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I really would find it useful to use this, but I have not found a (easy) way compensate for the delay it introduces on the audio.
and I haven't found a way of finding out what the exact delay amount is.
The description says the built-in delay is adaptive, I understand that means from hardware to hardware?
And if that is, how would I go about re-syncing my lips to the audio when live streaming?
would it be possible to print the introduced delay to obs its log? (maybe it is and I'm not looking in the right place?)
or does it report the delay to obs and should obs figure it out and am I doing it wrong?
So in short, How to compensate for the delay?
thanks for your time.
The text was updated successfully, but these errors were encountered:
the delay is roughly 1.2 seconds, although it adapts to your processing unit
if you are using a GPU i'd say it's rought 1.1-1.2 seconds, but on CPU it might go up to even 1.5 seonds
in the tutorial i'm showing how to add render delay on the video to get it to sync up
I really would find it useful to use this, but I have not found a (easy) way compensate for the delay it introduces on the audio.
and I haven't found a way of finding out what the exact delay amount is.
The description says the built-in delay is adaptive, I understand that means from hardware to hardware?
And if that is, how would I go about re-syncing my lips to the audio when live streaming?
would it be possible to print the introduced delay to obs its log? (maybe it is and I'm not looking in the right place?)
or does it report the delay to obs and should obs figure it out and am I doing it wrong?
So in short, How to compensate for the delay?
thanks for your time.
The text was updated successfully, but these errors were encountered: