstr "" #. [unit]: type=Akladian Warrior, id=Telen -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1092 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1096 msgid "Telen" msgstr "" #. [unit]: type=Akladian Raider, id=Dulen -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1105 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1109 msgid "Dulen" msgstr "" @@ -10047,32 +10182,32 @@ msgstr "" #. [unit]: type=Akladian Warrior, id=Beren 4 #. [unit]: type=Akladian Sturmknight, id=Beren 5 #. [unit]: type=Akladian Darknite, id=Beren 6 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1130 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1143 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1156 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1169 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1182 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1195 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1134 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1147 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1160 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1173 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1186 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1199 msgid "Beren" msgstr "" #. [unit]: type=Akladian Darknite, id=Buren 2 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1208 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1212 msgid "Buren" msgstr "" #. [side]: id=Boren Rebarnon, type=Akladian Lord -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1226 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1230 msgid "Boren Rebarnon" msgstr "" #. [unit]: type=Akladian Darknite, id=Rebarnon -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1286 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1290 msgid "Rebarnon" msgstr "" #. [unit]: type=Akladian Raider, id=Wutan -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1299 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1303 msgid "Wutan" msgstr "" @@ -10081,183 +10216,183 @@ msgstr "" #. [unit]: type=Akladian Clansman, id=Askarial 3 #. [unit]: type=Akladian Warrior, id=Askarial 4 #. [unit]: type=Akladian Warrior, id=Askarial 5 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1312 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1325 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1338 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1351 -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1364 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1316 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1329 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1342 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1355 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1368 msgid "Askarial" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1490 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1494 msgid "Remember, the Oracle must be untouched. Do not kill the woman. Bor Cryne wants to have her untouched." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1491 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1495 msgid "Bor Cryne may desire whatever he wants. But the holy Oracle will be a 'guest' of the noble lord Uri van Roe." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1492 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1496 msgid "You two can settle that later. Everything else inside the city will belong to us!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1493 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1497 msgid "Ha, ha, human. You mean, 'everything we leave' will be yours." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1494 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1498 msgid "Wait, I think someone is trying to help the besieged." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1495 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1499 msgid "The Oracle was right, as always! Relief is coming! Fight harder, men, we must hold out long enough for relief to arrive!" msgstr "" #. [objective]: condition=lose -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1509 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1513 msgid "Any enemy unit reaches the keep of the Oracle." msgstr "" #. [objectives] #. EASY difficulty, so be more explicit about how things work: -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1527 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1531 msgid "The scenario will continue even if Matthias Ramon dies. It is the keep upon which he stands that requires greater protection." msgstr "" #. [objectives] #. NORMAL, HARD, or NIGHTMARE difficulty, so this should just be a description of mechanics instead of having any sort of hint-like qualities: -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1530 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1534 msgid "The scenario will continue even if Matthias Ramon dies." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1550 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1554 msgid "Yikes, this Oracle is better defended than we expected! Let's get some gold together for some more reinforcements!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1562 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1566 msgid "I am under attack! To me, men! We must protect the Oracle together!" msgstr "" #. [message] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1569 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1573 msgid "On our way, sir!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1592 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1596 msgid "The attackers have slain me! Hurry, to my keep, men! You must protect the Oracle for me in my stead!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1607 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1611 msgid "I found her! I found her! The Oracle!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1608 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1612 msgid "All is lost! They captured the Oracle!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1770 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1774 msgid "We've won! At last. Now, where is that famous oracle?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1771 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1775 msgid "You pronounce that 'The Oracle'... all she needs is a great big 'The' in front and a capital O. But indeed, where is she?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1789 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1793 msgid "Here I am. My voice speaks to those willing to listen. I know why you are here. I know who all of you are. Ask your questions and receive the answers, for I can see everything which may be." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1790 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1794 msgid "Everything, huh? Then how come you were besieged and almost captured? Why didn't you escape or call on someone to help you?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1791 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1795 msgid "The answer to this question is the answer to your doubts. Why haven't I escaped? Why didn't I call someone for help?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1792 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1796 msgid "Lady, we are searching for the great mage, Deorien. Maybe you know..." msgstr "" #. [event] #. Note to translators: This is archaic English, 'thee' and 'thou' are the singular familiar forms of 'you' - 'crieth' and 'recalleth' are old English for 'cries' and 'recalls'... 'e'en' is a poetic way of saying 'even' -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1795 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1799 msgid "Search for Deorien in the ruins of the great city, where e'en the wind crieth when it recalleth the memories of a marvelous past. He shall give unto thee answers, some of which thou mayest find unwelcome." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1797 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1801 msgid "Ruins of the great city? What kind of answer is this? Which city? Why can't you give me straight answers?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1798 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1802 msgid "I am an Oracle. Why should I give straight answers? Why do you think my answer is insufficient for you? Why do you think I should tell you more?" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1799 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1803 msgid "Oracle... I..." msgstr "" #. [event] #. If you are translating the Oracle's answers, and if you are not sure what Lorin's questions were, contact the campaign creator. The answers might not involve "to be" in some languages. #. Note to translators: This sentence incorporates quite a bit of archaic English. 'Yea' is old English for yes and 'thou' is the familiar/intimate form of a singular 'you'... 'ye' in the third answer is the old English familliar, plural form of 'you' - and 'nay' is old English for 'no.' -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1803 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1807 msgid "I already know your questions, Lorin from Gallorae, the clan which has long had more gold in the hair of their daughters than in their treasuries. The first answer is: yea, thou art. The second is: yea, he shall. The third is: nay, ye never shall." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1805 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1809 msgid "No! No! There has to be a better answer!" msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1806 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1810 msgid "As the Oracle, I have nothing more to say to thee... As a woman, I can advise this: There is only one man in the world who may change your future. I think you know his name. Go and find him. Beg him for forgiveness if you have to. Stay with him as long as you can." msgstr "" #. [event] #. FIXME: this wording could be improved: -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1808 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1812 msgid "Is that all you wanted to tell me? Then know that I've heard, that the She-wolf of Haeltin has heard counsel of the Oracle, voice of God on Earth. She will not hear the counsel woman whom is merely God's tool." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1809 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1813 msgid "Let's go, Gawen. We're finished here." msgstr "" #. [event] -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1810 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1814 msgid "I didn't catch the meaning of the discussion between you, and I know it was important. But why?" msgstr "" #. [event] #. 'import' is an older English term for 'Importance' -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1813 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1817 msgid "You shall understand the full import of it one day, young king, and I daresay sooner than you think. I wish you luck in your quest. I will give one of my sergeants into your service. He will serve you loyally." msgstr "" #. [unit]: type=Sergeant, id=John Fasthood -#: A_New_Order/scenarios/19c_The_Oracle.cfg:1820 +#: A_New_Order/scenarios/19c_The_Oracle.cfg:1824 msgid "John Fasthood" msgstr "" @@ -10282,571 +10417,571 @@ msgid "It was at this moment that Gawen realized that he was as hated by Wesnoth msgstr "" #. [unit]: id=Oeme, type=Akladian Clansman -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:140 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:141 msgid "Oeme" msgstr "" #. [unit]: id=Moro, type=Akladian Clansman #. [unit]: id=Moro, type=Akladian Warrior -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:154 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:169 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:155 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:170 msgid "Moro" msgstr "" #. [unit]: id=Moro, type=Akladian Light Infantry -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:184 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:185 msgid "Moro the Strong" msgstr "" #. [unit]: id=Moreo, type=Akladian Clansman -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:199 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:200 msgid "Moreo" msgstr "" #. [unit]: id=Nome, type=Akladian Clansman -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:213 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:214 msgid "Nome" msgstr "" #. [unit]: id=Nome, type=Akladian Warrior -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:228 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:229 msgid "Nome, the Highlander" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:448 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:451 msgid "This should be easy, my son. Let's just get to the Castle of Barnon to the north and finish that traitor Hoyre off." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:458 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:461 msgid "Indeed, let us attack!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:459 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:462 msgid "Okay." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:461 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:464 msgid "If I may, my lord, I suggest not to attack in haste." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:463 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:466 msgid "I have deep reservations about how our so-called allies will act." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:464 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:467 msgid "You think that they would dare not to attack?" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:465 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:468 msgid "I am sure that they will dare... it's just I am not sure whom they will attack." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:466 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:469 msgid "Nonsense. They know that the lives of their sons are in our hands." msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:482 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:485 msgid "I am not sure whether we have enough gold for this endeavor. I wish we had accumulated more in previous battles." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:511 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:514 msgid "being betrayed." msgstr "" #. [command] #. this should only show in debug mode, so we can break the fourth wall there: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:528 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:531 msgid "Blah blah blah; if you are seeing this, you should already know what the deal is." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:533 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:536 msgid "Uri personally attacking Barnon." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:543 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:546 msgid "moving on to Unexpected Guests." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:567 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:570 msgid "moving on to The Swamp Things." msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:608 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:611 msgid "It is a dark day indeed, to see Akladian lords siding with an underling bastard child. What will your ancestors say about this, Uri?" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:609 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:612 msgid "Hoyre, you have always been my friend. I would never fight against you. Rather, I join with you to kill that mixling!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:616 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:619 msgid "I've never intended to fight against you, Hoyre. Let our swords instead cut that underling's head off! And slay that witch, his step-mother, as well!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:627 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:659 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1378 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2173 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:630 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:662 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1381 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2176 msgid "Reach either the eastern or western signpost with both Lorin AND Reme. After that, hold on at least $ano_howmanyturns turns before the honorable death of Gawen Hagarthen." msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:645 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:648 msgid "We spent so many days drinking and fighting together. Now you come with an army against me? What about our plans, Bor?" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:646 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:649 msgid "Our plans haven't changed, Hoyre. You were and are my friend. I only came here with the underling so we could trap him. I am with you!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:651 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:654 msgid "Noble Lords, count on me too! Death to that scraggy mixling, that witch and all the traitors who support them against our own kin! God with us! Kill them all, let us eat their hearts!" msgstr "" #. [print] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:708 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:711 msgid "With this turn, you have met the survival requirement!" msgstr "" #. [print] #. FIXME: plurals; see: https://github.com/wesnoth/wesnoth/issues/1135 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:716 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:719 msgid "Bonus for resisting $ano_tmp| turns above requirement" msgstr "" #. [print] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:726 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:729 msgid "Resisted $ano_barnon_turns| turns." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:743 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:746 msgid "Gawen, you really ought to be getting us out of here..." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:747 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:750 msgid "I thought I told my men to evacuate my step-mother, yet she remains on the battlefield... how stubborn..." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:751 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:754 msgid "Wait a second, something odd seems to be happening here..." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:754 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:757 msgid "At this moment, Gawen remembered what he was trying to do." msgstr "" #. [event]: id=Uri_gets_impatient -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:869 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:872 msgid "This is taking too long. Men, gather me an escort, for I shall be taking this battle to the mixling myself!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:893 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:896 msgid "To Barnon!" msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:896 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:899 msgid "You can't stay holed up there forever, Gawen!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:929 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:932 msgid "The mixling resists my attack! Men, join me!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1003 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1123 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1006 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1126 msgid "You'd better watch out, Gawen, because I've got more where that came from!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1012 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1132 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1015 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1135 msgid "I told you I had more guards!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1049 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1052 msgid "Men, join me in my attack!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1161 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1164 msgid "Your city has fallen, Gawen! Surrender now, and I promise you that we won't torture you (as much) before killing you!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1162 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1165 msgid "Never!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1174 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1177 msgid "I tire of this. Men, the task now returns to you to kill that scraggy mixling!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1271 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1274 msgid "I hope both Reme and Lorin have made it... Aaargh!" msgstr "" #. [message]: speaker=second_unit -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1281 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1284 msgid "I think we killed him, my lord!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1283 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1286 msgid "You 'think'!? Where is his body? Search for it, fools, I want to be sure!" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1360 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1363 msgid "...well, now that Gawen thinks he's won, there's no need to keep up this farce, is there, Bor?" msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1367 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2162 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1370 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2165 msgid "Indeed, Uri, there isn't! Let our swords instead cut that underling's head off! And slay that witch, his step-mother, as well!" msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1383 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1386 msgid "Using debug mode to kill all the enemies is cheating!" msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1385 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1388 msgid "DEBUG_MODE is defined; that means you probably cheated to kill all the enemies!" msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1388 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1391 msgid "Despite the incredible odds stacked against him, Gawen somehow managed to defeat all of his enemies at Barnon." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1389 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1392 msgid "However, this meant that he never managed to unite the warring factions of Wesnoth..." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1391 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1394 msgid "This is an early end to the campaign. If you would like to see the rest of it, please replay this scenario and let Gawen be defeated as he is supposed to be." msgstr "" #. [else] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1392 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1395 msgid "For now, though, we shall skip ahead to the campaign wrap-up." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1435 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1438 msgid "If this campaign were continuing normally from here, Lorin would receive a bonus of $bonus_amt|g per each turn above the minimum of $ano_howmanyturns extra turns: $ano_barnon_turns" msgstr "" #. [event] #. TODO: consider rewording to make it clearer what the last two variables are: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1438 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1441 msgid "Gawen's sacrifice successfully bought Lorin more time to escape! Thus, she gets a bonus for his resistance: Lorin receives $bonus_amt|g per each turn above $ano_howmanyturns: $ano_barnon_turns" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1472 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1475 msgid "Oh no! Fresh enemy reinforcements have arrived, Reme, and you have no chance to escape! I can't hold them!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1478 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1481 msgid "Oh no! Fresh enemy reinforcements have arrived, Lorin, and you have no chance to escape! I can't hold them!" msgstr "" #. [event] #. This in fact should be EXTREMELY hard. In fact, it ought to be impossible, as the turn limit becomes unlimited after Reme and Lorin escape: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1484 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1487 msgid "After the end of the day king's forces were defeated; however, no one could find the body of Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1551 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1572 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1554 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1575 msgid "Argh! I am wounded!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1552 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1573 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1555 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1576 msgid "They got Hoyre! My friend! You will be avenged!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1553 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1556 msgid "I am alive, but I must run away! They try to kill me!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1554 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1557 msgid "Run away? You are an Akladian Lord, stay and fight!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1555 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1558 msgid "Fortunately I have a hideout here..." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1559 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1562 msgid "Where is he? He must have hid somewhere!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1574 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1577 msgid "No, he is not dead, he is just heavily wounded and has lost consciousness!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1575 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1578 msgid "How did you manage to kill Hoyre? This shouldn't happen... Hoyre was supposed to run away when approached. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] #. Bor Cryne shouldn't die either way, whether debug mode is on or not, so the fact that we recognize debug mode specially here is just an easter egg: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1591 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1644 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1594 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1647 msgid "Using debug mode to kill Bor Cryne is cheating!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1593 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1596 msgid "It appears that debug mode either is on, or has been on in the past, so it's not clear if you're cheating to kill Bor Cryne or not... better restart just to be sure!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1596 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1599 msgid "How did you manage to kill Bor Cryne? This shouldn't happen... it means the level is too easy. Stop what you are doing and contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] #. This ought to be impossible, but just in case: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1625 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1628 msgid "How did Hoyre manage to kill Bor Cryne? This shouldn't happen... it means something went wrong. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1646 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1649 msgid "It appears that debug mode either is on, or has been on in the past, so it's not clear if you're cheating to cause Bor Cryne to die or not... better restart just to be sure!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1649 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1652 msgid "How did Bor Cryne manage to die? This shouldn't happen... it means something went wrong. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] #. Uri van Roe shouldn't die either way, whether debug mode is on or not, so the fact that we recognize debug mode specially here is just an easter egg: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1664 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1717 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1667 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1720 msgid "Using debug mode to kill Uri van Roe is cheating!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1666 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1669 msgid "It appears that debug mode either is on, or has been on in the past, so it's not clear if you're cheating to kill Uri van Roe or not... better restart just to be sure!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1669 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1672 msgid "How did you manage to kill Uri van Roe? This shouldn't happen... it means the level is too easy. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] #. This ought to be impossible, but just in case: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1698 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1701 msgid "How did Hoyre manage to kill Uri van Roe? This shouldn't happen... it means something went wrong. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1719 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1722 msgid "It appears that debug mode either is on, or has been on in the past, so it's not clear if you're cheating to cause Uri van Roe to die or not... better restart just to be sure!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1722 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1725 msgid "How did Uri van Roe manage to die? This shouldn't happen... it means something went wrong. Contact the maintainers with your savegame and replay for review!" msgstr "" #. [event] #. unused: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1740 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1743 msgid "Ah! He's coming for me! Time to use my reserves!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1795 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1798 msgid "Ah! He's coming for me! What happened to my reserves?!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1804 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1970 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1807 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1973 msgid "My lord, we really should try to escape, this battle is impossible to win!