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Finish writing scenario that uses maps/RaedwoodEast.map #72

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cooljeanius opened this issue Jul 24, 2022 · 6 comments
Closed

Finish writing scenario that uses maps/RaedwoodEast.map #72

cooljeanius opened this issue Jul 24, 2022 · 6 comments
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@cooljeanius
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I came across this unused map when doing some cleaning of the maps in general, and thought it would be interesting to have it actually be used in a scenario... I'm not quite sure where to fit it in, though... possibly as an alternative to 15b ("Repelling The Orcs")?

@cooljeanius cooljeanius self-assigned this Jul 24, 2022
@cooljeanius cooljeanius added the enhancement New feature or request label Jul 24, 2022
@cooljeanius
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(I've been working on this in my other ANO repo; it's not quite ready to submit yet, though...)

@cooljeanius
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(I've been working on this in my other ANO repo; it's not quite ready to submit yet, though...)

It's here, for anyone who wants to see the WIP: https://github.com/cooljeanius/A_New_Order/blob/master/scenarios/15c_Raedwood_East.cfg

@cooljeanius
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(I've been working on this in my other ANO repo; it's not quite ready to submit yet, though...)

It's here, for anyone who wants to see the WIP: https://github.com/cooljeanius/A_New_Order/blob/master/scenarios/15c_Raedwood_East.cfg

So, I was thinking I might try to get this in for 1.5.0, but then I kinda got writer's block (modder's block?), so I think I'm going to put it off until a later release instead...

@cooljeanius cooljeanius changed the title Make a scenario that uses maps/RaedwoodEast.map Finish writing scenario that uses maps/RaedwoodEast.map Nov 1, 2022
@cooljeanius
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It's here, for anyone who wants to see the WIP: https://github.com/cooljeanius/A_New_Order/blob/master/scenarios/15c_Raedwood_East.cfg

So, I was thinking I might try to get this in for 1.5.0, but then I kinda got writer's block (modder's block?), so I think I'm going to put it off until a later release instead...

(main thing that's left at this point is just (re)writing dialogue)

@cooljeanius
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ok so this scenario is now in PR #117

cooljeanius added a commit that referenced this issue Mar 7, 2023
- add @Toranks to the credits
- new portrait for Kyobaine's winter clothing, contributed by OneHourLate, a.k.a. Mells or ohlyf (from Discord, who I also commissioned my last few portraits from)
- I made an attempt at improving the issue #19 situation, but it didn't exactly work out to my liking, so it's hidden behind debug mode for now.
- New debug mode contextual menu option for displaying messages from arbitrary units, for the purposes of testing issue #16 
- Add a macro that I thought I'd included in #109 (and even used there), but looks like I actually forgot... (it's for giving experience to units)
- New scenario! This commit includes S15c, "Raedwood East", which is probably enough to fix issue #72 for now (the scenario still isn't fully complete yet, but it's finished enough for the purposes of closing that issue)
- Mark more units as unrenamable. Closes issue #114 
- Adjust recruitment patterns. Closes issue #116 
- fix #112 
- Something for issue #7 that I thought I'd already submitted in a previous PR (but, actually hadn't)
@cooljeanius
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Fixed by e439458

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