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ManhuntFunctions.hpp
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ManhuntFunctions.hpp
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class CfgFunctions
{
class Mh
{
class Corpses
{
file = "manhunt_fnc";
class searchHuntedCorpse {};
class resolveHuntedCorpse {};
};
class Intel
{
file = "manhunt_fnc";
class getIntelCount { };
class changeIntelCount { };
class clearIntelCount { };
class setIntelCount { };
class giveIntelCount { };
class getIntelCountInRadius { };
};
class Actions
{
file = "manhunt_fnc";
class markGrid { };
class repair { };
class repairPart { };
};
class Units
{
file = "manhunt_fnc";
class getSideUnits {};
};
class Map
{
file = "manhunt_fnc";
class createMarker { };
};
class Tasks
{
file = "manhunt_fnc";
class removeAllTasks { };
};
class Building
{
file = "manhunt_fnc";
class findRandomBuildingPosition { };
};
class UI
{
file = "manhunt_fnc";
class updateUI { };
};
class Debug
{
file = "manhunt_fnc";
class isDebug { };
};
};
};