Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] No water generation #263

Open
k99000k opened this issue Jan 11, 2025 · 2 comments
Open

[BUG] No water generation #263

k99000k opened this issue Jan 11, 2025 · 2 comments
Labels
bug Something isn't working

Comments

@k99000k
Copy link

k99000k commented Jan 11, 2025

Describe the bug
Water was not generated - https://www.openstreetmap.org/relation/11642509#map=15/52.66173/41.46236
May be related to water type - multipolygon

Arnis and Minecraft version
mc 1.21.4 + arnis 2.1.3

Screenshots
image
image

@k99000k k99000k added the bug Something isn't working label Jan 11, 2025
@moolicc
Copy link

moolicc commented Jan 12, 2025

Same issue with the coastal city of Pensacola, Florida, USA

Here's the area for reference. Instead of water and a bridge it generated grass and a flat road
image

@louis-e
Copy link
Owner

louis-e commented Jan 12, 2025

Thanks for the bug report! This is a known issue, especially with coastal cities. This is because, as far as I know, OpenStreetMap returns the entire ocean element which is obviously gigantic in size. However the lake @k99000k provided should be generated without any problems, so this is definitely a bug. Most likely related to the multipolygon type as you mentioned. We'll take care of that!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants