Armies Engine is a iOs 2d-engine, based on OpenGL. It includes some solutions for basic game building.
-
CCamera.h/.mm - Special class for 3d camera
-
CMotionTween.h/.mm - Special class for motion tweens, with timers and event handlers
-
CSprite.h/.mm - class, responsible for storing vertex buffers and textures for specific object
-
CObjects.h/.mm - class, responsible for in-game objects, which are characters, items, triggers, physics and projectiles.
-
CProjectile.h/.mm - CObject extension for projectiles, such as bullets, fireballs etc.
-
CScript.h/.cpp - library, responsible for SPELL script language integration
-
CAABB.h/.m - deprecated
-
CCollision.h/.cpp - deprecated