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1810 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1813 msgid "Here are my reserves!" msgstr "" #. [event] #. unused: -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1880 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1883 msgid "Ha! Come and get some! I have some nasty surprises for you!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1963 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1966 msgid "Ha! Come and get some! I'm more than ready for you!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1976 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:1979 msgid "Time for some nasty surprises for you!" msgstr "" #. [event]: id=Hoyre_escapes -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2075 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2078 msgid "My faithful warriors, it's time to show your loyalty to the clan!" msgstr "" #. [event]: id=Hoyre_escapes -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2112 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2115 msgid "Do not worry, I will soon be back, with reinforcements!" msgstr "" #. [event]: id=Hoyre_escapes #. I'm guessing Bor Cryne is wondering if Hoyre's mother was actually Wesnothian? -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2136 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2139 msgid "This Hoyre... Sometimes I wonder whether his mother... It seems, Uri, that we will have to finish this on our own." msgstr "" #. [then] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2155 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2158 msgid "...well, now that Hoyre's no longer around, there's no need to keep up this farce, is there, Bor?" msgstr "" #. [event]: id=Hoyre_returns -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2204 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2207 msgid "I'm back with the reinforcements, just as promised!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2230 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2233 msgid "Ha! It seems Uri left behind some gold here after setting out from this encampment!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2236 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2239 msgid "Now wait just a minute here! Men, look around and see if they dropped any of their own gold!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2238 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2241 msgid "Yes, gold for all true Akladians!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2239 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2242 msgid "Bor Cryne and Uri van Roe have each received $gold_amt gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2269 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2272 msgid "yet he is still alive" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2272 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2275 msgid "pikeneer" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2275 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2278 msgid "protector" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2278 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2281 msgid "clansman" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2281 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2284 msgid "shieldguard" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2284 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2287 msgid "homeguard" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2287 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2290 msgid "raider" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2290 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2293 msgid "light infantryman" msgstr "" #. [event] #. I was so sure our warriors will kill that #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2293 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2320 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2296 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2323 msgid "warrior" msgstr "" #. [event] #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2296 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2299 msgid "fastfoot" msgstr "" @@ -10854,9 +10989,9 @@ msgstr "" #. I was so sure our warriors will kill that #. I was so sure our warriors will kill that #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2299 #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2302 #: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2305 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2308 msgid "underling" msgstr "" @@ -10864,31 +10999,31 @@ msgstr "" #. I was so sure our warriors will kill that #. I was so sure our warriors will kill that #. I was so sure our warriors will kill that -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2308 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2312 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2316 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2311 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2315 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2319 msgid "witch, his stepmother" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2309 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2313 -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2317 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2312 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2316 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2320 msgid "yet she is still alive" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2327 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2330 msgid "This underling has incredible luck!" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2328 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2331 msgid "What do you mean, Bor?" msgstr "" #. [event] -#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2329 +#: A_New_Order/scenarios/04_Battle_of_Barnon.cfg:2332 msgid "I don't know how to explain this. But... For example, I was so sure our warriors will kill that $tmp, $tmpg|!" msgstr "" @@ -10903,220 +11038,220 @@ msgid "A bitter-cold wind was blowing on the day when Gawen's army, guided by lo msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:106 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:116 msgid "My Lady, our scouts have told us that an unknown army is approaching us. They also report that it is led by Gaumhaldric, a Wesnothian. I've heard about him; supposedly he has already defeated some Akladian lords as well as bandits. If he attacks us, I don't know if we can defend ourselves." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:107 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:117 msgid "What kind of madman is he, attacking in the winter? And why wouldn't we be able to defend ourselves? Anyway, Yahyazad, it's time you learned something. I can easily convince this Gaumhaldric that attacking us is bad idea." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:108 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:118 msgid "And how, exactly, do you plan to do that?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:109 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:119 msgid "I will exercise my womanly wiles against him." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:110 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:120 msgid "Mm hmm..." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:111 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:121 msgid "In plainer language, I'm going to seduce him." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:112 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:122 msgid "Indeed? I shall be sure to observe and learn, then." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:113 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:123 msgid "This is the place. I am not sure what we should do. The place seems to be well-fortified, and we are not prepared for a long siege." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:114 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:124 msgid "Wait, I think they've sent a messenger to us. Before we make any decisions, let's see what the 'She-wolf' wants from us." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:135 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:145 msgid "It is my great honour to welcome the handsome Gaumhaldric to Haeltin. I have heard a lot about you, so brave and... oh my God. It's impossible." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:136 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:146 msgid "Never before have I witnessed such subtlety. I suppose you have seduced him already?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:137 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:147 msgid "Why do you both have such stupid looks on your faces? You know each other or something?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:138 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:148 msgid "Mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:139 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:149 msgid "“Mother?”!?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:140 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:150 msgid "That's impossible! How... how... You are dead!" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:141 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:151 msgid "Wait a minute. SHE'S your mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:142 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:152 msgid "Yes, she is my mother... well, step-mother, actually. This is Lady Lorin. Mother, this is Ruvio, my friend, and this is..." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:143 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:153 msgid "Wait! How is it possible that you are still alive? You died at battle of Barnon, we've heard that, I've heard about that, I..." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:144 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:154 msgid "It was Ruvio who saved my life. He took my body from the battlefield and cared for me until I regained my health. This is his daughter, Karen." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:145 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:155 msgid "Wow... I just... Gawen, I'm so happy... these are the people who were caring for you, right? Underling, how can I reward you for saving my son's life?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:146 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:156 msgid "This is getting more interesting with every moment. Dad, she was talking to you." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:147 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:157 msgid "Oh, and what a nice kid. I didn't know it was the custom among the underlings to give weapons to their children." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:148 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:158 msgid "Nice to meet you, Lorin. You are quite good-looking for being Gawen's grandmother. You had to be quite a lass some forty or fifty winters ago." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:149 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:159 msgid "Stop it!" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:150 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:160 msgid "Anyway, go to my castle, Gawen. Your servants will receive gold for helping you and then they may go, while we work on getting back your throne!" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:151 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:161 msgid "Hey, hey, I think must be some misunderstanding here. Gawen is our rightful king, and he has to reclaim his birthright. He's the king of Wesnoth." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:152 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:162 msgid "Precisely! ...except that he is king of Vakladia. So, what do you want, underling, for saving my son's life? Speak quickly, for Gawen and I have a lot to do, and you are starting to get on my nerves... which is a dangerous thing to do." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:153 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:163 msgid "Listen, woman, I want nothing from you. Gawen's not going anywhere with you. He is staying with us and he is going to unite Wesnoth and..." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:154 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:164 msgid "Stop it! Stop it both of you! I am not king. Not king of Vakladia! Not king of Wesnoth! And most definitely YOU WON'T DECIDE INSTEAD OF ME what should I do." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:155 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:165 msgid "Now, we will go to the castle. My troops need to get some rest." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:156 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:166 msgid "My son, your troops are already in the castle, and those underlings..." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:157 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:167 msgid "THESE are my troops. They have fought and bled alongside me. Don't call them underlings. After we ALL go to the castle, I want to ask you a few questions about the orcs. And then we will leave Haeltin. Mother, you are welcome to come with us." msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:158 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:168 msgid "The orcs... well, did you know that they tried to take my castle? We defeated them. Would you believe that they were allied with Akladians?" msgstr "" #. [then] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:165 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:175 msgid "Earlier, after the battle at Barnon, we spotted orcs in the hills. I got the chance to interrogate one of the Orcish leaders. He said that they were waiting for a human envoy, after burning Reme Carrenemoe friend's castle." msgstr "" #. [then] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:174 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:184 msgid "It seems that Bor Cryne has allied with orcs so as to be able to kill every Akladian who is not worthy to be a member of our race in Bor Cryne's eyes. That means every Akladian who has underling friends or an underling wife, or who ever even so much as looked at Cryne cross-eyed." msgstr "" #. [then] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:183 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:193 msgid "And what happened to Reme Carrenemoe?" msgstr "" #. [then] #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:184 -#: A_New_Order/scenarios/14b_Bontom.cfg:564 -#: A_New_Order/scenarios/14b_Bontom.cfg:613 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:194 +#: A_New_Order/scenarios/14b_Bontom.cfg:567 +#: A_New_Order/scenarios/14b_Bontom.cfg:616 msgid "I have no idea." msgstr "" #. [then] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:193 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:203 msgid "You will soon meet an old friend. We were able to free Reme Carrenemoe. He was captured by enemies, and we found him close to death... We left him in our camp to recover." msgstr "" #. [then] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:194 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:204 msgid "(whispering) Old friend, my eye..." msgstr "" #. [else] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:197 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:207 msgid "I think you should know that Reme is alive too. We know that he is in enemy hands. I want to rescue him." msgstr "" #. [else] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:198 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:208 msgid "What for? He left me alone. Why not treat him the same way he treated me?" msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:203 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:213 msgid "So, I gather the seduction was a success? Or did I miss something? (chuckle) " msgstr "" #. [event] -#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:204 +#: A_New_Order/scenarios/14c_She_Wolf_of_Haeltin.cfg:214 msgid "Because Majid Yahyazad joined you together with Lorin, you can now recruit warriors of the Dunefolk." msgstr "" @@ -11136,228 +11271,228 @@ msgid "Both forces met at the fields which were later called Orannon, which in A msgstr "" #. [side]: id=Borlug, type=Orcish Sovereign -#: A_New_Order/scenarios/27_Orannon.cfg:172 +#: A_New_Order/scenarios/27_Orannon.cfg:174 msgid "Borlug" msgstr "" #. [side]: id=Robert the Hefty, type=Fugitive -#: A_New_Order/scenarios/27_Orannon.cfg:263 +#: A_New_Order/scenarios/27_Orannon.cfg:265 msgid "Robert the Hefty" msgstr "" #. [side]: id=Mal-Raylal, type=Necromancer -#: A_New_Order/scenarios/27_Orannon.cfg:299 +#: A_New_Order/scenarios/27_Orannon.cfg:301 msgid "Mal-Raylal" msgstr "" #. [side]: id=Grekulak, type=Ancient Lich -#: A_New_Order/scenarios/27_Orannon.cfg:375 +#: A_New_Order/scenarios/27_Orannon.cfg:377 msgid "Grekulak" msgstr "" #. [side]: id=Warh Arug, type=Orcish Sovereign -#: A_New_Order/scenarios/27_Orannon.cfg:469 +#: A_New_Order/scenarios/27_Orannon.cfg:471 msgid "Warh Arug" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:676 +#: A_New_Order/scenarios/27_Orannon.cfg:678 msgid "Remember the Freetown!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:685 +#: A_New_Order/scenarios/27_Orannon.cfg:687 msgid "I am personally under attack! I need help NOW!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:701 #: A_New_Order/scenarios/27_Orannon.cfg:703 +#: A_New_Order/scenarios/27_Orannon.cfg:705 msgid "My lord, our scouts report that Grekulak is much closer than we thought. He is just four days' march from here - or two days for an undead army, since they can march without rest night and day." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:706 +#: A_New_Order/scenarios/27_Orannon.cfg:708 msgid "Two days? It's impossible to defeat them within two days." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:707 +#: A_New_Order/scenarios/27_Orannon.cfg:709 msgid "Then we must kill as many of them as possible and choose a good defensive position until Grekulak's army arrives." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:708 +#: A_New_Order/scenarios/27_Orannon.cfg:710 msgid "Indeed. We will have no time to rest and cure our wounded. But perhaps it won't be necessary, we should negotiate first..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:709 +#: A_New_Order/scenarios/27_Orannon.cfg:711 msgid "Hey, who's there? The little boy with his mommy?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:711 +#: A_New_Order/scenarios/27_Orannon.cfg:713 msgid "Bor Cryne - finally we meet on the field of combat. You will answer to me for everything you have done." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:712 +#: A_New_Order/scenarios/27_Orannon.cfg:714 msgid "Oh, I'm so scared. And isn't that the famous rebel leader, Ruvio? Such a coward he abandoned his family in Freetown when he heard we were coming for them." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:713 +#: A_New_Order/scenarios/27_Orannon.cfg:715 msgid "My lord... please... grant me this, I pray you. I want to kill him. Leave him to me." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:714 +#: A_New_Order/scenarios/27_Orannon.cfg:716 msgid "I wish you were as pretty as your daughters, Ruvio. I'd do to you the same thing I did to them. Especially the redhead, what was her name? The fighting one. She was the best!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:721 +#: A_New_Order/scenarios/27_Orannon.cfg:723 msgid "Kill them. Kill them all. Have no mercy." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:722 +#: A_New_Order/scenarios/27_Orannon.cfg:724 msgid "My lord, we really should try negotiations first. Grekulak is enemy of everyone, and..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:723 +#: A_New_Order/scenarios/27_Orannon.cfg:725 msgid "Remember the Freetown! Remember the Freetown! Kill them all!" msgstr "" #. [objectives] #. this hint is only present on EASY, NORMAL, and HARD, but not NIGHTMARE, though: #. this hint is only present on EASY, NORMAL, and HARD, but not NIGHTMARE, though: -#: A_New_Order/scenarios/27_Orannon.cfg:728 -#: A_New_Order/scenarios/27_Orannon.cfg:1128 +#: A_New_Order/scenarios/27_Orannon.cfg:730 +#: A_New_Order/scenarios/27_Orannon.cfg:1130 msgid "In this scenario, only Gawen and Lorin have full interrogations for enemy leaders." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/27_Orannon.cfg:762 +#: A_New_Order/scenarios/27_Orannon.cfg:764 msgid "Grekulak's arrival." msgstr "" #. [option] #. debug option; completes sentence starting with "Set scenario status to...": -#: A_New_Order/scenarios/27_Orannon.cfg:772 +#: A_New_Order/scenarios/27_Orannon.cfg:774 msgid "Grekulak's attempt at spreading darkness." msgstr "" #. [unit]: id=Lucs, type=Akladian Protector -#: A_New_Order/scenarios/27_Orannon.cfg:798 -#: A_New_Order/scenarios/27_Orannon.cfg:836 -#: A_New_Order/scenarios/27_Orannon.cfg:844 -#: A_New_Order/scenarios/27_Orannon.cfg:852 +#: A_New_Order/scenarios/27_Orannon.cfg:800 +#: A_New_Order/scenarios/27_Orannon.cfg:838 +#: A_New_Order/scenarios/27_Orannon.cfg:846 +#: A_New_Order/scenarios/27_Orannon.cfg:854 msgid "Lucs" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:857 +#: A_New_Order/scenarios/27_Orannon.cfg:859 msgid "Aww, we're too late! Our cousin had all the fun and left nothing for us!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:858 +#: A_New_Order/scenarios/27_Orannon.cfg:860 msgid "We would have been here earlier, if not for you, brother!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:859 +#: A_New_Order/scenarios/27_Orannon.cfg:861 msgid "Me? And who wanted to check whether the wine in Vakladia tastes different than in Guilcorta?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:860 +#: A_New_Order/scenarios/27_Orannon.cfg:862 msgid "And what about the girls in that town?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:861 +#: A_New_Order/scenarios/27_Orannon.cfg:863 msgid "Who are you? Friend or foe?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:862 +#: A_New_Order/scenarios/27_Orannon.cfg:864 msgid "We are Luc and Gauri Hagarthen, your loyal swords from Guilcorta, your cousins, dear... uhmm... how should we address you, your majesty, cousin, or maybe... messiah?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:863 +#: A_New_Order/scenarios/27_Orannon.cfg:865 msgid "'My king' would be enough. You are welcomed here, even if a bit late." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:909 +#: A_New_Order/scenarios/27_Orannon.cfg:911 msgid "Aaargh! I haven't avenged my family!" msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1096 +#: A_New_Order/scenarios/27_Orannon.cfg:1098 msgid "Ha ha! Now you are doomed!" msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1113 +#: A_New_Order/scenarios/27_Orannon.cfg:1115 msgid "I am your new messiah. Recognise me as your lord now and you shall be spared. Try to oppose me and you will be killed and raised as my mindless slaves." msgstr "" #. [event]: id=Grekulak_arrives #. Hint that Huon's recruits have changed: -#: A_New_Order/scenarios/27_Orannon.cfg:1115 +#: A_New_Order/scenarios/27_Orannon.cfg:1117 msgid "Never, foul lich! We may have to adjust our tactics, but we shall never surrender!" msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1116 +#: A_New_Order/scenarios/27_Orannon.cfg:1118 msgid "Lady Lorin, are you sure you can participate in a battle?" msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1117 +#: A_New_Order/scenarios/27_Orannon.cfg:1119 msgid "And why not, foul and rude mage?" msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1118 +#: A_New_Order/scenarios/27_Orannon.cfg:1120 msgid "As I said before, I KNOW. I also know that ANY effort may be extremely dangerous for you." msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1119 +#: A_New_Order/scenarios/27_Orannon.cfg:1121 msgid "First of all, I am LORIN, foul mage. Second of all, I am not a Wesnothian woman, the kind you are used to, but Akladian. I can fight until... for as long as I want." msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1120 +#: A_New_Order/scenarios/27_Orannon.cfg:1122 msgid "My king, please take my advice. Order Lorin to withdraw into the castle. No matter how she boasts and flaunts her Akladian heritage, I am quite sure she shouldn't be here." msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1121 +#: A_New_Order/scenarios/27_Orannon.cfg:1123 msgid "But why? I don't understand. Lorin is a fine warrior, and withdrawing her from battle may be..." msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1122 +#: A_New_Order/scenarios/27_Orannon.cfg:1124 msgid "I am a mage attuned to life, my king, and can sense things you cannot. Believe me, withdraw her into our keep." msgstr "" #. [event]: id=Grekulak_arrives -#: A_New_Order/scenarios/27_Orannon.cfg:1123 +#: A_New_Order/scenarios/27_Orannon.cfg:1125 msgid "FOUL mage. You should have said: 'I am a FOUL mage'." msgstr "" #. [event]: id=Grekulak_darkens #. This incantation that Grekulak tries should sound (or at least look) poetic: -#: A_New_Order/scenarios/27_Orannon.cfg:1178 +#: A_New_Order/scenarios/27_Orannon.cfg:1180 msgid "" "\n" "Forces of Darkness, come to my aid -\n" @@ -11370,181 +11505,181 @@ msgid "" msgstr "" #. [event]: id=Grekulak_darkens -#: A_New_Order/scenarios/27_Orannon.cfg:1267 +#: A_New_Order/scenarios/27_Orannon.cfg:1269 msgid "NO! Avaunt, the darkness, avaunt, the night!" msgstr "" #. [event]: id=Grekulak_darkens -#: A_New_Order/scenarios/27_Orannon.cfg:1295 +#: A_New_Order/scenarios/27_Orannon.cfg:1297 msgid "How is this possible? Who could possibly have broken my sorcery?" msgstr "" #. [event]: id=Grekulak_darkens -#: A_New_Order/scenarios/27_Orannon.cfg:1296 +#: A_New_Order/scenarios/27_Orannon.cfg:1298 msgid "Even a child could have done it, it was so weak... as is all of your heinous black magic; for all your power has been built solely on lies and deceit." msgstr "" #. [event]: id=Grekulak_darkens -#: A_New_Order/scenarios/27_Orannon.cfg:1297 +#: A_New_Order/scenarios/27_Orannon.cfg:1299 msgid "Brave words - and who dares to utter them?" msgstr "" #. [event]: id=Grekulak_darkens #. please preserve the cheesy rhyming here on translation, so that Grekulak's reply calling Deorien an "awful poet" makes sense: -#: A_New_Order/scenarios/27_Orannon.cfg:1299 +#: A_New_Order/scenarios/27_Orannon.cfg:1301 msgid "Deorien, mage of light - whose might will defeat the night." msgstr "" #. [event]: id=Grekulak_darkens -#: A_New_Order/scenarios/27_Orannon.cfg:1300 +#: A_New_Order/scenarios/27_Orannon.cfg:1302 msgid "You are a competent enough mage, but an awful poet. Deorien, you will be mine before this battle is through." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1341 +#: A_New_Order/scenarios/27_Orannon.cfg:1343 msgid "Aaaah!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1342 +#: A_New_Order/scenarios/27_Orannon.cfg:1344 msgid "What happened? Mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1343 +#: A_New_Order/scenarios/27_Orannon.cfg:1345 msgid "It's nothing... It's nothing... I just... I can't..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1344 +#: A_New_Order/scenarios/27_Orannon.cfg:1346 msgid "Ahem." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1345 +#: A_New_Order/scenarios/27_Orannon.cfg:1347 msgid "Shut up, mage. I will fight, I just have to rest for a moment..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1346 +#: A_New_Order/scenarios/27_Orannon.cfg:1348 msgid "No, you CAN'T. My lord, you must withdraw Lorin to our castle's keep immediately. She is unable to fight any longer." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1358 +#: A_New_Order/scenarios/27_Orannon.cfg:1360 msgid "I AM in the castle's keep, you idiot." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1359 +#: A_New_Order/scenarios/27_Orannon.cfg:1361 msgid "Good. Now, go to bedroom. I will send someone to take care of you immediately." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1369 -#: A_New_Order/scenarios/27_Orannon.cfg:1374 +#: A_New_Order/scenarios/27_Orannon.cfg:1371 +#: A_New_Order/scenarios/27_Orannon.cfg:1376 msgid "Shut up, I can fight, I just have to get some rest!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1370 -#: A_New_Order/scenarios/27_Orannon.cfg:1375 +#: A_New_Order/scenarios/27_Orannon.cfg:1372 +#: A_New_Order/scenarios/27_Orannon.cfg:1377 msgid "You have to withdraw Lady Lorin to your initial castle's keep within 6 turns." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1390 +#: A_New_Order/scenarios/27_Orannon.cfg:1392 msgid "Are you prepared for a little surprise? Get them boys!" msgstr "" #. [message]: speaker=unit -#: A_New_Order/scenarios/27_Orannon.cfg:1424 +#: A_New_Order/scenarios/27_Orannon.cfg:1426 msgid "Milord, should I destroy this bridge?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1430 +#: A_New_Order/scenarios/27_Orannon.cfg:1432 msgid "Yes!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1431 +#: A_New_Order/scenarios/27_Orannon.cfg:1433 msgid "No, but I might want a bridge destroyed later..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1432 +#: A_New_Order/scenarios/27_Orannon.cfg:1434 msgid "No, we won't be destroying any bridges today." msgstr "" #. [message]: speaker=unit -#: A_New_Order/scenarios/27_Orannon.cfg:1491 +#: A_New_Order/scenarios/27_Orannon.cfg:1493 msgid "Ha, take that!" msgstr "" #. [message]: speaker=unit -#: A_New_Order/scenarios/27_Orannon.cfg:1496 +#: A_New_Order/scenarios/27_Orannon.cfg:1498 msgid "OK, I won't this time, but I really think we should destroy some bridges eventually, so I'll keep asking!" msgstr "" #. [message]: speaker=unit -#: A_New_Order/scenarios/27_Orannon.cfg:1502 +#: A_New_Order/scenarios/27_Orannon.cfg:1504 msgid "In that case I shall cease asking to do so." msgstr "" #. [message]: speaker=unit -#: A_New_Order/scenarios/27_Orannon.cfg:1518 +#: A_New_Order/scenarios/27_Orannon.cfg:1520 msgid "Let me set up an outpost here." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1543 +#: A_New_Order/scenarios/27_Orannon.cfg:1545 msgid "I really can fight!" msgstr "" #. [event] #. "Note for translators: 'But what about IT?' refers to Lorin's child" -#: A_New_Order/scenarios/27_Orannon.cfg:1545 +#: A_New_Order/scenarios/27_Orannon.cfg:1547 msgid "Yes, you can fight. But what about IT?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1546 +#: A_New_Order/scenarios/27_Orannon.cfg:1548 msgid "IT?