May 10, 2020
- ResourceUploadBatch updated to support usage with copy & compute queues
Transition
methods added for GeometricPrimtive and Model for use with static VBs/IBs- WICTextureLoader updated with new loader flags:
FORCE_RGBA32
,FIT_POW2
, andMAKE_SQUARE
- SimpleMath no longer forces use of d3d11.h or d3d12.h (can be used with d3d9.h for example)
- DirectX Tool Kit for Audio updated with SoundStreamInstance class for async I/O playback from XACT-style streaming wavebanks
- Code cleanup
- Updated D3DX12 internal copy to Windows 10 SDK (19041) version
This version is also available on NuGet as version 2020.5.11