From 77a18543a921c04391ad073771d3cfb51e8ac64a Mon Sep 17 00:00:00 2001 From: matias Date: Mon, 9 Oct 2023 00:42:07 -0300 Subject: [PATCH] Update README --- README.md | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index f3efb567..d617beee 100644 --- a/README.md +++ b/README.md @@ -5,11 +5,11 @@ [![Nuget](https://img.shields.io/nuget/v/Parsec.svg)](https://www.nuget.org/packages/Parsec/) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) -`Parsec` is a simple .NET file parsing library for `Shaiya` file formats which provides easy to use APIs -for serialization and deserialization of the game's file formats, as well as JSON and CSV support. +`Parsec` is a simple .NET parsing library for `Shaiya` file formats which provides easy to use APIs +for serialization and deserialization of the game's file formats, including JSON and CSV support. Parsec works on any .NET Standard 2.0 compliant platform, including .NET 7.0, .NET Framework 4.6.1+, .NET Core 2.0+, -Unity's Mono and Godot (C# version). +Unity's Mono and Godot. ## Supported file formats @@ -176,8 +176,6 @@ item.WriteCsv("Item.csv") When writing files, the default encoding is `ASCII`. If you want to write a file with a different encoding, you can specify it as a parameter when calling the `Write`, `WriteJson` and `WriteCsv` methods. -```cs - ## Samples ### `sah/saf`