Releases: musehq/spacesvr
Releases · musehq/spacesvr
v2.10.0
changes
- fix bug where text input unmounting keeps controls locked
- clean up pointerlock errors, refactor
- replace "Enter VR" button with "Open on Meta Quest" button
- start a vr session when clicking continue in VR
- Fix VR movement
- Add flying in VR with left trigger
- Mute audio when tab is hidden
- add
.preload
and.clear
touseImage
anduseModel
hooks - disable visual effects on VR
migrations
- custom pause menus should copy over the latest changes from the pause menu
v2.9.0 - v2.9.2
changes
- added flying option via a
Player
layer prop - breaking bug fix
- honor position set before physics initialized
migrations
n/a
p.s. I stopped updating the docs a little big ago. Let me know if you need them updated
v2.8.4
v2.8.3
changes
- dynamically cache rounded box sizes
migrations
- remove any uses of the old geo caches
v2.8.2
changes
- fix switch raycaster
migrations
n/a
v2.8.1
changes
- pass raycaster through from hitbox to interactable
migrations
n/a
v2.8.0
changes
- new
RoundedBox
component that has some cached geometries and, compared to Drei's, generates faster and has smooth UVs - new
Hitbox
component to create a box geometry used for approximating raycasts, greatly improves speed - new
cache
logic to pull geometries and materials as well as an api to cache custom resources - resize
Dialogue
'sBubble
s to fix raycasting issues - apply new performance fixes to spacesvr ideas
- disable browser swipe events when nipple is pressed, primarily swipe to navigate
migrations
- highly suggest replacing any
RoundedBox
components from Drei with these new ones
v2.7.3
changes
- don't render the camera while closed
migrations
n/a
v2.7.2
changes
- remove resize observer
migrations
n/a
v2.7.1
changes
- add new
Dialogue
ux idea - stop camera from opening while typing
- increase fov range on
Camera Tool
- fix locked camera while typing
- reduce mobile draggable sensitivity
migrations
n/a