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fm_LCD.cpp
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// ---------------------------------------------------------------------------
// Created by Francisco Malpartida on 20/08/11.
// Copyright 2011 - Under creative commons license 3.0:
// Attribution-ShareAlike CC BY-SA
//
// This software is furnished "as is", without technical support, and with no
// warranty, express or implied, as to its usefulness for any purpose.
//
// Thread Safe: No
// Extendable: Yes
//
// @file fm_LCD.cpp
// This file implements a basic liquid crystal library that comes as standard
// in the Arduino SDK.
//
// @brief
// This is a basic implementation of the HD44780 library of the
// Arduino SDK. This library is a refactored version of the one supplied
// in the Arduino SDK in such a way that it simplifies its extension
// to support other mechanism to communicate to LCDs such as I2C, Serial, SR, ...
// The original library has been reworked in such a way that this will be
// the base class implementing all generic methods to command an fm_LCD based
// on the Hitachi HD44780 and compatible chipsets.
//
// This base class is a pure abstract class and needs to be extended. As reference,
// it has been extended to drive 4 and 8 bit mode control, LCDs and I2C extension
// backpacks such as the I2CLCDextraIO using the PCF8574* I2C IO Expander ASIC.
//
//
// @version API 1.1.0
//
// 2012.03.29 bperrybap - changed comparision to use LCD_5x8DOTS rather than 0
// @author F. Malpartida - [email protected]
// ---------------------------------------------------------------------------
//#include <stdio.h>
//#include <string.h>
//#include <inttypes.h>
#include <Arduino.h>
#include "fm_LCD.h"
// CLASS CONSTRUCTORS
// ---------------------------------------------------------------------------
// Constructor
fm_LCD::fm_LCD ()
{
}
// PUBLIC METHODS
// ---------------------------------------------------------------------------
// When the display powers up, it is configured as follows:
// 0. fm_LCD starts in 8 bit mode
// 1. Display clear
// 2. Function set:
// DL = 1; 8-bit interface data
// N = 0; 1-line display
// F = 0; 5x8 dot character font
// 3. Display on/off control:
// D = 0; Display off
// C = 0; Cursor off
// B = 0; Blinking off
// 4. Entry mode set:
// I/D = 1; Increment by 1
// S = 0; No shift
//
// Note, however, that resetting the Arduino doesn't reset the fm_LCD, so we
// can't assume that its in that state when a application starts (and the
// LiquidCrystal constructor is called).
// A call to begin() will reinitialize the fm_LCD.
//
void fm_LCD::begin(uint8_t cols, uint8_t lines, uint8_t dotsize)
{
if (lines > 1)
{
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
_cols = cols;
// for some 1 line displays you can select a 10 pixel high font
// ------------------------------------------------------------
if ((dotsize != LCD_5x8DOTS) && (lines == 1))
{
_displayfunction |= LCD_5x10DOTS;
}
// HITACHI HD44780U Datasheet
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// ================================================
// [Wait for more than 15 ms after VCC rises to 4.5 V]
// (Wait for more than 40 ms after VCC rises to 2.7 V)
// To be compatible with all kinds of Arduino voltages,
// we need at least 40ms after power rises above 2.7V
// before sending commands.
wait_us(50000); // Wait for more than 40 ms after VCC rises to 2.7 V
// Init the fm_LCD in 4-Bit or 8-Bit mode
// -----------------------------------
if (! (_displayfunction & LCD_8BITMODE)) // 4-Bit mode ?
{
// Figure 24 4-Bit Interface
// fm_LCD starts in 8-Bit mode, try to set 4-Bit mode
// [BF cannot be checked before this instruction.]
send_vm( 0x3, LCD_MODE_4BIT );
// Function set (Interface is 8 bits long.)
wait_us(4500); // Wait for more than 4.1 ms
// [BF cannot be checked before this instruction]
send_vm ( 0x3, LCD_MODE_4BIT );
// Function set (Interface is 8 bits long.)
wait_us(150); // Wait for more than 100 us
// [BF cannot be checked before this instruction]
send_vm( 0x3, LCD_MODE_4BIT );
// Function set (Interface is 8 bits long.)
wait_us(150); // Wait for more than 100 us
// BF can be checked after the following instructions.
// When BF is not checked, the waiting time between
// instructions is longer than the execution instuction
// time. (See Table 6.)
send_vm ( 0x2, LCD_MODE_4BIT );
wait_us(150); // Wait for more than 100 us
// Function set (Set interface to be 4 bits long.)
// Interface is 8 bits in length
}
else
{
// Figure 23 8-Bit Interface
// Send function set command sequence
command(LCD_FUNCTIONSET | _displayfunction);
wait_us(4500); // wait more than 4.1ms
// second try
command(LCD_FUNCTIONSET | _displayfunction);
wait_us(150);
// third go
command(LCD_FUNCTIONSET | _displayfunction);
wait_us(150);
}
// Function set (Interface is 4 bits long. Specify the
// number of display lines and character font.)
// The number of display lines and character font
// cannot be changed after this point.
command(LCD_FUNCTIONSET | _displayfunction);
wait_us ( 60 ); // wait more
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear the fm_LCD
clear();
// Initialize to default text direction (for romance languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
backlight();
}
// Common fm_LCD Commands
// ---------------------------------------------------------------------------
void fm_LCD::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
wait_us(HOME_CLEAR_EXEC); // this command is time consuming
}
void fm_LCD::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
wait_us(HOME_CLEAR_EXEC); // This command is time consuming
}
void fm_LCD::setCursor(uint8_t col, uint8_t row)
{
const byte row_offsetsDef[] = { 0x00, 0x40, 0x14, 0x54 }; // For regular LCDs
const byte row_offsetsLarge[] = { 0x00, 0x40, 0x10, 0x50 }; // For 16x4 LCDs
if ( row >= _numlines )
{
row = _numlines-1; // rows start at 0
}
// 16x4 LCDs have special memory map layout
// ----------------------------------------
if ( _cols == 16 && _numlines == 4 )
{
command(LCD_SETDDRAMADDR | (col + row_offsetsLarge[row]));
}
else
{
command(LCD_SETDDRAMADDR | (col + row_offsetsDef[row]));
}
}
// Turn the display on/off
void fm_LCD::noDisplay()
{
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void fm_LCD::display()
{
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void fm_LCD::noCursor()
{
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void fm_LCD::cursor()
{
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns on/off the blinking cursor
void fm_LCD::noBlink()
{
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void fm_LCD::blink()
{
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void fm_LCD::scrollDisplayLeft(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void fm_LCD::scrollDisplayRight(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void fm_LCD::leftToRight(void)
{
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void fm_LCD::rightToLeft(void)
{
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This method moves the cursor one space to the right
void fm_LCD::moveCursorRight(void)
{
command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVERIGHT);
}
// This method moves the cursor one space to the left
void fm_LCD::moveCursorLeft(void)
{
command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVELEFT);
}
// This will 'right justify' text from the cursor
void fm_LCD::autoscroll(void)
{
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void fm_LCD::noAutoscroll(void)
{
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Write to CGRAM of new characters
void fm_LCD::createChar(uint8_t location, uint8_t charmap[])
{
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
wait_us(30);
for (uint8_t i = 0; i < 8; i++)
{
write(charmap[i]); // call the virtual write method
wait_us(40);
}
}
#ifdef __AVR__
void fm_LCD::createChar(uint8_t location, const char *charmap)
{
location &= 0x7; // we only have 8 memory locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
wait_us(30);
for (uint8_t i = 0; i < 8; i++)
{
write(pgm_read_byte_near(charmap++));
wait_us(40);
}
}
#endif // __AVR__
//
// Switch on the backlight
void fm_LCD::backlight ( void )
{
setBacklight(255);
}
//
// Switch off the backlight
void fm_LCD::noBacklight ( void )
{
setBacklight(0);
}
//
// Switch fully on the fm_LCD (backlight and fm_LCD)
void fm_LCD::on ( void )
{
display();
backlight();
}
//
// Switch fully off the fm_LCD (backlight and fm_LCD)
void fm_LCD::off ( void )
{
noBacklight();
noDisplay();
}
// General fm_LCD commands - generic methods used by the rest of the commands
// ---------------------------------------------------------------------------
void fm_LCD::command(uint8_t value)
{
send_vm(value, LCD_SEND_CMD);
}
//#if (ARDUINO < 100)
//void fm_LCD::write(uint8_t value)
//{
// send_vm(value, LCD_SEND_DATA);
//}
//#else
size_t fm_LCD::write(uint8_t value)
{
send_vm(value, LCD_SEND_DATA);
return 1; // 1 byte sent
}
//#endif
void fm_LCD::send_vm(uint8_t value, uint8_t mode)
{
// Serial.print(' ');
// Serial.print('S');
// Serial.print(value);
// Serial.print(',');
// Serial.print(mode);
send(value, mode);
}
void fm_LCD::wait_us(uint16_t us)
{
// Serial.print(' ');
// Serial.print('W');
// Serial.print(us);
// delayMicroseconds( us );
wait( us );
}