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synth.js
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/*****************************************************************************
*
* This file is part of the MusicToy project. The project is
* distributed at:
* https://github.com/maximecb/MusicToy
*
* Copyright (c) 2012, Maxime Chevalier-Boisvert. All rights reserved.
*
* This software is licensed under the following license (Modified BSD
* License):
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*****************************************************************************/
//============================================================================
// Synthesis network core
//============================================================================
/**
Buffer size used by the synthesis network
*/
var SYNTH_BUF_SIZE = 256;
/**
Buffer containing only zero data
*/
var SYNTH_ZERO_BUF = new Float64Array(SYNTH_BUF_SIZE);
/**
@class Synthesis node output
*/
function SynthOutput(node, name, numChans)
{
assert (
node[name] === undefined,
'node already has property with this name'
);
// By default, one output channel
if (numChans === undefined)
numChans = 1;
/**
Parent synthesis node
*/
this.node = node;
/**
Output name
*/
this.name = name;
/**
Number of output channels
*/
this.numChans = numChans;
/**
Output buffers, one per channel
*/
this.buffers = new Array(numChans);
/**
Flag to indicate output was produced in the current iteration
*/
this.hasData = false;
/**
Connected destination nodes
*/
this.dsts = [];
// Allocate the output buffers
for (var i = 0; i < numChans; ++i)
this.buffers[i] = new Float64Array(SYNTH_BUF_SIZE);
// Create a field in the parent node for this output
node[name] = this;
}
/**
Get the buffer for a given channel
*/
SynthOutput.prototype.getBuffer = function (chanIdx)
{
assert (
!(chanIdx === undefined && this.numChans > 1),
'channel idx must be specified when more than 1 channel'
);
if (chanIdx === undefined)
chanIdx = 0;
// Mark this output as having data
this.hasData = true;
return this.buffers[chanIdx];
}
/**
Connect to a synthesis input
*/
SynthOutput.prototype.connect = function (dst)
{
assert (
dst instanceof SynthInput,
'invalid dst'
);
assert (
this.dsts.indexOf(dst) === -1,
'already connected to input'
);
assert (
dst.src === undefined,
'dst already connected to an output'
);
assert (
this.numChans === dst.numChans ||
this.numChans === 1,
'mismatch in the channel count'
);
//console.log('connecting');
this.dsts.push(dst);
dst.src = this;
}
/**
@class Synthesis node input
*/
function SynthInput(node, name, numChans)
{
assert (
node[name] === undefined,
'node already has property with this name'
);
this.node = node;
this.name = name;
this.numChans = numChans;
this.src = undefined;
node[name] = this;
}
/**
Test if data is available
*/
SynthInput.prototype.hasData = function ()
{
if (this.src === undefined)
return false;
return this.src.hasData;
}
/**
Get the buffer for a given channel
*/
SynthInput.prototype.getBuffer = function (chanIdx)
{
assert (
this.src instanceof SynthOutput,
'synth input not connected to any output'
);
assert (
!(chanIdx === undefined && this.numChans > 1),
'channel idx must be specified when more than 1 channel'
);
assert (
chanIdx < this.src.numChans || this.src.numChans === 1,
'invalid chan idx: ' + chanIdx
);
// If the source has no data, return the zero buffer
if (this.src.hasData === false)
return SYNTH_ZERO_BUF;
if (chanIdx === undefined)
chanIdx = 0;
if (chanIdx >= this.src.numChans)
chanIdx = 0;
return this.src.buffers[chanIdx];
}
/**
@class Synthesis network node
*/
function SynthNode()
{
/**
Node name
*/
this.name = '';
}
/**
Process an event
*/
SynthNode.prototype.processEvent = function (evt, time)
{
// By default, do nothing
}
/**
Update the outputs based on the inputs
*/
SynthNode.prototype.update = function (time, sampleRate)
