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first world problem but annoying, however in vvvv it's dead simple to "work around" and I'd need to introduce an internal rendertarget and a shader pipeline just to fix it. so ain't gonna happen soon
The text was updated successfully, but these errors were encountered:
first world problem but annoying, however in vvvv it's dead simple to "work around" and I'd need to introduce an internal rendertarget and a shader pipeline just to fix it. so ain't gonna happen soon
The text was updated successfully, but these errors were encountered: