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Currently, the go engine assumes the project will compile to a single binary executable. As web frameworks emerge and assets, templates, and other build objects start to be more common, this will need to be expanded to allow the user to specify specific files and directories to include in the packed release.
The text was updated successfully, but these errors were encountered:
Currently, the go engine assumes the project will compile to a single binary executable. As web frameworks emerge and assets, templates, and other build objects start to be more common, this will need to be expanded to allow the user to specify specific files and directories to include in the packed release.
The text was updated successfully, but these errors were encountered: