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CHANGELOG.md

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This project adheres to semantic versioning.

2.0.3 (2022-05-02)


Release Highlights

  • Fixed compile error caused by newest varion of GCC/Clang that prevented compilation in optimized mode due to an extraneous warning flag.

2.0.2 (2021-02-27)


Release Highlights

  • Fixed a bug involving pawn move generation regarding quiet moves vs capture moves.
  • Engine is better at playing bullet.
    • In these time controls, the engine will only "think" for one second maximum when it finds a book move to play as opposed to the 2-4 second "think" time when playing blitz/rapid/classical/correspondence.

2.0.1 (2021-02-19)


Release Highlights

  • Cleaned up the code and added comments. Should see slight performance boost where in 10 + 5 games the engine will get to a depth of ~7-9 before it plays a move on my 2017 MacBook Pro. Stronger computers should get to a deeper depth.

2.0.0 (2021-02-18)


Release Highlights

  • Engine now comes with and can use Polyglot opening books. README instructions are updated and a bunch of books come bundled with the program.

1.3.0 (2021-02-18)


Release Highlights

  • Added ability for engine to print moves in standard algebraic notation when playing in console mode.

1.2.2 (2021-02-14)


Release Highlights

  • Fixed segfault in evaluate.c caused from adding king evaluation.
  • Updated engine's response to the force command.

1.2.1 (2021-02-14)


Release Highlights

  • Fixed bug in engine.c regarding the quit variable to avoid undefined behavior.

1.2.0 (2021-02-14)


Release Highlights

  • Added null move pruning to speed up searching.
    • New null move creation/takeback functions added to makemove.c
    • Function defs added to functions.h.
    • New code used in search.c

1.1.1 (2021-02-14)


Release Highlights

  • Fixed bug in evaluate.c regarding incorrect metrics used to evaluate king safety.
  • Added bonus for keeping both bishops in the game/removing both of the opponent's bishops.

1.1.0 (2021-02-14)


Release Highlights

  • Added material draw recognition. This recognition is for draws that are draws no matter what, not just theoretical draws.
  • Updated/added piece evaluation for queens, pawns, rooks, kings.

1.0.1 (2021-02-13)


Release Highlights

  • Added check evaluation so that being in check causes us to increase the depth, hopefully allowing us to find a move that gets us out of check.

1.0.0 (2021-02-12)


Release Highlights

  • Finally released version 1.0.0! This build is pretty unoptimized, but will still play a decent game.