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On definitions of coordinate systems #47

Answered by GCChen97
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Here are the definitions:
In mitsuba, the camera frame is "screen left==x, screen top==y and forward==z", the world frame is "Y up and -Z forward" (the "floor" is the XOZ plane).
In blender, the camera frame is "screen right==x, screen top==y and forward==-z", the world frame is "Z up and Y forward" (the "floor" is the XOY plane).

Thank @ros-dorian again!

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