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HD mode 7 isn't going to be easy/plausible because it requires caching the scanlines, which only new bsnes' multithreaded renderer does. I'm not sure if widescreen requires this, as well, but if not, it might be doable.
I'm not sure how difficult it would be to add, but it would be quite nice.
Widescreen works for both Mode 7 and sprite-based games:
https://www.reddit.com/r/emulation/comments/bmc9t9/bsneshd_beta_5_bsnes_1073_formally_hd_mode_7_mod/
Video demonstration: https://youtu.be/RFCWAQlb7y0
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