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feat: Add mom_paint_color_from_normal setting #102

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merged 1 commit into from
Sep 24, 2023

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@tsa96 tsa96 commented Sep 23, 2023

Closes momentum-mod/game#951 (red has been merged already)

Checks

  • I have thoroughly tested all of the code I have modified/added/removed to ensure something else did not break
  • I have followed semantic commit messages e.g. feat: Add foo, chore: Update bar, etc...
  • My branch has a clear history of changes that can be easy to follow when being reviewed commit-by-commit
  • My branch is functionally complete; the only changes to be done will be those potentially requested in code review
  • All changes requested in review have been fixuped into my original commits.
  • Fully tokenized all my strings (no hardcoded English strings!!) and supplied bulk JSON strings below

POEditor JSON Strings (if needed)

[
  {
    "term": "Settings_Paint_ColorFromNormal",
    "definition": "Set color from surface angle"
  },
  {
    "term": "Settings_Paint_ColorFromNormal_Info",
    "definition": "If enabled, the color of your paint changes based on the angle (normal) of the surface it's placed on, adding contrast to the edges of objects.\n\nUseful for highlighting any sharp edges, such as the spines of surf ramps."
  }
]

@tsa96 tsa96 force-pushed the feat/settings-paint-normal branch from 4e311b9 to d8f085f Compare September 23, 2023 20:37
@Gocnak Gocnak merged commit c8bb4ab into master Sep 24, 2023
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@Gocnak Gocnak deleted the feat/settings-paint-normal branch September 24, 2023 18:45
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Different paint color on changing geometry
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