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config.cmake
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set(USE_GLES2 ON)
macro(initialize_ios_target target)
set_xcode_property(${target} IPHONEOS_DEPLOYMENT_TARGET "9.0")
set_xcode_property(${target} ENABLE_BITCODE "YES")
set_xcode_property(${target} BITCODE_GENERATION_MODE bitcode)
set_xcode_property(${target} ONLY_ACTIVE_ARCH $<$<CONFIG:Debug>:YES>)
target_compile_options(${target}
PRIVATE -fobjc-arc
)
endmacro()
include(cmake/loop-darwin.cmake)
initialize_ios_target(mbgl-vendor-icu)
initialize_ios_target(mbgl-loop-darwin)
macro(mbgl_platform_core)
initialize_ios_target(mbgl-core)
target_sources_from_file(mbgl-core PRIVATE platform/ios/core-files.json)
target_include_directories(mbgl-core
PUBLIC platform/darwin/include
PUBLIC platform/default/include
)
target_link_libraries(mbgl-core
PUBLIC "-lz"
PUBLIC "-framework Foundation"
PUBLIC "-framework CoreText"
PUBLIC "-framework CoreGraphics"
PUBLIC "-framework OpenGLES"
PUBLIC "-framework ImageIO"
PUBLIC "-framework MobileCoreServices"
PUBLIC "-framework SystemConfiguration"
)
endmacro()
macro(mbgl_filesource)
initialize_ios_target(mbgl-filesource)
# Modify platform/darwin/filesource-files.json to change the source files for this target.
target_sources_from_file(mbgl-filesource PRIVATE platform/darwin/filesource-files.json)
target_link_libraries(mbgl-filesource
PUBLIC "-lsqlite3"
PUBLIC "-framework Foundation"
)
endmacro()