Objix is a delightfully convienient, high performance, zero dependency and super lightweight utility which extends the javascript standard library to sugar many common use cases for working with any objects.
The functions are all non enumerable and include copies of Object class methods and Array prototype methods applied to the values of the object as well others to delete keys, stringify, promisify, memoize, compare, split/join objects, check types, log messages and trapping/observing property assignments.
This library is highly optimised with zero copy operations where possible. The source is only 3.7kb (2.8kb minified) which allows for fast loading and easy integration without additional compilation or tree shaking. Performance in most cases is significantly faster than lodash
equivalents especially when working with small objects. For example ob._map(fn)
is typically over 65% faster than _.mapValues(ob, fn)
and some operations such as pick
can be several thousand times quicker according to simple benchmarks.
Interactive docs and demos are availble on https://objix.dev/#/docs/api.
Objix 2.0 now prefixes all prototype methods with '_'. This avoids name clashes with built in methods and reduces unwanted side effects and compatibility issues inherent in the 1.x releases.
The _size()
method is now renamied to _len()
.
-
Install:
> npm i -save objix
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Require:
require('objix') var o = { a: 1 }._map(v => v + 1)._log()
<script src="https://cdn.jsdelivr.net/gh/mattaylor/objix@main/objix.min.js"></script>
<script>
var o = { a: 1 }._map(v => v + 1)._log()
</script>
The following methods are availble to all Objects via protoype inheritence, unless overwritten by a subclass.
_map |
Return a copy of this with all entries mapped by a function |
_flatMap |
FlatMap a function to all entries of an this |
_values |
Return values of this |
_create |
Create a new Object based on this as a prototoype |
_keys |
Return keys of this |
_entries |
Return [key,value] entry pairs of this |
_is |
Check type of this |
_has |
Check if this includes some value |
_[@@iterator] |
Iterate through values of this |
_clean |
Return a copy of this without falsey entries |
_pick |
Create a copy of this with only entries with specific keys or values that that match a filter function |
_find |
Find keys of this which match a function or value |
_assign |
Assign new properties to this |
_extend |
Assign default properties to this |
_same |
Return new object like this with properties shared with another |
_diff |
Return new object like this with properties not shared with another |
_delete |
Remove keys from this |
_some |
Test a function against at least one entry of this |
_every |
Test a function against all entries of this |
_at |
Lookup value by key path |
_$ |
Coerce this into a string with configurable formatting |
_clone |
Clone this with configurable depths |
_join |
Join objects together with this with array property values |
_split |
Split this into multiple objects from array property values |
_contains |
Check if this contains all entries from another object to a given depth. |
_eq |
Compare key and value identity between this and other objects to a given depth |
_len |
Return number of entres in this . |
_keyBy |
Re-index values of this this using a given key path |
_memo |
Memoize this as a function with configurable result cache expiration |
_bind |
Assign a function as a method of this with optional memoization |
_log |
Conditionally write this to the console with an optional message |
_try |
Call a function against this and catch any exceptions |
_trap |
Create a proxy around this to intercept property assignments |
_new |
Create a new object from another using this as a prototype, including traps |
_wait |
Create a Promise which resolves this after a timeout or as determined by another function |
Most of these function return objects including those modifying this
and so can be fluently chained together.
var o = { a: 0, b: 1, c: 2 }
._pick(v => v > 0)
._log('POSITIVE') // 2022-10-07T00:00 POSITIVE { b: 1, c: 2 }
._map(v => v + 1)
._log('INCREMENT') // 2022-10-07T00:00 INCREMENT { b: 2, c: 3 }
All functions documented below are also callable with a '_' prefix to the function name. This can help ensure that the function is callable when overwritten by other object property assignments.
var o = { a: 1 }._len() == { a: 1 }._len() //true
var o = { a: 1 }._find(v => v) == { a: 1 }._find(v => v) //true
Any object can act as a class from which new objects can be derived. All properties of this
are inherited - including traps!!
var Person = { firstName: 'john', lastName: 'doe' }
._trap(v => new Date(v).getDate(), 'Invalid date', 'dob')
._bind('age', t => Math.floor((Date.now() - new Date(t.dob)) / 31536000000))
._bind('name', t => t.firstName + ' ' + t.lastName)
var p1 = Person._new({ firstName: 'jane' })
p1.name() // 'jane doe'
p1._try(
p => (p.dob = 'foobar'),
e => e._log()
) // Uncaught 'Invalid date [dob, foobar]'
p1.dob = '10/10/2000'
p1.age() // 22
All functions listed below are also available using traditional module exports, where the first argument of the function will be the object that the function is targeting as this
if called via the object O.p.
const _ = require('objix')
_.len({ a: 1 }) == { a: 1 }._len() // true
_.find({ a: 1 }, v => v) == { a: 1 }._find(v => v) //true