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April 3, 2020

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@walbourn walbourn released this 03 Apr 23:48
  • Updated D3DX12 internal copy to latest version
  • SpriteFont MeasureString / MeasureDrawBounds fixes for !ignoreWhitespace
  • Regenerated shaders using Windows 10 SDK (19041)
    • Upgraded to use root signature 1.1 which requires Windows 10 (14393) or later
  • Code review (constexpr / noexcept usage)
  • CMake updated for PCH usage with 3.16 or later