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1563 +#: A_New_Order/scenarios/27_Orannon.cfg:1565 msgid "Aaah! I can't handle this pain!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1564 +#: A_New_Order/scenarios/27_Orannon.cfg:1566 msgid "What happened? What?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1565 +#: A_New_Order/scenarios/27_Orannon.cfg:1567 msgid "I told you... she miscarried." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1566 +#: A_New_Order/scenarios/27_Orannon.cfg:1568 msgid "She WHAT?" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1567 +#: A_New_Order/scenarios/27_Orannon.cfg:1569 msgid "Noooooo!" msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1572 +#: A_New_Order/scenarios/27_Orannon.cfg:1574 msgid "I wish Lorin were still here to fight alongside us; we could use her help..." msgstr "" #. [event] -#: A_New_Order/scenarios/27_Orannon.cfg:1573 +#: A_New_Order/scenarios/27_Orannon.cfg:1575 msgid "Trust me, Gawen, it is for the better that she is in the castle right now." msgstr "" @@ -11609,117 +11744,117 @@ msgid "Akladians hated woods, passionately, Gawen was told. Yet they had establi msgstr "" #. [side]: id=Quivre O Raedbor, type=Akladian Lord -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:85 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:86 msgid "Quivre O Raedbor" msgstr "" #. [side]: id=Hoyre Ramenari, type=Akladian Lord -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:105 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:107 msgid "Hoyre Ramenari" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:157 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:160 msgid "So, what now? I appreciate that you are calling me your commander, but the truth is that I have no idea what to do next." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:158 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:161 msgid "That's what advisors are for. Right now, we have to leave the forests. Then we need to find the orcs, catch their leaders and that's it." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:171 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:174 msgid "I didn't feel we had enough gold to accomplish the task ahead of us. So, I asked the others from the council of Freetown for help and they agreed. We now have $ano12_start_gold gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:180 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:183 msgid "Karen! What are you doing here!?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:181 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:184 msgid "I apologise, my lord. I was not able to stop her." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:182 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:185 msgid "I'm sorry father. I just couldn't miss the opportunity to see our great future king do great heroic things... the kind of things great future kings usually do. You don't mind, do you... Gaumhaldric?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:183 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:186 msgid "Karen, I... " msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:184 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:187 msgid "I know. I heard you in the council. You hate me." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:185 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:188 msgid "Future king? What is she talking about?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:186 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:189 msgid "You didn't know? Your true mother was from a long line of kings. The last of her branch. You are the true heir to the throne of Wesnoth." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:187 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:190 msgid "Along with your cousins from other branches, of course. They are all true heirs to the throne of Wesnoth." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:189 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:192 msgid "What? Ruvio, I don't want to be king." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:190 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:193 msgid "You really don't have a choice. This is your birthright, your destiny." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:191 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:194 msgid "No, really, I don't want to! Besides, if there are other heirs, why me? What would I have to do to those other cousins, if they didn't recognise me as king?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:192 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:195 msgid "Why, you would have to fight with and kill them. That's kind a family tradition. Didn't your mother teach you anything?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:193 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:196 msgid "No! I don't want to do that! I only want peace. I don't want to start civil wars, or fight for any throne. No! Let's not talk about it again." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:194 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:197 msgid "There will come time when we'll have to talk about it again. But we can leave it for now. Right now, we should focus on how we will get through the lines of the Akladians." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:195 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:198 msgid "If I may make a suggestion, my lord... we are here to gather news, but I don't think interrogating the eastern enemy leader would help us much. He doesn't look important enough. The second one, on the other hand..." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:196 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:199 msgid "Not important enough? They look the same rank to me..." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:197 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:200 msgid "Yes, but some lords are more knowledgeable and well-connected than others." msgstr "" #. [objectives] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:201 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:204 msgid "" "In this scenario, you may interrogate Hoyre Ramenari with either Ruvio or Gawen, it will make no difference.\n" "\n" @@ -11727,118 +11862,118 @@ msgid "" msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:205 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:208 msgid "Move Gawen to southern edge of the map OR" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:250 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:253 msgid "Uhmmm... I should interrogate him, right? So... uh... what did you eat for breakfast?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:252 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:255 msgid "Oh, never mind." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:253 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:256 msgid "Wait, don't kill him!" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:254 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:257 msgid "He's already dying. I don't think he can be of any more help to us." msgstr "" #. [event] #. FIXME: this wording is still kind of awkward; the "So" at the start implies he's continuing a previous conversation, #. but the player may have forgotten which conversation that was (it was the one at the start): -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:293 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:296 msgid "So he had nothing to say after all." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:294 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:297 msgid "I know, I was only curious." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:299 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:302 msgid "Well, is your curiosity satisfied?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:300 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:303 msgid "I guess..." msgstr "" #. [event] #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:311 -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:353 -#: A_New_Order/scenarios/14b_Bontom.cfg:71 -#: A_New_Order/scenarios/14b_Bontom.cfg:73 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:314 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:356 +#: A_New_Order/scenarios/14b_Bontom.cfg:72 +#: A_New_Order/scenarios/14b_Bontom.cfg:74 msgid "..." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:316 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:319 msgid "You just let him die?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:317 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:320 msgid "It seemed like he didn't have anything important to say." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:318 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:321 msgid "If you say so." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:327 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:330 msgid "Just as I've told you, I rarely miss!" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:335 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:338 msgid "What the... elves!" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:343 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:346 msgid "Eeek! Elves! The green devils are here!" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:348 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:351 msgid "We fought our way out of forest. What now?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:349 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:352 msgid "Now Gaumhaldric the Great will accomplish all those amazing deeds that will cause bards to sing about him in the future!" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:350 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:353 msgid "Ruvio, would you please send her back home?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:351 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:354 msgid "Stop it, kids. We've got to keep moving. We have a mission to accomplish." msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:352 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:355 msgid "A GREAT mission. Hey, Gaumhaldric, I think I just came up with a song about this. Do you want to hear it?" msgstr "" #. [event] -#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:358 +#: A_New_Order/scenarios/12_Leaving_Raedwood.cfg:361 msgid "If you want my advice, I think you may want to use our elves. Six elves should be able to hold off the eastern leader on their own, especially using hit-and-run tactics. Alternatively, you may ignore one of the enemies entirely and concentrate all of your forces against the other one. There's no hurry; we've got quite a lot of time." msgstr "" @@ -11854,330 +11989,330 @@ msgstr "" #. [side]: id=Outlaw Leader, type=Outlaw #. [unit]: id=Rob Roe, type=$ano_robroe_unit.type -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:43 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:447 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:44 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:449 msgid "Rob Roe" msgstr "" #. [unit]: id=Uorl, type=Thug -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:88 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:90 msgid "Uorl" msgstr "" #. [unit]: id=Harl, type=Footpad -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:104 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:106 msgid "Harl" msgstr "" #. [unit]: id=Thug, type=Thug -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:126 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:128 msgid "Thug" msgstr "" #. [unit]: id=Borl, type=Thug -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:142 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:144 msgid "Borl" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:173 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:175 msgid "What kind of place is this?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:174 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:176 msgid "It's a bad place. Not the worst place imaginable, but it's still bad enough." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:175 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:177 msgid "You see, Gawen, when the royal family of Wesnoth started a war over succession, a golden era for bandits and thieves began. The succession wars were devastating and divided Wesnoth into many small kingdoms." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:176 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:178 msgid "During the wars, kings became weaker and lost much of their power, so when peace came they no longer had the forces needed to drive bandits out of their hideouts. The bandits continued to flourish even in periods of peace. When the Akladians came, they didn't care about rooting the bandits out either." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:177 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:179 msgid "Fortunately, the place seems to be abandoned now." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:186 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:188 msgid "Hey, people! Look who's here: such ridiculously easy targets that even though most of our forces are elsewhere, we will still have no problem taking their gold!" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:187 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:189 msgid "Abandoned, huh?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:188 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:190 msgid "There are some young men living in the neighborhoods here. You may recruit a few of them." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:189 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:191 msgid "If I may, I want to personally prove to this Rob Roe that I am not a 'ridiculously easy target.' Leave him to me, if you can." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:190 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:192 msgid "What? Why are you looking at me like that?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:191 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:193 msgid "Hmm... I wonder what might lie in that northern, empty castle..." msgstr "" #. [objectives] #. no hints for NIGHTMARE difficulty: -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:196 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:198 msgid "Your recruitment of spearmen and archers is limited in this scenario." msgstr "" #. [objectives] #. all other difficulties; we can have hints for those: -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:199 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:201 msgid "You may recruit up to FOUR spearmen and/or archers. When you recruit a FOURTH spearman and/or archer, their recruitment will be disallowed." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:202 -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:334 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:204 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:335 msgid "Kill the enemy leader." msgstr "" #. [then] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:233 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:235 msgid "Wow! They actually know how to fight!" msgstr "" #. [then] #. Translation Note: "Marks" means easy targets/victims, usually of someone trying to rob or cheat them: -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:241 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:243 msgid "Hmm... perhaps they are not such easy marks as I thought." msgstr "" #. [then] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:248 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:250 msgid "Heavens! They really know how to fight! Stop toying with them!" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:281 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:283 msgid "Argh! Why would you not at least grant me the honor of death at the hand of your commander? I should have liked to learn his name..." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:282 -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:298 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:284 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:300 msgid "My name is Ga... uhmm... Haldric." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:283 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:285 msgid "Gaumhaldric? Wow, every name is better than the last." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:284 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:286 msgid "It wouldn't have been so easy for you if the bulk of our army hadn't been elsewhere..." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:295 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:297 msgid "So you were worthy opponents, after all! It's a shame we didn't meet in other circumstances, or we might have been friends." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:296 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:298 msgid "You need not die, Rob Roe. I do not wish for your death. I will let you live." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:297 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:299 msgid "What's your name, noble stranger, so I can know whom to thank?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:299 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:301 msgid "So, Gaumhaldric, may I fight for you? I and my people too?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:300 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:302 msgid "Wow! Seems you have earned a new nickname, Gaumhaldric." msgstr "" #. [message]: speaker=Gawen Hagarthen -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:303 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:305 msgid "After some thought..." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:305 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:307 msgid "Yes, I shall accept you and any of your people who want to fight in my army." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:318 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:320 msgid "No offense, but I don't trust you enough." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:321 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:323 msgid "You said most of your army is elsewhere?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:322 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:324 msgid "Yes. Our best units were hired to invade the Carrenemoe clan." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:323 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:325 msgid "The Carrenemoes? Ruvio, we have to..." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:324 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:326 msgid "We must get to Freetown as soon as possible. I'm sorry, kid." msgstr "" #. [then] #. Gawen is about to say "me" before remembering he's not supposed to reveal who he is, so instead he pretends "Gawen Hagarthen" is a different person: -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:329 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:331 msgid "Rob Roe, there was assassin who was sent after m... Gawen Hagarthen. He was interrogated and he said he was sent from an 'Outlaw Place.' Do you know who hired him to kill king Gawen Hagarthen?" msgstr "" #. [then] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:330 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:332 msgid "I am not sure. Perhaps you can say a few names, and I will tell you if any of them rings a bell?" msgstr "" #. [message]: speaker=Gawen Hagarthen -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:338 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:340 msgid "So, what about..." msgstr "" #. [command] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:342 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:344 msgid "No, I don't think it was him." msgstr "" #. [command] #. Konrad2 thinks the "a" before "father and son" should be removed, but maybe switching it (the "a") to "both" would make more sense? I dunno; leaving that part as-is for now: -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:349 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:351 msgid "Yes! I remember that name now! He set a price on the head of a father and son. I think it was also he who paid us to invade the Carrenemoes' holdings." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:356 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:358 msgid "Reme Carrenemoe?" msgstr "" #. [command] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:358 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:360 msgid "The noble and honorable Reme? You have got to be kidding." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:362 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:364 msgid "Lady Lorin?" msgstr "" #. [command] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:364 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:366 msgid "No, it wasn't a woman. People from the Gallorae clan did contact us in the past about buying some poison, but that was years ago." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:370 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:372 msgid "Graeme O Borraine?" msgstr "" #. [command] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:372 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:374 msgid "Who? Never heard of him." msgstr "" #. [option] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:376 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:378 msgid "Hoyre O Barnon?" msgstr "" #. [command] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:378 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:380 msgid "The guy from city of Barnon? No, it wasn't him, though from what I've heard about him he could do it - if he could think for himself." msgstr "" #. [then] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:405 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:407 msgid "There are no more trained, able-bodied young man in this small settlement to recruit as Spearman or Bowman. You may only recruit Peasants and Fencers now." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:418 -msgid "Oh, by the way, we have a horse in this village, and I can ride it!" +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:420 +msgid "Oh, there is a horse in this village. I can ride it!" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:430 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:432 msgid "...see?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:431 -msgid "You look... different now?" +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:433 +msgid "You look different now." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:432 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:434 msgid "It's amazing the effect that getting on horseback can have on one's appearance, isn't it?" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:433 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:435 msgid "Indeed." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:582 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:585 msgid "Ha! Our army has returned! You are doomed now!" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:595 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:598 msgid "Hm, it seems there are some more people here, capable with spears and bows, who could be recruited." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:596 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:599 msgid "You may recruit four more archers and/or spearmen." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:599 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:602 msgid "It seems that the outlaws had a small treasury hidden here." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:601 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:604 msgid "You receive $gold_amt golden pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:622 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:625 msgid "Haw haw haw, you thought we were here to fight for you? Think again, fools!" msgstr "" #. [event] -#: A_New_Order/scenarios/08_Outlaw_Base.cfg:625 +#: A_New_Order/scenarios/08_Outlaw_Base.cfg:628 msgid "$unit.name turned out to be an outlaw!" msgstr "" @@ -12208,627 +12343,633 @@ msgstr "" #. [object]: id=healing_skill #: A_New_Order/scenarios/14b_Bontom.cfg:21 -#: A_New_Order/scenarios/14b_Bontom.cfg:989 +#: A_New_Order/scenarios/14b_Bontom.cfg:992 msgid "Healing skill" msgstr "" #. [object]: id=healing_skill #: A_New_Order/scenarios/14b_Bontom.cfg:23 -#: A_New_Order/scenarios/14b_Bontom.cfg:991 +#: A_New_Order/scenarios/14b_Bontom.cfg:994 msgid "This unit have learned basic healing skills: it can cure poison and up to 2 HP of wounded friendly units." msgstr "" #. [heals]: id=basic_healing #: A_New_Order/scenarios/14b_Bontom.cfg:35 -#: A_New_Order/scenarios/14b_Bontom.cfg:1003 +#: A_New_Order/scenarios/14b_Bontom.cfg:1006 +msgid "basic healing" +msgstr "" + +#. [heals]: id=basic_healing +#: A_New_Order/scenarios/14b_Bontom.cfg:36 +#: A_New_Order/scenarios/14b_Bontom.cfg:1007 msgid "heals +2, cures poison" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:47 +#: A_New_Order/scenarios/14b_Bontom.cfg:48 msgid "I don't know whether you are brave or simply insane, speaking that way to Akladian Lady, who can kill you just like that, giving less thought to that than to killing a fly." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:48 +#: A_New_Order/scenarios/14b_Bontom.cfg:49 msgid "Really? You think you are the first Akladian trying to scare me?" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:49 +#: A_New_Order/scenarios/14b_Bontom.cfg:50 msgid "I may be the first who can succeed at that." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:50 +#: A_New_Order/scenarios/14b_Bontom.cfg:51 msgid "Go on and try me. Either kill me, or stop bothering me." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:51 +#: A_New_Order/scenarios/14b_Bontom.cfg:52 msgid "Listen, woman. No underling can speak that way to Lorin and..." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:55 +#: A_New_Order/scenarios/14b_Bontom.cfg:56 msgid "Hey, come back! I haven't finished yet!" msgstr "" #. [unit]: id=Old Woman, type=Old Peasant Woman -#: A_New_Order/scenarios/14b_Bontom.cfg:58 -#: A_New_Order/scenarios/14b_Bontom.cfg:925 -#: A_New_Order/scenarios/14b_Bontom.cfg:964 +#: A_New_Order/scenarios/14b_Bontom.cfg:59 +#: A_New_Order/scenarios/14b_Bontom.cfg:928 +#: A_New_Order/scenarios/14b_Bontom.cfg:967 msgid "Old woman" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:65 +#: A_New_Order/scenarios/14b_Bontom.cfg:66 msgid "(old woman)^What?" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:66 +#: A_New_Order/scenarios/14b_Bontom.cfg:67 msgid "So, where I was... Ah! No underling can speak..." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:70 +#: A_New_Order/scenarios/14b_Bontom.cfg:71 msgid "Hey! You are really making me angry! Come back here!" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:72 +#: A_New_Order/scenarios/14b_Bontom.cfg:73 msgid "Hey!!!" msgstr "" #. [scenario]: id=14b_Bontom #. "That makes it" doesn't sound quite idiomatic enough, but I'm not sure how to reword it... #. "That makes it war!"? "That takes the cake!"? "That does it"? "All right, that's it!"? -#: A_New_Order/scenarios/14b_Bontom.cfg:76 +#: A_New_Order/scenarios/14b_Bontom.cfg:77 msgid "That makes it. Where is the torch? I will raze this whole village to the ground!" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:77 +#: A_New_Order/scenarios/14b_Bontom.cfg:78 msgid "No, you won't, not as long as I have something to say about it." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:78 +#: A_New_Order/scenarios/14b_Bontom.cfg:79 msgid "But Gawen! If we will allow underlings to treat us like that, they won't respect us!" msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:79 +#: A_New_Order/scenarios/14b_Bontom.cfg:80 msgid "Seems to me the woman already wasn't respecting you." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:85 +#: A_New_Order/scenarios/14b_Bontom.cfg:86 msgid "Yes, I survived the battle at Barnon. I will tell you everything later, but for now - do not call me Gawen, please. I am Gaumhaldric." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:87 +#: A_New_Order/scenarios/14b_Bontom.cfg:88 msgid "We may withdraw. There is no point in fighting the others." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:89 +#: A_New_Order/scenarios/14b_Bontom.cfg:90 msgid "We may try to interrogate that orcish leader or simply withdraw." msgstr "" #. [scenario]: id=14b_Bontom -#: A_New_Order/scenarios/14b_Bontom.cfg:91 +#: A_New_Order/scenarios/14b_Bontom.cfg:92 msgid "Note: you will receive no bonus if you withdraw with Reme." msgstr "" #. [part] -#: A_New_Order/scenarios/14b_Bontom.cfg:114 +#: A_New_Order/scenarios/14b_Bontom.cfg:115 msgid "Guides showed Gawen where Bontom was located. He and his army soon reached the area. Of course his army was too big for it not to be noticed and his scouts reported that enemies were preparing their defenses." msgstr "" #. [side]: id=Hans the Ripper, type=Fugitive -#: A_New_Order/scenarios/14b_Bontom.cfg:150 +#: A_New_Order/scenarios/14b_Bontom.cfg:152 msgid "Hans the Ripper" msgstr "" #. [side]: id=Rouke Rebarnon, type=Akladian Lord -#: A_New_Order/scenarios/14b_Bontom.cfg:238 +#: A_New_Order/scenarios/14b_Bontom.cfg:240 msgid "Rouke Rebarnon" msgstr "" #. [side]: id=Leif Thrall, type=Fugitive -#: A_New_Order/scenarios/14b_Bontom.cfg:265 +#: A_New_Order/scenarios/14b_Bontom.cfg:267 msgid "Leif Thrall" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:327 +#: A_New_Order/scenarios/14b_Bontom.cfg:330 msgid "So, this is the place! Now, let's find Reme." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:328 +#: A_New_Order/scenarios/14b_Bontom.cfg:331 msgid "Hm, it seems that orcs are here, too. Perhaps we can also interrogate their leader." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:329 +#: A_New_Order/scenarios/14b_Bontom.cfg:332 msgid "What about the others?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:330 +#: A_New_Order/scenarios/14b_Bontom.cfg:333 msgid "I don't care about the others. If you want, you may ask them questions, but I won't waste my time on them." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:331 +#: A_New_Order/scenarios/14b_Bontom.cfg:334 msgid "Wait! Who's there?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:334 +#: A_New_Order/scenarios/14b_Bontom.cfg:337 msgid "And what do you think?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:335 +#: A_New_Order/scenarios/14b_Bontom.cfg:338 msgid "We came here to release our friend." