From ba3152525287790e056d5346c9740bd3a67c6a41 Mon Sep 17 00:00:00 2001 From: David O'Toole Date: Thu, 17 Dec 2009 08:13:17 -0500 Subject: [PATCH] teleporting lich --- forest/enemy.lisp | 2 +- forest/forest.org | 15 ++++++--------- forest/forest.org_archive | 17 +++++++++++++++++ forest/startup.lisp | 2 +- 4 files changed, 25 insertions(+), 11 deletions(-) diff --git a/forest/enemy.lisp b/forest/enemy.lisp index 62212d8..5efd6b7 100644 --- a/forest/enemy.lisp +++ b/forest/enemy.lisp @@ -229,7 +229,7 @@ (dolist (dir (car (one-of '((:north :south :east :west) (:west :north :east :south) (:east :north :south :west) - (:soutn :west :north :east))))) + (:south :west :north :east))))) (multiple-value-bind (r c) (step-in-direction row column dir) (unless (and [obstacle-at-p *world* r c] (< [distance-to-player self] 8)) diff --git a/forest/forest.org b/forest/forest.org index c056123..8c85f9d 100644 --- a/forest/forest.org +++ b/forest/forest.org @@ -2,21 +2,18 @@ ** TODO [#A] FIX numlock being on breaks shift keybinding ** TODO [#A] don't spawn player on tree ** TODO [#A] fix bubbles to stay onscreen, Lothaine etc -** TODO [#A] forest exits should be able to be in any column ** TODO [#A] lich incantation distance attackk? ** TODO [#A] move lich a little more quickly? ** TODO [#A] sheet music in-game ** TODO [#A] treasure on enemies (gold) -** TODO [#A] you hear rushing water to the east, fix not being able to find exits. -** TODO [#B] alpha transparency -** TODO [#B] don't have enemies attack when you dead -** TODO [#B] find in-game notes with same color scheme text as scroll -** TODO [#B] ghouls that pop out of the ground -** TODO [#B] magic missile (sparkly trails.) +** TODO [#C] alpha transparency +** TODO [#C] don't have enemies attack when you dead +** TODO [#C] find in-game notes with same color scheme text as scroll +** TODO [#C] ghouls that pop out of the ground +** TODO [#C] magic missile (sparkly trails.) ** TODO [#B] more story stuff ** TODO [#B] oil flask bomb -** TODO [#B] rose found in the forest -** TODO [#B] wolves are annoying +** TODO [#C] wolves are annoying. should come from both sides. ** TODO [#C] Command-Q should quit on mac ? ** TODO [#C] add emote code to XE2 and cells ** TODO [#C] cremating the mountain body diff --git a/forest/forest.org_archive b/forest/forest.org_archive index 63b9a94..b61512d 100644 --- a/forest/forest.org_archive +++ b/forest/forest.org_archive @@ -68,6 +68,23 @@ CLOSED: [2009-12-17 Thu 07:27] :ARCHIVE_CATEGORY: forest :ARCHIVE_TODO: TODO :END: +* DONE [#A] , fix not being able to find exits. +:PROPERTIES: +:ARCHIVE_TIME: 2009-12-17 Thu 07:51 +:ARCHIVE_FILE: ~/xe2/forest/forest.org +:ARCHIVE_CATEGORY: forest +:ARCHIVE_TODO: TODO +:END: +* DONE [#B] rose found in the forest +:PROPERTIES: +:ARCHIVE_TIME: 2009-12-17 Thu 07:51 +:ARCHIVE_FILE: ~/xe2/forest/forest.org +:ARCHIVE_CATEGORY: forest +:ARCHIVE_TODO: TODO +:END: + + + diff --git a/forest/startup.lisp b/forest/startup.lisp index 62a1db9..83014aa 100644 --- a/forest/startup.lisp +++ b/forest/startup.lisp @@ -323,7 +323,7 @@ (defparameter *start-level* 1) (defun init-forest () - (xe2:message "Initializing Forest...") + (xe2:message "Initializing Sanctuary...") (clon:initialize) (xe2:set-screen-height *room-window-height*) (xe2:set-screen-width *room-window-width*)