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Crashes on load (Windows 10, Intel iGPU) #80

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nyanpasu64 opened this issue Mar 6, 2018 · 0 comments
Open

Crashes on load (Windows 10, Intel iGPU) #80

nyanpasu64 opened this issue Mar 6, 2018 · 0 comments

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@nyanpasu64
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nyanpasu64 commented Mar 6, 2018

OS: Windows 10.0.16299 Build 16299
CPU: Intel i5-6200U
GPU: iGPU (unsure if bug occurs when forcing dGPU)
Mupen64Plus: 0.2.4 M64Py bundle

Majora's Mask crashes as soon as I open it:

 __  __                         __   _  _   ____  _
|  \/  |_   _ _ __   ___ _ __  / /_ | || | |  _ \| |_   _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| |  | | |_| | |_) |  __/ | | | (_) |__   _|  __/| | |_| \__ \
|_|  |_|\__,_| .__/ \___|_| |_|\___/   |_| |_|   |_|\__,_|___/
             |_|

M64Py - A frontend for Mupen64Plus version 0.2.4

Frontend: INFO: attached to library 'Mupen64Plus Core' version 2.5.0
Frontend: INFO: includes support for Dynamic Recompiler.
Frontend: INFO: video extension enabled
Input: Using auto-config file at: 'C:\Program Files (x86)\M64Py\InputAutoCfg.ini'
Core: Goodname: Legend of Zelda, The - Majora's Mask (U) [!]
Core: Name: ZELDA MAJORA'S MASK
Core: MD5: 2A0A8ACB61538235BC1094D297FB6556
Core: CRC: 5354631C 03A2DEF0
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 144B
Core: Manufacturer: Nintendo
Core: Country: USA
Frontend: INFO: ScreenSaver disabled
Frontend: INFO: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v2.5.0
Frontend: INFO: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.5.0
Input: 2 SDL joysticks were found.
Input: N64 Controller #1: Using manual config for SDL joystick 0
Input: Using auto-config file at: 'C:\Program Files (x86)\M64Py\InputAutoCfg.ini'
Input: No auto-config found for joystick named 'vJoy Device' in InputAutoConfig.ini
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Couldn't open rumble support for joystick #1
Input: Couldn't open rumble support for joystick #2
Input: Couldn't open rumble support for joystick #3
Input: Couldn't open rumble support for joystick #4
Input: Mupen64Plus SDL Input Plugin version 2.5.0 initialized.
Frontend: INFO: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.5.0
Frontend: INFO: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.5.0
Video: SSE processing enabled.
Video: Found ROM 'ZELDA MAJORA'S MASK', CRC 1c635453f0dea203-45
Video: Enabled hacks for game: 'ZELDA MAJORA'S MASK'
Video: Initializing OpenGL Device Context.
Video: Using OpenGL: Intel(R) HD Graphics 520 - 4.4.0 - Build 21.20.16.4550 : Intel
Audio: Initializing SDL audio subsystem...
Input: Couldn't open rumble support for joystick #1
Input: Couldn't open rumble support for joystick #2
Input: Couldn't open rumble support for joystick #3
Input: Couldn't open rumble support for joystick #4
Core: Starting R4300 emulator: Dynamic Recompiler
Unhandled Python exception

Mario 64 crashes after the opening logo.

@nyanpasu64 nyanpasu64 changed the title Majora's Mask crashes on load (Windows 10, Intel iGPU) Crashes on load (Windows 10, Intel iGPU) Mar 6, 2018
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