Given the root
of a binary tree and two integers val
and depth
, add a row of nodes with value val
at the given depth depth
.
Note that the root
node is at depth 1
.
The adding rule is:
- Given the integer
depth
, for each not null tree nodecur
at the depthdepth - 1
, create two tree nodes with valueval
ascur
's left subtree root and right subtree root. cur
's original left subtree should be the left subtree of the new left subtree root.cur
's original right subtree should be the right subtree of the new right subtree root.- If
depth == 1
that means there is no depthdepth - 1
at all, then create a tree node with valueval
as the new root of the whole original tree, and the original tree is the new root's left subtree.
Example 1:
Input: root = [4,2,6,3,1,5], val = 1, depth = 2 Output: [4,1,1,2,null,null,6,3,1,5]
Example 2:
Input: root = [4,2,null,3,1], val = 1, depth = 3 Output: [4,2,null,1,1,3,null,null,1]
Constraints:
- The number of nodes in the tree is in the range
[1, 104]
. - The depth of the tree is in the range
[1, 104]
. -100 <= Node.val <= 100
-105 <= val <= 105
1 <= depth <= the depth of tree + 1
# Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution:
def addOneRow(self, root: TreeNode, val: int, depth: int) -> TreeNode:
def dfs(root, d):
if root is None:
return
if d == depth - 1:
l = TreeNode(val=val, left=root.left)
r = TreeNode(val=val, right=root.right)
root.left, root.right = l, r
return
dfs(root.left, d + 1)
dfs(root.right, d + 1)
if depth == 1:
return TreeNode(val=val, left=root)
dfs(root, 1)
return root
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
class Solution {
private int val;
private int depth;
public TreeNode addOneRow(TreeNode root, int val, int depth) {
if (depth == 1) {
return new TreeNode(val, root, null);
}
this.val = val;
this.depth = depth;
dfs(root, 1);
return root;
}
private void dfs(TreeNode root, int d) {
if (root == null) {
return;
}
if (d == depth - 1) {
TreeNode l = new TreeNode(val, root.left, null);
TreeNode r = new TreeNode(val, null, root.right);
root.left = l;
root.right = r;
return;
}
dfs(root.left, d + 1);
dfs(root.right, d + 1);
}
}
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
int val;
int depth;
TreeNode* addOneRow(TreeNode* root, int val, int depth) {
if (depth == 1) return new TreeNode(val, root, nullptr);
this->val = val;
this->depth = depth;
dfs(root, 1);
return root;
}
void dfs(TreeNode* root, int d) {
if (!root) return;
if (d == depth - 1)
{
auto l = new TreeNode(val, root->left, nullptr);
auto r = new TreeNode(val, nullptr, root->right);
root->left = l;
root->right = r;
return;
}
dfs(root->left, d + 1);
dfs(root->right, d + 1);
}
};
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func addOneRow(root *TreeNode, val int, depth int) *TreeNode {
if depth == 1 {
return &TreeNode{Val: val, Left: root}
}
var dfs func(root *TreeNode, d int)
dfs = func(root *TreeNode, d int) {
if root == nil {
return
}
if d == depth-1 {
l, r := &TreeNode{Val: val, Left: root.Left}, &TreeNode{Val: val, Right: root.Right}
root.Left, root.Right = l, r
return
}
dfs(root.Left, d+1)
dfs(root.Right, d+1)
}
dfs(root, 1)
return root
}