With this logger, there's no need to modify any code. It's built upon Godot's native file logging system ,which means it automatically monitors Godot's native log functions like print
, printt
, push_warning
and push_error
.
To help you easily filter through logs, you can use tags.
-
native_logger.open_window()
Open the logger window.
-
native_logger.toggle_overlay()
Toggle the logger overlay.
-
native_logger.clear()
Clear the logger output.
You can change more settings in general settings.
panku_console/modules/native_logger/*