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:336 +#: A_New_Order/scenarios/14b_Bontom.cfg:339 msgid "We came here to make a deal." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:340 +#: A_New_Order/scenarios/14b_Bontom.cfg:343 msgid "Friend? What friend?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:341 +#: A_New_Order/scenarios/14b_Bontom.cfg:344 msgid "Reme Carrenemoe. Let him go, and we will leave this place." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:342 -#: A_New_Order/scenarios/14b_Bontom.cfg:379 +#: A_New_Order/scenarios/14b_Bontom.cfg:345 +#: A_New_Order/scenarios/14b_Bontom.cfg:382 msgid "Ha! Ha! Ha! Go and find some other friend to rescue, that one is busy. Go away!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:345 +#: A_New_Order/scenarios/14b_Bontom.cfg:348 msgid "Deal? What kind of a deal?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:347 +#: A_New_Order/scenarios/14b_Bontom.cfg:350 msgid "You have captured my friend, Reme Carrenemoe. What about this:" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:348 +#: A_New_Order/scenarios/14b_Bontom.cfg:351 msgid "Let him go, and we will leave in peace." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:349 +#: A_New_Order/scenarios/14b_Bontom.cfg:352 msgid "I will give you $reme_fee_amt golden pieces to release him." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:359 +#: A_New_Order/scenarios/14b_Bontom.cfg:362 msgid "What kind of joke is this? You haven't got that much gold!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:361 +#: A_New_Order/scenarios/14b_Bontom.cfg:364 msgid "Seems fine to me. $reme_fee_amt golden pieces for me, Reme for you." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:367 -#: A_New_Order/scenarios/14b_Bontom.cfg:477 +#: A_New_Order/scenarios/14b_Bontom.cfg:370 +#: A_New_Order/scenarios/14b_Bontom.cfg:480 msgid "Free! Free, at last!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:368 -#: A_New_Order/scenarios/14b_Bontom.cfg:478 -#: A_New_Order/scenarios/14b_Bontom.cfg:900 +#: A_New_Order/scenarios/14b_Bontom.cfg:371 +#: A_New_Order/scenarios/14b_Bontom.cfg:481 +#: A_New_Order/scenarios/14b_Bontom.cfg:903 msgid "My lord, the outlaw army decimated my clan. But still, some of my people survived, and they will be glad to help you." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:369 -#: A_New_Order/scenarios/14b_Bontom.cfg:479 -#: A_New_Order/scenarios/14b_Bontom.cfg:901 +#: A_New_Order/scenarios/14b_Bontom.cfg:372 +#: A_New_Order/scenarios/14b_Bontom.cfg:482 +#: A_New_Order/scenarios/14b_Bontom.cfg:904 msgid "You may recruit Akladian Clansmen again." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/14b_Bontom.cfg:391 -#: A_New_Order/scenarios/14b_Bontom.cfg:407 +#: A_New_Order/scenarios/14b_Bontom.cfg:394 +#: A_New_Order/scenarios/14b_Bontom.cfg:410 msgid "NORMAL: Rescue Reme Carrenemoe and move him to the north-eastern signpost" msgstr "" #. [objectives] -#: A_New_Order/scenarios/14b_Bontom.cfg:394 +#: A_New_Order/scenarios/14b_Bontom.cfg:397 msgid "You may interrogate the Orcish leader with either Gawen, Ruvio, or Lorin. Other leaders may be interrogated by Gawen only." msgstr "" #. [objectives] -#: A_New_Order/scenarios/14b_Bontom.cfg:411 +#: A_New_Order/scenarios/14b_Bontom.cfg:414 msgid "You may interrogate the Orcish leader with either Gawen or Ruvio. Other leaders may be interrogated by Gawen only." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:456 +#: A_New_Order/scenarios/14b_Bontom.cfg:459 msgid "To win, you should move Reme Carrenemore here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:459 +#: A_New_Order/scenarios/14b_Bontom.cfg:462 msgid "My lord, are you sure you want to retreat? We should move Reme Carrenemoe here first!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:464 +#: A_New_Order/scenarios/14b_Bontom.cfg:467 msgid "I'm sorry Reme, but we simply couldn't succeed." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:465 +#: A_New_Order/scenarios/14b_Bontom.cfg:468 msgid "Good. Reme left me, we left him, so balance in the universe is preserved." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:497 +#: A_New_Order/scenarios/14b_Bontom.cfg:500 msgid "So, Reme. We meet again. Hm... I would say something to the effect of 'I'm happy to see you again', but to be honest, I am not." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:499 +#: A_New_Order/scenarios/14b_Bontom.cfg:502 msgid "Lorin... and... Gawen? Is that really you?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:505 +#: A_New_Order/scenarios/14b_Bontom.cfg:508 msgid "Reme, are you ok?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:507 -#: A_New_Order/scenarios/14b_Bontom.cfg:527 +#: A_New_Order/scenarios/14b_Bontom.cfg:510 +#: A_New_Order/scenarios/14b_Bontom.cfg:530 msgid "Yes... yes... Gawen? Is that really you?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:524 +#: A_New_Order/scenarios/14b_Bontom.cfg:527 msgid "They are keeping some Akladian in cage in here. Should I kill him?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:525 +#: A_New_Order/scenarios/14b_Bontom.cfg:528 msgid "No! This is my friend, Reme! Reme, are you ok?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:535 -#: A_New_Order/scenarios/14b_Bontom.cfg:584 +#: A_New_Order/scenarios/14b_Bontom.cfg:538 +#: A_New_Order/scenarios/14b_Bontom.cfg:587 msgid "Such a young man... And yet, one darn good fighter.." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:536 -#: A_New_Order/scenarios/14b_Bontom.cfg:585 +#: A_New_Order/scenarios/14b_Bontom.cfg:539 +#: A_New_Order/scenarios/14b_Bontom.cfg:588 msgid "You were worthy opponent too." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:537 -#: A_New_Order/scenarios/14b_Bontom.cfg:586 +#: A_New_Order/scenarios/14b_Bontom.cfg:540 +#: A_New_Order/scenarios/14b_Bontom.cfg:589 msgid "Yes... it was a good fight, wasn't it?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:538 -#: A_New_Order/scenarios/14b_Bontom.cfg:587 +#: A_New_Order/scenarios/14b_Bontom.cfg:541 +#: A_New_Order/scenarios/14b_Bontom.cfg:590 msgid "Yes... Before you pass on, please answer me few questions." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:543 -#: A_New_Order/scenarios/14b_Bontom.cfg:551 -#: A_New_Order/scenarios/14b_Bontom.cfg:592 -#: A_New_Order/scenarios/14b_Bontom.cfg:600 +#: A_New_Order/scenarios/14b_Bontom.cfg:546 +#: A_New_Order/scenarios/14b_Bontom.cfg:554 +#: A_New_Order/scenarios/14b_Bontom.cfg:595 +#: A_New_Order/scenarios/14b_Bontom.cfg:603 msgid "Why are orcs here, allied with Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:544 -#: A_New_Order/scenarios/14b_Bontom.cfg:593 +#: A_New_Order/scenarios/14b_Bontom.cfg:547 +#: A_New_Order/scenarios/14b_Bontom.cfg:596 msgid "Who hired the assassin that was trying to kill Gawen Hagarthen?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:545 -#: A_New_Order/scenarios/14b_Bontom.cfg:552 -#: A_New_Order/scenarios/14b_Bontom.cfg:594 -#: A_New_Order/scenarios/14b_Bontom.cfg:601 +#: A_New_Order/scenarios/14b_Bontom.cfg:548 +#: A_New_Order/scenarios/14b_Bontom.cfg:555 +#: A_New_Order/scenarios/14b_Bontom.cfg:597 +#: A_New_Order/scenarios/14b_Bontom.cfg:604 msgid "Why do you fight alongside Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:546 -#: A_New_Order/scenarios/14b_Bontom.cfg:553 -#: A_New_Order/scenarios/14b_Bontom.cfg:595 -#: A_New_Order/scenarios/14b_Bontom.cfg:602 +#: A_New_Order/scenarios/14b_Bontom.cfg:549 +#: A_New_Order/scenarios/14b_Bontom.cfg:556 +#: A_New_Order/scenarios/14b_Bontom.cfg:598 +#: A_New_Order/scenarios/14b_Bontom.cfg:605 msgid "Do you know who poisoned Gawen Hagarthen's mother?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:561 -#: A_New_Order/scenarios/14b_Bontom.cfg:610 +#: A_New_Order/scenarios/14b_Bontom.cfg:564 +#: A_New_Order/scenarios/14b_Bontom.cfg:613 msgid "Do you know why orcs are here?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:562 +#: A_New_Order/scenarios/14b_Bontom.cfg:565 msgid "They are allied with Akladians." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:563 -#: A_New_Order/scenarios/14b_Bontom.cfg:612 -#: A_New_Order/scenarios/14b_Bontom.cfg:641 +#: A_New_Order/scenarios/14b_Bontom.cfg:566 +#: A_New_Order/scenarios/14b_Bontom.cfg:615 +#: A_New_Order/scenarios/14b_Bontom.cfg:644 msgid "But why?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:567 -#: A_New_Order/scenarios/14b_Bontom.cfg:616 +#: A_New_Order/scenarios/14b_Bontom.cfg:570 +#: A_New_Order/scenarios/14b_Bontom.cfg:619 msgid "Allied? We are allied with none. They have simply paid for our services. That's all." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:569 -#: A_New_Order/scenarios/14b_Bontom.cfg:618 +#: A_New_Order/scenarios/14b_Bontom.cfg:572 +#: A_New_Order/scenarios/14b_Bontom.cfg:621 msgid "You are from the Outlaw Base, right? The place whence assassins come... maybe you know who poisoned the mother of Gawen Hagarthen?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:570 +#: A_New_Order/scenarios/14b_Bontom.cfg:573 msgid "I don't know that." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:572 -#: A_New_Order/scenarios/14b_Bontom.cfg:621 +#: A_New_Order/scenarios/14b_Bontom.cfg:575 +#: A_New_Order/scenarios/14b_Bontom.cfg:624 msgid "Someone hired an assassin to kill Gawen Hagarthen, immediately after his father's death. I know he came from the Outlaw Base. Who hired him?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:573 -#: A_New_Order/scenarios/14b_Bontom.cfg:622 +#: A_New_Order/scenarios/14b_Bontom.cfg:576 +#: A_New_Order/scenarios/14b_Bontom.cfg:625 msgid "I think it was one of Akladian lords... yes... his name was Cryne, Bor Cryne..." msgstr "" #. [event] #. probably unreachable, but just here to ensure all our bases our covered: -#: A_New_Order/scenarios/14b_Bontom.cfg:577 +#: A_New_Order/scenarios/14b_Bontom.cfg:580 msgid "I didn't quite catch that, but, oh well..." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:611 +#: A_New_Order/scenarios/14b_Bontom.cfg:614 msgid "They are allied with the Akladians." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:619 +#: A_New_Order/scenarios/14b_Bontom.cfg:622 msgid "I don't know that. A lot of Akladians buy poison from us." msgstr "" #. [event] #. probably unreachable, but just here to ensure all our bases our covered: -#: A_New_Order/scenarios/14b_Bontom.cfg:626 +#: A_New_Order/scenarios/14b_Bontom.cfg:629 msgid "Uh... what was that?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:634 +#: A_New_Order/scenarios/14b_Bontom.cfg:637 msgid "It's you! Witch!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:635 +#: A_New_Order/scenarios/14b_Bontom.cfg:638 msgid "Really? Are you sure it's really me?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:636 +#: A_New_Order/scenarios/14b_Bontom.cfg:639 msgid "Uhm... what?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:637 +#: A_New_Order/scenarios/14b_Bontom.cfg:640 msgid "I mean, you are dying. Your whole life probably is passing before your eyes. Maybe you are hallucinating? There is only one way to find out." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:638 +#: A_New_Order/scenarios/14b_Bontom.cfg:641 msgid "What... What way?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:639 +#: A_New_Order/scenarios/14b_Bontom.cfg:642 msgid "If I am just a hallucination, this won't hurt." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:640 +#: A_New_Order/scenarios/14b_Bontom.cfg:643 msgid "No! Mother, I won't let you! Leave him to die peacefully!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:642 +#: A_New_Order/scenarios/14b_Bontom.cfg:645 msgid "Because it is a bad thing to torture people." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:644 +#: A_New_Order/scenarios/14b_Bontom.cfg:647 msgid "Because... uh..." msgstr "" #. [event] #. "teach an old dog new tricks" is a common idiom in English; feel free to word your translation with a similar #. idiom from your own language, as long as it allows Lorin to react to the "old" part in her response: -#: A_New_Order/scenarios/14b_Bontom.cfg:647 +#: A_New_Order/scenarios/14b_Bontom.cfg:650 msgid "Gawen, she is Akladian. You can't teach an old dog new tricks." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:648 +#: A_New_Order/scenarios/14b_Bontom.cfg:651 msgid "Who are you calling OLD?!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:653 +#: A_New_Order/scenarios/14b_Bontom.cfg:656 msgid "You were a good opponent. What is your name? Please tell me, so I can tell the spirits of my ancestors who defeated me!" msgstr "" #. [event] #. Gawen was about to give him his fake "Gaumhaldric" name before changing his mind and deciding to use his real one: -#: A_New_Order/scenarios/14b_Bontom.cfg:655 +#: A_New_Order/scenarios/14b_Bontom.cfg:658 msgid "Gau... Gawen. Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:656 +#: A_New_Order/scenarios/14b_Bontom.cfg:659 msgid "My king! Now I know why I was defeated. This is my punishment for betrayal. I should never have listened to the orders of our clan leaders. My king, will you forgive me?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:657 +#: A_New_Order/scenarios/14b_Bontom.cfg:660 msgid "Lie in peace, soldier." msgstr "" #. [event] #. this is a well-known quote from a well-known book -- translators, please find how this quote was translated into your language before trying translating it by yourself. -#: A_New_Order/scenarios/14b_Bontom.cfg:664 +#: A_New_Order/scenarios/14b_Bontom.cfg:667 msgid "I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain." msgstr "" #. [event] #. this is a play on what the orc just said; try to use similar wording when translating: -#: A_New_Order/scenarios/14b_Bontom.cfg:666 +#: A_New_Order/scenarios/14b_Bontom.cfg:669 msgid "Oh that was cute. Now, if you are quite finished, I have here this little knife-thing. This knife is what brings total obliteration, not to mention suffering." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:667 +#: A_New_Order/scenarios/14b_Bontom.cfg:670 msgid "I must not... ARGH!... I must not..." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:668 +#: A_New_Order/scenarios/14b_Bontom.cfg:671 msgid "Why are you here, allied with traitors from the Akladian race?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:669 +#: A_New_Order/scenarios/14b_Bontom.cfg:672 msgid "I know nothing! I know nothing! Our guide Grekulak ordered us to ally with Akladians, I know nothing more!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:672 +#: A_New_Order/scenarios/14b_Bontom.cfg:675 msgid "Mother, you may let him go now." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:673 +#: A_New_Order/scenarios/14b_Bontom.cfg:676 msgid "Argh!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:679 +#: A_New_Order/scenarios/14b_Bontom.cfg:682 msgid "Excuse me, my son, this orc screamed so loud in agony that I couldn't hear what you were saying. What was that?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:680 +#: A_New_Order/scenarios/14b_Bontom.cfg:683 msgid "Never mind. My step-mother is obsessed with death and pain. Sigh." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:681 +#: A_New_Order/scenarios/14b_Bontom.cfg:684 msgid "And she looks beautiful in armour, too." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:725 +#: A_New_Order/scenarios/14b_Bontom.cfg:728 msgid "Ha! The outlaws were hiding some gold here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:726 +#: A_New_Order/scenarios/14b_Bontom.cfg:729 msgid "You have received $outlaw_gold_amt gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:742 +#: A_New_Order/scenarios/14b_Bontom.cfg:745 msgid "Ha! The Akladians were hiding some gold here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:743 +#: A_New_Order/scenarios/14b_Bontom.cfg:746 msgid "You have received $akl_gold_amt gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:748 +#: A_New_Order/scenarios/14b_Bontom.cfg:751 msgid "I guess this was gold prepared to pay for Reme Carrenemoe." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:898 +#: A_New_Order/scenarios/14b_Bontom.cfg:901 msgid "The outlaws are defeated!" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:933 +#: A_New_Order/scenarios/14b_Bontom.cfg:936 msgid "Akladian? Go away. Since the death of my old man I do not talk to Akladians." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:938 -#: A_New_Order/scenarios/14b_Bontom.cfg:973 +#: A_New_Order/scenarios/14b_Bontom.cfg:941 +#: A_New_Order/scenarios/14b_Bontom.cfg:976 msgid "What do you want? I have already taught one of your people how to cure. That should be enough." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:940 +#: A_New_Order/scenarios/14b_Bontom.cfg:943 msgid "What do you want? I have already told you I speak to no Akladians since my husband, poor old soul, have died." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:975 +#: A_New_Order/scenarios/14b_Bontom.cfg:978 msgid "Ooo, who's there? The avengers from Freetown on a mission, huh?" msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:977 #: A_New_Order/scenarios/14b_Bontom.cfg:980 -#: A_New_Order/scenarios/14b_Bontom.cfg:982 +#: A_New_Order/scenarios/14b_Bontom.cfg:983 +#: A_New_Order/scenarios/14b_Bontom.cfg:985 msgid "Yes, old woman, we are from Freetown. You can go back to your village, you are safe now." msgstr "" #. [event] -#: A_New_Order/scenarios/14b_Bontom.cfg:984 +#: A_New_Order/scenarios/14b_Bontom.cfg:987 msgid "Ha, ha, ha. Indeed I am, since it seems to me you are taking care of orcs and Akladians. You know what, young fellow: in exchange for what you did for this poor village, I will teach you few tricks about herbs." msgstr "" @@ -12864,147 +13005,147 @@ msgid "Huon and Mithrandil returned a few days after our arrival. When the time msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:146 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:147 msgid "Greetings and wishes of long life and luck for everyone, even for those who were not invited here and who really should never have entered this city. Mithrandil, you were one who insisted on this gathering, so please, begin." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:147 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:148 msgid "Yes, indeed. The news brought here by Ruvio and this brave young man is quite important." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:148 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:149 msgid "But why? All they brought back is a name: Grekulak. What's so important about that?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:149 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:150 msgid "I think everyone here knows the legends about Wesnoth's past. When our kingdom was powerful and rich. You may also recall the old story about the invasion by evil forces from the east, led by the evil lich, Mal-Ravanal." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:150 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:151 msgid "What? Of course not, that would be a legend from WESNOTHIAN culture. Is this yet another fairy tale?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:151 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:152 msgid "During this invasion, large parts of Wesnoth were turned into barren wasteland. The swamps of Saorduc were vast, fertile lands a mere three hundred years ago. But this was before a civil war that left Wesnoth divided." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:152 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:153 msgid "Yes, we know this story. That's why the Akladians were able to conquer us... we were splintered. They could never have been succesful had we been united." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:153 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:154 msgid "We won because this land was given to us by God. That's why he divided you and made you forget how to handle swords, why you became weak. When we came, mercenaries were doing all the fighting for you." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:154 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:155 msgid "So, as I was saying before you were so kind as to interrupt me, some time ago a new leader appeared amongst the orcs. His name was Grekulak. He united orcish tribes, one by one, using treachery and gold. Right now he rules more than a third of the orcish hordes." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:155 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:156 msgid "Wait, wait. You were talking about Mal-Ravanal. What does he have to do with Grekulak?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:156 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:157 msgid "We believe that Grekulak is one of the last surviving adepts of Mal-Ravanal. We suspected that he was behind the sudden alliance of orcs and Akladians. Now we are certain. We are also sure that this orcish invasion is just the beginning." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:158 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:159 msgid "I mean you will face a full-scale invasion soon. An undead army, orcs, and who-knows-what else. You will need help from the mages." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:159 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:160 msgid "Great. Akladians, orcs, zombies... and we need the help of the mages. I imagine that, being a wise elf and all, you know of course that no mages exist anymore. Maybe a few on the Isle of Alduin, or in besieged Elensefar, but not enough to help us." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:160 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:161 msgid "Actually, I'm pretty sure that Mithrandil is thinking about ONE specific mage. Am I correct?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:161 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:162 msgid "Yes. Deorien. A white mage, living somewhere in eastern Wesnoth. You should go and find him. I will give you my soldiers and even gold, if you want. This should be all I need to tell you for now." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:162 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:163 msgid "Then this meeting is adjourned. Take the evening to ponder this counsel, and we will re-convene and discuss everything on the morrow." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:174 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:175 msgid "Great. The green devils advise us to seek the help of those who are a blight on the face of God's world. The MAGES." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:175 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:176 msgid "You often speak about something you call God, Lorin. Can you tell us more about your God?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:176 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:177 msgid "He is the force behind the universe. He created the world and is our father. He gave us the world to rule. One of his angels tried to stop us from doing that, deceiving us and trying to imprison us in his garden, but a messiah came from the Hagarthen clan. He told us that God desired us to wait no more..." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:177 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:178 msgid "So we killed that evil angel and his minions to journey west. We fought our way through the deserts and the swamps, fighting with nightmarish creatures, not to mention lizards and green elves. I was raised hearing songs about this epic journey." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:178 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:179 msgid "Finally, we reached Wesnoth, our people decimated but hardened because it was the wish of God that our weak should perish before we began our holy task. When we came from the east the underling armies were like dust before a wind. We conquered Wesnoth. Well, almost." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:179 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:180 msgid "As for mages, they are the main adversaries of God in his fight for the good of the universe, attempting to usurp his powers for themselves. Elves are minions of the fallen angels. They are to be exterminated." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:180 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:181 msgid "Oh my goodness. Wow. You are not joking, you actually believe all that?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:181 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:182 msgid "Anyway, if we are going to find that mage-trash, we need to know where he is. Any ideas where to find him?" msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:182 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:183 msgid "Well, we could ask the Oracle. Due to the prophetic nature of her abilities, she may know where to search for Deorien." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:183 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:184 msgid "The Oracle? The Oracle is a hoax. She knows nothing. She once told me... she... she deceived me. Her prophecy has not been, and cannot be, fullfilled." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:184 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:185 msgid "The Oracle never deceives anyone. She just looks into the sea of magic and sees everything that may happen. So, she is not saying what MUST, but what MAY happen." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:186 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:187 msgid "It means, if she tells you that you will be the best swimmer in the world, you will be a great swimmer if you put forth the effort. But the prophecy won't be fullfilled if you never get into the water, sit around, and wait. Also, sometimes people misinterpret her words." msgstr "" #. [event] -#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:187 +#: A_New_Order/scenarios/15_Back_in_Freetown.cfg:188 msgid "No. No. That's not true. That's... leave me alone." msgstr "" @@ -13020,192 +13161,192 @@ msgid "If you liked the campaign, please post your feedback on the wesnoth forum msgstr "" #. [label] -#: A_New_Order/scenarios/30_Final.cfg:77 +#: A_New_Order/scenarios/30_Final.cfg:78 msgid "Quests and puzzles solved" msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:80 +#: A_New_Order/scenarios/30_Final.cfg:81 msgid "You interrogated the assassin sent to kill Gawen Hagarthen, and found out that it was an Akladian lord who hired him." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:83 +#: A_New_Order/scenarios/30_Final.cfg:84 msgid "Moreover, you discovered that it was Bor Cryne who hired the assassin to kill Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:86 +#: A_New_Order/scenarios/30_Final.cfg:87 msgid "But you didn't discover which Akladian lord was responsible." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:89 +#: A_New_Order/scenarios/30_Final.cfg:90 msgid "You did not find out who hired the assassin to kill Gawen Hagarthen." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:93 +#: A_New_Order/scenarios/30_Final.cfg:94 msgid "You found out that Lorin's clan bought poison from Outlaws." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:95 +#: A_New_Order/scenarios/30_Final.cfg:96 msgid "You found out that Lorin's clan bought poison from Outlaws, but you don't know why." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:99 +#: A_New_Order/scenarios/30_Final.cfg:100 msgid "You didn't find out where the poison that killed Gawen's mother came from." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:102 +#: A_New_Order/scenarios/30_Final.cfg:103 msgid "You know who poisoned Gawen's mother." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:105 +#: A_New_Order/scenarios/30_Final.cfg:106 msgid "You didn't find out who poisoned Gawen's mother." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:108 +#: A_New_Order/scenarios/30_Final.cfg:109 msgid "You saved Reme Carrenemoe." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:111 +#: A_New_Order/scenarios/30_Final.cfg:112 msgid "You failed to save Reme Carrenemoe." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:114 +#: A_New_Order/scenarios/30_Final.cfg:115 msgid "You discovered that Bor Cryne was the one who brought Orcs to Vakladia, planning to purify the Akladian race of anyone he considered 'unworthy'." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:117 +#: A_New_Order/scenarios/30_Final.cfg:118 msgid "You don't know who brought the Orcs to Vakladia." msgstr "" #. [event] #. EASY difficulty; points are quartered: -#: A_New_Order/scenarios/30_Final.cfg:127 +#: A_New_Order/scenarios/30_Final.cfg:128 msgid "Level three units (easy level): $ano_level_count units, $level_point points" msgstr "" #. [event] #. NORMAL difficulty; points are halved: -#: A_New_Order/scenarios/30_Final.cfg:133 +#: A_New_Order/scenarios/30_Final.cfg:134 msgid "Level three units (normal level): $ano_level_count units, $level_point points" msgstr "" #. [event] #. HARD or NIGHTMARE difficulty; points are whole: -#: A_New_Order/scenarios/30_Final.cfg:137 +#: A_New_Order/scenarios/30_Final.cfg:138 msgid "Level three units (hard level): $ano_level_count units, $level_point points" msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/30_Final.cfg:153 +#: A_New_Order/scenarios/30_Final.cfg:154 msgid "Gold: (easy level): $ano_gawen_gold golden pieces, $level_point points" msgstr "" #. [event] #. NORMAL difficulty: -#: A_New_Order/scenarios/30_Final.cfg:160 +#: A_New_Order/scenarios/30_Final.cfg:161 msgid "Gold: (normal level): $ano_gawen_gold golden pieces, $level_point points" msgstr "" #. [event] #. HARD difficulty: -#: A_New_Order/scenarios/30_Final.cfg:167 +#: A_New_Order/scenarios/30_Final.cfg:168 msgid "Gold: (hard level): $ano_gawen_gold golden pieces, $level_point points" msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/30_Final.cfg:173 +#: A_New_Order/scenarios/30_Final.cfg:174 msgid "Gold: (nightmare level): $ano_gawen_gold golden pieces, $level_point points" msgstr "" #. [event] #. ends in a colon because it leads into the following messages: -#: A_New_Order/scenarios/30_Final.cfg:179 +#: A_New_Order/scenarios/30_Final.cfg:180 msgid "Extra Credit (5 points possible; 6 if you are playing on the 'hard' level, and 7 if you are playing on the 'nightmare' level): " msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:186 +#: A_New_Order/scenarios/30_Final.cfg:187 msgid "You earned an additional point for forcing Hoyre to run in the 'Scouting near Barnon' scenario." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:190 +#: A_New_Order/scenarios/30_Final.cfg:191 msgid "You earned an additional point for learning gossip about the messiah in the `Sneaking out of Raedwood` and `Start of the Quest` scenarios." