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Vulkan is extremely unstable #3092
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Without reproduction steps we're unable to investigate the issue you are facing. Please provide more details. |
Theres not really any more details to give. The logs only show what I posted. They don't give any kind of stacktrace. |
@Vichy97 Are you using a particular style? Are you using a particular feature or API? Can you try to reproduce it with a simple demo app and share that? |
It seems to happen with any style. Tried several. My map is using the location api and the scalebar plugin, but nothing unusual other than that. I am running it inside |
My guess would be an issue with the Scalebar plugin. |
Maybe but it's working fine without vulkan. I thought scalebar just rendered a normal android view based on output from the map. I would guess that's not causing native code crashes. |
Yes looks like it is not doing anything OpenGL ES related. But maybe it is hooking in some kind of callback that is not yet implemented for Vulkan yet. Let's confirm it's indeed the plugin. Then we can look into this with a degugger to see what is going on. |
MapLibre Android Version
11.7.0
Android SDK Version
Android 13
Device
Google Pixel 8 and simulator
What happened?
When using the Vulkan version of MapLibre, my app crashes constantly. Every 10 seconds or so even if I'm not on the screen with a map. The stack traces are very short but all are SIGSEGV crashes.
Steps to reproduce
Use Vulkan version of MapLibre
Renderer
No response
Relevant log output
Additional context
No response
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