-
Notifications
You must be signed in to change notification settings - Fork 2
/
containers.lua
287 lines (243 loc) · 6.7 KB
/
containers.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
--[[
#########################################################################
# #
# containers.lua #
# #
# Various container classes #
# #
# Copyright 2011 Josh Bothun #
# http://minornine.com #
# #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License <http://www.gnu.org/licenses/> for #
# more details. #
# #
#########################################################################
--]]
require 'leaf.object'
-- Linked List --
local _ListNode = leaf.Object:extend()
function _ListNode:init(value)
self.value = value
self.prev = nil
self.next = nil
end
local List = leaf.Object:extend()
function List:init()
self.head = nil
self.tail = nil
end
function List:clear()
self.head = nil
self.tail = nil
end
-- Insert an object into the list
function List:insert(obj)
local node = _ListNode(obj)
if not self.tail then
self.head = node
self.tail = node
else
node.prev = self.tail
self.tail.next = node
self.tail = node
end
return true
end
-- Remove an object from the list by table pointer comparison
function List:remove(obj)
for item in self:_iterNodes() do
if obj == item.value then
-- Check for edge cases first
if item == self.head then
if self.head.next then
self.head = self.head.next
self.head.prev = nil
else
self.head = nil
end
elseif item == self.tail then
if self.tail.prev then
self.tail = self.tail.prev
self.tail.next = nil
else
self.tail = nil
end
else
item.prev.next = item.next
item.next.prev = item.prev
item = nil
end
end
end
return false
end
-- Iterator function for list objects
function List:iter()
local curr = self.head
return function()
if curr then
temp = curr
curr = curr.next
return temp.value
else
return nil
end
end
end
-- Iterator function for list node objects, used internally
function List:_iterNodes()
local curr = self.head
return function()
if curr then
temp = curr
curr = curr.next
return temp
else
return nil
end
end
end
--- Return size of list
function List:len()
local count = 0
for _ in self:iter() do
count = count + 1
end
return count
end
-- Set --
local Set = leaf.Object:extend()
function Set:init(...)
self.set = {}
local items = arg
if type(arg[1]) == 'table' then
items = arg[1]
end
for i, val in ipairs(items) do
self.set[val] = true
end
end
function Set:insert(obj)
self.set[obj] = true
end
function Set:remove(obj)
self.set[obj] = nil
end
function Set:contains(obj)
if self.set[obj] then return true else return false end
end
function Set:iter()
return pairs(self.set)
end
function Set:isEmpty()
for k, v in pairs(self.set) do
return false
end
return true
end
-- Stack --
-- No iter required, as we can use ipairs() effectively
local Stack = leaf.Object:extend()
function Stack:clear()
local n = #self
for i = 1, n do
table.remove(self)
end
end
function Stack:push(obj)
table.insert(self, obj)
end
function Stack:pop()
return table.remove(self)
end
function Stack:peek()
return self[#self]
end
function Stack:isEmpty()
return #self == 0
end
-- Queue --
local Queue = leaf.Object:extend()
function Queue:init(max)
self.max = max or 0
self.front = 0
self.back = 0
end
-- Clear queue by pointer movement -- references may still exist in table
function Queue:clear()
self.front = 0
self.back = 0
end
-- Array addressing
function Queue:get(i)
return self[self.front + i - 1]
end
function Queue:len()
return self.back - self.front
end
function Queue:push(val)
self[self.back] = val
self.back = self.back + 1
-- Adjust front pointer if we overflowed
if self.max > 0 and self:len() > self.max then
self:pop()
end
end
function Queue:pop()
if self:isEmpty() then return nil end
local val = self[self.front]
self[self.front] = nil
self.front = self.front + 1
return val
end
function Queue:peekFront()
return self[self.front]
end
function Queue:peekBack()
return self[self.back]
end
function Queue:iter()
local i = 0
local ptr = self.front
return function()
if self[ptr] then
local val = self[ptr]
ptr = ptr + 1
i = i + 1
return i, val
else
return nil
end
end
end
function Queue:iter_reverse()
local i = 0
local ptr = self.back - 1
return function()
if self[ptr] then
local val = self[ptr]
ptr = ptr - 1
i = i + 1
return i, val
else
return nil
end
end
end
function Queue:isEmpty()
return self.back <= self.front
end
-- Namespace exports
leaf.List = List
leaf.Set = Set
leaf.Stack = Stack
leaf.Queue = Queue