{
// By default, do nothing
}
/**
Audio synthesis network
*/
function SynthNet(sampleRate)
{
console.log('Creating synth network');
assert (
isPosInt(sampleRate),
'invalid sample rate'
);
/**
Sample rate
*/
this.sampleRate = sampleRate;
/**
List of nodes
*/
this.nodes = [];
/**
Output node
*/
this.outNode = null;
/**
Topological ordering of nodes
*/
this.order = undefined;
}
/**
Add a node to the network
*/
SynthNet.prototype.addNode = function (node)
{
assert (
this.nodes.indexOf(node) === -1,
'node already in network'
);
assert (
!(node instanceof OutNode && this.outNode !== null),
'output node already in network'
);
if (node instanceof OutNode)
this.outNode = node;
// Add the node to the network
this.nodes.push(node);
// Invalidate any existing node ordering
this.order = undefined;
return node;
}
/**
Produce a topological ordering of the nodes
*/
SynthNet.prototype.orderNodes = function ()
{
console.log('Computing node ordering');
// Set of nodes with no outgoing edges
var S = [];
// List sorted in reverse topological order
var L = [];
// Total count of input edges
var numEdges = 0;
// For each graph node
for (var i = 0; i < this.nodes.length; ++i)
{
var node = this.nodes[i];
//console.log('Graph node: ' + node.name);
// List of input edges for this node
node.inEdges = [];
// Collect all inputs for this node
for (k in node)
{
if (node[k] instanceof SynthInput)
{
var synthIn = node[k];
//console.log('Input port: ' + synthIn.name);
//console.log(synthIn.src);
if (synthIn.src instanceof SynthOutput)
{
//console.log(node.name + ': ' + synthIn.name);
node.inEdges.push(synthIn.src);
++numEdges;
}
}
}
// If this node has no input edges, add it to S
if (node.inEdges.length === 0)
S.push(node);
}
console.log('Num edges: ' + numEdges);
// While S not empty
while (S.length > 0)
{
var node = S.pop();
console.log('Graph node: ' + node.name);
L.push(node);
// For each output port of this node
for (k in node)
{
if (node[k] instanceof SynthOutput)
{
var synthOut = node[k];
// For each destination of this port
for (var i = 0; i < synthOut.dsts.length; ++i)
{
var dstIn = synthOut.dsts[i];
var dstNode = dstIn.node;
//console.log('dst: ' + dstNode.name);
var idx = dstNode.inEdges.indexOf(synthOut);
assert (
idx !== -1,
'input port not found'
);
// Remove this edge
dstNode.inEdges.splice(idx, 1);
numEdges--;
// If this node now has no input edges, add it to S
if (dstNode.inEdges.length === 0)
S.push(dstNode);
}
}
}
}
assert (
numEdges === 0,
'cycle in graph'
);
assert (
L.length === this.nodes.length,
'invalid ordering length'
);
console.log('Ordering computed');
// Store the ordering
this.order = L;
}
/**
Generate audio for each output channel.
@returns An array of audio samples (one per channel).
*/
SynthNet.prototype.genOutput = function (time)
{
assert (
this.order instanceof Array,
'node ordering not found'
);
assert (
this.outNode instanceof SynthNode,
'genSample: output node not found'
);
// For each node in the order
for (var i = 0; i < this.order.length; ++i)
{
var node = this.order[i];
// Reset the outputs for this node
for (k in node)
if (node[k] instanceof SynthOutput)
node[k].hasData = false;
// Update this node
node.update(time, this.sampleRate);
}
// Return the output node
return this.outNode;
}
//============================================================================
// Output node
//============================================================================
/**
@class Output node
@extends SynthNode
*/
function OutNode(numChans)
{
if (numChans === undefined)
numChans = 2;
/**
Number of output channels
*/
this.numChans = numChans;
// Audio input signal
new SynthInput(this, 'signal', numChans);
this.name = 'output';
}
OutNode.prototype = new SynthNode();
/**
Get the buffer for a given output channel
*/
OutNode.prototype.getBuffer = function (chanIdx)
{
return this.signal.getBuffer(chanIdx);
}