Skip to content

Releases: kurayamiblackheart/kurayshinyrevamp

0.7.3

08 Jul 17:00
Compare
Choose a tag to compare
  • Pre-loaded 0.7.3 is now available on Mediafire as a base game.
  • Mod version is now the equivalent of PIF 5.3.4.
  • Added back the audios that PIF removed from 5.2.1 to 5.3.4, because some of them were still used in the game and missing.
  • Patched Individual Custom Sprites sometimes getting stuck to pre-evolution's sprite after evolving.
  • Added "Heal Pokémons from menu" feature, turned OFF by default, turned ON by Kuray's QoL feature (will be independent to its own "Heal Pokémons from menu" option in the future), this feature doesn't work in the Elite 4, etc, just like the PC feature and the PC item.
  • Added the following TMs to the Kuray Shop: Return, Facade, Round, Fling, Sky Drop, Incinerate, Rock Polish, Stone Edge, Rock Throw, Poison Jab, Spore, Toxic Spikes, Brutal Swing, Aurora Veil, Dazzling Gleam, Focus Punch, Infestation, Leech Life, Power Up Punch, Shock Wave, Smart Strike, Steel Wing, Stomping Tantrum, Throat Chop, Scald. All available by default in the Kuray Shop. In the future, some might require a specific number of badges, or be removed/get their price altered. Feel free to suggest such things in the Discord server.
  • Also added Rare Candy (for 10 000$) and Master Ball (for 960 000$) in the Kuray Shop, those are entirely free if the feature "Streamer's Dream" is turned ON only.
  • Added Google Docs link and Discord link to the game.
  • Changed the description of all features of the mod in the Options menu, and optimized it.
  • Shiny Pokemons can't be re-rolled from the Kuray Actions if the Shiny Revamp is turned OFF.

You need to download the Base game data of the mod first before installing Source Code (zip) updates from its Github! More info here: https://docs.google.com/document/d/1O6pKKL62dbLcapO0c2zDG2UI-eN6uatYlt_0GSk1dbE

(Download Source Code (zip))

0.7.2

07 Jul 00:27
Compare
Choose a tag to compare
  • Pre-loaded 0.7.2 is now available on Mediafire as a base game.
  • Tweaked some individual sprites' rarities/blacklist.
  • PC Backgrounds are now included by default with the mod.

You need to download the Base game data of the mod first before installing Source Code (zip) updates from its Github! More info here: https://docs.google.com/document/d/1O6pKKL62dbLcapO0c2zDG2UI-eN6uatYlt_0GSk1dbE

(Download Source Code (zip))

0.7.1

03 Jul 14:28
Compare
Choose a tag to compare
  • Mod is now the equivalent of Vanilla 5.3.0.3 but as a modded standalone version.

You need to download the Base game data of the mod first before installing Source Code (zip) updates from its Github! More info here: https://docs.google.com/document/d/1O6pKKL62dbLcapO0c2zDG2UI-eN6uatYlt_0GSk1dbE

(Download Source Code (zip))

0.7.0

03 Jul 10:43
Compare
Choose a tag to compare
  • Made the mod compatible with PIF 5.3.

You need to download the Base game data of the mod first before installing Source Code (zip) updates from its Github! More info here: https://docs.google.com/document/d/1O6pKKL62dbLcapO0c2zDG2UI-eN6uatYlt_0GSk1dbE

(Download Source Code (zip))

0.6.64

29 Jun 17:07
Compare
Choose a tag to compare
  • Patched a bug where if a fused Pokemon were to evolve, and its evolution did not have any custom sprite available, it would be stuck with its pre-evo custom sprite.
  • Made it so that using the action "Use Default Sprite" prevent the Pokemon from using the feature "Individual Custom Sprite" altogether, making sure that its sprite is indeed, the default one it should use (the one selected in the Pokedex, if you chose your own alt for Fused Pokemons)

(Download Source Code (zip))

0.6.63

28 Jun 13:25
Compare
Choose a tag to compare
  • Patched a bug where cancelling evolution will make the Pokemon use a sprite from its evolved form.

(Download Source Code (zip))

0.6.62

27 Jun 11:29
Compare
Choose a tag to compare
  • Justice for Unown, it now have more alt sprites !
  • Now the player cannot blacklist default sprites to prevent possible unstabilities
  • Re-rolling Sprite isn't a looped action anymore, allowing to refresh the sprite (so that the player can see the re-rolled sprite)
  • Now the "Set to Default" sprite feature will check if the sprite is already the default one first

(Download Source Code (zip))

0.6.61

27 Jun 06:50
Compare
Choose a tag to compare
  • Fixed Kuray QoL option not disabling menu options
  • Fixed menu cursor getting saved to a position that no longer exists when the menu shortens

(Download Source Code (zip))

0.6.60

27 Jun 03:27
Compare
Choose a tag to compare
  • PC and Kuray Shop menu options can no longer be used during the E4
  • Unfusing party pokemon in the PC now tries to place the second pokemon in your party
  • Unfusing pokemon inside a full box/party in the PC now tries placing it in your held cursor instead of sending it to your first available box (particularly useful for trying fusions with a living dex)
  • You can now start fusing a pokemon while already holding a pokemon in your cursor in the PC
  • Switching to quickswap mode in the PC and placing a pokemon down now correctly stops fusing it (fixes a crash)
  • Selecting an empty slot while you're fusing a pokemon in the PC now defaults to "Stop fusing"
  • Selecting an empty slot to stop fusing a pokemon in the PC now places it down as well
  • Confirmation for reversing a fusion now defaults to "Yes"

(Download Source Code (zip))

0.6.59

26 Jun 22:56
Compare
Choose a tag to compare
  • Separated modded options into their own sub-menu
  • Made certain options save per file instead of globally (you may have to re-apply your existing settings):
    • Battle Style (Vanilla)
    • Battle Type (Vanilla)
    • Shiny Fuse Dye
    • Double Wild
    • Enable EvoLock
    • Level Cap
    • Shiny Gamble Odds
    • Kuray QoL
    • Kuray's Shenanigans

(Download Source Code (zip))