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theming.js
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theming.js
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
import {
Clutter,
Cogl,
GObject,
Meta,
St,
} from './dependencies/gi.js';
import {Main} from './dependencies/shell/ui.js';
import {
Docking,
Utils,
} from './imports.js';
const {signals: Signals} = imports;
/*
* DEFAULT: transparency given by theme
* FIXED: constant transparency chosen by user
* DYNAMIC: apply 'transparent' style when no windows are close to the dock
* */
const TransparencyMode = {
DEFAULT: 0,
FIXED: 1,
DYNAMIC: 3,
};
const Labels = Object.freeze({
TRANSPARENCY: Symbol('transparency'),
});
export const PositionStyleClass = Object.freeze([
'top',
'right',
'bottom',
'left',
]);
/**
* Manage theme customization and custom theme support
*/
export class ThemeManager {
constructor(dock) {
this._signalsHandler = new Utils.GlobalSignalsHandler(this);
this._bindSettingsChanges();
this._actor = dock;
this._dash = dock.dash;
// initialize colors with generic values
this._customizedBackground = {red: 0, green: 0, blue: 0, alpha: 0};
this._customizedBorder = {red: 0, green: 0, blue: 0, alpha: 0};
this._transparency = new Transparency(dock);
this._signalsHandler.add([
// When theme changes re-obtain default background color
St.ThemeContext.get_for_stage(global.stage),
'changed',
this.updateCustomTheme.bind(this),
], [
// update :overview pseudoclass
Main.overview,
'showing',
this._onOverviewShowing.bind(this),
], [
Main.overview,
'hiding',
this._onOverviewHiding.bind(this),
]);
this._updateCustomStyleClasses();
// destroy themeManager when the managed actor is destroyed (e.g. extension unload)
// in order to disconnect signals
this._signalsHandler.add(this._actor, 'destroy', () => this.destroy());
}
destroy() {
this.emit('destroy');
this._transparency.destroy();
this._destroyed = true;
}
_onOverviewShowing() {
this._actor.add_style_pseudo_class('overview');
}
_onOverviewHiding() {
this._actor.remove_style_pseudo_class('overview');
}
_updateDashOpacity() {
const newAlpha = Docking.DockManager.settings.backgroundOpacity;
const [backgroundColor, borderColor] = this._getDefaultColors();
if (!backgroundColor)
return;
// Get the background and border alphas. We check the background alpha
// for a minimum of .001 to prevent division by 0 errors
const backgroundAlpha = Math.max(Math.round(backgroundColor.alpha / 2.55) / 100, .001);
let borderAlpha = Math.round(borderColor.alpha / 2.55) / 100;
// The border and background alphas should remain in sync
// We also limit the borderAlpha to a maximum of 1 (full opacity)
borderAlpha = Math.min((borderAlpha / backgroundAlpha) * newAlpha, 1);
this._customizedBackground = `rgba(${
backgroundColor.red},${
backgroundColor.green},${
backgroundColor.blue},${
newAlpha})`;
this._customizedBorder = `rgba(${
borderColor.red},${
borderColor.green},${
borderColor.blue},${
borderAlpha})`;
}
_getDefaultColors() {
// Prevent shell crash if the actor is not on the stage.
// It happens enabling/disabling repeatedly the extension
if (!this._dash._background.get_stage())
return [null, null];
// Remove custom style
const oldStyle = this._dash._background.get_style();
this._dash._background.set_style(null);
const themeNode = this._dash._background.get_theme_node();
this._dash._background.set_style(oldStyle);
const backgroundColor = themeNode.get_background_color();
// Just in case the theme has different border colors ..
// We want to find the inside border-color of the dock because it is
// the side most visible to the user. We do this by finding the side
// opposite the position
const position = Utils.getPosition();
let side = position + 2;
if (side > 3)
side = Math.abs(side - 4);
const borderColor = themeNode.get_border_color(side);
return [backgroundColor, borderColor];
}
_updateDashColor() {
// Retrieve the color. If needed we will adjust it before passing it to
// this._transparency.
let [backgroundColor] = this._getDefaultColors();
if (!backgroundColor)
return;
const {settings} = Docking.DockManager;
if (settings.customBackgroundColor) {
// When applying a custom color, we need to check the alpha value,
// if not the opacity will always be overridden by the color below.
// Note that if using 'dynamic' transparency modes,
// the opacity will be set by the opaque/transparent styles anyway.
let newAlpha = Math.round(backgroundColor.alpha / 2.55) / 100;
({backgroundColor} = settings);
// backgroundColor is a string like rgb(0,0,0)
const Color = Clutter.Color ?? Cogl.Color;
const [ret, color] = Color.from_string(backgroundColor);
if (!ret) {
logError(new Error(`${backgroundColor} is not a valid color string`));
return;
}
if (settings.transparencyMode === TransparencyMode.FIXED) {
newAlpha = settings.backgroundOpacity;
this._customizedBackground =
`rgba(${color.red}, ${color.green}, ${color.blue}, ${newAlpha})`;
} else {
this._customizedBackground = backgroundColor;
}
this._customizedBorder = this._customizedBackground;
color.alpha = newAlpha * 255;
this._transparency.setColor(color);
} else {
// backgroundColor is a {Clutter,Cogl}.Color object
this._transparency.setColor(backgroundColor);
}
}
_updateCustomStyleClasses() {
const {settings} = Docking.DockManager;
if (settings.applyCustomTheme)
this._actor.add_style_class_name('dashtodock');
else
this._actor.remove_style_class_name('dashtodock');
if (settings.customThemeShrink)
this._actor.add_style_class_name('shrink');
else
this._actor.remove_style_class_name('shrink');
if (settings.runningIndicatorStyle !== 0)
this._actor.add_style_class_name('running-dots');
else
this._actor.remove_style_class_name('running-dots');
// If not the built-in theme option is not selected
if (!settings.applyCustomTheme) {
if (settings.forceStraightCorner)
this._actor.add_style_class_name('straight-corner');
else
this._actor.remove_style_class_name('straight-corner');
} else {
this._actor.remove_style_class_name('straight-corner');
}
}
updateCustomTheme() {
if (this._destroyed)
throw new Error(`Impossible to update a destroyed ${this.constructor.name}`);
this._updateCustomStyleClasses();
this._updateDashOpacity();
this._updateDashColor();
this._adjustTheme();
this.emit('updated');
}
/**
* Reimported back and adapted from atomdock
*/
_adjustTheme() {
// Prevent shell crash if the actor is not on the stage.
// It happens enabling/disabling repeatedly the extension
if (!this._dash._background.get_stage())
return;
const {settings} = Docking.DockManager;
// Remove prior style edits
this._dash._background.set_style(null);
this._transparency.disable();
// If built-in theme is enabled do nothing else
if (settings.applyCustomTheme)
return;
let newStyle = '';
const position = Utils.getPosition(settings);
// obtain theme border settings
const themeNode = this._dash._background.get_theme_node();
const borderColor = themeNode.get_border_color(St.Side.TOP);
const borderWidth = themeNode.get_border_width(St.Side.TOP);
// We're copying border and corner styles to left border and top-left
// corner, also removing bottom border and bottom-right corner styles
let borderMissingStyle = '';
if (this._rtl && (position !== St.Side.RIGHT)) {
borderMissingStyle = `border-right: ${borderWidth}px solid ${
borderColor.to_string()};`;
} else if (!this._rtl && (position !== St.Side.LEFT)) {
borderMissingStyle = `border-left: ${borderWidth}px solid ${
borderColor.to_string()};`;
}
newStyle = borderMissingStyle;
if (newStyle) {
// I do call set_style possibly twice so that only the background gets the transition.
// The transition-property css rules seems to be unsupported
this._dash._background.set_style(newStyle);
}
// Customize background
const fixedTransparency = settings.transparencyMode === TransparencyMode.FIXED;
const defaultTransparency = settings.transparencyMode === TransparencyMode.DEFAULT;
if (!defaultTransparency && !fixedTransparency) {
this._transparency.enable();
} else if (!defaultTransparency || settings.customBackgroundColor) {
newStyle = `${newStyle}background-color:${this._customizedBackground}; ` +
`border-color:${this._customizedBorder}; ` +
'transition-delay: 0s; transition-duration: 0.250s;';
this._dash._background.set_style(newStyle);
}
}
_bindSettingsChanges() {
const keys = ['transparency-mode',
'customize-alphas',
'min-alpha',
'max-alpha',
'background-opacity',
'custom-background-color',
'background-color',
'apply-custom-theme',
'custom-theme-shrink',
'custom-theme-running-dots',
'extend-height',
'force-straight-corner'];
this._signalsHandler.add(...keys.map(key => [
Docking.DockManager.settings,
`changed::${key}`,
() => this.updateCustomTheme(),
]));
}
}
Signals.addSignalMethods(ThemeManager.prototype);
/**
* The following class is based on the following upstream commit:
* https://git.gnome.org/browse/gnome-shell/commit/?id=447bf55e45b00426ed908b1b1035f472c2466956
* Transparency when free-floating
*/
class Transparency {
constructor(dock) {
this._dash = dock.dash;
this._actor = this._dash._container;
this._backgroundActor = this._dash._background;
this._dockActor = dock;
this._dock = dock;
this._panel = Main.panel;
this._position = Utils.getPosition();
// All these properties are replaced with the ones in the .dummy-opaque
// and .dummy-transparent css classes
this._backgroundColor = '0,0,0';
this._transparentAlpha = '0.2';
this._opaqueAlpha = '1';
this._transparentAlphaBorder = '0.1';
this._opaqueAlphaBorder = '0.5';
this._transparentTransition = '0ms';
this._opaqueTransition = '0ms';
this._base_actor_style = '';
this._signalsHandler = new Utils.GlobalSignalsHandler();
this._trackedWindows = new Map();
}
enable() {
// ensure I never double-register/inject
// although it should never happen
this.disable();
this._base_actor_style = this._actor.get_style();
if (!this._base_actor_style)
this._base_actor_style = '';
let addedSignal = 'child-added';
let removedSignal = 'child-removed';
// for compatibility with Gnome Shell 45
if (GObject.signal_lookup('actor-added', global.window_group)) {
addedSignal = 'actor-added';
removedSignal = 'actor-removed';
}
this._signalsHandler.addWithLabel(Labels.TRANSPARENCY, [
global.window_group,
addedSignal,
this._onWindowActorAdded.bind(this),
], [
global.window_group,
removedSignal,
this._onWindowActorRemoved.bind(this),
], [
global.window_manager,
'switch-workspace',
this._updateSolidStyle.bind(this),
], [
Main.overview,
'hiding',
this._updateSolidStyle.bind(this),
], [
Main.overview,
'showing',
this._updateSolidStyle.bind(this),
]);
// Window signals
global.window_group.get_children().filter(child => {
// An irrelevant window actor ('Gnome-shell') produces an error when the signals are
// disconnected, therefore do not add signals to it.
return child instanceof Meta.WindowActor &&
child.get_meta_window().get_wm_class() !== 'Gnome-shell';
}).forEach(function (win) {
this._onWindowActorAdded(null, win);
}, this);
if (this._actor.get_stage())
this._updateSolidStyle();
this._updateStyles();
this._updateSolidStyle();
this.emit('transparency-enabled');
}
disable() {
// ensure I never double-register/inject
// although it should never happen
this._signalsHandler.removeWithLabel(Labels.TRANSPARENCY);
for (const key of this._trackedWindows.keys()) {
this._trackedWindows.get(key).forEach(id => {
key.disconnect(id);
});
}
this._trackedWindows.clear();
this.emit('transparency-disabled');
}
destroy() {
this.disable();
this._signalsHandler.destroy();
}
_onWindowActorAdded(container, metaWindowActor) {
const signalIds = [];
['notify::allocation', 'notify::visible'].forEach(s => {
signalIds.push(metaWindowActor.connect(s, this._updateSolidStyle.bind(this)));
});
this._trackedWindows.set(metaWindowActor, signalIds);
}
_onWindowActorRemoved(container, metaWindowActor) {
if (!this._trackedWindows.get(metaWindowActor))
return;
this._trackedWindows.get(metaWindowActor).forEach(id => {
metaWindowActor.disconnect(id);
});
this._trackedWindows.delete(metaWindowActor);
this._updateSolidStyle();
}
_updateSolidStyle() {
const isNear = this._dockIsNear();
if (isNear) {
this._backgroundActor.set_style(this._opaque_style);
this._dockActor.remove_style_class_name('transparent');
this._dockActor.add_style_class_name('opaque');
} else {
this._backgroundActor.set_style(this._transparent_style);
this._dockActor.remove_style_class_name('opaque');
this._dockActor.add_style_class_name('transparent');
}
this.emit('solid-style-updated', isNear);
}
_dockIsNear() {
if (this._dockActor.has_style_pseudo_class('overview'))
return false;
/* Get all the windows in the active workspace that are in the primary monitor and visible */
const activeWorkspace = global.workspace_manager.get_active_workspace();
const dash = this._dash;
const windows = activeWorkspace.list_windows().filter(metaWindow => {
return metaWindow.get_monitor() === dash._monitorIndex &&
metaWindow.showing_on_its_workspace() &&
metaWindow.get_window_type() !== Meta.WindowType.DESKTOP &&
!metaWindow.skip_taskbar;
});
/* Check if at least one window is near enough to the panel.
