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Resources.project
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Resources.project
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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="Resources" InternalType="">
<Description/>
<Dependencies/>
<Settings Type="Static Library">
<GlobalSettings>
<Compiler Options="" C_Options="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="Debug" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g" C_Options="" Required="yes" PreCompiledHeader="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="-O0" Required="yes">
<LibraryPath Value="."/>
<LibraryPath Value="Debug"/>
</Linker>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="" IntermediateDirectory="./Debug" Command="" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="./Debug" PauseExecWhenProcTerminates="yes"/>
<Environment EnvVarSetName="<Use Workspace Settings>" DbgSetName="<Use Global Settings>"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName/>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
</Settings>
<Dependencies Name="Debug"/>
<VirtualDirectory Name="lua">
<File Name="build/lua/shutdown.lua"/>
<File Name="build/lua/startup.lua"/>
<VirtualDirectory Name="lib">
<File Name="build/lua/lib/class.lua"/>
</VirtualDirectory>
</VirtualDirectory>
</CodeLite_Project>