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GtkmmOpenGL.layout
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GtkmmOpenGL.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Debug" />
<File name="GLDrawingArea.cpp" open="1" top="0" tabpos="9">
<Cursor position="0" topLine="0" />
</File>
<File name="GLDrawingArea.h" open="1" top="0" tabpos="5">
<Cursor position="192" topLine="0" />
</File>
<File name="GLException.h" open="1" top="0" tabpos="4">
<Cursor position="190" topLine="0" />
</File>
<File name="GLStdafx.cpp" open="1" top="0" tabpos="8">
<Cursor position="0" topLine="0" />
</File>
<File name="GLStdafx.h" open="1" top="0" tabpos="3">
<Cursor position="0" topLine="0" />
</File>
<File name="GLWindow.cpp" open="1" top="0" tabpos="7">
<Cursor position="0" topLine="0" />
</File>
<File name="GLWindow.h" open="1" top="0" tabpos="2">
<Cursor position="185" topLine="0" />
</File>
<File name="GtkmmOpenGL.cpp" open="1" top="0" tabpos="6">
<Cursor position="0" topLine="0" />
</File>
<File name="GtkmmOpenGL.h" open="1" top="1" tabpos="1">
<Cursor position="190" topLine="0" />
</File>
</CodeBlocks_layout_file>