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Hi. Is there a chance we could get float16 texture support?
When compiling this:
Texture2D<float16_t4> tex; float4 imageMain(float4 svPosition : SV_Position) : SV_Target0 { return tex[svPosition.xy]; }
with -enable-16bit-types DXC returns the following error: error: 16-bit texture types not yet supported with -spirv
-enable-16bit-types
error: 16-bit texture types not yet supported with -spirv
The text was updated successfully, but these errors were encountered:
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Hi. Is there a chance we could get float16 texture support?
When compiling this:
with
-enable-16bit-types
DXC returns the following error:error: 16-bit texture types not yet supported with -spirv
The text was updated successfully, but these errors were encountered: