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icon.png.import
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/
icon.png.import
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[remap]
importer="texture"
type="StreamTexture2D"
uid="uid://wmdrrb6lvpiw"
path.s3tc="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex"
path.etc2="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex"
metadata={
"imported_formats": ["bptc", "s3tc", "etc2"],
"vram_texture": true
}
[deps]
source_file="res://icon.png"
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex", "res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex"]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
compress/streamed=false
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/HDR_as_SRGB=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0