Skip to content

Running Tests

Marcelo Lopez Ruiz edited this page May 10, 2017 · 5 revisions

To run tests, open the HLSL Console and run this command after a successful build.

hcttest

Some tests will run shaders and verify their behavior. These tests also involve a driver that can run these execute these shaders. Currently all these tests are grouped under the ExecutionTest class in the tools/clang/unittests/HLSL library. See this section to learn how set up these up.

The tests for the DirectX Shader Compiler project are written to be mostly run within a single process, controlled by the Microsoft Test Authoring And Execution Framework. This framework is used in other test environments and is included in the Windows Driver Kit, and includes a number of features that make it well-suited to scale from short local test runs to broader distributed runs. You need not install the Windows Driver Kit to get it; the utils\hct\hctgettaef script will make it available under the externals directory.

If you built using ninja, pass the -ninja flag to hcttest.