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Any methods to increase the generation speed? #9
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Thank you very much for your recommendation. I'll try these two methods to see if they can speed up. |
I wan to know more about the speed corresponding with the resolution? Can you show us more results? |
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@gxlcliqi Yes, I think kd-tree can speed up patchmatch. |
@rozentill Thank you very much for the information, I will try it. |
@rozentill Hi, I don't understand why there must be two directions, I mean if there is only one direction how the result will be impacted? Thanks a lot. |
@gaoyangyiqiao Hi, the one direction also works. In both arXiv and SIGGRAPH versions of our paper, there are comparisons between one direction and two direction, the results using two direction would be better since the matching becomes more accurate. |
@rozentill Thanks a lot for answering. May I ask one more question, is there a python version to implement this paper? |
When I run the demo on my GPU to generate the style image using the parameter 0 0.5 2 0, it cost totally 54s. And if I increase the 'Ratio' to 1, it will cost even 250s. Although the results are fantastic, the generation cost too much time.
So I want to ask that is there any method to increase the generation speed? I have change the VGG-19 to VGG-16 or ResNet-50. But their generation results are not pleased and the time can not decrease too much.
Any further guidance or info would be much appreciated.
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