April 3, 2020
- Updated D3DX12 internal copy to latest version
- SpriteFont
MeasureString
/MeasureDrawBounds
fixes for !ignoreWhitespace - Regenerated shaders using Windows 10 SDK (19041)
- Upgraded to use root signature 1.1 which requires Windows 10 (14393) or later
- Code review (
constexpr
/noexcept
usage) - CMake updated for PCH usage with 3.16 or later