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TODO
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TODO
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major:
add in game guide
gui-based system readout:
absolute count of unfulfilled requests
item count of unfulfilled requests
absolute count of available provides (is this even possible without a provide threshold?)
item count of available provides
system log
check out LTN addons that do this for inspiration
per-station statistics gui
move to an event based algorithm
models & art
dramatically improve the mods handling of invalid entities
minor:
break the central planner into a separate library
check if necessary entities can be destroyed without raising events
improve the behavior of trains if players intervene during deliveries
handle if signals are removed from the game during migration
update wagon control combinators immediately upon placement
close gui when the combinator is destroyed
do not play close sound when a different gui is opened
gui can desync if settings are changed outside of it while it is open
give the combinators a sensible reaction to low or no power
depot alerts when misconfigured
compat:
train upgrader mod
deadlocks signals
railloader
picker dollies?
cargo ships
editor extensions (test surface separation)
train fuel types for refuelers
automatic recipe creation