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Setting up new project #1116
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See https://github.com/nem0/LumixEngine/wiki/Getting-started how to build Lumix on Linux There is no CMake, Lumix uses genie as a project generator |
I did read that. And i already built everything. But that's explaining how to build the engine, not a project using the engine. That's my question: Do i build Lumix with my own project, or do i link dynamically? Do i have to build the engine along with my projects? |
@VinnyVicious aha, now I understand. Lumix is not really intended to be used as a library. It's more like Unity. I used this https://github.com/nem0/LumixEngine/wiki/Implementing-3rd-party-plugins for my game - where plugin == my game It is possible to have your own |
Oh, so the engine also publishes packages of my game? It does cross-platform compilation? |
Lumix does not do any cross-compilation. It has to be done manually at the moment. Game package can be created in the studio. Engine is not fully ported to Linux as you can see here #655 |
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