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The user interaction is not only driving the animation. It is a user input as well. What is the practical way to get the final value after user interaction and animation in pan controller ( decay, snap, etc ) are finished. It seems that onRelease(XY) is not the way for this purpose. Thanks.
The text was updated successfully, but these errors were encountered:
The user interaction is not only driving the animation. It is a user input as well. What is the practical way to get the final value after user interaction and animation in pan controller ( decay, snap, etc ) are finished. It seems that onRelease(XY) is not the way for this purpose. Thanks.
The text was updated successfully, but these errors were encountered: