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First, a Thank-you to developers for your contribution towards open-source rust gui renderer.
Please create a doc/featmatrix.md file with the following information in detail, and link it in to the readme.
What a user would like to know
What design choices are different, tradeoffs, and how they affect a final rendering?
What each choice does and does not do (as of today)?
How should a user choose between alternatives ?
On a related note, one also needs a up-to-date API documentation, functional call, arguments etc.
I've read Levien's blogs (https://raphlinus.github.io/), He may not have touched as much on floem. but you should also write a comprehensive and self-contained write-up, even if it repeats some of his observations.
The text was updated successfully, but these errors were encountered:
The readme says Inspired by Xilem, Leptos and rui .
First, a Thank-you to developers for your contribution towards open-source rust gui renderer.
Please create a
doc/featmatrix.md
file with the following information in detail, and link it in to the readme.What a user would like to know
On a related note, one also needs a up-to-date API documentation, functional call, arguments etc.
I've read Levien's blogs (https://raphlinus.github.io/), He may not have touched as much on floem. but you should also write a comprehensive and self-contained write-up, even if it repeats some of his observations.
The text was updated successfully, but these errors were encountered: