In this session we'll update the pizza store app to enable users to customize their pizzas and add them to their order.
When the user clicks a pizza special, a pizza customization dialog should pop up to allow the user to customize their pizza and add it to their order. To handle DOM UI events in a Blazor app, you specify which event you want to handle using the corresponding HTML attribute and then specify the C# delegate you want called. The delegate may optionally take an event specific argument, but it's not required.
In Pages/Index.razor add the following @onclick
handler to the list item for each pizza special:
@foreach (var special in specials)
{
<li @onclick="@(() => Console.WriteLine(special.Name))" style="background-image: url('@special.ImageUrl')">
<div class="pizza-info">
<span class="title">@special.Name</span>
@special.Description
<span class="price">@special.GetFormattedBasePrice()</span>
</div>
</li>
}
Run the app and check that the pizza name is written to the browser console whenever a pizza is clicked.
The @
symbol is used in Razor files to indicate the start of C# code. Surround the C# code with parens if needed to clarify where the C# code begins and ends.
Update the @code
block in Index.razor to add some additional fields for tracking the pizza being customized and whether the pizza customization dialog is visible.
List<PizzaSpecial> specials;
Pizza configuringPizza;
bool showingConfigureDialog;
Add a ShowConfigurePizzaDialog
method to the @code
block for handling when a pizza special is clicked.
void ShowConfigurePizzaDialog(PizzaSpecial special)
{
configuringPizza = new Pizza()
{
Special = special,
SpecialId = special.Id,
Size = Pizza.DefaultSize,
Toppings = new List<PizzaTopping>(),
};
showingConfigureDialog = true;
}
Update the @onclick
handler to call the ShowConfigurePizzaDialog
method instead of Console.WriteLine
.
<li @onclick="@(() => ShowConfigurePizzaDialog(special))" style="background-image: url('@special.ImageUrl')">
Now we need to implement the pizza customization dialog so we can display it when the user selects a pizza. The pizza customization dialog will be a new component that lets you specify the size of your pizza and what toppings you want, shows the price, and lets you add the pizza to your order.
Add a ConfigurePizzaDialog.razor file under the Shared directory. Since this component is not a separate page, it does not need the @page
directive.
Note: In Visual Studio, you can right-click the Shared directory in Solution Explorer, then choose Add -> New Item to use the Razor Component item template to add a new Razor component.
The ConfigurePizzaDialog
should have a Pizza
parameter that specifies the pizza being configured. Component parameters are defined by adding a writable property to the component decorated with the [Parameter]
attribute. Add a @code
block to the ConfigurePizzaDialog
with the following Pizza
parameter:
@code {
[Parameter] public Pizza Pizza { get; set; }
}
Note: Component parameter values need to have a setter and be declared
public
because they get set by the framework. However, they should only be set by the framework as part of the rendering process. Don't write code that overwrites these parameter values from outside the component, because then your component's state will be out of sync with its render output.
Add the following basic markup for the ConfigurePizzaDialog
:
<div class="dialog-container">
<div class="dialog">
<div class="dialog-title">
<h2>@Pizza.Special.Name</h2>
@Pizza.Special.Description
</div>
<form class="dialog-body"></form>
<div class="dialog-buttons">
<button class="btn btn-secondary mr-auto">Cancel</button>
<span class="mr-center">
Price: <span class="price">@(Pizza.GetFormattedTotalPrice())</span>
</span>
<button class="btn btn-success ml-auto">Order ></button>
</div>
</div>
</div>
Update Pages/Index.razor to show the ConfigurePizzaDialog
when a pizza special has been selected. The ConfigurePizzaDialog
is styled to overlay the current page, so it doesn't really matter where you put this code block.
@if (showingConfigureDialog)
{
<ConfigurePizzaDialog Pizza="configuringPizza" />
}
Run the app and select a pizza special to see the skeleton of the ConfigurePizzaDialog
.
Unfortunately at this point there's no functionality in place to close the dialog. We'll add that shortly. Let's get to work on the dialog itself.
The user should be able to specify the size of their pizza. Add markup to the body of ConfigurePizzaDialog
for a slider that lets the user specify the pizza size. This should replace the existing <form class="dialog-body"></form>
element.
<form class="dialog-body">
<div>
<label>Size:</label>
<input type="range" min="@Pizza.MinimumSize" max="@Pizza.MaximumSize" step="1" />
<span class="size-label">
@(Pizza.Size)" (£@(Pizza.GetFormattedTotalPrice()))
</span>
</div>
</form>
Now the dialog shows a slider that can be used to change the pizza size. However it doesn't do anything right now if you use it.
We want the value of Pizza.Size
to reflect the value of the slider. When the dialog opens, the slider gets its value from Pizza.Size
. Moving the slider should update the pizza size stored in Pizza.Size
accordingly. This concept is called two-way binding.
If you wanted to implement two-way binding manually, you could do so by combining value and @onchange, as in the following code (which you don't actually need to put in your application, because there's an easier solution):
<input
type="range"
min="@Pizza.MinimumSize"
max="@Pizza.MaximumSize"
step="1"
value="@Pizza.Size"
@onchange="@((ChangeEventArgs e) => Pizza.Size = int.Parse((string) e.Value))" />
In Blazor you can use the @bind
directive attribute to specify a two-way binding with this same behavior. The equivalent markup using @bind
looks like this:
<input type="range" min="@Pizza.MinimumSize" max="@Pizza.MaximumSize" step="1" @bind="Pizza.Size" />
But if we use @bind
with no further changes, the behavior isn't exactly what we want. Give it a try and see how it behaves. The update event only fires after the slider is released.
We'd prefer to see updates as the slider is moved. Data binding in Blazor allows for this by letting you specify which event triggers a change using the syntax @bind:<eventname>
. So, to bind using the oninput
event instead do this:
<input type="range" min="@Pizza.MinimumSize" max="@Pizza.MaximumSize" step="1" @bind="Pizza.Size" @bind:event="oninput" />
The pizza size should now update as you move the slider.
The user should also be able to select additional toppings on ConfigurePizzaDialog
. Add a list property for storing the available toppings. Initialize the list of available toppings by making an HTTP GET request to the /toppings
API.
@inject HttpClient HttpClient
<div class="dialog-container">
...
</div>
@code {
List<Topping> toppings;
[Parameter] public Pizza Pizza { get; set; }
protected async override Task OnInitializedAsync()
{
toppings = await HttpClient.GetFromJsonAsync<List<Topping>>("toppings");
}
}
Add the following markup in the dialog body for displaying a drop down list with the list of available toppings followed by the set of selected toppings. Put this inside the <form class="dialog-body">
, below the existing <div>
."
<div>
<label>Extra Toppings:</label>
@if (toppings == null)
{
<select class="custom-select" disabled>
<option>(loading...)</option>
</select>
}
else if (Pizza.Toppings.Count >= 6)
{
<div>(maximum reached)</div>
}
else
{
<select class="custom-select" @onchange="ToppingSelected">
<option value="-1" disabled selected>(select)</option>
@for (var i = 0; i < toppings.Count; i++)
{
<option value="@i">@toppings[i].Name - (£@(toppings[i].GetFormattedPrice()))</option>
}
</select>
}
</div>
<div class="toppings">
@foreach (var topping in Pizza.Toppings)
{
<div class="topping">
@topping.Topping.Name
<span class="topping-price">@topping.Topping.GetFormattedPrice()</span>
<button type="button" class="delete-topping" @onclick="@(() => RemoveTopping(topping.Topping))">x</button>
</div>
}
</div>
Also add the following event handlers for topping selection and removal:
void ToppingSelected(ChangeEventArgs e)
{
if (int.TryParse((string)e.Value, out var index) && index >= 0)
{
AddTopping(toppings[index]);
}
}
void AddTopping(Topping topping)
{
if (Pizza.Toppings.Find(pt => pt.Topping == topping) == null)
{
Pizza.Toppings.Add(new PizzaTopping() { Topping = topping });
}
}
void RemoveTopping(Topping topping)
{
Pizza.Toppings.RemoveAll(pt => pt.Topping == topping);
}
You should now be able to add and remove toppings.
The Cancel and Order buttons don't do anything yet. We need some way to communicate to the Index
component when the user adds the pizza to their order or cancels. We can do that by defining component events. Component events are callback parameters that parent components can subscribe to.
Add two parameters to the ConfigurePizzaDialog
component: OnCancel
and OnConfirm
. Both parameters should be of type EventCallback
.
[Parameter] public EventCallback OnCancel { get; set; }
[Parameter] public EventCallback OnConfirm { get; set; }
Add @onclick
event handlers to the ConfigurePizzaDialog
that trigger the OnCancel
and OnConfirm
events.
<div class="dialog-buttons">
<button class="btn btn-secondary mr-auto" @onclick="OnCancel">Cancel</button>
<span class="mr-center">
Price: <span class="price">@(Pizza.GetFormattedTotalPrice())</span>
</span>
<button class="btn btn-success ml-auto" @onclick="OnConfirm">Order ></button>
</div>
In the Index
component add an event handler for the OnCancel
event that hides the dialog and wires it up to the ConfigurePizzaDialog
.
<ConfigurePizzaDialog Pizza="configuringPizza" OnCancel="CancelConfigurePizzaDialog" />
void CancelConfigurePizzaDialog()
{
configuringPizza = null;
showingConfigureDialog = false;
}
Now when you click the dialog's Cancel button, Index.CancelConfigurePizzaDialog
will execute, and then the Index
component will rerender itself. Since showingConfigureDialog
is now false
the dialog will not be displayed.
Normally what happens when you trigger an event (like clicking the Cancel button) is that the component that defined the event handler delegate will rerender. You could define events using any delegate type like Action
or Func<string, Task>
. Sometimes you want to use an event handler delegate that doesn't belong to a component - if you used a normal delegate type to define the event then nothing will be rendered or updated.
EventCallback
is a special type that is known to the compiler that resolves some of these issues. It tells the compiler to dispatch the event to the component that contains the event handler logic. EventCallback
has a few more tricks up its sleeve, but for now just remember that using EventCallback
makes your component smart about dispatching events to the right place.
Run the app and verify that the dialog now disappears when the Cancel button is clicked.
When the OnConfirm
event is fired, the customized pizza should be added to the user's order. Add an Order
field to the Index
component to track the user's order.
List<PizzaSpecial> specials;
Pizza configuringPizza;
bool showingConfigureDialog;
Order order = new Order();
In the Index
component add an event handler for the OnConfirm
event that adds the configured pizza to the order and wire it up to the ConfigurePizzaDialog
.
<ConfigurePizzaDialog
Pizza="configuringPizza"
OnCancel="CancelConfigurePizzaDialog"
OnConfirm="ConfirmConfigurePizzaDialog" />
void ConfirmConfigurePizzaDialog()
{
order.Pizzas.Add(configuringPizza);
configuringPizza = null;
showingConfigureDialog = false;
}
Run the app and verify the dialog now disappears when the Order button is clicked. We can't see yet that a pizza was added to the order because there's no UI that shows this information. We'll address that next.
Next we need to display the configured pizzas in the current order, calculate the total price, and provide a way to place the order.
Create a new ConfiguredPizzaItem
component for displaying a configured pizza. It takes two parameters: the configured pizza, and an event for when the pizza was removed.
<div class="cart-item">
<a @onclick="OnRemoved" class="delete-item">x</a>
<div class="title">@(Pizza.Size)" @Pizza.Special.Name</div>
<ul>
@foreach (var topping in Pizza.Toppings)
{
<li>+ @topping.Topping.Name</li>
}
</ul>
<div class="item-price">
@Pizza.GetFormattedTotalPrice()
</div>
</div>
@code {
[Parameter] public Pizza Pizza { get; set; }
[Parameter] public EventCallback OnRemoved { get; set; }
}
Add the following markup to the Index
component just below the main
div to add a right side pane for displaying the configured pizzas in the current order.
<div class="sidebar">
@if (order.Pizzas.Any())
{
<div class="order-contents">
<h2>Your order</h2>
@foreach (var configuredPizza in order.Pizzas)
{
<ConfiguredPizzaItem Pizza="configuredPizza" OnRemoved="@(() => RemoveConfiguredPizza(configuredPizza))" />
}
</div>
}
else
{
<div class="empty-cart">Choose a pizza<br>to get started</div>
}
<div class="order-total @(order.Pizzas.Any() ? "" : "hidden")">
Total:
<span class="total-price">@order.GetFormattedTotalPrice()</span>
<button class="btn btn-warning" disabled="@(order.Pizzas.Count == 0)" @onclick="PlaceOrder">
Order >
</button>
</div>
</div>
Also add the following event handlers to the Index
component for removing a configured pizza from the order and submitting the order.
void RemoveConfiguredPizza(Pizza pizza)
{
order.Pizzas.Remove(pizza);
}
async Task PlaceOrder()
{
await HttpClient.PostAsJsonAsync("orders", order);
order = new Order();
}
You should now be able to add and remove configured pizzas from the order and submit the order.
Even though the order was successfully added to the database, there's nothing in the UI yet that indicates this happened. That's what we'll address in the next session.
Next up - Show order status