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:194 +#: A_New_Order/scenarios/30_Final.cfg:195 msgid "You earned an additional point for hiring Rob Roe." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:198 +#: A_New_Order/scenarios/30_Final.cfg:199 msgid "You earned an additional point for heroic victory in `Siege of Haeltin` scenario." msgstr "" #. [event] #. HARD difficulty: -#: A_New_Order/scenarios/30_Final.cfg:202 +#: A_New_Order/scenarios/30_Final.cfg:203 msgid "And one more point for doing it on the `hard` level." msgstr "" #. [event] #. NIGHTMARE difficulty: -#: A_New_Order/scenarios/30_Final.cfg:207 +#: A_New_Order/scenarios/30_Final.cfg:208 msgid "And two more points for doing it on the `nightmare` level." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:213 +#: A_New_Order/scenarios/30_Final.cfg:214 msgid "You earned an additional point for sparing Raban Harnen." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:216 +#: A_New_Order/scenarios/30_Final.cfg:217 msgid "You earned an additional point for letting Raban Harnen leave." msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:220 +#: A_New_Order/scenarios/30_Final.cfg:221 msgid "Total points: $points " msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:221 +#: A_New_Order/scenarios/30_Final.cfg:222 msgid "Please read the readme.txt file that comes with the campaign. " msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:222 +#: A_New_Order/scenarios/30_Final.cfg:223 msgid "On GNU/Linux this file is located usually in:" msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:224 +#: A_New_Order/scenarios/30_Final.cfg:225 msgid "...while on macOS it ought to be in:" msgstr "" #. [event] -#: A_New_Order/scenarios/30_Final.cfg:226 +#: A_New_Order/scenarios/30_Final.cfg:227 msgid "...while on Windows you can find it in directory:" msgstr "" #. [endlevel] -#: A_New_Order/scenarios/30_Final.cfg:240 +#: A_New_Order/scenarios/30_Final.cfg:241 msgid "The End! Please join us on the Wesnoth forums. Also read the readme.txt file contained within the campaign directory, as described previously." msgstr "" @@ -13279,320 +13420,326 @@ msgstr "" #. [side]: type=Saurian Ambusher, id=The Swamp Things #. [side]: type=Saurian Ambusher, id=Burass -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:91 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:92 #: A_New_Order/scenarios/05_The_Swamp_Things.cfg:59 msgid "Burass" msgstr "" #. [side]: type=Saurian Ambusher, id=Ussuh -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:113 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:115 msgid "Ussuh" msgstr "" #. [side]: type=Saurian Ambusher, id=Rassum -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:135 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:138 msgid "Rassum" msgstr "" #. [side]: type=Saurian Flanker, id=Bussur -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:157 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:161 msgid "Bussur" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:260 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:269 msgid "...bitterly I fought, yessss, and I was heavily wounded. A woman wassss amongsst thossse humansss, a crazy one." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:261 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:270 msgid "Be calm, you are amongsst friendss, no humanss here..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:263 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:272 msgid "Lizards!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:264 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:273 msgid "Oh no!!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:265 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:274 msgid "Prepare to be exterminated!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:266 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:275 msgid "Oh, that was cute. Where did she learn to talk like that?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:268 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:277 msgid "Oh, I hate lizards." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:269 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:278 msgid "They will be good practice for our soldiers. And maybe they know something." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:272 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:281 msgid "So, what now?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:273 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:282 msgid "Well, the plan is simple: ask their leaders about orcs, kill them all." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:274 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:283 msgid "Wow, it couldn't get any simpler. Gawen, you are military genius. The simplicity of your brilliant plan is breathtaking." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:276 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:285 msgid "Much of the swamp is frozen over; that increases our chances considerably." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:277 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:286 msgid "We can withdraw at any moment, remember that." msgstr "" #. [event] #. EASY difficulty; reference to event that only exists at this difficulty: -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:280 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:289 msgid "I doubt we'll need to do so; since lizards are cold-blooded, they should be weaker this time of year." msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:282 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:291 msgid "All right, Gawen, if you're sure about this, let's go ahead... I was only reminding you of the option to withdraw just in case..." msgstr "" #. [then] #. EASY difficulty: -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:346 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:355 msgid "See! The lizards have become sluggish from the cold!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:366 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:375 msgid "Lizard thing... Uh... So... What do you know about orcs?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:367 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:376 msgid "Orcsss? They are big and bad and they are going around sssslaughtering humansss, which isss a good thing." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:368 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:377 msgid "Ugh, you smell awful... do you not wash yourself on purpose, to scare away enemies? I can't think of any more questions in such a stench... so die, lizard thing..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:375 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:384 msgid "You could simply have chosen not to kill him and allow us to ask him few questions instead; did such a revolutionary idea enter your mind?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:376 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:385 msgid "I think the ideas are too affraid of Lorin's mind to enter it." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:382 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:391 msgid "Lizard, do you like your tail? If so, tell me everything you know about why orcs are in Vakladia, and do it fast." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:383 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:392 msgid "Orcss creaturesss? They were invited here, by ssssome Akladian lordsss, that's all I know!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:384 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:393 msgid "Think faster about something more, if you want to go to your lizard heaven in one piece!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:385 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:394 msgid "Lizard heaven? We do not have sssuch thing." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:386 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:395 msgid "Of course you don't, I know you are going straight to hell; that was a metaphor." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:387 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:396 msgid "No, no, I mean that our philosssophical sysstem doesn't employ such vague ideas as 'heaven' or 'hell'. Our thinking about the world, sssomething you call religion, isss much more ssssophissssticated. For example..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:393 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:402 msgid "Off with your head! Surely he looks much less sophisticated without his head, doesn't he?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:394 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:403 msgid "Ah, I like tough girls. Tell me, Lorin, do you sleep with your sword, too?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:400 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:409 msgid "Do we know each other?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:401 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:410 msgid "We met before, lady thing... I wass wounded but I sssurvived. It wasss a hope I had I wouldn't see your feissssse again..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:402 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:411 msgid "My what? Anyway, whatever, you will tell me everything you know about orcs." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:404 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:413 msgid "You will tell me everything you know about orcs." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:407 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:416 msgid "And I thought this day sssstarted ssssuch beautifully... What orcs? They have two legssss, two handsss, what'sss more do you want to know? Being Akladian you ssshould know them better..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:409 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:418 msgid "Aren't you allied now? Which issss quite natural for you, isssn't it?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:410 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:419 msgid "We? No, not really. I guess you don't know nothing really important. Go to your ancestors, lizard!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:411 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:420 msgid "Thank you! Ssso you will sssave my life?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:412 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:421 msgid "Uh, what?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:413 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:422 msgid "You are allowing me to leave, so I could go to my ancestors... some of them live quite near thisss place..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:414 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:423 msgid "I think you are confused... But all of a sudden I have lost my natural urge to cut your head off. Maybe I am confused, but go away now before I change my mind." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:419 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:428 msgid "You will allow me to live! And you will be sspared!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:420 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:429 msgid "Uh, what? I think your command of human language is quite limited. How on earth do you think you will sssspare me?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:422 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:431 msgid "Maybe he was thinking about about some other word. Uhmmm, for example..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:423 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:432 msgid "Majid, do you really want to explore the depths of my patience?" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:424 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:433 msgid "Majid! So you are familiar enough with me now to remember my first name!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:426 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:435 msgid "Iff you will kill me, other lizardss will find you and sssslain you and..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:427 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:436 msgid "Then again, again, maybe he was thinking about another word, for example..." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:428 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:437 msgid "Aaaaaargh!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:434 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:443 msgid "I hate empty threats." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:442 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:451 msgid "Ha! We're off to an easy start! See, I told you that lizards are much less dangerous in the winter. This will be a nice occasion to train our troops." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:493 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:502 msgid "Fighting with lizards here is waste of time. Retreat!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:509 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:526 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:543 -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:560 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:518 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:535 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:552 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:569 msgid "Ha! The lizards were hiding some gold here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:510 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:519 msgid "You have received $gold_amt_1 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:527 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:536 msgid "You have received $gold_amt_2 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:544 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:553 msgid "You have received $gold_amt_3 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:561 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:570 msgid "You have received $gold_amt_4 gold pieces." msgstr "" #. [event] #. EASY difficulty: -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:577 +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:586 msgid "There appears to be a path through the snow here!" msgstr "" #. [event] -#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:750 +#. NORMAL difficulty; condition to trigger is a bit harder than the one from EASY: +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:605 +msgid "My fight with that lizard revealed a path through the snow here!" +msgstr "" + +#. [event] +#: A_New_Order/scenarios/14e_Saorduc_Swamps.cfg:778 msgid "Oh no! New reinforcements have arrived to help our enemies, now we have no chance to defeat them!" msgstr "" @@ -13612,113 +13759,113 @@ msgid "Karen said she could smell the freedom in the air here. Gawen smelled not msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:202 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:208 msgid "Welcome back to Freetown, Ruvio. You are just in time for our meeting." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:203 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:209 msgid "We also welcome your daughter. Karen, I would order you to leave this meeting and go to your mother..." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:204 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:210 msgid "...but you know that you would only waste your breath." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:205 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:211 msgid "We've heard that you have battled and defeated both Akladians and Outlaws. Accept our congratulations, Ruvio. But who is this young man, your companion?" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:206 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:212 msgid "I participated in the battles you have mentioned, but someone else should be credited for the victory. We were commanded by this young man." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:207 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:213 msgid "And his name is...?" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:208 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:214 msgid "Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:209 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:215 msgid "(grumbling) I hate you." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:210 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:216 msgid "But now, he must leave. We have very important and secret things to talk upon." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:211 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:217 msgid "He has my full trust. He stays." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:212 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:218 msgid "So be it. Let's greet our honorable guest, Mithrandil of the northern Elves. He has made a long journey here and he bears important news." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:213 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:219 msgid "My respect and best wishes for everyone in this free city. I hope you will forgive me for dispensing with the formalities of a long traditional speech. The news I bring here is simple, and terrifying. The Orcish army has marched unnoticed and unopposed into the very heart of Wesnoth." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:214 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:220 msgid "No! That impossible! How that could possibly happened? They would have had to cross through the free realms of the north, and..." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:215 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:221 msgid "Mithrandil speaks the truth, Huon. You have not seen the reports I've gotten." msgstr "" #. [event] #. presumably the "queen whose name I will not utter" is Asheviere: -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:217 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:223 msgid "They indeed crossed the free realms of the north. The relations among humans are none of my business. Also, I will pretend that I have not noticed that you have called me a liar. The Orcish army has appeared in Wesnoth, bringing back dark memories of the queen whose name I will not utter." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:218 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:224 msgid "According to what we have gathered, their presence is due to internal strife amongst the Akladians. If Akladians are slaughtering each other, even if with Orcish help, why should free people be disturbed by that?" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:219 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:225 msgid "We elves believe that this is more than just an Orcish invasion and quarrels between Akladians. Something greater, something evil, is hiding behind this. What it is, we do not know. I came here to warn you, to help you, and ask for your help. We need you to find out the real reason the Orcish army is here. We also need to discover who is hiding behind the invasion. We have our suspicions, but we want to be sure." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:220 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:226 msgid "We respect the wisdom of the Elves, and we will fulfill your request. We will send two armies to catch Orcish leaders and investigate them. One will be led by Ruvio, second by Huon. Agreed?" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:221 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:227 msgid "I must insist on one slight change, Gwidle. My army will be led by this young man ... Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:222 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:228 msgid "I will join Huon with part of my escort, I will gave the rest of them to Ruv... er... to Gah - uhm - haldreeck. My finest archer, my best captain, two fighters and another archer. In addition, would you prefer to get a Scout or Shaman?" msgstr "" #. [message]: speaker=Gawen Hagarthen -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:226 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:232 msgid "I think that..." msgstr "" #. [option] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:228 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:234 msgid "A Shaman would be great." msgstr "" @@ -13726,167 +13873,167 @@ msgstr "" #. [unit]: type=Elvish Scout, id=Kyobaine #. [unit]: type=Elvish Fighter, id=Kyobaine #. [unit]: type=Elvish Archer, id=Kyobaine -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:233 -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:248 -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:268 -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:284 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:239 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:255 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:276 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:293 msgid "Kyobaine" msgstr "" #. [option] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:243 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:250 msgid "A Scout could be useful." msgstr "" #. [option] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:263 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:271 msgid "No, I think I would want more fighters." msgstr "" #. [option] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:279 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:288 msgid "Actually I would like to have one more archer." msgstr "" #. [unit]: type=Elvish Ranger, id=Elorain -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:308 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:318 msgid "Elorain" msgstr "" #. [unit]: type=Elvish Captain, id=Milildur -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:336 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:347 msgid "Milildur" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:359 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:371 msgid "It will be an honor to fight for you, Gaumhaldric." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:360 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:372 msgid "Your enemies are mine." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:361 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:373 msgid "The honor is mine." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:362 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:374 msgid "Karen, you will stay here, with mother and sisters. It's too dangerous for you." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:363 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:375 msgid "Of courrrrse I will." msgstr "" #. [unit]: type=Elvish Archer, id=Arweena -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:368 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:380 msgid "Arweena" msgstr "" #. [unit]: type=Elvish Fighter, id=Giombor -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:377 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:389 msgid "Giombor" msgstr "" #. [unit]: type=Elvish Fighter, id=Urandil -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:386 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:398 msgid "Urandil" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:407 -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:417 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:419 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:429 msgid "Another one bites the dust." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:408 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:420 msgid "My arrows never miss!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:409 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:421 msgid "My lord, I bet you are impressed!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:410 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:422 msgid "Akladians, orcs, lizards, and all others - when facing mighty Elorain, their fate is always the same!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:411 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:423 msgid "No man or woman may oppose me when I have a bow or sword!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:412 -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:422 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:424 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:434 msgid "Straight into your heart!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:413 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:425 msgid "Eat this!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:414 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:426 msgid "I always shoot to kill. No need to remind me." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:415 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:427 msgid "I stopped counting killed enemies when I turned 50." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:416 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:428 msgid "Sword or Bow, who is better than me?" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:418 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:430 msgid "For honour, in the name of Eloh!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:419 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:431 msgid "Strength and honour!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:420 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:432 msgid "First kill this day." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:421 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:433 msgid "Death is my companion, she walks wherever I may roam." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:423 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:435 msgid "Killing without hate, dying without fear!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:424 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:436 msgid "This is the fate which will come to all our enemies." msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:425 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:437 msgid "My sword and my honour, two unbreakable things!" msgstr "" #. [event] -#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:426 +#: A_New_Order/scenarios/11_Council_in_Freetown.cfg:438 msgid "Death to our enemies!" msgstr "" @@ -13959,495 +14106,495 @@ msgid "I wasn't really happy with the results of our visit to Oracle. None of he msgstr "" #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:73 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:74 msgid "Burton's wood" msgstr "" #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:74 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:75 msgid "Horsemills" msgstr "" #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:75 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:76 msgid "Porkton" msgstr "" #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:76 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:77 msgid "Laville" msgstr "" #. [scenario]: id=18_Start_of_the_Quest -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:77 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:78 msgid "To the Oracle" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:146 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:149 msgid "So, should we go to the Oracle?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:156 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:159 msgid "My lord, we already visited the Oracle." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:165 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:189 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:168 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:192 msgid "My lord, I really insist we visit the Oracle first." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:166 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:190 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:169 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:193 msgid "Well, I think that..." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:167 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:191 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:170 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:194 msgid "I already know where Deorien may be." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:168 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:192 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:171 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:195 msgid "You are right. Let's go to the Oracle first." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:170 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:173 msgid "So, should we pick the route to Okladia that goes through the hills?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:176 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:200 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:179 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:203 msgid "This option is mainly intended for players, who already played 'A New Order' in the past, or don't care much about the story. If you do not fall in either category, consider reloading." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:178 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:181 msgid "All right, we shall take the path through the hills to Okladia. Note that we could have taken a different path through the woods to get to Okladia instead, but it is too late for that now!" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:194 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:197 msgid "So, should we pick the route to Okladia that goes through the woods?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:202 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:205 msgid "All right, we shall take the path through the woods to Okladia. Note that we could have taken a different path through the hills to get to Okladia instead, but it is too late for that now!" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:213 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:216 msgid "Welcome to our village, noble travelers." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:214 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:217 msgid "We are freedom fighters searching for the mage Deorien." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:215 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:218 msgid "Freedom fighters? Yeah, sure... Just, please, do not fight for freedom here. We are honest, hardworking people." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:221 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:310 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:372 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:483 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:224 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:313 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:375 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:486 msgid "Do you know where the Oracle lives?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:227 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:378 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:489 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:230 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:381 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:492 msgid "Why anyone would want to fight for you?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:230 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:380 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:491 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:233 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:383 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:494 msgid "You have a chance to fight for your freedom." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:231 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:381 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:492 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:234 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:384 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:495 msgid "I may be your future king." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:232 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:382 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:493 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:235 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:385 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:496 msgid "In my army you may change your lot." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:233 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:383 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:494 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:236 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:386 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:497 msgid "Why not?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:235 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:238 msgid "In this forest, we are free already." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:237 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:240 msgid "No kidding. I mean, no kidding, your Majesty." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:239 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:435 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:521 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:242 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:438 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:524 msgid "Change my lot? What do you mean?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:240 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:436 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:522 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:243 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:439 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:525 msgid "Well, you know, you may earn some gold, and if you are lucky, you may even became a knight." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:241 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:244 msgid "A knight? Ha, ha, I thought you were serious. There are only archers in this village." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:242 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:245 msgid "The best archers earn 45 gold pieces when hired, and twenty gold pieces for each battle." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:243 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:246 msgid "Fourty-five gold pieces? Ok, I just found a volunteer here. He will fight for you." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:245 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:248 msgid "My lord, will we accept this recruit into our army? It is not a loyal unit, just a normal Bowman." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:249 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:252 msgid "A unit joined your cause." msgstr "" #. [unit]: type=Bowman, id=Roman -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:253 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:256 msgid "Roman" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:267 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:439 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:525 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:270 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:442 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:528 msgid "Because we have a lot to do in our own village, for example?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:272 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:336 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:444 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:529 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:275 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:339 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:447 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:532 msgid "I already answered that question." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:276 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:279 msgid "Well, I don't know. But I think he lives on the Isle of Alduin, where all mages live." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:278 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:281 msgid "You mean you don't know? South from here, west from a larger village called Porkton. If I lived in that village, I would change its name into something different. Hogton, for example." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:280 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:283 msgid "Something interesting? Well, young Henry is marrying Mary from Buckston. The last storm was so heavy that it broke all trees in Larry's orchard. Orcs and Akladians are slaughtering each other. Hmm... I think that's about it." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:282 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:355 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:465 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:543 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:285 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:358 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:468 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:546 msgid "Have luck in your travels, stranger. You will need it." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:292 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:295 msgid "Wesnothians! What are you doing here? If you thought you could pillage our village, you will be dissapointed!" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:299 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:302 msgid "Gawen Hagarthen? No! That would mean... my king!" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:302 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:305 msgid "Ah, the rebel from Freetown?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:317 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:320 msgid "My king, you do not have to ask. You may order us to join you." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:318 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:390 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:415 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:503 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:321 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:393 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:418 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:506 msgid "A loyal unit joined your cause." msgstr "" #. [unit]: type=Akladian Clansman, id=Har Barien -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:322 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:325 msgid "Har Barien" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:333 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:336 msgid "Fight for you? Against my own kin? No thanks." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:339 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:342 msgid "Well, I don't know. But I think The Oracle may know, she knows everything." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:341 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:344 msgid "God's voice is west from here. I've heard she will visit one of our lords soon." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:343 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:346 msgid "How should I know? The lords live their own lives, as do we." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:345 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:348 msgid "Well, Akladians from Easkladia were defeated by Wesnothians in battle near Broken Heart Runlet. I think it is because God hides his face from us. Their king escaped. If you ask me, I would say that Easkladia is finished." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:346 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:349 msgid "We have no king now and because of that, according to custom, the other Hagarthens should wait one year until one of them is invited to rule Vakladia by either the regent or council of lords. But we have no regent and the lords are fighting amongst themselves. So I think sooner or later, Hagarthens from other kingdoms will invite themselves." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:347 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:350 msgid "Other Hagarthens? How many of them?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:348 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:351 msgid "There is old Perien from Easkladia, but he has troubles of his own. There are two brothers: Luc and Gauri from Guilcorta and there is Buffin from Okladia. Of course, there is also gossip that a new messiah will come and he will lead Akladians to true greatness..." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:349 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:352 msgid "Maybe, if this messiah will come, our women will be able to give a birth to healthy children again; This winter three children were born, two of them dead." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:353 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:356 msgid "Have luck in your travels, my king. You will need it." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:366 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:369 msgid "My lord! Aren't you Gaumhaldric, about whom we've heard so many tales?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:385 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:388 msgid "It would be honor to join your army." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:386 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:389 msgid "My lord, should we accept that unit into our army? It is a loyal unit, but it's just a simple Peasant." msgstr "" #. [unit]: type=Peasant, id=Hans -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:394 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:419 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:397 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:422 msgid "Hans" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:410 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:413 msgid "Yes, that is a good enough reason." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:411 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:499 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:414 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:502 msgid "My lord, will we accept that unit into our army? It is a loyal unit, but it's just a simple Peasant." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:437 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:440 msgid "Gold? I thought you were fighting for freedom, not gold. I am so disappointed." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:447 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:450 msgid "Well, I don't know. But I think the Oracle may know, she knows everything." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:451 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:454 msgid "East from here." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:454 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:457 msgid "East from here. But please, hurry." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:456 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:459 msgid "A large army went there not long ago. Orcs, Akladians, Outlaws. I don't know what their intentions are, but I doubt they are good." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:460 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:463 msgid "The greatest news of all is that you have saved the Oracle. This - this is so wonderful I can't find proper words to describe it." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:462 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:465 msgid "Akladians from another kingdom were defeated by our people in battle near Broken Heart Runlet. Well, our people - this army was from Blackwater. A large army recently went west; I think they want to harm the Oracle." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:475 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:478 msgid "Who's there? Friend or foe?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:476 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:479 msgid "Friend." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:477 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:480 msgid "A lot of 'friends' came to us recently. There are Akladians in your army, I think. Why should I trust you?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:496 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:499 msgid "And die in the first fight? No, thank you." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:498 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:501 msgid "Really? Well, If so, one of our boys wants to join your army." msgstr "" #. [unit]: type=Peasant, id=John -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:507 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:510 msgid "John" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:523 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:526 msgid "Dead people do not bring gold home." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:533 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:536 msgid "Well, I don't know. He may live in the free kingdom of Elensefar." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:535 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:538 msgid "West from here. Near Porkton." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:538 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:541 msgid "There was a battle west from here, in which Akladians, Outlaws and Orcs tried to captured the Oracle. But they were defeated by some young man, who... wait a minute. What was your name, again?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:540 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:543 msgid "A lot of interesting things happened recently! Two girls were born in my village, on the same day and even in the same hour! Fat Robert lost a horse in the forest, stolen by outlaws, I think." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:574 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:577 msgid "Ruvio, please tell me..." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:580 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:583 msgid "You must be kidding. The woman is so hard to be around I cannot understand why Yahyazad has a crush on her." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:583 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:586 msgid "I think I know what are 'ruins of the great city', my Lord. This could be our former capital, Weldyn. It is located in Okladia. We should go there." msgstr "" #. [event] #. Reme is about to say "underlings" here but catches himself: -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:596 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:599 msgid "Nothing really. I think your under... Wesnothian soldiers are starting to - well, maybe not like - but to tolerate me." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:610 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:618 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:613 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:621 msgid "What happened that night we left Freetown?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:611 -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:619 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:614 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:622 msgid "What do you think about Karen?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:612 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:615 msgid "What did the Oracle tell you?" msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:625 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:628 msgid "I've told you before I'm not going to talk about it." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:627 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:630 msgid "She's a cute child. In a few years she could even pretend to be a woman." msgstr "" #. [event] -#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:629 +#: A_New_Order/scenarios/18_Start_of_the_Quest.cfg:632 msgid "When I was young, I visited her and she told me... no, I can't tell you. It was just between the Oracle and me. The first part of her prediction has already been fulfilled. As for the second part... I think I will know soon..." msgstr "" @@ -14493,112 +14640,112 @@ msgid " I... am an empty shell. Nothing is left inside me." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:104 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:105 msgid "Welcome to Freetown, Hagarthen. Why did you come here? Why have you brought your mother here? Did you want to admire the destruction caused by your kin?" msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:105 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:106 msgid "How dare you speak that way to your king!?!" msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:106 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:107 msgid "Huon, if I didn't know that anger is putting words into your mouth, I don't know what I would do to you. Amongst my army are people who had families here. I, myself..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:107 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:108 msgid "You, yourself, what!? Amongst your army are ALSO people who are members of the families of those beasts who did this! All of you Akladians should be killed, all of you should be expelled, all of you should..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:108 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:109 msgid "Silence, underling. You are unworthy of being called a man. Stop crying like a Wesnothian woman." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:109 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:110 msgid "And her! How did the Akladians know where Freetown is located? Who told them? Who, if not that witch? Let's kill her, and then let's..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:110 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:111 msgid "Here is my sword, Huon. I lost someone here as well and I want to avenge her. But if you want to just blindly kill anyone with a drop of Akladian blood in his veins, I won't stop you. Start with me, your king." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:111 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:112 msgid "You are not my king! You are... You are..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:112 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:113 msgid "There was a long pause. No one dared to stir until finally Gawen straightened himself to his full height and took a deep breath." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:113 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:114 msgid "Yes. Now I see. Deorien, now I understand what you were trying to tell me. There is no future in civil war between Akladians and Wesnothians. I AM King Gawen Haldric Hagarthen, and this is MY country. My sword will punish the wicked. My sword will defend the defenseless." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:114 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:115 msgid "My king..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:115 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:116 msgid "Ruvio, my friend... I will need you at my side. I know you want to mourn your daughter, but I would be grateful if I would find you next to me in the battles which await me." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:116 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:117 msgid "Gawen... My sword is your sword." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:117 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:118 msgid "But what about your step-mother? She's an Akladian wild beast. I bet she was the one who passed the location of Freetown to Bor Cryne and his slayers." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:118 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:119 msgid "Why should I do that? And when? I was with Gawen all the time, far away from here!" msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:119 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:120 msgid "Huon, stop accusing her. You have no proof!" msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:120 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:121 msgid "Oh, she could do it, from what I've heard about her. She could do it. I have no proof, but you will never be sure whether it was her or not." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:121 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:122 msgid "That's ridiculous! How can you accuse... Gawen, tell him you don't believe that tripe! Gawen! ...Gawen?" msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:122 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:123 msgid "Enough. I need to be... the king desires to be alone for a moment." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:124 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:125 msgid "Because you were declared the messiah by the Oracle and recognised as king by the Wesnothians, you may again recruit Fencers, Spearmen, Bowmen, Akladian Clansmen, Akladian Warriors, Akladian Homeguards, and Akladian Wisemen." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:127 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:128 msgid "Also, Rob Roe would have rejoined you here, too, if it weren't for Lorin..." msgstr "" #. [event] -#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:129 +#: A_New_Order/scenarios/24_Fall_of_Freetown.cfg:130 msgid "Also, since you were joined by Rob Roe in the past, you may now recruit Thugs, Thieves, and Footpads again." msgstr "" @@ -14628,394 +14775,394 @@ msgid "Gaeltin Hyer" msgstr "" #. [side]: id=Raul O Gaeltin, type=Akladian Lord -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:79 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:80 msgid "Raul O Gaeltin" msgstr "" #. [unit]: id=Oeame, type=Akladian Pikeneer, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:103 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:104 msgid "Oeame" msgstr "" #. [unit]: id=Roule, type=Akladian Warrior -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:121 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:122 msgid "Roule" msgstr "" #. [unit]: id=Moerro, type=Akladian Pikeneer, type=Akladian Light Infantry, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:130 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:131 msgid "Moerro" msgstr "" #. [unit]: id=Urheare, type=Akladian Warrior -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:144 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:145 msgid "Urheare" msgstr "" #. [unit]: id=Mirro, type=Akladian Warrior, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:153 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:154 msgid "Mirro" msgstr "" #. [unit]: id=Umeari, type=Akladian Warrior, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:163 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:164 msgid "Umeari" msgstr "" #. [unit]: id=Rioto, type=Akladian Shieldguard, type=Akladian Homeguard, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:172 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:173 msgid "Rioto" msgstr "" #. [unit]: id=Lioato, type=Akladian Homeguard, type=Akladian Warrior, role=ano_loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:185 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:186 msgid "Lioato" msgstr "" #. [side]: id=Loyal -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:200 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:201 msgid "Loyal" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:255 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:256 msgid "Skipping opening dialogue due to debug mode being on; restart this scenario with debug mode off to view the opening dialogue." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:257 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:258 msgid "Skipping opening dialogue due to the DEBUG_MODE macro being defined; restart this scenario with debug mode off to view the opening dialogue." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:260 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:261 msgid "Vattin, the capital of our kingdom, is just a few days from here. How do you feel, my son? " msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:261 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:262 msgid "Much better. That medic did a commendable job. I wish to thank him at some time in future." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:262 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:263 msgid "I'm afraid... that may be... impossible. What about your memory?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:263 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:264 msgid "I think... sometimes I think I remember something, but then it passes. I remember a dark-haired woman. She is lying on a bed, sweating, pain in her beautiful green eyes. I don't know who she is, but it makes me want to weep every time I think about it. I think... I think I loved her." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:264 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:265 msgid "That could be your true mother, my lord. She was poisoned when you were still young." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:265 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:266 msgid "...anyways, I've sent an envoy to Gaeltin Hyer, a city which lies along our way, to prepare rooms for us. I think, my lord, you might want to get some rest before continuing our journey." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:281 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:282 msgid "Noble lords, with your permission... my lord, Raul O Gaeltin sent me here with a message. I beg for your forgiveness, remember I am just a messenger." msgstr "" #. [event] #. Lorin speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:283 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:284 msgid "Speak." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:284 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:285 msgid "These are the words of my lord; I was given a strict charge to repeat them exactly: 'Gaeltin's gates will never be opened for mixling bastards nor for the king's whores.' He also sends this..." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:285 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:286 msgid "You received 2 pieces of gold." msgstr "" #. [event] #. this is a continuation of the Messenger's previous message: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:291 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:292 msgid "'...for you to start a new life.' This is what I was commanded to say. May I live - I mean - leave?" msgstr "" #. [event] #. Reme speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:293 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:294 msgid "We have a message for your lord too. Tell him we will bring him the message personally and he will have a lot of time to comprehend it fully. You may leave now." msgstr "" #. [event] #. Lorin speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:315 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:316 msgid "I guess we will have to fight our way into Vattin. Gawen, many Akladians live nearby. They will fight for you. They are inexperienced but they are eager to show their loyalty. Let's use them." msgstr "" #. [event] #. Reme speaking -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:317 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:318 msgid "Hmm, after some thought perhaps it is for the best that Raul is trying to oppose us. It's an occasion for you to exercise a little." msgstr "" #. [event] #. no hints for NIGHTMARE difficulty: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:320 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:321 msgid "Go and attack however you see fit; I highly doubt you need my advice." msgstr "" #. [event] #. all other difficulties; we can have hints on those: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:323 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:324 msgid "Go and take the villages to earn more gold. Recruit as many Clansmen as you can. Many of them will probably die, but the survivors may become good fighters. Do not forget to recall our veteran soldiers, too. Be careful; do not needlessly hurry. To cure wounded units you may use wisemen or villages." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:330 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:331 msgid "Reach the northern signpost with Gawen Hagarthen OR" msgstr "" #. [objectives] #. EASY difficulty, so this is more of a hint: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:352 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:353 msgid "This scenario is designed for grinding gold and EXP. Your income will increase if you use Gawen for fighting instead of recruiting, so be sure to move him off your keep and into the action!" msgstr "" #. [objectives] #. NORMAL, HARD, or NIGHTMARE difficulty, so instead of being a hint, this should just be a pure description of mechanics: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:355 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:356 msgid "Gawen's income depends on whether he is standing on his keep or not in this scenario." msgstr "" #. [animate_unit] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:396 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:397 msgid "Hm..." msgstr "" #. [event] #. "this" refers to the gallows to which Lorin has just moved: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:403 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:404 msgid "I suppose we will find some use for this in near future." msgstr "" #. [event] #. "this device" refers to the gallows to which the unit has just moved: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:430 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:432 msgid "I have no wish to become any better-acquainted with this device." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:440 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:442 msgid "So, how many days' journey from here to Vattin?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:441 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:443 msgid "We should arrive in two or three days." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:448 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:450 msgid "It's a shame we had no time to finish those traitors off." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:449 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:451 msgid "There is no time for that now. Others should be able to manage that job without us." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:473 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:475 msgid "Death to the traitors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:481 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:483 msgid "Yes, death to you!" msgstr "" #. [event] #. NIGHTMARE difficulty; I just wanted to put *something* here: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:489 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:491 msgid "Hm, we're still alive. Good." msgstr "" #. [event] #. all other difficulties, so we can have hints: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:492 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:494 msgid "Seems to me it will be an easy battle. I guess it would be enough to have 250 gold pieces at the end of this fight; It is far more important, Gawen, to use this occassion to train our last loyal troops. We may need veteran units in future much more than gold." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:510 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:512 msgid "This is the end which awaits all traitors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:521 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:523 msgid "Before I kill you, you ought to know that this is not because of the message you delivered to us." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:522 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:524 msgid "I was just a messenger!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:523 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:525 msgid "I just told you that I don't blame you for repeating words of your master." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:524 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:526 msgid "So you will allow me to live?" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:525 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:527 msgid "Oh, I haven't said that. You see, I really don't like your face." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:540 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:542 msgid "You are lucky that I don't have more time, or I would play with you more, honorless dog." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:541 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:543 msgid "You are lucky that this underling whom you call your king does not know that..." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:542 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:544 msgid "Enough of that, go now to your ancestors!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:543 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:545 msgid " Hurkkh..." msgstr "" #. [unit]: id=Assassin, type={ON_DIFFICULTY4 (Thief) (Rogue) (Assassin) (Assassin)} #. [side]: id=Assassin #. [unit]: id=Assassin -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:617 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:429 -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:572 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:619 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:437 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:580 msgid "Assassin" msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:642 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:644 msgid "Where is he? He is starting to get on my nerves..." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:685 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:687 msgid "Oops." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:687 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:689 msgid "It looks like he recruited a lot of units." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:688 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:690 msgid "Yes indeed. This could be a bit harder than we expected." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:752 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:754 msgid "My friends will arrive very soon! You are already doomed! Ha ha ha!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:755 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:757 msgid "Let's try to move a little faster. This traitor's friends may appear at any moment." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:782 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:784 msgid "Ha ha ha! You are doomed! I can hear the trumpets of my friends coming to aid me!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:821 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:823 msgid "No! More traitors are coming from every side! We cannot hope to deal with all them!" msgstr "" #. [event] #. Note to translators: Milksop is an older English term for 'coward.' -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:905 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:907 msgid "Run for your life! That milksop cannot possibly lead us to victory!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:919 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:921 msgid "Poor fellow!" msgstr "" #. [event] #. be terser for NIGHTMARE difficulty: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:922 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:930 msgid "He dies an honorable death. You will have to get used to losing units." msgstr "" #. [event] #. all other difficulties; have this be more advice-like: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:925 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:933 msgid "He dies an honorable death. You cannot let the fear of losing units paralyse you; there are many more clansmen ready to fight for you." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:943 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:942 msgid "But he was loyal to our cause though!" msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:944 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:943 msgid "Well, I suppose you do have a point there. Feel free to be more careful with our most loyal supporters." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:965 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:968 msgid "Remember Gawen, that while most of our units don't care about the time of day, Homeguards, Shieldguards and Protectors prefer to fight during the day, and at night they should be used carefully." msgstr "" #. [then] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:973 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:976 msgid "Remember Gawen, that while most of our units don't care about the time of day, Homeguards, Shieldguards and Protectors prefer to fight during full daylight. Although there may still be some daylight left, night is coming, and when it arrives, they should be used carefully." msgstr "" #. [else] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:977 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:980 msgid "Yes! Attack!" msgstr "" #. [event] #. NIGHTMARE difficulty, so don't have Reme say as much: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:992 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:995 msgid "Ah, he is using Sturmknights. I expect we may have to fight many more of those in the future..." msgstr "" #. [event] #. all other difficulties, so make it more hint-like: -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:995 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:998 msgid "Ah, he is using Sturmknights. Be wary of them, Gawen. They prefer to fight at night as they are accustomed to darkness. Counter them by assailing them with Shieldguards during the day." msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1004 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1007 msgid "The traitorous ones attack me! Rise up, clansmen of Gaeltin, and drive them back!" msgstr "" #. [event] -#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1026 +#: A_New_Order/scenarios/02_Fighting_for_Passage.cfg:1029 msgid "See how a true Akladian Lord fights!" msgstr "" @@ -15158,262 +15305,262 @@ msgid "And now you lie here, defenseless and vulnerable. Your father's death has msgstr "" #. [unit]: id=Reme Carrenemoe, type=Akladian Chieftain -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:152 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:153 msgid "Reme Carrenemoe" msgstr "" #. [unit]: id=Eol Areon, type=Akladian Protector, type=Akladian Shieldguard -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:170 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:171 msgid "Eol Areon" msgstr "" #. [unit]: id=Iree Rothe, type={ON_DIFFICULTY4 (Akladian Fastfoot) (Akladian Light Infantry) (Akladian Warrior) (Akladian Clansman)} -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:190 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:191 msgid "Iree Rothe" msgstr "" #. [unit]: id=Reuke Rothe, type=Akladian Pikeneer, type=Akladian Light Infantry -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:206 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:207 msgid "Reuke Rothe" msgstr "" #. [unit]: id=Strome Ohavenort, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:226 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:227 msgid "Strome Ohavenort" msgstr "" #. [unit]: id=Reonee, type=Akladian Homeguard, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:242 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:243 msgid "Reonee" msgstr "" #. [unit]: id=Raoke, type=Akladian Warrior, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:261 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:263 msgid "Raoke" msgstr "" #. [unit]: id=Oyre, type=Akladian Clansman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:287 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:290 msgid "Oyre" msgstr "" #. [unit]: id=Aueree, type=Akladian Homeguard -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:306 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:310 msgid "Aueree" msgstr "" #. [side]: id=Rebel, type=City Militia, type=Lieutenant -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:321 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:326 msgid "Heinric the Redbeard" msgstr "" #. [unit]: id=Militiaman, type=City Militia -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:347 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:355 msgid "Militiaman" msgstr "" #. [unit]: id=Militiaman, type=Swordsman -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:365 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:373 msgid "Swords-wielding Militiaman" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:498 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:506 msgid "He has regained consciousness, my lady!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:499 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:507 msgid "Thank God! Gawen, how do you feel? Can you talk? Move?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:500 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:508 msgid "I feel weak... sick... (pause) ...I can't remember anything... nothing. Who am I?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:501 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:509 msgid "I fear the blade which wounded him was poisoned, my lady. We must wait here and pray that our God shows him mercy. (Whispering) And then we shall bury him with all ceremonies." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:502 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:510 msgid "No! We can't wait. We have to reach a town nearby and find a medic, quickly!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:503 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:511 msgid "He will not make it." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:504 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:512 msgid "I vow to sacrifice a lamb to God if he can be cured. If not, I won't even sacrifice so much as a mouse ever again! Do you hear me, God? Do you?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:505 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:513 msgid "Gawen, get up!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:506 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:514 msgid "Yes... But... I can't remember anything... Who am I?! Who are you?" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:507 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:515 msgid "I am your mother, the only person whom you can trust. These are your few loyal soldiers, who remained when everyone else deserted us. You are Gawen Hagarthen, the rightful king of Vakladia." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:508 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:516 msgid "My mother? You seem... a bit young." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:509 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:517 msgid "I am only your step-mother, but there is no time for more talk. We have to reach the town and find a medic!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:511 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:519 msgid "Look, Akladians! To arms! Their king is dead; it's time to kill them all and be done with our slavery!" msgstr "" #. [event] #. EASY difficulty; Reme's hints should be helpful: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:514 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:522 msgid "My lord, if you can't remember anything, then permit me a few suggestions. While our troops are not the armoured types the Wesnothians have, they are far more resistant to pain and faster than the craven underlings. Remember to seek advantageous terrain; it's good to defend on the hills or in villages or forests. Do not charge blindly into the enemy; we have no means to replenish our army here." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:515 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:523 msgid "I see two good defensive positions here. One is to the north, near the village; the second is on the hills to the east of us. Use your troops to cover your back. Clansmen are not experienced enough to control terrain next to them, so you must put them adjacent to one another to block the enemy." msgstr "" #. [event] #. NORMAL difficulty; bare minimum of hints: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:519 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:527 msgid "My lord, if you can't remember anything, then permit me a few suggestions. Let's try to find our way to a village. And remember to keep yourself surrounded with your own troops so that the enemy can't slip in." msgstr "" #. [event] #. HARD difficulty; I'm being a bit tongue-in-cheek with the text here to mock how the easier 2 difficulties had hints here: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:523 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:531 msgid "My lord, if you can't remember anything, then, well, I guess... I don't know what to tell you." msgstr "" #. [objective]: condition=win -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:530 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:538 msgid "Gawen Hagarthen reaches the enemy keep" msgstr "" #. [objectives] #. this description of mechanics is only present on EASY, NORMAL, and HARD, but not NIGHTMARE, though: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:548 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:556 msgid "You cannot recruit new units in this scenario." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:607 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:615 msgid "These ashes are still warm... he has to be somewhere nearby..." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:620 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:628 msgid "I feel so sick, like poison is burning inside me..." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:621 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:629 msgid "Try to resist for just a bit longer, my son!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:628 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:636 msgid "He will not make it!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:629 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:637 msgid "My son! Please, don't give up!" msgstr "" #. [unit]: id=Medic, type=Mage -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:670 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:678 msgid "Medic" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:682 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:690 msgid "My lady, we have found a medic!" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:683 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:691 msgid "Underling! My son is dying. If you heal him, I will spare your life. If not, I will burn you and your family alive, do you understand?" msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:685 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:693 msgid "Don't try to intimidate me. I am too old to be afraid of death, I have no family. I will try to heal your son because of my vows as a healer, not because of your threats, Akladian lady." msgstr "" #. [then] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:686 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:694 msgid "Your motives are of no concern to me, just do it!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:726 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:734 msgid "Truly a shame we have no time to loot it or tax the inhabitants..." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:775 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:783 msgid "I can't see... it's so cold..." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:776 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:784 msgid "No! Don't you DARE die on me! Not now!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:792 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:800 msgid "For freedom! Death to the Akladian beasts!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:793 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:801 msgid "Umm... we are good guys, right?" msgstr "" #. [event] #. EASY difficulty, so have Reme give an additional hint: -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:796 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:804 msgid "Do not forget to withdraw wounded units to villages, where they can rest and regain some of their health." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:809 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:817 msgid "Get out of my way, filthy underling!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:821 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:829 msgid "Poor fools! They have no chance, yet still they fight." msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:834 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:842 msgid "How dare you oppose us, heathen underling!" msgstr "" #. [event] -#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:842 +#: A_New_Order/scenarios/01_Breaking_the_Circle.cfg:850 msgid "Their leader is dead, good! Now bring Gawen to their keep, men!" msgstr "" @@ -15514,102 +15661,102 @@ msgid "In the meantime, Grekulak has been trying to gather what was left after t msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:134 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:136 msgid "This story... Deorien, are you sure about this?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:135 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:137 msgid "There, he's finished his story. Can we kill him now?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:136 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:138 msgid "Mother, don't you get it? It means we are practically half-orcs!" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:137 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:139 msgid "No, Gawen. Grekulak used the human form as a base and added few orcish features. To describe Akladians as half-orcs is a gross oversimplification." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:138 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:140 msgid "So why did you tell us that whole story?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:139 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:141 msgid "You have probably heard the stories about the coming of an Akladian messiah. I think that Grekulak is the source of this stories. He wants to appear amongst the Akladians, to seize control over them again. But we may use those stories against him. The Oracle has also started to make prophecies of her own, and they are more unclear - and more popular - than Grekulak's. While Grekulak's stories state that the new messiah will not be Akladian, the more popular version - from the Oracle - is that he will not be fully Akladian." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:140 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:142 msgid "I think you understand now, Gawen. You will become that new messiah. In better times, Wesnoth might have defeated Grekulak easily. Even Akladians could defeat him on his own if not for the current unrest. But in this time of disunity Grekulak has a good chance of taking over these lands, and then over the whole world." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:141 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:143 msgid "Messiah, ha, ha, ha, that's rich! I really miss Karen - she would probably immediately create some witty song about this. Gawen the messiah! First the king, and now the messiah! Quite the career for someone who is considered a bastard by Akladians and an uncouth barbarian by the Wesnothians!" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:142 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:144 msgid "No, Gawen. For a great many Akladians, especially common clan members, Gawen Hagarthen is the rightful king. Only a jealous faction of rebellious Akladian lords hates you. But you are the only person who can unite both Akladians and Wesnothians, who can forge one nation of them, and defeat the forces of evil led by Grekulak, which are even now almost upon our very doorstep." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:143 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:145 msgid "And how do you think I am supposed to do it? I'm just going to say 'hey guys, you may call me the messiah now'? Isn't some kind of miracle needed for this kind of stuff?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:144 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:146 msgid "The Oracle will declare you to be the messiah, and Akladians from all the kingdoms, including even the other Akladian kings, will acknowledge you. You are also of the Wesnothian royal line, so Wesnothians will recognise you as their legitimate ruler. As Gaumhaldric you were able to make a name of your own. And I, and all surviving mages, will serve you as well." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:145 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:147 msgid "Oh, shut up, foul mage! Everything you told us is blasphemy. Gawen Hagarthen is the rightful king of Vakladia..." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:146 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:148 msgid "...and you are his mother, and therefore you would be not just the queen dowager, but the queen mother. He could rule over the whole of Wesnoth, as well as over all Akladian kingdoms." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:147 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:149 msgid "Deorien, do you really think Gawen can unite Akladia and Wesnoth? You're not serious, aren't you? Let me demonstrate... hey, Lorin, do you think underlings are the equals of Akladians?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:148 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:150 msgid "You have to be joking." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:149 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:151 msgid "Deorien, they have a whole religion about their own supremacy over the rest of the world. That God himself chose them to be masters of every other nation and race. And you are saying we can coexist?" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:150 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:152 msgid "Yes. Moreover, this is already happening. No matter what the great Akladian lords are saying, how they are flaunting their own superiority, how heinous they may find the idea of being on equal grounds with Wesnothians, it IS happening. Akladian clansmen are marrying Wesnothian women. Akladian peasants are seeking the help of a shaman in next village. It is just a beginning, but it is a good beginning." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:151 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:153 msgid "And the Akladian faith in one God ruling the world seems to be attractive to other peasants, who no longer have to remember a plethora of rites and observances. If we can strip away the part about Akladian superiority, it may well became a religion uniting the nation, because in the face of orcish threats, undead incursions, and so on, you - Akladians, Wesnothians, and Dunefolk - WILL became one nation, sooner or later." msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:152 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:154 msgid "Can we kill him now? He is a blight on the face of the earth! A mage!" msgstr "" #. [event] -#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:153 +#: A_New_Order/scenarios/21c_Ruins_of_the_Past.cfg:155 msgid "You may recruit mages now." msgstr "" @@ -15635,98 +15782,98 @@ msgid "Soon envoys came from other Akladian kingdoms. Easkladia had no king and msgstr "" #. [side]: id=Lutr Moric, type=Akladian Lord -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:75 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:76 msgid "Lutr Moric" msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:155 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:156 msgid "Welcome, noble lords, my friends, my swords. We are gathered here to discuss our situation." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:156 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:157 msgid "As far as I can tell, all rebels I know about have acknowledged you as king. Cities and remaining Wesnothian nobility are busy sending to you declarations of loyalty." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:157 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:158 msgid "Those few Akladian lords who refused to believe the Oracle withdrew into the hills. Bor Cryne is there, gathering an army. I think he is waiting until Grekulak's allies, orcs and undead, arrive from Okladia." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:158 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:159 msgid "And when that will happen?" msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:160 -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:162 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:161 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:163 msgid "Soon, my lord. I talked to the refugees from Okladia. King Buffin is dead. Some Akladian lords are still defending themselves, locked in their castles, but I doubt Grekulak will wait until they are all defeated. He will march here immediately." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:164 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:165 msgid "Noble Lutr Moric from Guilcorta, I believe you have a message for us from your kings." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:165 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:166 msgid "Yes. Both Luc and Gauri will recognise you as supreme king of all Akladian kingdoms. The Oracle couldn't be wrong in declaring you as messiah. We are not delighted with all of your laws about Wesnothian emancipation, but we respect the will of God's voice and messiah." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:166 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:167 msgid "Good. Ruvio, what's your advice? Ruvio..." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:167 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:168 msgid "I'm sorry... What?" msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:168 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:169 msgid "Undead and orcs will strike from east very soon. Maybe they are already on their way here. Bor Cryne is preparing an army in the hills, and he will join Grekulak's army." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:169 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:170 msgid "We cannot possibly defeat those three forces once they unite. I propose to strike now, while they are still separated. Bor Cryne is both the weakest and nearest of our enemies, so I hope you would agree with me that he is the best target." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:170 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:171 msgid "The words of the messiah cannot be doubted." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:171 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:172 msgid "What help can be expected from our dear cousins from Guilcorta?" msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:172 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:173 msgid "We are preparing the defenses ourselves and cannot spare any soldiers..." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:173 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:174 msgid "(To herself) Or rather, they are so afraid of each other that they can't risk weakening their armies, because the one beloved brother would then cut the second beloved brother's beloved throat." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:174 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:175 msgid "...but I brought gold, 100 gold pieces from Luc and 100 gold pieces from Gauri." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:180 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:181 msgid "You have received 200 gold pieces." msgstr "" #. [event] -#: A_New_Order/scenarios/26_Return_of_the_King.cfg:181 +#: A_New_Order/scenarios/26_Return_of_the_King.cfg:182 msgid "(To herself) 200 golden pieces! Wow, I'm impressed. I bet they will be forced to beg now, losing so ENORMOUS an amount of gold." msgstr "" @@ -15741,136 +15888,136 @@ msgid "The party entered the swamps and woods of Saoren Duc with heavy hearts." msgstr "" #. [side]: type=Saurian Ambusher, id=Ssumar -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:83 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:84 msgid "Ssumar" msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:226 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:228 msgid "I have the strangest feeling, as though someone was watching us from the bushes..." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:227 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:229 msgid "Humanssss! Leave thessse foressts!" msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:228 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:230 msgid "We can't! Our enemies are hot on our heels. We only wish to cross your swamp and then you will hear no more from us." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:229 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:231 msgid "Ssswampss you leave now! Hear about you no more!" msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:230 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:232 msgid "Reme, leave negotiations to me, I am far more experienced. Lizards! You are about to be exterminated! Prepare to meet your destiny!" msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:231 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:233 msgid "(To himself) No wonder no one really liked her..." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:246 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:248 msgid "I am not sure whether we have enough gold for this endeavor. I wish we'd gotten more in previous battles, at least 200." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:273 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:315 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:275 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:317 msgid "Wait! Ssspare my life, for I know sssomething..." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:280 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:322 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:282 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:324 msgid "Interesting. Speak, and maybe I will spare your worthless head, inhuman ungodly beast." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:281 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:323 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:283 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:325 msgid "The orcss are coming in great numbersss... They are numerousss, they are hiding in the hillss waiting for the right moment to come..." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:282 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:324 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:284 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:326 msgid "What moment?" msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:283 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:325 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:285 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:327 msgid "What moment I do not know, but I know that they are expecting a human envoy." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:284 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:326 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:286 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:328 msgid "Human envoy? That's impossible." msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:285 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:327 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:287 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:329 msgid "If it isss impossssible, then they will wait a long time... will you let me live now?" msgstr "" #. [then] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:286 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:328 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:288 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:330 msgid "Hide in your quagmire, lizard thing." msgstr "" #. [else] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:293 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:335 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:295 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:337 msgid "We already know everything we need to know. Your friend had told us about a great army of orcs, what else you could possibly know?" msgstr "" #. [else] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:294 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:336 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:296 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:338 msgid "I know where we hide the gold. Humanss, you love gold, will you ssave my life if I show you?" msgstr "" #. [else] #. Lorin is mad that she is starting to pick up saurian speech patterns: #. Lorin is mad that she is starting to pick up saurian speech patterns: -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:296 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:338 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:298 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:340 msgid "Seems a fair deal. Show usss... blast it... show us the gold and you may leave." msgstr "" #. [else] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:302 -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:344 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:304 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:346 msgid "You have resssssieved $gold_amt gold piesssses." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:351 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:353 msgid "My lady, we have found some gold Saurians were hiding. They probably earned it by robbing the humans living nearby." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:352 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:354 msgid "Oh, so I am still 'my lady' to you? Good. We may have use for the gold in future." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:353 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:355 msgid "I really don't know what 'we' you have in mind." msgstr "" #. [event] -#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:359 +#: A_New_Order/scenarios/05_The_Swamp_Things.cfg:361 msgid "You have received $end_gold_amt gold pieces." msgstr "" @@ -15972,12 +16119,12 @@ msgstr "" #. [then] #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:280 -msgid "We don't even have any oxen, though." +msgid "We don't have any oxen." msgstr "" #. [then] #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:281 -msgid "Well, something similar, then." +msgid "Then something similar." msgstr "" #. [then] @@ -15992,7 +16139,7 @@ msgstr "" #. [event] #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:308 -msgid "Reumario feels reinvigorated by his performance of the sacrifice, and gains experience from it!" +msgid "Reumario feels reinvigorated by his performance of the sacrifice, and gains experience!" msgstr "" #. [then] @@ -16042,7 +16189,7 @@ msgstr "" #. [objective]: condition=lose #: A_New_Order/scenarios/10_Siege_of_Haeltin.cfg:423 -#: A_New_Order/scenarios/09_Hired_Swords.cfg:242 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:245 msgid "Death of Majid Yahyazad" msgstr "" @@ -16389,471 +16536,471 @@ msgid "Majid Yahyazad" msgstr "" #. [side]: type=Akladian Chieftain, id=Oyre Mathauri -#: A_New_Order/scenarios/09_Hired_Swords.cfg:159 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:160 msgid "Oyre Mathauri" msgstr "" #. [side]: type=Akladian Chieftain, id=Reumario -#: A_New_Order/scenarios/09_Hired_Swords.cfg:178 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:180 msgid "Reumario" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:214 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:217 msgid "So, let's put it all together. You agree to pay 18 gold pieces per arif swordsman, 17 gold pieces for our naffat fire masters, and 14 for the jundi foot soldiers, right?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:215 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:218 msgid "I thought we agreed not to use your barbarian language's names for things." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:216 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:219 msgid "I object to your characterization of our language as such, but fine, if you will be paying us, I can manage. In your terms, our prices are 18 gold pieces per Dune Soldier, 17 gold pieces per Dune Burner, and 14 gold pieces per Dune Rover. Is that satisfactory?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:217 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:220 msgid "Yes. And you will do everything I order you to do." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:218 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:221 msgid "No, I've explained that already. We are not mindless zombies you can hire to do anything. We, unlike Akladians, have principles. We will fight for you, but will do so in a way that ensures we uphold our traditions." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:219 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:222 msgid "I don't know why I bear your insolence, underling." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:220 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:223 msgid "Continue calling me an 'underling,' and you shall have to bear it no more. And then who will fight for you? Even your own family didn't want to take you in." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:221 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:224 msgid "They would have taken me in, but I would have had to live in shame, in the darkest and deepest dungeon of their castle, to never see the light of day again..." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:222 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:225 msgid "...or they would have simply killed you outright. Isn't that the way Akladians deal with those that bring dishonour upon their families? Funny thing, that Akladian honour..." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:230 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:233 msgid "Hmm... that's not the force we were expecting. Guards! To arms! We have to kill quickly them so they won't see the arrival of our guests!" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:231 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:234 msgid "Ok, so the plan is to take over the castle and then... we will see." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:232 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:235 msgid "Are you sure you chose the right castle? Their leader was saying something about guests arriving soon." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:233 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:236 msgid "Shut up, underling, of course it's the right castle. Now listen, I don't want anyone killing their leaders; leave that privilege to me. I want to interrogate them first!" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:234 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:237 msgid "I am a battle-tested warrior with many men at my command. Keep calling me 'underling,' and I am leaving, do you understand?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:259 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:262 msgid "Before you kill me, let me say just one thing: you are one damn good fighter, Lorin." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:266 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:269 msgid "That's LADY Lorin to you... and you are going to tell me a lot more than just one thing. First, who are those guests you were talking about?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:267 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:270 msgid "I have no idea. It has taken a long time to stockpile the amount of supplies we were told they would need. It must be quite a large army." msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:277 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:280 msgid "You were fine warrior, Reumario. I want to honor you." msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:284 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:287 msgid "Off with your left ear! And now tell me more about these guests!" msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:286 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:289 msgid "I told you I know nothing about them! Aaargh!" msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:289 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:292 msgid "Liar! Speak!" msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:296 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:299 msgid "I do not think he will tell you anything more, my lady... he's dead. You did well to squeeze as much information as you did from him. " msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:299 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:302 msgid "Be silent, underling." msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:302 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:305 msgid "One more reference to 'underling' and I am leaving, do you understand?" msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:307 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:310 msgid "Where are those supplies? Speak, or I will cut you to pieces!" msgstr "" #. [then] #. spoken by Reumario, answering to Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:320 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:323 msgid "Uh, I, I am not sure..." msgstr "" #. [message]: speaker=Lady Lorin #. spoken by Lorin to Reumario -#: A_New_Order/scenarios/09_Hired_Swords.cfg:324 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:327 msgid "Well, what about this..." msgstr "" #. [option] #. spoken by Lorin to Reumario -#: A_New_Order/scenarios/09_Hired_Swords.cfg:328 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:331 msgid "I would be honoured to have you in my army." msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:333 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:336 msgid "After this battle you will be able to recruit Akladian Clansmen, Warriors and Wisemen again." msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:344 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:347 msgid "Uh... yes, why not? I will join you. But let me wait until after this battle; I do not want to fight members of my own clan." msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:349 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:352 msgid "I shall let you live." msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:354 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:357 msgid "Thank you, Lorin. Frankly, I had not expected such behavior from you. As a sign of my gratitude, I will instruct members of my clan to serve you." msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:357 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:360 msgid "After this battle you will be able to recruit Akladian Clansmen again." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:369 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:372 msgid "In this storeroom and..." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:370 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:373 msgid "Do you think I'm stupid? This would not be enough to house an army! You must have some hidden storeroom or treasury! Speak!" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:371 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:374 msgid "Aargh! Yes, we have a hidden treasury in my castle, here, I will show you." msgstr "" #. [message]: speaker=Majid Yahyazad -#: A_New_Order/scenarios/09_Hired_Swords.cfg:381 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:384 msgid "Will you allow him to leave now?" msgstr "" #. [option] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:384 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:387 msgid "Yes, he may live." msgstr "" #. [option] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:390 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:393 msgid "No, he is too dangerous." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:411 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:414 msgid "What did I say about killing their leaders? Hm?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:412 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:415 msgid "But..." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:413 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:416 msgid "What? Are you deaf or something? I specifically instructed that you were to leave their leaders for me!" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:424 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:427 msgid "Before I kill you, I want you to tell me few things. First, you were talking about some guests, tell me more!" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:425 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:428 msgid "You're afraid, aren't you? They will come here in great numbers... a huge orcish army... better start running, witch." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:432 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:435 msgid "Orcs? Why should I be afraid? I have fought them before. Unlike you, they are strong and worthy opponents. I look forward to meeting them in combat again." msgstr "" #. [else] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:435 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:438 msgid "Orcs? I've never fought orcs, though I would love to meet them. I've heard they are good soldiers, strong and fearless." msgstr "" #. [message]: speaker=Lady Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:440 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:443 msgid "And now, tell me more..." msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:443 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:446 msgid "You were worthy opponent, Oyre Mathauri. How can I honour you?" msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:445 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:448 msgid "By hanging yourself from the nearest tree, witch!" msgstr "" #. [command] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:448 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:451 msgid "Seems you have wasted your last wish. Now die!" msgstr "" #. [option] #. spoken by Lorin -#: A_New_Order/scenarios/09_Hired_Swords.cfg:453 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:456 msgid "What are orcs doing here and why are you waiting for them?" msgstr "" #. [option] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:459 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:462 msgid "Where have you hidden the gold?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:471 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:474 msgid "Gold? What gold? I know nothing about... AAARGH! ... it's in a safe place, I will show you!" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:479 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:482 msgid "He isn't able to tell you anything more. I can't decide whether I should admire your ruthlessness or despise your cruelty." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:480 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:483 msgid "His death was quick. You may admire my generosity." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:489 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:492 msgid "Orcs? Bor Cryne told us to wait for them here. We will then march with them and kill every Akladian unworthy of the name! Those who violate our customs, who befriend underlings, and especially those who offend our God by marrying them! Only then God will again show us favor and reward us by ensuring we complete our conquest of Wesnoth." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:491 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:494 msgid "Interesting theory. So, basically Bor Cryne wants to eliminate all of his opponents?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:497 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:500 msgid "Hey, Reumario, what do you say to that? Akladians allying with orcs to kill other Akladians? Quite a dishonorable thing, don't you think?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:498 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:501 msgid "I didn't know..." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:499 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:502 msgid "So now you know. What do you intend to do about it?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:500 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:503 msgid "I don't know." msgstr "" #. [option] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:505 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:508 msgid "I will kill you and rip off your traitorous head!" msgstr "" #. [option] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:508 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:511 msgid "What about joining us against those orcs?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:520 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:523 msgid "Will you join us to fight against the orcs? Or maybe you would prefer to ally yourself with these madmen who want to slaughter their own kin?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:521 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:524 msgid "Yes... I will join you." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:523 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:526 msgid "So, we won." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:524 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:527 msgid "You sound disappointed... were you relishing the thought of more action?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:525 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:528 msgid "I'm sure there will be plenty of action when the orcs arrive." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:556 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:559 msgid "What part of the phrase 'do not kill their leaders, leave them for me' was so difficult to understand?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:557 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:560 msgid "But it was self-defense!" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:558 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:561 msgid "Yeah, sure. Why do men always think I can't handle my enemies myself?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:562 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:565 msgid "We have taken the castle... what a pleasant surprise! What now?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:563 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:566 msgid "Surprise? What do you mean by that?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:564 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:567 msgid "I mean that I didn't think we would be able to take that castle, because..." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:565 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:568 msgid "Because what? You think that just because I am a weak woman I can't take a castle?" msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:566 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:569 msgid "No, I just... look, the castle provides excellent tactical position against sieges... stop glaring at me. What are you going to do now?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:573 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:576 msgid "Well, haven't you heard? An orcish army is coming here. We have to prepare the defenses immediately. And while we do so, we can ponder the next move to be made." msgstr "" #. [else] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:576 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:579 msgid "Well, I have my own castle, that's a start. Now I need more gold, so I guess we could 'ask' our neighbors for some. But we also need some time to rest and heal the wounded." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:585 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:588 msgid "How strange... it seems that by killing so many of them, you have gained their respect." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:586 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:589 msgid "What's so strange about that?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:587 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:590 msgid "The locals are placing respect for arms above respect of kin. Some of them are even willing to fight for you now." msgstr "" #. [event] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:653 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:656 msgid "We have searched the castle and we found a lot of supplies. I hope we will find a good use for them." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:684 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:687 msgid "A woman! A woman killed me! Aaargh!" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:685 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:688 msgid "What? Haven't I practiced the art of the blade as much as he has?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:694 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:697 msgid "I lost to a woman? Nooo..." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:703 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:706 msgid "You really can fight. I salute you as I die." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:704 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:707 msgid "What's wrong with these Akladians? They hate you, you start killing them, and now they like you? Are Akladians gluttons for punishment or is skill at arms paramount with your ilk?" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:713 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:716 msgid "What a fighter! I would willingly fight for someone like her..." msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:714 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:717 msgid "I am no necromancer; I have use only for living warriors, not the dead!" msgstr "" #. [then] -#: A_New_Order/scenarios/09_Hired_Swords.cfg:715 +#: A_New_Order/scenarios/09_Hired_Swords.cfg:718 msgid "They seem to have come to respect you now. Strange." msgstr "" @@ -17001,68 +17148,68 @@ msgid "Additional thanks to" msgstr "" #. [entry] -#: A_New_Order/about.cfg:206 +#: A_New_Order/about.cfg:210 msgid "all others from the Wesnoth forums" msgstr "" #. [about] -#: A_New_Order/about.cfg:211 +#: A_New_Order/about.cfg:215 msgid "Campaign funding" msgstr "" #. [about] #. I had to shorten this to get it to fit: -#: A_New_Order/about.cfg:234 +#: A_New_Order/about.cfg:238 msgid "More info may be found within readme.txt file" msgstr "" #. [entry] -#: A_New_Order/about.cfg:236 +#: A_New_Order/about.cfg:240 msgid "(as described previously)" msgstr "" #. [about] -#: A_New_Order/about.cfg:241 +#: A_New_Order/about.cfg:245 msgid "I can't believe you actually read this thing" msgstr "" #. [entry] #. I wanted to include "in BfW 1.16, now that Wesnoth has made changes to how it handles credits" in this string, #. but that got cut off for me... if your language can fit more info in less space, feel free to include that part: -#: A_New_Order/about.cfg:245 +#: A_New_Order/about.cfg:249 msgid "(although it's a bit more understandable now)" msgstr "" #. [about] -#: A_New_Order/about.cfg:249 +#: A_New_Order/about.cfg:253 msgid "Darth Vader" msgstr "" #. [entry] #. please translate Skywalker literally (as "sky-walker") -#: A_New_Order/about.cfg:252 +#: A_New_Order/about.cfg:256 msgid "Father of Luke Skywalker" msgstr "" #. [about] #. Żwirek i Muchomorek are from a Czech movie for children. You are free to replace them with characters from a favourite foreign movie for children in your country: -#: A_New_Order/about.cfg:257 +#: A_New_Order/about.cfg:261 msgid "Żwirek i Muchomorek" msgstr "" #. [entry] -#: A_New_Order/about.cfg:259 +#: A_New_Order/about.cfg:263 msgid "Famous Czech gay actors" msgstr "" #. [about] #. Polish president (from 2010 to 2015), he can't spell. Famous for dozens of idiotic sentences and sayings. You are free to replace him with some politician from your country: -#: A_New_Order/about.cfg:264 +#: A_New_Order/about.cfg:268 msgid "Bronisław Komorowski" msgstr "" #. [entry] -#: A_New_Order/about.cfg:266 +#: A_New_Order/about.cfg:270 msgid "The living proof that you may not know how to spell and still be president" msgstr ""