diff --git a/proposals/0009-math-modes.md b/proposals/0009-math-modes.md index 69de17a9..addaf261 100644 --- a/proposals/0009-math-modes.md +++ b/proposals/0009-math-modes.md @@ -11,7 +11,7 @@ Shaders frequently need fine-grained control over the way the compiler optimizes (or doesn't) math optimizations. To enhance developer control in a more robust -way than the existing `precice` qualifier, HLSL should gain a higher level +way than the existing `precise` qualifier, HLSL should gain a higher level concept of math modes. ## Motivation