* If the dock is hidden, we need to account for the space it would take
* up when it slides out. This is avoid an ugly transition.
* */
let factor = 0;
if (!Docking.DockManager.settings.dockFixed &&
this._dock.getDockState() === Docking.State.HIDDEN)
factor = 1;
const [leftCoord, topCoord] = this._actor.get_transformed_position();
let threshold;
if (this._position === St.Side.LEFT)
threshold = leftCoord + this._actor.get_width() * (factor + 1);
else if (this._position === St.Side.RIGHT)
threshold = leftCoord - this._actor.get_width() * factor;
else if (this._position === St.Side.TOP)
threshold = topCoord + this._actor.get_height() * (factor + 1);
else
threshold = topCoord - this._actor.get_height() * factor;
const scale = St.ThemeContext.get_for_stage(global.stage).scale_factor;
const isNearEnough = windows.some(metaWindow => {
let coord;
if (this._position === St.Side.LEFT) {
coord = metaWindow.get_frame_rect().x;
return coord < threshold + 5 * scale;
} else if (this._position === St.Side.RIGHT) {
coord = metaWindow.get_frame_rect().x + metaWindow.get_frame_rect().width;
return coord > threshold - 5 * scale;
} else if (this._position === St.Side.TOP) {
coord = metaWindow.get_frame_rect().y;
return coord < threshold + 5 * scale;
} else {
coord = metaWindow.get_frame_rect().y + metaWindow.get_frame_rect().height;
return coord > threshold - 5 * scale;
}
});
return isNearEnough;
}
_updateStyles() {
this._getAlphas();
this._transparent_style = `${this._base_actor_style
}background-color: rgba(${
this._backgroundColor}, ${this._transparentAlpha});` +
`border-color: rgba(${
this._backgroundColor}, ${this._transparentAlphaBorder});` +
`transition-duration: ${this._transparentTransition}ms;`;
this._opaque_style = `${this._base_actor_style
}background-color: rgba(${
this._backgroundColor}, ${this._opaqueAlpha});` +
`border-color: rgba(${
this._backgroundColor},${this._opaqueAlphaBorder});` +
`transition-duration: ${this._opaqueTransition}ms;`;
this.emit('styles-updated');
}
setColor(color) {
this._backgroundColor = `${color.red},${color.green},${color.blue}`;
this._updateStyles();
}
_getAlphas() {
// Create dummy object and add to the uiGroup to get it to the stage
const dummyObject = new St.Bin({
name: 'dashtodockContainer',
});
Main.uiGroup.add_child(dummyObject);
dummyObject.add_style_class_name('dummy-opaque');
let themeNode = dummyObject.get_theme_node();
this._opaqueAlpha = themeNode.get_background_color().alpha / 255;
this._opaqueAlphaBorder = themeNode.get_border_color(0).alpha / 255;
this._opaqueTransition = themeNode.get_transition_duration();
dummyObject.add_style_class_name('dummy-transparent');
themeNode = dummyObject.get_theme_node();
this._transparentAlpha = themeNode.get_background_color().alpha / 255;
this._transparentAlphaBorder = themeNode.get_border_color(0).alpha / 255;
this._transparentTransition = themeNode.get_transition_duration();
Main.uiGroup.remove_child(dummyObject);
const {settings} = Docking.DockManager;
if (settings.customizeAlphas) {
this._opaqueAlpha = settings.maxAlpha;
this._opaqueAlphaBorder = this._opaqueAlpha / 2;
this._transparentAlpha = settings.minAlpha;
this._transparentAlphaBorder = this._transparentAlpha / 2;
}
}
}
Signals.addSignalMethods(Transparency.prototype);