Skip to content

Latest commit

 

History

History
171 lines (141 loc) · 5.37 KB

README_EN.md

File metadata and controls

171 lines (141 loc) · 5.37 KB

中文文档

Description

You are given a 0-indexed 2D array grid of size 2 x n, where grid[r][c] represents the number of points at position (r, c) on the matrix. Two robots are playing a game on this matrix.

Both robots initially start at (0, 0) and want to reach (1, n-1). Each robot may only move to the right ((r, c) to (r, c + 1)) or down ((r, c) to (r + 1, c)).

At the start of the game, the first robot moves from (0, 0) to (1, n-1), collecting all the points from the cells on its path. For all cells (r, c) traversed on the path, grid[r][c] is set to 0. Then, the second robot moves from (0, 0) to (1, n-1), collecting the points on its path. Note that their paths may intersect with one another.

The first robot wants to minimize the number of points collected by the second robot. In contrast, the second robot wants to maximize the number of points it collects. If both robots play optimally, return the number of points collected by the second robot.

 

Example 1:

Input: grid = [[2,5,4],[1,5,1]]
Output: 4
Explanation: The optimal path taken by the first robot is shown in red, and the optimal path taken by the second robot is shown in blue.
The cells visited by the first robot are set to 0.
The second robot will collect 0 + 0 + 4 + 0 = 4 points.

Example 2:

Input: grid = [[3,3,1],[8,5,2]]
Output: 4
Explanation: The optimal path taken by the first robot is shown in red, and the optimal path taken by the second robot is shown in blue.
The cells visited by the first robot are set to 0.
The second robot will collect 0 + 3 + 1 + 0 = 4 points.

Example 3:

Input: grid = [[1,3,1,15],[1,3,3,1]]
Output: 7
Explanation: The optimal path taken by the first robot is shown in red, and the optimal path taken by the second robot is shown in blue.
The cells visited by the first robot are set to 0.
The second robot will collect 0 + 1 + 3 + 3 + 0 = 7 points.

 

Constraints:

  • grid.length == 2
  • n == grid[r].length
  • 1 <= n <= 5 * 104
  • 1 <= grid[r][c] <= 105

Solutions

Python3

class Solution:
    def gridGame(self, grid: List[List[int]]) -> int:
        ans = inf
        s1, s2 = sum(grid[0]), 0
        for j, v in enumerate(grid[0]):
            s1 -= v
            ans = min(ans, max(s1, s2))
            s2 += grid[1][j]
        return ans

Java

class Solution {
    public long gridGame(int[][] grid) {
        long ans = Long.MAX_VALUE;
        long s1 = 0, s2 = 0;
        for (int v : grid[0]) {
            s1 += v;
        }
        int n = grid[0].length;
        for (int j = 0; j < n; ++j) {
            s1 -= grid[0][j];
            ans = Math.min(ans, Math.max(s1, s2));
            s2 += grid[1][j];
        }
        return ans;
    }
}

C++

using ll = long long;

class Solution {
public:
    long long gridGame(vector<vector<int>>& grid) {
        ll ans = LONG_MAX;
        int n = grid[0].size();
        ll s1 = 0, s2 = 0;
        for (int& v : grid[0]) s1 += v;
        for (int j = 0; j < n; ++j) {
            s1 -= grid[0][j];
            ans = min(ans, max(s1, s2));
            s2 += grid[1][j];
        }
        return ans;
    }
};

Go

func gridGame(grid [][]int) int64 {
	ans := math.MaxInt64
	s1, s2 := 0, 0
	for _, v := range grid[0] {
		s1 += v
	}
	for j, v := range grid[0] {
		s1 -= v
		ans = min(ans, max(s1, s2))
		s2 += grid[1][j]
	}
	return int64(ans)
}

func max(a, b int) int {
	if a > b {
		return a
	}
	return b
}

func min(a, b int) int {
	if a < b {
		return a
	}
	return b
}

TypeScript

function gridGame(grid: number[][]): number {
    let ans = Number.MAX_SAFE_INTEGER;
    let s1 = grid[0].reduce((a, b) => a + b, 0);
    let s2 = 0;
    for (let j = 0; j < grid[0].length; ++j) {
        s1 -= grid[0][j];
        ans = Math.min(ans, Math.max(s1, s2));
        s2 += grid[1][j];
    }
    return ans;
}

...