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vector.h
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vector.h
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/* Copyright (c) 2009-2013 Kyle Gorman
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* vector.h: header for vector.c
* Kyle Gorman <[email protected]>
*/
#ifndef VECTOR_H
#define VECTOR_H
// vector stuff
typedef struct {
int x;
double *v;
} vector;
vector makev(int);
vector zerov(int);
vector onesv(int);
vector nansv(int);
vector copyv(vector);
int maxv(vector);
int minv(vector);
int bisectv(vector, double);
int bilookv(vector, double, int);
void freev(vector);
void printv(vector);
// intvector stuff
typedef struct {
int x;
int *v;
} intvector;
intvector makeiv(int);
intvector zeroiv(int);
intvector onesiv(int);
intvector copyiv(intvector);
vector iv2v(intvector);
int maxiv(intvector);
int miniv(intvector);
int bisectiv(intvector, int);
int bilookiv(intvector, int, int);
void freeiv(intvector);
void printiv(intvector);
// matrix stuff
typedef struct {
int x;
int y;
double **m;
} matrix;
matrix makem(int, int);
matrix zerom(int, int);
matrix onesm(int, int);
matrix nansm(int, int);
matrix copym(matrix);
void freem(matrix);
void printm(matrix);
// intmatrix stuff
typedef struct {
int x;
int y;
int **m;
} intmatrix;
intmatrix makeim(int, int);
intmatrix zeroim(int, int);
intmatrix onesim(int, int);
intmatrix copyim(intmatrix);
matrix im2m(intmatrix); // cast
void freeim(intmatrix);
void printim(intmatrix);
// prime sieve
#define NP 0
#define PR 1
#define PRIME(x) (x == 1)
int sieve(intvector);
intvector primes(int);
// cubic spline
#define YP1 2.
#define YPN 2.
vector spline(vector, vector);
double splinv(vector, vector, vector, double, int);
// polynomial fitting
vector polyfit(vector, vector, int);
double polyval(vector, double);
#endif