diff --git a/README.md b/README.md index 17f0a0a..5341855 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ You can specify the number of turns to run (use negative numbers for the number `crimbo turns=10` -You can specify which zone to adventure in, default is caboose. +You can specify which zone to adventure in, default rotates on availability. `crimbo zone=bar` `crimbo zone=cottage` diff --git a/src/orbmanager.ts b/src/orbmanager.ts index c4e96e4..7391f51 100644 --- a/src/orbmanager.ts +++ b/src/orbmanager.ts @@ -43,9 +43,6 @@ export function shrineGaze(): void { // Walk away runChoice(6); } catch (e) { - print( - `We ran into an issue when gazing at a shrine for balls: ${e}.`, - "red" - ); + print(`We ran into an issue when gazing at a shrine for balls: ${e}.`, "red"); } } diff --git a/src/setup.ts b/src/setup.ts index ce1f937..84631b8 100644 --- a/src/setup.ts +++ b/src/setup.ts @@ -82,7 +82,7 @@ export const setup: Quest = { { name: "Recover", ready: () => have($skill`Cannelloni Cocoon`), - completed: () => myHp() / myMaxhp() >= 0.75, + completed: () => myHp() / myMaxhp() >= (args.zone === "bar" ? 1 : 0.75), do: () => { useSkill($skill`Cannelloni Cocoon`); }, diff --git a/src/zones/bar.ts b/src/zones/bar.ts index e27adad..a089aad 100644 --- a/src/zones/bar.ts +++ b/src/zones/bar.ts @@ -24,7 +24,9 @@ const bar: CrimboQuest = { orbSpec(location) ), effects: () => - $effects`Blood Bond, Empathy, Leash of Linguini`.filter((effect) => have(toSkill(effect))), + $effects`Blood Bond, Empathy, Leash of Linguini, Elemental Saucesphere, Scarysauce, Astral Shell, Feeling Peaceful`.filter( + (effect) => have(toSkill(effect)) + ), combat: new CrimboStrategy(() => Macro.standardCombat()), sobriety: "either", post: shrineGazeIfNecessary,