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Mobile and desktop Safari renders dweets at 33fps instead of 60fps. This dweet can be used to test. Other browsers may be affected as well. #414 may be related.
The text was updated successfully, but these errors were encountered:
I did some testing on Safari and this seems like a core issue with the browser. requestAnimationFrame and even setTimeout and setInterval cannot run sooner than 30ms apart (about 33hz) in my tests. I'm not sure how else to draw... And I cant find anything on this online.
Mobile and desktop Safari renders dweets at 33fps instead of 60fps. This dweet can be used to test. Other browsers may be affected as well. #414 may be related.
The text was updated successfully, but these errors were encountered: