While Glaze is focused on strongly typed data, there is basic support for completely generic JSON.
If absolutely nothing is known about the JSON structure, then glz::json_t may be helpful, but it comes at a hefty performance cost due to the heavy use of dynamic memory allocations.
glz::json_t json{};
std::string buffer = R"([5,"Hello World",{"pi":3.14}])";
glz::read_json(json, buffer);
assert(json[0].get<double>() == 5.0);
assert(json[1].get<std::string>() == "Hello World");
assert(json[2]["pi"].get<double>() == 3.14);
glz::json_t json = {
{"pi", 3.141},
{"happy", true},
{"name", "Stephen"},
{"nothing", nullptr},
{"answer", {{"everything", 42.0}}},
{"list", {1.0, 0.0, 2.0}},
{"object", {
{"currency", "USD"},
{"value", 42.99}
}}
};
std::string buffer{};
glz::write_json(json, buffer);
expect(buffer == R"({"answer":{"everything":42},"happy":true,"list":[1,0,2],"name":"Stephen","object":{"currency":"USD","value":42.99},"pi":3.141})");