In order to communicate securely with Santa while you're on this mission, you've been using a one-time pad that you generate using a pre-agreed algorithm. Unfortunately, you've run out of keys in your one-time pad, and so you need to generate some more.
To generate keys, you first get a stream of random data by taking the MD5 of a pre-arranged salt (your puzzle input) and an increasing integer index (starting with 0
, and represented in decimal); the resulting MD5 hash should be represented as a string of lowercase hexadecimal digits.
However, not all of these MD5 hashes are keys, and you need 64
new keys for your one-time pad. A hash is a key only if:
- It contains three of the same character in a row, like
777
. Only consider the first such triplet in a hash. - One of the next
1000
hashes in the stream contains that same character five times in a row, like77777
.
Considering future hashes for five-of-a-kind sequences does not cause those hashes to be skipped; instead, regardless of whether the current hash is a key, always resume testing for keys starting with the very next hash.
For example, if the pre-arranged salt is abc
:
- The first index which produces a triple is
18
, because the MD5 hash ofabc18
contains...cc38887a5...
. However, index18
does not count as a key for your one-time pad, because none of the next thousand hashes (index19
through index1018
) contain88888
. - The next index which produces a triple is
39
; the hash ofabc39
containseee
. It is also the first key: one of the next thousand hashes (the one at index 816) containseeeee
. - None of the next six triples are keys, but the one after that, at index
92
, is: it contains999
and index200
contains99999
. - Eventually, index
22728
meets all of the criteria to generate the64
th key.
So, using our example salt of abc
, index 22728
produces the 64
th key.
Given the actual salt in your puzzle input, what index produces your 64
th one-time pad key?
Your puzzle input is zpqevtbw
.
Answer: