-
Notifications
You must be signed in to change notification settings - Fork 3.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Can't run tests in debug mode #30829
Comments
Might be the same as #30743 - if its about debugging ends up in a hang / stall. Which Node.js version are you using? |
Facing the same issue after upgrading to V1.1.1. |
I also face this issue, this is the error in the developer console:
Node version: 21.7.1 However, my colleague, with the exact same setup of node, vscode version, extension version and os version, is able to debug the tests. |
Please retry in v1.1.3 which we just released. |
Not working with V1.1.3 & 1.1.4 |
@emilchalcedony could you please provide us your repository structure as a git repository? Does it happen with a newly created project? |
it was working fine with V1.0.23. Facing this issue after upgrading to v1.1.1 + |
@emilchalcedony what's you extension version? |
Fixed in microsoft/playwright-vscode#485. (Feel free to try the beta via https://github.com/microsoft/playwright-vscode/wiki) |
I confirm it does work with 1.1.5 when I also have the latest playwright/test! Thank you! |
Type: Bug
Everytime that I go to the testing extension and I click to debug the test, the test loads forever and never starts.
Extension version: 1.1.1
VS Code version: Code 1.89.1 (dc96b837cf6bb4af9cd736aa3af08cf8279f7685, 2024-05-07T05:13:33.891Z)
OS version: Windows_NT x64 10.0.22631
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
The text was updated successfully, but these errors were encountered: