You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I would like to add mouse and Joystick support to my games, but I would have to do quite a bit of hacking at Lucia internals right now until what I achieve could be accomplished. Could it be possible to add the support for the two devices I mentioned above?
I also would like the ability to check if the special modifier keys are pressed, I.e, KMOD_SHIFT or KMOD_ALT. It can be accomplished by creating a function with an if statement like so: if pygame.key.get_mods() & Insert_KEY_MODIFIER_HERE: return True
The ability to test for multiple keys being pressed or held would also be appreciated.
The text was updated successfully, but these errors were encountered:
I would love to try adding mouse and joystick support to lucia.
How ever, i don't have the joystick to test it with, thus i can try adding mouse support to lucia I just hope i can do it haha.
@Amerikranian Sorry for the long time.
How did you think the mouse and joystick API should be implemented? Do you have or did you have a particular idea in mind?
I would like to add mouse and Joystick support to my games, but I would have to do quite a bit of hacking at Lucia internals right now until what I achieve could be accomplished. Could it be possible to add the support for the two devices I mentioned above?
I also would like the ability to check if the special modifier keys are pressed, I.e, KMOD_SHIFT or KMOD_ALT. It can be accomplished by creating a function with an if statement like so: if pygame.key.get_mods() & Insert_KEY_MODIFIER_HERE: return True
The ability to test for multiple keys being pressed or held would also be appreciated.
The text was updated successfully, but these errors were encountered: