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get widthVsTime
store it
whenever width changes
add the width change to a list with timestamps
every update, recalculate a widthVsTime, accounting for bad stuff
for every time change, add two animation node with the interpolated time and correct tangents
then multiply each node depending on the multiplier history
solution 2:
have a ring buffer being pushed a width each frame
how do I sample it?
create a curve from it and samples of original curve
aliasing risk
solution 3:
each node has a widthMultiplier data as well as an age, zero allocation
https://assetstore.unity.com/packages/vfx/particles/smoothtrails-141291#reviews
node already have that data surely?
The text was updated successfully, but these errors were encountered:
solution 1:
solution 2:
solution 3:
node already have that data surely?
The text was updated successfully, but these errors were encountered: