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Update to v8 Please! #35

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XIGUAjuice opened this issue Jun 11, 2021 · 10 comments
Closed

Update to v8 Please! #35

XIGUAjuice opened this issue Jun 11, 2021 · 10 comments

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@XIGUAjuice
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Does anyone work on v8 simulator?

@HerrAugust
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I also need LVGL v8 to use Timers.

@smarq8
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smarq8 commented Oct 16, 2021

I also started with 8.0.1, now it would be great if I can test gui before sending to MCU

@smarq8
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smarq8 commented Oct 17, 2021

PS. after some code change I succefully run it with v.8.0.1
here is my code: https://github.com/smarq8/lv_platformio-simulator-v8.0.1
LVGL simulator v 8 0 1 DEMO

@kisvegabor
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It's great! Could you send a Pull request?

@smarq8
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smarq8 commented Oct 18, 2021

Its done
PS. probably at platformio.ini should be " lvgl@~8.0.1" instead " lvgl@ 8.0.1"

@reflector-li
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PS. after some code change I succefully run it with v.8.0.1 here is my code: https://github.com/smarq8/lv_platformio-simulator-v8.0.1 LVGL simulator v 8 0 1 DEMO

Could you help me solve it? I download the code of your version, but it still reminds that the <SDL2/SDL.h> does not exist.
image

@smarq8
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smarq8 commented Nov 30, 2021

did you install msys2 and SLD library?

see instruction at readme and msys2 installation guide here

Windows

Use MSYS2

pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2

Add the path to your Mingw-w64 bin folder to the Windows PATH environment variable (usually C:\msys64\mingw64\bin). See instruction, 4.

@reflector-li
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did you install msys2 and SLD library?

see instruction at readme and msys2 installation guide here

Windows

Use MSYS2

pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2

Add the path to your Mingw-w64 bin folder to the Windows PATH environment variable (usually C:\msys64\mingw64\bin). See instruction, 4.

Thank you very much, I have installed them, and I had installed MinGW before. It may be confict with MSY32. Now I uninstalled the MinGW and only use the compiler in MSY32,and after restart the system, it works well.

@escherstair
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The pull request has been closed without merging (it seems so)

@richardclli
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I have made a pull request that works with LVGL v8.2

@puzrin puzrin closed this as completed in 338a107 Mar 5, 2022
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